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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/dynlib.h | |
3 | // Purpose: Dynamic library loading classes | |
4 | // Author: Guilhem Lavaux, Vadim Zeitlin, Vaclav Slavik | |
5 | // Modified by: | |
6 | // Created: 20/07/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1998 Guilhem Lavaux | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_DYNLIB_H__ | |
13 | #define _WX_DYNLIB_H__ | |
14 | ||
15 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
16 | # pragma interface "dynlib.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/setup.h" | |
20 | ||
21 | #if wxUSE_DYNLIB_CLASS | |
22 | ||
23 | #include "wx/string.h" | |
24 | ||
25 | // FIXME: can this go in private.h or something too?? | |
26 | #if defined(__WXPM__) || defined(__EMX__) | |
27 | #define INCL_DOS | |
28 | #include <os2.h> | |
29 | #endif | |
30 | ||
31 | #ifdef __WXMSW__ | |
32 | #include "wx/msw/private.h" | |
33 | #endif | |
34 | ||
35 | // ---------------------------------------------------------------------------- | |
36 | // conditional compilation | |
37 | // ---------------------------------------------------------------------------- | |
38 | ||
39 | // Note: WXPM/EMX has to be tested first, since we want to use | |
40 | // native version, even if configure detected presence of DLOPEN. | |
41 | #if defined(__WXPM__) || defined(__EMX__) || defined(__WINDOWS__) | |
42 | typedef HMODULE wxDllType; | |
43 | #elif defined(HAVE_DLOPEN) | |
44 | #include <dlfcn.h> | |
45 | typedef void *wxDllType; | |
46 | #elif defined(HAVE_SHL_LOAD) | |
47 | #include <dl.h> | |
48 | typedef shl_t wxDllType; | |
49 | #elif defined(__DARWIN__) | |
50 | typedef void *wxDllType; | |
51 | #elif defined(__WXMAC__) | |
52 | #include <CodeFragments.h> | |
53 | typedef CFragConnectionID wxDllType; | |
54 | #else | |
55 | #error "Dynamic Loading classes can't be compiled on this platform, sorry." | |
56 | #endif | |
57 | ||
58 | // ---------------------------------------------------------------------------- | |
59 | // constants | |
60 | // ---------------------------------------------------------------------------- | |
61 | ||
62 | enum wxDLFlags | |
63 | { | |
64 | wxDL_LAZY = 0x00000001, // resolve undefined symbols at first use | |
65 | wxDL_NOW = 0x00000002, // resolve undefined symbols on load | |
66 | wxDL_GLOBAL = 0x00000004, // export extern symbols to subsequently | |
67 | // loaded libs. | |
68 | wxDL_VERBATIM = 0x00000008, // Attempt to load the supplied library | |
69 | // name without appending the usual dll | |
70 | // filename extension. | |
71 | ||
72 | wxDL_NOSHARE = 0x00000010, // load new DLL, don't reuse already loaded | |
73 | ||
74 | // FIXME: why? (VZ) | |
75 | #ifdef __osf__ | |
76 | wxDL_DEFAULT = wxDL_LAZY | |
77 | #else | |
78 | wxDL_DEFAULT = wxDL_LAZY | wxDL_GLOBAL | |
79 | #endif | |
80 | }; | |
81 | ||
82 | enum wxDynamicLibraryCategory | |
83 | { | |
84 | wxDL_LIBRARY, // standard library | |
85 | wxDL_MODULE // loadable module/plugin | |
86 | }; | |
87 | ||
88 | enum wxPluginCategory | |
89 | { | |
90 | wxDL_PLUGIN_GUI, // plugin that uses GUI classes | |
91 | wxDL_PLUGIN_BASE // wxBase-only plugin | |
92 | }; | |
93 | ||
94 | // ---------------------------------------------------------------------------- | |
95 | // macros | |
96 | // ---------------------------------------------------------------------------- | |
97 | ||
98 | // when loading a function from a DLL you always have to cast the returned | |
99 | // "void *" pointer to the correct type and, even more annoyingly, you have to | |
100 | // repeat this type twice if you want to declare and define a function pointer | |
101 | // all in one line | |
102 | // | |
103 | // this macro makes this slightly less painful by allowing you to specify the | |
104 | // type only once, as the first parameter, and creating a variable of this type | |
105 | // called "pfn<name>" initialized with the "name" from the "dynlib" | |
106 | #define wxDYNLIB_FUNCTION(type, name, dynlib) \ | |
107 | type pfn ## name = (type)(dynlib).GetSymbol(_T(#name)) | |
108 | ||
109 | // --------------------------------------------------------------------------- | |
110 | // wxDynamicLibrary | |
111 | // --------------------------------------------------------------------------- | |
112 | ||
113 | class WXDLLIMPEXP_BASE wxDynamicLibrary | |
114 | { | |
115 | public: | |
116 | // return a valid handle for the main program itself or NULL if back | |
117 | // linking is not supported by the current platform (e.g. Win32) | |
118 | static wxDllType GetProgramHandle(); | |
119 | ||
120 | // return the platform standard DLL extension (with leading dot) | |
121 | static const wxChar *GetDllExt() { return ms_dllext; } | |
122 | ||
123 | wxDynamicLibrary() : m_handle(0) { } | |
124 | wxDynamicLibrary(const wxString& libname, int flags = wxDL_DEFAULT) | |
125 | : m_handle(0) | |
126 | { | |
127 | Load(libname, flags); | |
128 | } | |
129 | ||
130 | // NOTE: this class is (deliberately) not virtual, do not attempt | |
131 | // to use it polymorphically. | |
132 | ~wxDynamicLibrary() { Unload(); } | |
133 | ||
134 | // return TRUE if the library was loaded successfully | |
135 | bool IsLoaded() const { return m_handle != 0; } | |
136 | ||
137 | // load the library with the given name (full or not), return true if ok | |
138 | bool Load(wxString libname, int flags = wxDL_DEFAULT); | |
139 | ||
140 | // detach the library object from its handle, i.e. prevent the object from | |
141 | // unloading the library in its dtor -- the caller is now responsible for | |
142 | // doing this | |
143 | wxDllType Detach() { wxDllType h = m_handle; m_handle = 0; return h; } | |
144 | ||
145 | // unload the given library handle (presumably returned by Detach() before) | |
146 | static void Unload(wxDllType handle); | |
147 | ||
148 | // unload the library, also done automatically in dtor | |
149 | void Unload() { if ( IsLoaded() ) { Unload(m_handle); m_handle = 0; } } | |
150 | ||
151 | // Return the raw handle from dlopen and friends. | |
152 | wxDllType GetLibHandle() const { return m_handle; } | |
153 | ||
154 | // resolve a symbol in a loaded DLL, such as a variable or function name. | |
155 | // 'name' is the (possibly mangled) name of the symbol. (use extern "C" to | |
156 | // export unmangled names) | |
157 | // | |
158 | // Since it is perfectly valid for the returned symbol to actually be NULL, | |
159 | // that is not always indication of an error. Pass and test the parameter | |
160 | // 'success' for a true indication of success or failure to load the | |
161 | // symbol. | |
162 | // | |
163 | // Returns a pointer to the symbol on success, or NULL if an error occurred | |
164 | // or the symbol wasn't found. | |
165 | void *GetSymbol(const wxString& name, bool *success = 0) const; | |
166 | ||
167 | ||
168 | // return platform-specific name of dynamic library with proper extension | |
169 | // and prefix (e.g. "foo.dll" on Windows or "libfoo.so" on Linux) | |
170 | static wxString CanonicalizeName(const wxString& name, | |
171 | wxDynamicLibraryCategory cat = wxDL_LIBRARY); | |
172 | ||
173 | // return name of wxWidgets plugin (adds compiler and version info | |
174 | // to the filename): | |
175 | static wxString | |
176 | CanonicalizePluginName(const wxString& name, | |
177 | wxPluginCategory cat = wxDL_PLUGIN_GUI); | |
178 | ||
179 | // return plugin directory on platforms where it makes sense and empty | |
180 | // string on others: | |
181 | static wxString GetPluginsDirectory(); | |
182 | ||
183 | ||
184 | #if WXWIN_COMPATIBILITY_2_2 | |
185 | operator bool() const { return IsLoaded(); } | |
186 | #endif | |
187 | ||
188 | protected: | |
189 | // platform specific shared lib suffix. | |
190 | static const wxChar *ms_dllext; | |
191 | ||
192 | // the handle to DLL or NULL | |
193 | wxDllType m_handle; | |
194 | ||
195 | // no copy ctor/assignment operators (or we'd try to unload the library | |
196 | // twice) | |
197 | DECLARE_NO_COPY_CLASS(wxDynamicLibrary) | |
198 | }; | |
199 | ||
200 | ||
201 | // ---------------------------------------------------------------------------- | |
202 | // wxDllLoader: low level DLL functions, use wxDynamicLibrary in your code | |
203 | // ---------------------------------------------------------------------------- | |
204 | ||
205 | #if WXWIN_COMPATIBILITY_2_2 && wxUSE_DYNAMIC_LOADER | |
206 | ||
207 | /* | |
208 | wxDllLoader is a class providing an interface similar to unix's dlopen(). | |
209 | It is used by wxDynamicLibrary wxLibrary and manages the actual loading of | |
210 | DLLs and the resolving of symbols in them. There are no instances of this | |
211 | class, it simply serves as a namespace for its static member functions. | |
212 | */ | |
213 | class WXDLLIMPEXP_BASE wxDllLoader | |
214 | { | |
215 | public: | |
216 | /* | |
217 | This function loads the shared library libname into memory. | |
218 | ||
219 | libname may be either the full path to the file or just the filename in | |
220 | which case the library is searched for in all standard locations | |
221 | (use GetDllExt() to construct the filename) | |
222 | ||
223 | if success pointer is not NULL, it will be filled with TRUE if everything | |
224 | went ok and FALSE otherwise | |
225 | */ | |
226 | static wxDllType LoadLibrary(const wxString& name, bool *success = NULL); | |
227 | ||
228 | /* | |
229 | This function unloads the shared library previously loaded with | |
230 | LoadLibrary | |
231 | */ | |
232 | static void UnloadLibrary(wxDllType dll); | |
233 | ||
234 | /* | |
235 | This function returns a valid handle for the main program | |
236 | itself or NULL if back linking is not supported by the current platform | |
237 | (e.g. Win32). | |
238 | */ | |
239 | static wxDllType GetProgramHandle() { return wxDynamicLibrary::GetProgramHandle(); } | |
240 | ||
241 | /* | |
242 | This function resolves a symbol in a loaded DLL, such as a | |
243 | variable or function name. | |
244 | ||
245 | dllHandle Handle of the DLL, as returned by LoadDll(). | |
246 | name Name of the symbol. | |
247 | ||
248 | Returns the pointer to the symbol or NULL on error. | |
249 | */ | |
250 | static void *GetSymbol(wxDllType dllHandle, const wxString &name, bool *success = 0); | |
251 | ||
252 | // return the standard DLL extension (with leading dot) for this platform | |
253 | static wxString GetDllExt() { return wxDynamicLibrary::GetDllExt(); } | |
254 | ||
255 | private: | |
256 | ||
257 | wxDllLoader(); // forbid construction of objects | |
258 | }; | |
259 | ||
260 | ||
261 | // ---------------------------------------------------------------------------- | |
262 | // wxLibrary | |
263 | // ---------------------------------------------------------------------------- | |
264 | ||
265 | #include "wx/hash.h" | |
266 | ||
267 | class WXDLLIMPEXP_BASE wxLibrary : public wxObject | |
268 | { | |
269 | public: | |
270 | wxLibrary(wxDllType handle); | |
271 | virtual ~wxLibrary(); | |
272 | ||
273 | // Get a symbol from the dynamic library | |
274 | void *GetSymbol(const wxString& symbname); | |
275 | ||
276 | // Create the object whose classname is "name" | |
277 | wxObject *CreateObject(const wxString& name); | |
278 | ||
279 | protected: | |
280 | void PrepareClasses(wxClassInfo *first); | |
281 | ||
282 | wxDllType m_handle; | |
283 | ||
284 | public: | |
285 | wxHashTable classTable; | |
286 | }; | |
287 | ||
288 | // ---------------------------------------------------------------------------- | |
289 | // wxLibraries | |
290 | // ---------------------------------------------------------------------------- | |
291 | ||
292 | class WXDLLIMPEXP_BASE wxLibraries | |
293 | { | |
294 | public: | |
295 | wxLibraries(); | |
296 | ~wxLibraries(); | |
297 | ||
298 | // caller is responsible for deleting the returned pointer if !NULL | |
299 | wxLibrary *LoadLibrary(const wxString& basename); | |
300 | ||
301 | wxObject *CreateObject(const wxString& name); | |
302 | ||
303 | protected: | |
304 | wxList m_loaded; | |
305 | }; | |
306 | ||
307 | // ---------------------------------------------------------------------------- | |
308 | // Global variables | |
309 | // ---------------------------------------------------------------------------- | |
310 | ||
311 | extern WXDLLIMPEXP_DATA_BASE(wxLibraries) wxTheLibraries; | |
312 | ||
313 | #endif // WXWIN_COMPATIBILITY_2_2 && wxUSE_DYNAMIC_LOADER | |
314 | ||
315 | // ---------------------------------------------------------------------------- | |
316 | // Interesting defines | |
317 | // ---------------------------------------------------------------------------- | |
318 | ||
319 | #define WXDLL_ENTRY_FUNCTION() \ | |
320 | extern "C" WXEXPORT const wxClassInfo *wxGetClassFirst(); \ | |
321 | const wxClassInfo *wxGetClassFirst() { \ | |
322 | return wxClassInfo::GetFirst(); \ | |
323 | } | |
324 | ||
325 | #endif // wxUSE_DYNLIB_CLASS | |
326 | ||
327 | #endif // _WX_DYNLIB_H__ |