| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: brush.h |
| 3 | // Purpose: wxBrush class |
| 4 | // Author: Julian Smart |
| 5 | // Modified by: |
| 6 | // Created: 17/09/98 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) Julian Smart |
| 9 | // Licence: wxWindows licence |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | #ifndef _WX_BRUSH_H_ |
| 13 | #define _WX_BRUSH_H_ |
| 14 | |
| 15 | #ifdef __GNUG__ |
| 16 | #pragma interface "brush.h" |
| 17 | #endif |
| 18 | |
| 19 | #include "wx/gdicmn.h" |
| 20 | #include "wx/gdiobj.h" |
| 21 | #include "wx/bitmap.h" |
| 22 | |
| 23 | class WXDLLEXPORT wxBrush; |
| 24 | |
| 25 | class WXDLLEXPORT wxBrushRefData: public wxGDIRefData |
| 26 | { |
| 27 | friend class WXDLLEXPORT wxBrush; |
| 28 | public: |
| 29 | wxBrushRefData(); |
| 30 | wxBrushRefData(const wxBrushRefData& data); |
| 31 | ~wxBrushRefData(); |
| 32 | |
| 33 | protected: |
| 34 | int m_style; |
| 35 | wxBitmap m_stipple ; |
| 36 | wxColour m_colour; |
| 37 | }; |
| 38 | |
| 39 | #define M_BRUSHDATA ((wxBrushRefData *)m_refData) |
| 40 | |
| 41 | // Brush |
| 42 | class WXDLLEXPORT wxBrush: public wxGDIObject |
| 43 | { |
| 44 | DECLARE_DYNAMIC_CLASS(wxBrush) |
| 45 | |
| 46 | public: |
| 47 | wxBrush(); |
| 48 | wxBrush(const wxColour& col, int style); |
| 49 | wxBrush(const wxBitmap& stipple); |
| 50 | inline wxBrush(const wxBrush& brush) { Ref(brush); } |
| 51 | ~wxBrush(); |
| 52 | |
| 53 | virtual void SetColour(const wxColour& col) ; |
| 54 | virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ; |
| 55 | virtual void SetStyle(int style) ; |
| 56 | virtual void SetStipple(const wxBitmap& stipple) ; |
| 57 | |
| 58 | inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; } |
| 59 | inline bool operator == (const wxBrush& brush) { return m_refData == brush.m_refData; } |
| 60 | inline bool operator != (const wxBrush& brush) { return m_refData != brush.m_refData; } |
| 61 | |
| 62 | inline wxColour& GetColour() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); }; |
| 63 | inline int GetStyle() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); }; |
| 64 | inline wxBitmap *GetStipple() const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_stipple : 0); }; |
| 65 | |
| 66 | virtual bool Ok() const { return (m_refData != NULL) ; } |
| 67 | |
| 68 | // Implementation |
| 69 | |
| 70 | // Useful helper: create the brush resource |
| 71 | bool RealizeResource(); |
| 72 | |
| 73 | // When setting properties, we must make sure we're not changing |
| 74 | // another object |
| 75 | void Unshare(); |
| 76 | }; |
| 77 | |
| 78 | #endif |
| 79 | // _WX_BRUSH_H_ |