| 1 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| 2 | %% Name: socket.tex |
| 3 | %% Purpose: wxSocket docs |
| 4 | %% Author: Guillermo Rodriguez Garcia <guille@iies.es> |
| 5 | %% Modified by: |
| 6 | %% Created: 1999 |
| 7 | %% RCS-ID: $Id$ |
| 8 | %% Copyright: (c) wxWidgets team |
| 9 | %% License: wxWindows license |
| 10 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| 11 | |
| 12 | \section{\class{wxSocketBase}}\label{wxsocketbase} |
| 13 | |
| 14 | wxSocketBase is the base class for all socket-related objects, and it |
| 15 | defines all basic IO functionality. |
| 16 | |
| 17 | Note: (Workaround for implementation limitation for wxWidgets up to 2.5.x) |
| 18 | If you want to use sockets or derived classes such as wxFTP in a secondary thread, |
| 19 | call wxSocketBase::Initialize() (undocumented) from the main thread before creating |
| 20 | any sockets - in wxApp::OnInit for example. |
| 21 | See http://wiki.wxwidgets.org/wiki.pl?WxSocket or |
| 22 | http://www.litwindow.com/knowhow/knowhow.html for more details. |
| 23 | |
| 24 | \wxheading{Derived from} |
| 25 | |
| 26 | \helpref{wxObject}{wxobject} |
| 27 | |
| 28 | \wxheading{Include files} |
| 29 | |
| 30 | <wx/socket.h> |
| 31 | |
| 32 | \wxheading{Library} |
| 33 | |
| 34 | \helpref{wxNet}{librarieslist} |
| 35 | |
| 36 | \wxheading{wxSocket errors} |
| 37 | |
| 38 | \twocolwidtha{7cm} |
| 39 | \begin{twocollist}\itemsep=0pt |
| 40 | \twocolitem{{\bf wxSOCKET\_NOERROR}}{No error happened.} |
| 41 | \twocolitem{{\bf wxSOCKET\_INVOP}}{Invalid operation.} |
| 42 | \twocolitem{{\bf wxSOCKET\_IOERR}}{Input/Output error.} |
| 43 | \twocolitem{{\bf wxSOCKET\_INVADDR}}{Invalid address passed to wxSocket.} |
| 44 | \twocolitem{{\bf wxSOCKET\_INVSOCK}}{Invalid socket (uninitialized).} |
| 45 | \twocolitem{{\bf wxSOCKET\_NOHOST}}{No corresponding host.} |
| 46 | \twocolitem{{\bf wxSOCKET\_INVPORT}}{Invalid port.} |
| 47 | \twocolitem{{\bf wxSOCKET\_WOULDBLOCK}}{The socket is non-blocking and the operation would block.} |
| 48 | \twocolitem{{\bf wxSOCKET\_TIMEDOUT}}{The timeout for this operation expired.} |
| 49 | \twocolitem{{\bf wxSOCKET\_MEMERR}}{Memory exhausted.} |
| 50 | \end{twocollist} |
| 51 | |
| 52 | \wxheading{wxSocket events} |
| 53 | |
| 54 | \twocolwidtha{7cm} |
| 55 | \begin{twocollist}\itemsep=0pt |
| 56 | \twocolitem{{\bf wxSOCKET\_INPUT}}{There is data available for reading.} |
| 57 | \twocolitem{{\bf wxSOCKET\_OUTPUT}}{The socket is ready to be written to.} |
| 58 | \twocolitem{{\bf wxSOCKET\_CONNECTION}}{Incoming connection request (server), or successful connection establishment (client).} |
| 59 | \twocolitem{{\bf wxSOCKET\_LOST}}{The connection has been closed.} |
| 60 | \end{twocollist} |
| 61 | |
| 62 | A brief note on how to use these events: |
| 63 | |
| 64 | The {\bf wxSOCKET\_INPUT} event will be issued whenever there is data |
| 65 | available for reading. This will be the case if the input queue was |
| 66 | empty and new data arrives, or if the application has read some data |
| 67 | yet there is still more data available. This means that the application |
| 68 | does not need to read all available data in response to a |
| 69 | {\bf wxSOCKET\_INPUT} event, as more events will be produced as |
| 70 | necessary. |
| 71 | |
| 72 | The {\bf wxSOCKET\_OUTPUT} event is issued when a socket is first |
| 73 | connected with \helpref{Connect}{wxsocketclientconnect} or accepted |
| 74 | with \helpref{Accept}{wxsocketserveraccept}. After that, new |
| 75 | events will be generated only after an output operation fails |
| 76 | with {\bf wxSOCKET\_WOULDBLOCK} and buffer space becomes available |
| 77 | again. This means that the application should assume that it |
| 78 | can write data to the socket until an {\bf wxSOCKET\_WOULDBLOCK} |
| 79 | error occurs; after this, whenever the socket becomes writable |
| 80 | again the application will be notified with another |
| 81 | {\bf wxSOCKET\_OUTPUT} event. |
| 82 | |
| 83 | The {\bf wxSOCKET\_CONNECTION} event is issued when a delayed connection |
| 84 | request completes successfully (client) or when a new connection arrives |
| 85 | at the incoming queue (server). |
| 86 | |
| 87 | The {\bf wxSOCKET\_LOST} event is issued when a close indication is |
| 88 | received for the socket. This means that the connection broke down or |
| 89 | that it was closed by the peer. Also, this event will be issued if |
| 90 | a connection request fails. |
| 91 | |
| 92 | \wxheading{Event handling} |
| 93 | |
| 94 | To process events coming from a socket object, use the following event |
| 95 | handler macro to direct events to member functions that take |
| 96 | a \helpref{wxSocketEvent}{wxsocketevent} argument. |
| 97 | |
| 98 | \twocolwidtha{7cm}% |
| 99 | \begin{twocollist}\itemsep=0pt |
| 100 | \twocolitem{{\bf EVT\_SOCKET(id, func)}}{Process a wxEVT\_SOCKET event.} |
| 101 | \end{twocollist} |
| 102 | |
| 103 | \wxheading{See also} |
| 104 | |
| 105 | \helpref{wxSocketEvent}{wxsocketevent}, |
| 106 | \helpref{wxSocketClient}{wxsocketclient}, |
| 107 | \helpref{wxSocketServer}{wxsocketserver}, |
| 108 | \helpref{Sockets sample}{samplesockets} |
| 109 | |
| 110 | % --------------------------------------------------------------------------- |
| 111 | % Function groups |
| 112 | % --------------------------------------------------------------------------- |
| 113 | |
| 114 | \latexignore{\rtfignore{\wxheading{Function groups}}} |
| 115 | |
| 116 | \membersection{Construction and destruction}\label{socketconstruction} |
| 117 | |
| 118 | \helpref{wxSocketBase}{wxsocketbaseconstruct}\\ |
| 119 | \helpref{\destruct{wxSocketBase}}{wxsocketbasedestruct}\\ |
| 120 | \helpref{Destroy}{wxsocketbasedestroy} |
| 121 | |
| 122 | \membersection{Socket state}\label{socketstate} |
| 123 | |
| 124 | Functions to retrieve current state and miscellaneous info. |
| 125 | |
| 126 | \helpref{Error}{wxsocketbaseerror}\\ |
| 127 | \helpref{GetLocal}{wxsocketbasegetlocal}\\ |
| 128 | \helpref{GetPeer}{wxsocketbasegetpeer} |
| 129 | \helpref{IsConnected}{wxsocketbaseisconnected}\\ |
| 130 | \helpref{IsData}{wxsocketbaseisdata}\\ |
| 131 | \helpref{IsDisconnected}{wxsocketbaseisdisconnected}\\ |
| 132 | \helpref{LastCount}{wxsocketbaselastcount}\\ |
| 133 | \helpref{LastError}{wxsocketbaselasterror}\\ |
| 134 | \helpref{IsOk}{wxsocketbaseisok}\\ |
| 135 | \helpref{SaveState}{wxsocketbasesavestate}\\ |
| 136 | \helpref{RestoreState}{wxsocketbaserestorestate} |
| 137 | |
| 138 | \membersection{Basic IO}\label{socketbasicio} |
| 139 | |
| 140 | Functions that perform basic IO functionality. |
| 141 | |
| 142 | \helpref{Close}{wxsocketbaseclose}\\ |
| 143 | \helpref{Discard}{wxsocketbasediscard}\\ |
| 144 | \helpref{Peek}{wxsocketbasepeek}\\ |
| 145 | \helpref{Read}{wxsocketbaseread}\\ |
| 146 | \helpref{ReadMsg}{wxsocketbasereadmsg}\\ |
| 147 | \helpref{Unread}{wxsocketbaseunread}\\ |
| 148 | \helpref{Write}{wxsocketbasewrite}\\ |
| 149 | \helpref{WriteMsg}{wxsocketbasewritemsg} |
| 150 | |
| 151 | Functions that perform a timed wait on a certain IO condition. |
| 152 | |
| 153 | \helpref{InterruptWait}{wxsocketbaseinterruptwait}\\ |
| 154 | \helpref{Wait}{wxsocketbasewait}\\ |
| 155 | \helpref{WaitForLost}{wxsocketbasewaitforlost}\\ |
| 156 | \helpref{WaitForRead}{wxsocketbasewaitforread}\\ |
| 157 | \helpref{WaitForWrite}{wxsocketbasewaitforwrite}\\ |
| 158 | |
| 159 | and also: |
| 160 | |
| 161 | \helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}\\ |
| 162 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect} |
| 163 | |
| 164 | Functions that allow applications to customize socket IO as needed. |
| 165 | |
| 166 | \helpref{GetFlags}{wxsocketbasegetflags}\\ |
| 167 | \helpref{SetFlags}{wxsocketbasesetflags}\\ |
| 168 | \helpref{SetTimeout}{wxsocketbasesettimeout}\\ |
| 169 | \helpref{SetLocal}{wxsocketbasesetlocal}\\ |
| 170 | |
| 171 | \membersection{Handling socket events}\label{socketevents} |
| 172 | |
| 173 | Functions that allow applications to receive socket events. |
| 174 | |
| 175 | \helpref{Notify}{wxsocketbasenotify}\\ |
| 176 | \helpref{SetNotify}{wxsocketbasesetnotify}\\ |
| 177 | \helpref{GetClientData}{wxsocketbasegetclientdata}\\ |
| 178 | \helpref{SetClientData}{wxsocketbasesetclientdata}\\ |
| 179 | \helpref{SetEventHandler}{wxsocketbaseseteventhandler} |
| 180 | |
| 181 | |
| 182 | % --------------------------------------------------------------------------- |
| 183 | % Members here |
| 184 | % --------------------------------------------------------------------------- |
| 185 | |
| 186 | \helponly{\insertatlevel{2}{ |
| 187 | |
| 188 | \wxheading{Members} |
| 189 | |
| 190 | }} |
| 191 | |
| 192 | \membersection{wxSocketBase::wxSocketBase}\label{wxsocketbaseconstruct} |
| 193 | |
| 194 | \func{}{wxSocketBase}{\void} |
| 195 | |
| 196 | Default constructor. Don't use it directly; instead, use |
| 197 | \helpref{wxSocketClient}{wxsocketclient} to construct a socket client, or |
| 198 | \helpref{wxSocketServer}{wxsocketserver} to construct a socket server. |
| 199 | |
| 200 | \membersection{wxSocketBase::\destruct{wxSocketBase}}\label{wxsocketbasedestruct} |
| 201 | |
| 202 | \func{}{\destruct{wxSocketBase}}{\void} |
| 203 | |
| 204 | Destructor. Do not destroy a socket using the delete operator directly; |
| 205 | use \helpref{Destroy}{wxsocketbasedestroy} instead. Also, do not create |
| 206 | socket objects in the stack. |
| 207 | |
| 208 | |
| 209 | % |
| 210 | % Close |
| 211 | % |
| 212 | \membersection{wxSocketBase::Close}\label{wxsocketbaseclose} |
| 213 | |
| 214 | \func{void}{Close}{\void} |
| 215 | |
| 216 | This function shuts down the socket, disabling further transmission and |
| 217 | reception of data; it also disables events for the socket and frees the |
| 218 | associated system resources. Upon socket destruction, Close is automatically |
| 219 | called, so in most cases you won't need to do it yourself, unless you |
| 220 | explicitly want to shut down the socket, typically to notify the peer |
| 221 | that you are closing the connection. |
| 222 | |
| 223 | \wxheading{Remark/Warning} |
| 224 | |
| 225 | Although Close immediately disables events for the socket, it is possible |
| 226 | that event messages may be waiting in the application's event queue. The |
| 227 | application must therefore be prepared to handle socket event messages |
| 228 | even after calling Close. |
| 229 | |
| 230 | % |
| 231 | % Destroy |
| 232 | % |
| 233 | \membersection{wxSocketBase::Destroy}\label{wxsocketbasedestroy} |
| 234 | |
| 235 | \func{bool}{Destroy}{\void} |
| 236 | |
| 237 | Destroys the socket safely. Use this function instead of the delete operator, |
| 238 | since otherwise socket events could reach the application even after the |
| 239 | socket has been destroyed. To prevent this problem, this function appends |
| 240 | the wxSocket to a list of object to be deleted on idle time, after all |
| 241 | events have been processed. For the same reason, you should avoid creating |
| 242 | socket objects in the stack. |
| 243 | |
| 244 | Destroy calls \helpref{Close}{wxsocketbaseclose} automatically. |
| 245 | |
| 246 | \wxheading{Return value} |
| 247 | |
| 248 | Always true. |
| 249 | |
| 250 | % |
| 251 | % Discard |
| 252 | % |
| 253 | \membersection{wxSocketBase::Discard}\label{wxsocketbasediscard} |
| 254 | |
| 255 | \func{wxSocketBase\&}{Discard}{\void} |
| 256 | |
| 257 | This function simply deletes all bytes in the incoming queue. This function |
| 258 | always returns immediately and its operation is not affected by IO flags. |
| 259 | |
| 260 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually discarded. |
| 261 | |
| 262 | If you use \helpref{Error}{wxsocketbaseerror}, it will always return false. |
| 263 | |
| 264 | % |
| 265 | % Error |
| 266 | % |
| 267 | \membersection{wxSocketBase::Error}\label{wxsocketbaseerror} |
| 268 | |
| 269 | \constfunc{bool}{Error}{\void} |
| 270 | |
| 271 | Returns true if an error occurred in the last IO operation. |
| 272 | |
| 273 | Use this function to check for an error condition after one of the |
| 274 | following calls: Discard, Peek, Read, ReadMsg, Unread, Write, WriteMsg. |
| 275 | |
| 276 | % |
| 277 | % GetClientData |
| 278 | % |
| 279 | \membersection{wxSocketBase::GetClientData}\label{wxsocketbasegetclientdata} |
| 280 | |
| 281 | \constfunc{void *}{GetClientData}{\void} |
| 282 | |
| 283 | Returns a pointer of the client data for this socket, as set with |
| 284 | \helpref{SetClientData}{wxsocketbasesetclientdata} |
| 285 | |
| 286 | % |
| 287 | % GetLocal |
| 288 | % |
| 289 | \membersection{wxSocketBase::GetLocal}\label{wxsocketbasegetlocal} |
| 290 | |
| 291 | \constfunc{bool}{GetLocal}{\param{wxSockAddress\& }{addr}} |
| 292 | |
| 293 | This function returns the local address field of the socket. The local |
| 294 | address field contains the complete local address of the socket (local |
| 295 | address, local port, ...). |
| 296 | |
| 297 | \wxheading{Return value} |
| 298 | |
| 299 | true if no error happened, false otherwise. |
| 300 | |
| 301 | % |
| 302 | % GetFlags |
| 303 | % |
| 304 | \membersection{wxSocketBase::GetFlags}\label{wxsocketbasegetflags} |
| 305 | |
| 306 | \constfunc{wxSocketFlags}{GetFlags}{\void} |
| 307 | |
| 308 | Returns current IO flags, as set with \helpref{SetFlags}{wxsocketbasesetflags} |
| 309 | |
| 310 | % |
| 311 | % GetPeer |
| 312 | % |
| 313 | \membersection{wxSocketBase::GetPeer}\label{wxsocketbasegetpeer} |
| 314 | |
| 315 | \constfunc{bool}{GetPeer}{\param{wxSockAddress\& }{addr}} |
| 316 | |
| 317 | This function returns the peer address field of the socket. The peer |
| 318 | address field contains the complete peer host address of the socket |
| 319 | (address, port, ...). |
| 320 | |
| 321 | \wxheading{Return value} |
| 322 | |
| 323 | true if no error happened, false otherwise. |
| 324 | |
| 325 | % |
| 326 | % InterruptWait |
| 327 | % |
| 328 | \membersection{wxSocketBase::InterruptWait}\label{wxsocketbaseinterruptwait} |
| 329 | |
| 330 | \func{void}{InterruptWait}{\void} |
| 331 | |
| 332 | Use this function to interrupt any wait operation currently in progress. |
| 333 | Note that this is not intended as a regular way to interrupt a Wait call, |
| 334 | but only as an escape mechanism for exceptional situations where it is |
| 335 | absolutely necessary to use it, for example to abort an operation due to |
| 336 | some exception or abnormal problem. InterruptWait is automatically called |
| 337 | when you \helpref{Close}{wxsocketbaseclose} a socket (and thus also upon |
| 338 | socket destruction), so you don't need to use it in these cases. |
| 339 | |
| 340 | \helpref{wxSocketBase::Wait}{wxsocketbasewait}, |
| 341 | \helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}, |
| 342 | \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}, |
| 343 | \helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}, |
| 344 | \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}, |
| 345 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect} |
| 346 | |
| 347 | % |
| 348 | % IsConnected |
| 349 | % |
| 350 | \membersection{wxSocketBase::IsConnected}\label{wxsocketbaseisconnected} |
| 351 | |
| 352 | \constfunc{bool}{IsConnected}{\void} |
| 353 | |
| 354 | Returns true if the socket is connected. |
| 355 | |
| 356 | % |
| 357 | % IsData |
| 358 | % |
| 359 | \membersection{wxSocketBase::IsData}\label{wxsocketbaseisdata} |
| 360 | |
| 361 | \constfunc{bool}{IsData}{\void} |
| 362 | |
| 363 | This function waits until the socket is readable. This might mean that |
| 364 | queued data is available for reading or, for streamed sockets, that |
| 365 | the connection has been closed, so that a read operation will complete |
| 366 | immediately without blocking (unless the {\bf wxSOCKET\_WAITALL} flag |
| 367 | is set, in which case the operation might still block). |
| 368 | |
| 369 | \membersection{wxSocketBase::IsDisconnected}\label{wxsocketbaseisdisconnected} |
| 370 | |
| 371 | % |
| 372 | % IsDisconnected |
| 373 | % |
| 374 | \constfunc{bool}{IsDisconnected}{\void} |
| 375 | |
| 376 | Returns true if the socket is not connected. |
| 377 | |
| 378 | \membersection{wxSocketBase::LastCount}\label{wxsocketbaselastcount} |
| 379 | |
| 380 | % |
| 381 | % LastCount |
| 382 | % |
| 383 | \constfunc{wxUint32}{LastCount}{\void} |
| 384 | |
| 385 | Returns the number of bytes read or written by the last IO call. |
| 386 | |
| 387 | Use this function to get the number of bytes actually transferred |
| 388 | after using one of the following IO calls: Discard, Peek, Read, |
| 389 | ReadMsg, Unread, Write, WriteMsg. |
| 390 | |
| 391 | % |
| 392 | % LastError |
| 393 | % |
| 394 | \membersection{wxSocketBase::LastError}\label{wxsocketbaselasterror} |
| 395 | |
| 396 | \constfunc{wxSocketError}{LastError}{\void} |
| 397 | |
| 398 | Returns the last wxSocket error. See \helpref{wxSocket errors}{wxsocketbase}. |
| 399 | |
| 400 | Please note that this function merely returns the last error code, |
| 401 | but it should not be used to determine if an error has occurred (this |
| 402 | is because successful operations do not change the LastError value). |
| 403 | Use \helpref{Error}{wxsocketbaseerror} first, in order to determine |
| 404 | if the last IO call failed. If this returns true, use LastError |
| 405 | to discover the cause of the error. |
| 406 | |
| 407 | % |
| 408 | % Notify |
| 409 | % |
| 410 | \membersection{wxSocketBase::Notify}\label{wxsocketbasenotify} |
| 411 | |
| 412 | \func{void}{Notify}{\param{bool}{ notify}} |
| 413 | |
| 414 | According to the {\it notify} value, this function enables |
| 415 | or disables socket events. If {\it notify} is true, the events |
| 416 | configured with \helpref{SetNotify}{wxsocketbasesetnotify} will |
| 417 | be sent to the application. If {\it notify} is false; no events |
| 418 | will be sent. |
| 419 | |
| 420 | % |
| 421 | % IsOk |
| 422 | % |
| 423 | \membersection{wxSocketBase::IsOk}\label{wxsocketbaseisok} |
| 424 | |
| 425 | \constfunc{bool}{IsOk}{\void} |
| 426 | |
| 427 | Returns true if the socket is initialized and ready and false in other |
| 428 | cases. |
| 429 | |
| 430 | \wxheading{Remark/Warning} |
| 431 | |
| 432 | For \helpref{wxSocketClient}{wxsocketclient}, Ok won't return true unless |
| 433 | the client is connected to a server. |
| 434 | |
| 435 | For \helpref{wxSocketServer}{wxsocketserver}, Ok will return true if the |
| 436 | server could bind to the specified address and is already listening for |
| 437 | new connections. |
| 438 | |
| 439 | Ok does not check for IO errors; |
| 440 | use \helpref{Error}{wxsocketbaseerror} instead for that purpose. |
| 441 | |
| 442 | % |
| 443 | % RestoreState |
| 444 | % |
| 445 | \membersection{wxSocketBase::RestoreState}\label{wxsocketbaserestorestate} |
| 446 | |
| 447 | \func{void}{RestoreState}{\void} |
| 448 | |
| 449 | This function restores the previous state of the socket, as saved |
| 450 | with \helpref{SaveState}{wxsocketbasesavestate} |
| 451 | |
| 452 | Calls to SaveState and RestoreState can be nested. |
| 453 | |
| 454 | \wxheading{See also} |
| 455 | |
| 456 | \helpref{wxSocketBase::SaveState}{wxsocketbasesavestate} |
| 457 | |
| 458 | % |
| 459 | % SaveState |
| 460 | % |
| 461 | \membersection{wxSocketBase::SaveState}\label{wxsocketbasesavestate} |
| 462 | |
| 463 | \func{void}{SaveState}{\void} |
| 464 | |
| 465 | This function saves the current state of the socket in a stack. Socket |
| 466 | state includes flags, as set with \helpref{SetFlags}{wxsocketbasesetflags}, |
| 467 | event mask, as set with \helpref{SetNotify}{wxsocketbasesetnotify} and |
| 468 | \helpref{Notify}{wxsocketbasenotify}, user data, as set with |
| 469 | \helpref{SetClientData}{wxsocketbasesetclientdata}. |
| 470 | |
| 471 | Calls to SaveState and RestoreState can be nested. |
| 472 | |
| 473 | \wxheading{See also} |
| 474 | |
| 475 | \helpref{wxSocketBase::RestoreState}{wxsocketbaserestorestate} |
| 476 | |
| 477 | % |
| 478 | % SetClientData |
| 479 | % |
| 480 | \membersection{wxSocketBase::SetClientData}\label{wxsocketbasesetclientdata} |
| 481 | |
| 482 | \func{void}{SetClientData}{\param{void *}{data}} |
| 483 | |
| 484 | Sets user-supplied client data for this socket. All socket events will |
| 485 | contain a pointer to this data, which can be retrieved with |
| 486 | the \helpref{wxSocketEvent::GetClientData}{wxsocketeventgetclientdata} function. |
| 487 | |
| 488 | % |
| 489 | % SetEventHandler |
| 490 | % |
| 491 | \membersection{wxSocketBase::SetEventHandler}\label{wxsocketbaseseteventhandler} |
| 492 | |
| 493 | \func{void}{SetEventHandler}{\param{wxEvtHandler\&}{ handler}, \param{int}{ id = -1}} |
| 494 | |
| 495 | Sets an event handler to be called when a socket event occurs. The |
| 496 | handler will be called for those events for which notification is |
| 497 | enabled with \helpref{SetNotify}{wxsocketbasesetnotify} and |
| 498 | \helpref{Notify}{wxsocketbasenotify}. |
| 499 | |
| 500 | \wxheading{Parameters} |
| 501 | |
| 502 | \docparam{handler}{Specifies the event handler you want to use.} |
| 503 | |
| 504 | \docparam{id}{The id of socket event.} |
| 505 | |
| 506 | \wxheading{See also} |
| 507 | |
| 508 | \helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify}, |
| 509 | \helpref{wxSocketBase::Notify}{wxsocketbasenotify}, |
| 510 | \helpref{wxSocketEvent}{wxsocketevent}, |
| 511 | \helpref{wxEvtHandler}{wxevthandler} |
| 512 | |
| 513 | % |
| 514 | % SetFlags |
| 515 | % |
| 516 | \membersection{wxSocketBase::SetFlags}\label{wxsocketbasesetflags} |
| 517 | |
| 518 | \func{void}{SetFlags}{\param{wxSocketFlags}{ flags}} |
| 519 | |
| 520 | Use SetFlags to customize IO operation for this socket. |
| 521 | The {\it flags} parameter may be a combination of flags ORed together. |
| 522 | The following flags can be used: |
| 523 | |
| 524 | \twocolwidtha{7cm} |
| 525 | \begin{twocollist}\itemsep=0pt |
| 526 | \twocolitem{{\bf wxSOCKET\_NONE}}{Normal functionality.} |
| 527 | \twocolitem{{\bf wxSOCKET\_NOWAIT}}{Read/write as much data as possible and return immediately.} |
| 528 | \twocolitem{{\bf wxSOCKET\_WAITALL}}{Wait for all required data to be read/written unless an error occurs.} |
| 529 | \twocolitem{{\bf wxSOCKET\_BLOCK}}{Block the GUI (do not yield) while reading/writing data.} |
| 530 | \twocolitem{{\bf wxSOCKET\_REUSEADDR}}{Allows the use of an in-use port (wxServerSocket only)} |
| 531 | \twocolitem{{\bf wxSOCKET\_BROADCAST}}{Switches the socket to broadcast mode} |
| 532 | \twocolitem{{\bf wxSOCKET\_NOBIND}}{Stops the socket from being bound to a specific adapter (normally used in conjunction with {\bf wxSOCKET\_BROADCAST})} |
| 533 | \end{twocollist} |
| 534 | |
| 535 | A brief overview on how to use these flags follows. |
| 536 | |
| 537 | If no flag is specified (this is the same as {\bf wxSOCKET\_NONE}), |
| 538 | IO calls will return after some data has been read or written, even |
| 539 | when the transfer might not be complete. This is the same as issuing |
| 540 | exactly one blocking low-level call to recv() or send(). Note |
| 541 | that {\it blocking} here refers to when the function returns, not |
| 542 | to whether the GUI blocks during this time. |
| 543 | |
| 544 | If {\bf wxSOCKET\_NOWAIT} is specified, IO calls will return immediately. |
| 545 | Read operations will retrieve only available data. Write operations will |
| 546 | write as much data as possible, depending on how much space is available |
| 547 | in the output buffer. This is the same as issuing exactly one nonblocking |
| 548 | low-level call to recv() or send(). Note that {\it nonblocking} here |
| 549 | refers to when the function returns, not to whether the GUI blocks during |
| 550 | this time. |
| 551 | |
| 552 | If {\bf wxSOCKET\_WAITALL} is specified, IO calls won't return until ALL |
| 553 | the data has been read or written (or until an error occurs), blocking if |
| 554 | necessary, and issuing several low level calls if necessary. This is the |
| 555 | same as having a loop which makes as many blocking low-level calls to |
| 556 | recv() or send() as needed so as to transfer all the data. Note |
| 557 | that {\it blocking} here refers to when the function returns, not |
| 558 | to whether the GUI blocks during this time. |
| 559 | |
| 560 | The {\bf wxSOCKET\_BLOCK} flag controls whether the GUI blocks during |
| 561 | IO operations. If this flag is specified, the socket will not yield |
| 562 | during IO calls, so the GUI will remain blocked until the operation |
| 563 | completes. If it is not used, then the application must take extra |
| 564 | care to avoid unwanted reentrance. |
| 565 | |
| 566 | The {\bf wxSOCKET\_REUSEADDR} flag controls the use of the SO\_REUSEADDR standard |
| 567 | setsockopt() flag. This flag allows the socket to bind to a port that is already in use. |
| 568 | This is mostly used on UNIX-based systems to allow rapid starting and stopping of a server - |
| 569 | otherwise you may have to wait several minutes for the port to become available. |
| 570 | wxSOCKET\_REUSEADDR can also be used with socket clients to (re)bind to a particular local port |
| 571 | for an outgoing connection. |
| 572 | This option can have surprising platform dependent behavior, so check the documentation for |
| 573 | your platform's implementation of setsockopt(). Note that on BSD-based systems (e.g. Mac OS X), |
| 574 | use of wxSOCKET\_REUSEADDR implies SO\_REUSEPORT in addition to SO\_REUSEADDR to be consistent |
| 575 | with Windows. |
| 576 | |
| 577 | The {\bf wxSOCKET\_BROADCAST} flag controls the use of the SO\_BROADCAST standard |
| 578 | setsockopt() flag. This flag allows the socket to use the broadcast address, and is generally |
| 579 | used in conjunction with {\bf wxSOCKET\_NOBIND} and \helpref{wxIPaddress::BroadcastAddress}{wxipaddressbroadcastaddress}. |
| 580 | |
| 581 | So: |
| 582 | |
| 583 | {\bf wxSOCKET\_NONE} will try to read at least SOME data, no matter how much. |
| 584 | |
| 585 | {\bf wxSOCKET\_NOWAIT} will always return immediately, even if it cannot |
| 586 | read or write ANY data. |
| 587 | |
| 588 | {\bf wxSOCKET\_WAITALL} will only return when it has read or written ALL |
| 589 | the data. |
| 590 | |
| 591 | {\bf wxSOCKET\_BLOCK} has nothing to do with the previous flags and |
| 592 | it controls whether the GUI blocks. |
| 593 | |
| 594 | {\bf wxSOCKET\_REUSEADDR} controls special platform-specific behavior for |
| 595 | reusing local addresses/ports. |
| 596 | |
| 597 | % |
| 598 | % SetLocal |
| 599 | % |
| 600 | \membersection{wxSocketBase::SetLocal}\label{wxsocketbasesetlocal} |
| 601 | |
| 602 | \func{bool}{SetLocal}{\param{wxIPV4address\&}{ local}} |
| 603 | |
| 604 | This function allows you to set the local address and port, |
| 605 | useful when an application needs to reuse a particular port. When |
| 606 | a local port is set for a \helpref{wxSocketClient}{wxsocketclient}, |
| 607 | {\bf bind} will be called before {\bf connect}. |
| 608 | |
| 609 | % |
| 610 | % SetNotify |
| 611 | % |
| 612 | \membersection{wxSocketBase::SetNotify}\label{wxsocketbasesetnotify} |
| 613 | |
| 614 | \func{void}{SetNotify}{\param{wxSocketEventFlags}{ flags}} |
| 615 | |
| 616 | SetNotify specifies which socket events are to be sent to the event handler. |
| 617 | The {\it flags} parameter may be combination of flags ORed together. The |
| 618 | following flags can be used: |
| 619 | |
| 620 | \twocolwidtha{7cm} |
| 621 | \begin{twocollist}\itemsep=0pt |
| 622 | \twocolitem{{\bf wxSOCKET\_INPUT\_FLAG}}{to receive wxSOCKET\_INPUT} |
| 623 | \twocolitem{{\bf wxSOCKET\_OUTPUT\_FLAG}}{to receive wxSOCKET\_OUTPUT} |
| 624 | \twocolitem{{\bf wxSOCKET\_CONNECTION\_FLAG}}{to receive wxSOCKET\_CONNECTION} |
| 625 | \twocolitem{{\bf wxSOCKET\_LOST\_FLAG}}{to receive wxSOCKET\_LOST} |
| 626 | \end{twocollist} |
| 627 | |
| 628 | For example: |
| 629 | |
| 630 | \begin{verbatim} |
| 631 | sock.SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG); |
| 632 | sock.Notify(true); |
| 633 | \end{verbatim} |
| 634 | |
| 635 | In this example, the user will be notified about incoming socket data and |
| 636 | whenever the connection is closed. |
| 637 | |
| 638 | For more information on socket events see \helpref{wxSocket events}{wxsocketbase}. |
| 639 | |
| 640 | % |
| 641 | % SetTimeout |
| 642 | % |
| 643 | \membersection{wxSocketBase::SetTimeout}\label{wxsocketbasesettimeout} |
| 644 | |
| 645 | \func{void}{SetTimeout}{\param{int }{seconds}} |
| 646 | |
| 647 | This function sets the default socket timeout in seconds. This timeout |
| 648 | applies to all IO calls, and also to the \helpref{Wait}{wxsocketbasewait} family |
| 649 | of functions if you don't specify a wait interval. Initially, the default |
| 650 | timeout is 10 minutes. |
| 651 | |
| 652 | % |
| 653 | % Peek |
| 654 | % |
| 655 | \membersection{wxSocketBase::Peek}\label{wxsocketbasepeek} |
| 656 | |
| 657 | \func{wxSocketBase\&}{Peek}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}} |
| 658 | |
| 659 | This function peeks a buffer of {\it nbytes} bytes from the socket. |
| 660 | Peeking a buffer doesn't delete it from the socket input queue. |
| 661 | |
| 662 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually peeked. |
| 663 | |
| 664 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. |
| 665 | |
| 666 | \wxheading{Parameters} |
| 667 | |
| 668 | \docparam{buffer}{Buffer where to put peeked data.} |
| 669 | |
| 670 | \docparam{nbytes}{Number of bytes.} |
| 671 | |
| 672 | \wxheading{Return value} |
| 673 | |
| 674 | Returns a reference to the current object. |
| 675 | |
| 676 | \wxheading{Remark/Warning} |
| 677 | |
| 678 | The exact behaviour of wxSocketBase::Peek depends on the combination |
| 679 | of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} |
| 680 | |
| 681 | \wxheading{See also} |
| 682 | |
| 683 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, |
| 684 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, |
| 685 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, |
| 686 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} |
| 687 | |
| 688 | % |
| 689 | % Read |
| 690 | % |
| 691 | \membersection{wxSocketBase::Read}\label{wxsocketbaseread} |
| 692 | |
| 693 | \func{wxSocketBase\&}{Read}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}} |
| 694 | |
| 695 | This function reads a buffer of {\it nbytes} bytes from the socket. |
| 696 | |
| 697 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually read. |
| 698 | |
| 699 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. |
| 700 | |
| 701 | \wxheading{Parameters} |
| 702 | |
| 703 | \docparam{buffer}{Buffer where to put read data.} |
| 704 | |
| 705 | \docparam{nbytes}{Number of bytes.} |
| 706 | |
| 707 | \wxheading{Return value} |
| 708 | |
| 709 | Returns a reference to the current object. |
| 710 | |
| 711 | \wxheading{Remark/Warning} |
| 712 | |
| 713 | The exact behaviour of wxSocketBase::Read depends on the combination |
| 714 | of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. |
| 715 | |
| 716 | \wxheading{See also} |
| 717 | |
| 718 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, |
| 719 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, |
| 720 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, |
| 721 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} |
| 722 | |
| 723 | % |
| 724 | % ReadMsg |
| 725 | % |
| 726 | \membersection{wxSocketBase::ReadMsg}\label{wxsocketbasereadmsg} |
| 727 | |
| 728 | \func{wxSocketBase\&}{ReadMsg}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}} |
| 729 | |
| 730 | This function reads a buffer sent by \helpref{WriteMsg}{wxsocketbasewritemsg} |
| 731 | on a socket. If the buffer passed to the function isn't big enough, the |
| 732 | remaining bytes will be discarded. This function always waits for the |
| 733 | buffer to be entirely filled, unless an error occurs. |
| 734 | |
| 735 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually read. |
| 736 | |
| 737 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. |
| 738 | |
| 739 | \wxheading{Parameters} |
| 740 | |
| 741 | \docparam{buffer}{Buffer where to put read data.} |
| 742 | |
| 743 | \docparam{nbytes}{Size of the buffer.} |
| 744 | |
| 745 | \wxheading{Return value} |
| 746 | |
| 747 | Returns a reference to the current object. |
| 748 | |
| 749 | \wxheading{Remark/Warning} |
| 750 | |
| 751 | wxSocketBase::ReadMsg will behave as if the {\bf wxSOCKET\_WAITALL} flag |
| 752 | was always set and it will always ignore the {\bf wxSOCKET\_NOWAIT} flag. |
| 753 | The exact behaviour of ReadMsg depends on the {\bf wxSOCKET\_BLOCK} flag. |
| 754 | For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. |
| 755 | |
| 756 | \wxheading{See also} |
| 757 | |
| 758 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, |
| 759 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, |
| 760 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, |
| 761 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}, |
| 762 | \helpref{wxSocketBase::WriteMsg}{wxsocketbasewritemsg} |
| 763 | |
| 764 | % |
| 765 | % Unread |
| 766 | % |
| 767 | \membersection{wxSocketBase::Unread}\label{wxsocketbaseunread} |
| 768 | |
| 769 | \func{wxSocketBase\&}{Unread}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}} |
| 770 | |
| 771 | This function unreads a buffer. That is, the data in the buffer is put back |
| 772 | in the incoming queue. This function is not affected by wxSocket flags. |
| 773 | |
| 774 | If you use \helpref{LastCount}{wxsocketbaselastcount}, it will always return {\it nbytes}. |
| 775 | |
| 776 | If you use \helpref{Error}{wxsocketbaseerror}, it will always return false. |
| 777 | |
| 778 | \wxheading{Parameters} |
| 779 | |
| 780 | \docparam{buffer}{Buffer to be unread.} |
| 781 | |
| 782 | \docparam{nbytes}{Number of bytes.} |
| 783 | |
| 784 | \wxheading{Return value} |
| 785 | |
| 786 | Returns a reference to the current object. |
| 787 | |
| 788 | \wxheading{See also} |
| 789 | |
| 790 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, |
| 791 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, |
| 792 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror} |
| 793 | |
| 794 | % |
| 795 | % Wait |
| 796 | % |
| 797 | \membersection{wxSocketBase::Wait}\label{wxsocketbasewait} |
| 798 | |
| 799 | \func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} |
| 800 | |
| 801 | This function waits until any of the following conditions is true: |
| 802 | |
| 803 | \begin{itemize} |
| 804 | \item The socket becomes readable. |
| 805 | \item The socket becomes writable. |
| 806 | \item An ongoing connection request has completed (\helpref{wxSocketClient}{wxsocketclient} only) |
| 807 | \item An incoming connection request has arrived (\helpref{wxSocketServer}{wxsocketserver} only) |
| 808 | \item The connection has been closed. |
| 809 | \end{itemize} |
| 810 | |
| 811 | Note that it is recommended to use the individual Wait functions |
| 812 | to wait for the required condition, instead of this one. |
| 813 | |
| 814 | \wxheading{Parameters} |
| 815 | |
| 816 | \docparam{seconds}{Number of seconds to wait. |
| 817 | If -1, it will wait for the default timeout, |
| 818 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} |
| 819 | |
| 820 | \docparam{millisecond}{Number of milliseconds to wait.} |
| 821 | |
| 822 | \wxheading{Return value} |
| 823 | |
| 824 | Returns true when any of the above conditions is satisfied, |
| 825 | false if the timeout was reached. |
| 826 | |
| 827 | \wxheading{See also} |
| 828 | |
| 829 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, |
| 830 | \helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}, |
| 831 | \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}, |
| 832 | \helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}, |
| 833 | \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}, |
| 834 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect} |
| 835 | |
| 836 | % |
| 837 | % WaitForLost |
| 838 | % |
| 839 | \membersection{wxSocketBase::WaitForLost}\label{wxsocketbasewaitforlost} |
| 840 | |
| 841 | \func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} |
| 842 | |
| 843 | This function waits until the connection is lost. This may happen if |
| 844 | the peer gracefully closes the connection or if the connection breaks. |
| 845 | |
| 846 | \wxheading{Parameters} |
| 847 | |
| 848 | \docparam{seconds}{Number of seconds to wait. |
| 849 | If -1, it will wait for the default timeout, |
| 850 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} |
| 851 | |
| 852 | \docparam{millisecond}{Number of milliseconds to wait.} |
| 853 | |
| 854 | \wxheading{Return value} |
| 855 | |
| 856 | Returns true if the connection was lost, false if the timeout was reached. |
| 857 | |
| 858 | \wxheading{See also} |
| 859 | |
| 860 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, |
| 861 | \helpref{wxSocketBase::Wait}{wxsocketbasewait} |
| 862 | |
| 863 | % |
| 864 | % WaitForRead |
| 865 | % |
| 866 | \membersection{wxSocketBase::WaitForRead}\label{wxsocketbasewaitforread} |
| 867 | |
| 868 | \func{bool}{WaitForRead}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} |
| 869 | |
| 870 | This function waits until the socket is readable. This might mean that |
| 871 | queued data is available for reading or, for streamed sockets, that |
| 872 | the connection has been closed, so that a read operation will complete |
| 873 | immediately without blocking (unless the {\bf wxSOCKET\_WAITALL} flag |
| 874 | is set, in which case the operation might still block). |
| 875 | |
| 876 | \wxheading{Parameters} |
| 877 | |
| 878 | \docparam{seconds}{Number of seconds to wait. |
| 879 | If -1, it will wait for the default timeout, |
| 880 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} |
| 881 | |
| 882 | \docparam{millisecond}{Number of milliseconds to wait.} |
| 883 | |
| 884 | \wxheading{Return value} |
| 885 | |
| 886 | Returns true if the socket becomes readable, false on timeout. |
| 887 | |
| 888 | \wxheading{See also} |
| 889 | |
| 890 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, |
| 891 | \helpref{wxSocketBase::Wait}{wxsocketbasewait} |
| 892 | |
| 893 | % |
| 894 | % WaitForWrite |
| 895 | % |
| 896 | \membersection{wxSocketBase::WaitForWrite}\label{wxsocketbasewaitforwrite} |
| 897 | |
| 898 | \func{bool}{WaitForWrite}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} |
| 899 | |
| 900 | This function waits until the socket becomes writable. This might mean that |
| 901 | the socket is ready to send new data, or for streamed sockets, that the |
| 902 | connection has been closed, so that a write operation is guaranteed to |
| 903 | complete immediately (unless the {\bf wxSOCKET\_WAITALL} flag is set, |
| 904 | in which case the operation might still block). |
| 905 | |
| 906 | \wxheading{Parameters} |
| 907 | |
| 908 | \docparam{seconds}{Number of seconds to wait. |
| 909 | If -1, it will wait for the default timeout, |
| 910 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} |
| 911 | |
| 912 | \docparam{millisecond}{Number of milliseconds to wait.} |
| 913 | |
| 914 | \wxheading{Return value} |
| 915 | |
| 916 | Returns true if the socket becomes writable, false on timeout. |
| 917 | |
| 918 | \wxheading{See also} |
| 919 | |
| 920 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, |
| 921 | \helpref{wxSocketBase::Wait}{wxsocketbasewait} |
| 922 | |
| 923 | % |
| 924 | % Write |
| 925 | % |
| 926 | \membersection{wxSocketBase::Write}\label{wxsocketbasewrite} |
| 927 | |
| 928 | \func{wxSocketBase\&}{Write}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}} |
| 929 | |
| 930 | This function writes a buffer of {\it nbytes} bytes to the socket. |
| 931 | |
| 932 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually written. |
| 933 | |
| 934 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. |
| 935 | |
| 936 | \wxheading{Parameters} |
| 937 | |
| 938 | \docparam{buffer}{Buffer with the data to be sent.} |
| 939 | |
| 940 | \docparam{nbytes}{Number of bytes.} |
| 941 | |
| 942 | \wxheading{Return value} |
| 943 | |
| 944 | Returns a reference to the current object. |
| 945 | |
| 946 | \wxheading{Remark/Warning} |
| 947 | |
| 948 | The exact behaviour of wxSocketBase::Write depends on the combination |
| 949 | of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. |
| 950 | |
| 951 | \wxheading{See also} |
| 952 | |
| 953 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, |
| 954 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, |
| 955 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, |
| 956 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} |
| 957 | |
| 958 | % |
| 959 | % WriteMsg |
| 960 | % |
| 961 | \membersection{wxSocketBase::WriteMsg}\label{wxsocketbasewritemsg} |
| 962 | |
| 963 | \func{wxSocketBase\&}{WriteMsg}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}} |
| 964 | |
| 965 | This function writes a buffer of {\it nbytes} bytes from the socket, but it |
| 966 | writes a short header before so that \helpref{ReadMsg}{wxsocketbasereadmsg} |
| 967 | knows how much data should it actually read. So, a buffer sent with WriteMsg |
| 968 | {\bf must} be read with ReadMsg. This function always waits for the entire |
| 969 | buffer to be sent, unless an error occurs. |
| 970 | |
| 971 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually written. |
| 972 | |
| 973 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. |
| 974 | |
| 975 | \wxheading{Parameters} |
| 976 | |
| 977 | \docparam{buffer}{Buffer with the data to be sent.} |
| 978 | |
| 979 | \docparam{nbytes}{Number of bytes to send.} |
| 980 | |
| 981 | \wxheading{Return value} |
| 982 | |
| 983 | Returns a reference to the current object. |
| 984 | |
| 985 | \wxheading{Remark/Warning} |
| 986 | |
| 987 | wxSocketBase::WriteMsg will behave as if the {\bf wxSOCKET\_WAITALL} flag |
| 988 | was always set and it will always ignore the {\bf wxSOCKET\_NOWAIT} flag. |
| 989 | The exact behaviour of WriteMsg depends on the {\bf wxSOCKET\_BLOCK} flag. |
| 990 | For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. |
| 991 | |
| 992 | \wxheading{See also} |
| 993 | |
| 994 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, |
| 995 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, |
| 996 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, |
| 997 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}, |
| 998 | \helpref{wxSocketBase::ReadMsg}{wxsocketbasereadmsg} |
| 999 | |
| 1000 | |
| 1001 | % --------------------------------------------------------------------------- |
| 1002 | % CLASS wxSocketClient |
| 1003 | % --------------------------------------------------------------------------- |
| 1004 | |
| 1005 | \section{\class{wxSocketClient}}\label{wxsocketclient} |
| 1006 | |
| 1007 | \wxheading{Derived from} |
| 1008 | |
| 1009 | \helpref{wxSocketBase}{wxsocketbase}\\ |
| 1010 | \helpref{wxObject}{wxobject} |
| 1011 | |
| 1012 | \wxheading{Include files} |
| 1013 | |
| 1014 | <wx/socket.h> |
| 1015 | |
| 1016 | \wxheading{Library} |
| 1017 | |
| 1018 | \helpref{wxNet}{librarieslist} |
| 1019 | |
| 1020 | \latexignore{\rtfignore{\wxheading{Members}}} |
| 1021 | |
| 1022 | % --------------------------------------------------------------------------- |
| 1023 | % Members |
| 1024 | % --------------------------------------------------------------------------- |
| 1025 | % |
| 1026 | % wxSocketClient |
| 1027 | % |
| 1028 | \membersection{wxSocketClient::wxSocketClient}\label{wxsocketclientctor} |
| 1029 | |
| 1030 | \func{}{wxSocketClient}{\param{wxSocketFlags}{ flags = wxSOCKET\_NONE}} |
| 1031 | |
| 1032 | Constructor. |
| 1033 | |
| 1034 | \wxheading{Parameters} |
| 1035 | |
| 1036 | \docparam{flags}{Socket flags (See \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags})} |
| 1037 | |
| 1038 | % |
| 1039 | % ~wxSocketClient |
| 1040 | % |
| 1041 | \membersection{wxSocketClient::\destruct{wxSocketClient}}\label{wxsocketclientdtor} |
| 1042 | |
| 1043 | \func{}{\destruct{wxSocketClient}}{\void} |
| 1044 | |
| 1045 | Destructor. Please see \helpref{wxSocketBase::Destroy}{wxsocketbasedestroy}. |
| 1046 | |
| 1047 | % |
| 1048 | % Connect |
| 1049 | % |
| 1050 | \membersection{wxSocketClient::Connect}\label{wxsocketclientconnect} |
| 1051 | |
| 1052 | \func{bool}{Connect}{\param{wxSockAddress\&}{ address}, \param{bool}{ wait = true}} |
| 1053 | |
| 1054 | \func{bool}{Connect}{\param{wxSockAddress\&}{ address}, \param{wxSockAddress\&}{ local}, |
| 1055 | \param{bool}{ wait = true}} |
| 1056 | |
| 1057 | Connects to a server using the specified address. |
| 1058 | |
| 1059 | If {\it wait} is true, Connect will wait until the connection |
| 1060 | completes. {\bf Warning:} This will block the GUI. |
| 1061 | |
| 1062 | If {\it wait} is false, Connect will try to establish the connection and |
| 1063 | return immediately, without blocking the GUI. When used this way, even if |
| 1064 | Connect returns false, the connection request can be completed later. |
| 1065 | To detect this, use \helpref{WaitOnConnect}{wxsocketclientwaitonconnect}, |
| 1066 | or catch {\bf wxSOCKET\_CONNECTION} events (for successful establishment) |
| 1067 | and {\bf wxSOCKET\_LOST} events (for connection failure). |
| 1068 | |
| 1069 | \wxheading{Parameters} |
| 1070 | |
| 1071 | \docparam{address}{Address of the server.} |
| 1072 | |
| 1073 | \docparam{local}{Bind to the specified local address and port before connecting. |
| 1074 | The local address and port can also be set using \helpref{SetLocal}{wxsocketbasesetlocal}, |
| 1075 | and then using the 2-parameter Connect method.} |
| 1076 | |
| 1077 | \docparam{wait}{If true, waits for the connection to complete.} |
| 1078 | |
| 1079 | \wxheading{Return value} |
| 1080 | |
| 1081 | Returns true if the connection is established and no error occurs. |
| 1082 | |
| 1083 | If {\it wait} was true, and Connect returns false, an error occurred |
| 1084 | and the connection failed. |
| 1085 | |
| 1086 | If {\it wait} was false, and Connect returns false, you should still |
| 1087 | be prepared to handle the completion of this connection request, either |
| 1088 | with \helpref{WaitOnConnect}{wxsocketclientwaitonconnect} or by |
| 1089 | watching {\bf wxSOCKET\_CONNECTION} and {\bf wxSOCKET\_LOST} events. |
| 1090 | |
| 1091 | \wxheading{See also} |
| 1092 | |
| 1093 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect}, |
| 1094 | \helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify}, |
| 1095 | \helpref{wxSocketBase::Notify}{wxsocketbasenotify} |
| 1096 | |
| 1097 | % |
| 1098 | % WaitOnConnect |
| 1099 | % |
| 1100 | \membersection{wxSocketClient::WaitOnConnect}\label{wxsocketclientwaitonconnect} |
| 1101 | |
| 1102 | \func{bool}{WaitOnConnect}{\param{long}{ seconds = -1}, \param{long}{ milliseconds = 0}} |
| 1103 | |
| 1104 | Wait until a connection request completes, or until the specified timeout |
| 1105 | elapses. Use this function after issuing a call |
| 1106 | to \helpref{Connect}{wxsocketclientconnect} with {\it wait} set to false. |
| 1107 | |
| 1108 | \wxheading{Parameters} |
| 1109 | |
| 1110 | \docparam{seconds}{Number of seconds to wait. |
| 1111 | If -1, it will wait for the default timeout, |
| 1112 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} |
| 1113 | |
| 1114 | \docparam{millisecond}{Number of milliseconds to wait.} |
| 1115 | |
| 1116 | \wxheading{Return value} |
| 1117 | |
| 1118 | WaitOnConnect returns true if the connection request completes. This |
| 1119 | does not necessarily mean that the connection was successfully established; |
| 1120 | it might also happen that the connection was refused by the peer. Use |
| 1121 | \helpref{IsConnected}{wxsocketbaseisconnected} to distinguish between |
| 1122 | these two situations. |
| 1123 | |
| 1124 | If the timeout elapses, WaitOnConnect returns false. |
| 1125 | |
| 1126 | These semantics allow code like this: |
| 1127 | |
| 1128 | \begin{verbatim} |
| 1129 | // Issue the connection request |
| 1130 | client->Connect(addr, false); |
| 1131 | |
| 1132 | // Wait until the request completes or until we decide to give up |
| 1133 | bool waitmore = true; |
| 1134 | while ( !client->WaitOnConnect(seconds, millis) && waitmore ) |
| 1135 | { |
| 1136 | // possibly give some feedback to the user, |
| 1137 | // and update waitmore as needed. |
| 1138 | } |
| 1139 | bool success = client->IsConnected(); |
| 1140 | \end{verbatim} |
| 1141 | |
| 1142 | \wxheading{See also} |
| 1143 | |
| 1144 | \helpref{wxSocketClient::Connect}{wxsocketclientconnect}, |
| 1145 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, |
| 1146 | \helpref{wxSocketBase::IsConnected}{wxsocketbaseisconnected} |
| 1147 | |
| 1148 | % --------------------------------------------------------------------------- |
| 1149 | % CLASS: wxSocketEvent |
| 1150 | % --------------------------------------------------------------------------- |
| 1151 | \section{\class{wxSocketEvent}}\label{wxsocketevent} |
| 1152 | |
| 1153 | This event class contains information about socket events. |
| 1154 | |
| 1155 | \wxheading{Derived from} |
| 1156 | |
| 1157 | \helpref{wxEvent}{wxevent}\\ |
| 1158 | \helpref{wxObject}{wxobject} |
| 1159 | |
| 1160 | \wxheading{Include files} |
| 1161 | |
| 1162 | <wx/socket.h> |
| 1163 | |
| 1164 | \wxheading{Library} |
| 1165 | |
| 1166 | \helpref{wxNet}{librarieslist} |
| 1167 | |
| 1168 | \wxheading{Event table macros} |
| 1169 | |
| 1170 | To process a socket event, use these event handler macros to direct input |
| 1171 | to member functions that take a wxSocketEvent argument. |
| 1172 | |
| 1173 | \twocolwidtha{7cm} |
| 1174 | \begin{twocollist}\itemsep=0pt |
| 1175 | \twocolitem{{\bf EVT\_SOCKET(id, func)}}{Process a socket event, supplying the member function.} |
| 1176 | \end{twocollist} |
| 1177 | |
| 1178 | \wxheading{See also} |
| 1179 | |
| 1180 | \helpref{wxSocketBase}{wxsocketbase}, |
| 1181 | \helpref{wxSocketClient}{wxsocketclient}, |
| 1182 | \helpref{wxSocketServer}{wxsocketserver} |
| 1183 | |
| 1184 | \latexignore{\rtfignore{\wxheading{Members}}} |
| 1185 | |
| 1186 | \membersection{wxSocketEvent::wxSocketEvent}\label{wxsocketeventctor} |
| 1187 | |
| 1188 | \func{}{wxSocketEvent}{\param{int}{ id = 0}} |
| 1189 | |
| 1190 | Constructor. |
| 1191 | |
| 1192 | \membersection{wxSocketEvent::GetClientData}\label{wxsocketeventgetclientdata} |
| 1193 | |
| 1194 | \func{void *}{GetClientData}{\void} |
| 1195 | |
| 1196 | Gets the client data of the socket which generated this event, as |
| 1197 | set with \helpref{wxSocketBase::SetClientData}{wxsocketbasesetclientdata}. |
| 1198 | |
| 1199 | \membersection{wxSocketEvent::GetSocket}\label{wxsocketeventgetsocket} |
| 1200 | |
| 1201 | \constfunc{wxSocketBase *}{GetSocket}{\void} |
| 1202 | |
| 1203 | Returns the socket object to which this event refers to. This makes |
| 1204 | it possible to use the same event handler for different sockets. |
| 1205 | |
| 1206 | \membersection{wxSocketEvent::GetSocketEvent}\label{wxsocketeventgetsocketevent} |
| 1207 | |
| 1208 | \constfunc{wxSocketNotify}{GetSocketEvent}{\void} |
| 1209 | |
| 1210 | Returns the socket event type. |
| 1211 | |