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Commit | Line | Data |
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1 | /* XPM */ | |
2 | static char *toolgame_xpm[] = { | |
3 | /* columns rows colors chars-per-pixel */ | |
4 | "32 32 3 1", | |
5 | "X c #808080", | |
6 | " c None", | |
7 | ". c #FF0000", | |
8 | /* pixels */ | |
9 | " ", | |
10 | " ", | |
11 | " ", | |
12 | " ", | |
13 | " .. ", | |
14 | " .... ", | |
15 | " ...... ", | |
16 | " ........ ", | |
17 | " .......... ", | |
18 | " ............ ", | |
19 | " .............. ", | |
20 | " ................ ", | |
21 | " .................. ", | |
22 | " .................... ", | |
23 | " ...................... ", | |
24 | " ........................ ", | |
25 | " .......................... ", | |
26 | " ........................X ", | |
27 | " ......................X ", | |
28 | " ....................X ", | |
29 | " ..................X ", | |
30 | " ................X ", | |
31 | " ..............X ", | |
32 | " ............X ", | |
33 | " ..........X ", | |
34 | " ........X ", | |
35 | " ......X ", | |
36 | " ....X ", | |
37 | " ..X ", | |
38 | " ", | |
39 | " ", | |
40 | " " | |
41 | }; |