| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: layout.cpp |
| 3 | // Purpose: Constraint layout system classes |
| 4 | // Author: Julian Smart |
| 5 | // Modified by: |
| 6 | // Created: 04/01/98 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) Julian Smart and Markus Holzem |
| 9 | // Licence: wxWindows license |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | // ============================================================================= |
| 13 | // declarations |
| 14 | // ============================================================================= |
| 15 | |
| 16 | // ---------------------------------------------------------------------------- |
| 17 | // headers |
| 18 | // ---------------------------------------------------------------------------- |
| 19 | |
| 20 | #ifdef __GNUG__ |
| 21 | #pragma implementation "layout.h" |
| 22 | #endif |
| 23 | |
| 24 | // For compilers that support precompilation, includes "wx.h". |
| 25 | #include "wx/wxprec.h" |
| 26 | |
| 27 | #ifdef __BORLANDC__ |
| 28 | #pragma hdrstop |
| 29 | #endif |
| 30 | |
| 31 | #ifndef WX_PRECOMP |
| 32 | #include "wx/defs.h" |
| 33 | #endif |
| 34 | |
| 35 | #if wxUSE_CONSTRAINTS |
| 36 | |
| 37 | #ifndef WX_PRECOMP |
| 38 | #include "wx/window.h" |
| 39 | #include "wx/utils.h" |
| 40 | #include "wx/dialog.h" |
| 41 | #include "wx/msgdlg.h" |
| 42 | #include "wx/intl.h" |
| 43 | #endif |
| 44 | |
| 45 | #include "wx/layout.h" |
| 46 | |
| 47 | IMPLEMENT_DYNAMIC_CLASS(wxIndividualLayoutConstraint, wxObject) |
| 48 | IMPLEMENT_DYNAMIC_CLASS(wxLayoutConstraints, wxObject) |
| 49 | |
| 50 | |
| 51 | wxIndividualLayoutConstraint::wxIndividualLayoutConstraint() |
| 52 | { |
| 53 | myEdge = wxTop; |
| 54 | relationship = wxUnconstrained; |
| 55 | margin = 0; |
| 56 | value = 0; |
| 57 | percent = 0; |
| 58 | otherEdge = wxTop; |
| 59 | done = FALSE; |
| 60 | otherWin = (wxWindowBase *) NULL; |
| 61 | } |
| 62 | |
| 63 | wxIndividualLayoutConstraint::~wxIndividualLayoutConstraint() |
| 64 | { |
| 65 | } |
| 66 | |
| 67 | void wxIndividualLayoutConstraint::Set(wxRelationship rel, wxWindowBase *otherW, wxEdge otherE, int val, int marg) |
| 68 | { |
| 69 | relationship = rel; |
| 70 | otherWin = otherW; |
| 71 | otherEdge = otherE; |
| 72 | value = val; |
| 73 | margin = marg; |
| 74 | } |
| 75 | |
| 76 | void wxIndividualLayoutConstraint::LeftOf(wxWindowBase *sibling, int marg) |
| 77 | { |
| 78 | Set(wxLeftOf, sibling, wxLeft, 0, marg); |
| 79 | } |
| 80 | |
| 81 | void wxIndividualLayoutConstraint::RightOf(wxWindowBase *sibling, int marg) |
| 82 | { |
| 83 | Set(wxRightOf, sibling, wxRight, 0, marg); |
| 84 | } |
| 85 | |
| 86 | void wxIndividualLayoutConstraint::Above(wxWindowBase *sibling, int marg) |
| 87 | { |
| 88 | Set(wxAbove, sibling, wxTop, 0, marg); |
| 89 | } |
| 90 | |
| 91 | void wxIndividualLayoutConstraint::Below(wxWindowBase *sibling, int marg) |
| 92 | { |
| 93 | Set(wxBelow, sibling, wxBottom, 0, marg); |
| 94 | } |
| 95 | |
| 96 | // |
| 97 | // 'Same edge' alignment |
| 98 | // |
| 99 | void wxIndividualLayoutConstraint::SameAs(wxWindowBase *otherW, wxEdge edge, int marg) |
| 100 | { |
| 101 | Set(wxPercentOf, otherW, edge, 0, marg); |
| 102 | percent = 100; |
| 103 | } |
| 104 | |
| 105 | // The edge is a percentage of the other window's edge |
| 106 | void wxIndividualLayoutConstraint::PercentOf(wxWindowBase *otherW, wxEdge wh, int per) |
| 107 | { |
| 108 | otherWin = otherW; |
| 109 | relationship = wxPercentOf; |
| 110 | percent = per; |
| 111 | |
| 112 | otherEdge = wh; |
| 113 | } |
| 114 | |
| 115 | // |
| 116 | // Edge has absolute value |
| 117 | // |
| 118 | void wxIndividualLayoutConstraint::Absolute(int val) |
| 119 | { |
| 120 | value = val; relationship = wxAbsolute; |
| 121 | } |
| 122 | |
| 123 | // Reset constraint if it mentions otherWin |
| 124 | bool wxIndividualLayoutConstraint::ResetIfWin(wxWindowBase *otherW) |
| 125 | { |
| 126 | if (otherW == otherWin) |
| 127 | { |
| 128 | myEdge = wxTop; |
| 129 | relationship = wxAsIs; |
| 130 | margin = 0; |
| 131 | value = 0; |
| 132 | percent = 0; |
| 133 | otherEdge = wxTop; |
| 134 | otherWin = (wxWindowBase *) NULL; |
| 135 | return TRUE; |
| 136 | } |
| 137 | else |
| 138 | return FALSE; |
| 139 | } |
| 140 | |
| 141 | // Try to satisfy constraint |
| 142 | bool wxIndividualLayoutConstraint::SatisfyConstraint(wxLayoutConstraints *constraints, wxWindowBase *win) |
| 143 | { |
| 144 | if (relationship == wxAbsolute) |
| 145 | { |
| 146 | done = TRUE; |
| 147 | return TRUE; |
| 148 | } |
| 149 | |
| 150 | switch (myEdge) |
| 151 | { |
| 152 | case wxLeft: |
| 153 | { |
| 154 | switch (relationship) |
| 155 | { |
| 156 | case wxLeftOf: |
| 157 | { |
| 158 | // We can know this edge if: otherWin is win's |
| 159 | // parent, or otherWin has a satisfied constraint, |
| 160 | // or otherWin has no constraint. |
| 161 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 162 | if (edgePos != -1) |
| 163 | { |
| 164 | value = edgePos - margin; |
| 165 | done = TRUE; |
| 166 | return TRUE; |
| 167 | } |
| 168 | else |
| 169 | return FALSE; |
| 170 | } |
| 171 | case wxRightOf: |
| 172 | { |
| 173 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 174 | if (edgePos != -1) |
| 175 | { |
| 176 | value = edgePos + margin; |
| 177 | done = TRUE; |
| 178 | return TRUE; |
| 179 | } |
| 180 | else |
| 181 | return FALSE; |
| 182 | } |
| 183 | case wxPercentOf: |
| 184 | { |
| 185 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 186 | if (edgePos != -1) |
| 187 | { |
| 188 | value = (int)(edgePos*(((float)percent)*0.01) + margin); |
| 189 | done = TRUE; |
| 190 | return TRUE; |
| 191 | } |
| 192 | else |
| 193 | return FALSE; |
| 194 | } |
| 195 | case wxUnconstrained: |
| 196 | { |
| 197 | // We know the left-hand edge position if we know |
| 198 | // the right-hand edge and we know the width; OR if |
| 199 | // we know the centre and the width. |
| 200 | if (constraints->right.GetDone() && constraints->width.GetDone()) |
| 201 | { |
| 202 | value = (constraints->right.GetValue() - constraints->width.GetValue() + margin); |
| 203 | done = TRUE; |
| 204 | return TRUE; |
| 205 | } |
| 206 | else if (constraints->centreX.GetDone() && constraints->width.GetDone()) |
| 207 | { |
| 208 | value = (int)(constraints->centreX.GetValue() - (constraints->width.GetValue()/2) + margin); |
| 209 | done = TRUE; |
| 210 | return TRUE; |
| 211 | } |
| 212 | else |
| 213 | return FALSE; |
| 214 | } |
| 215 | case wxAsIs: |
| 216 | { |
| 217 | int y; |
| 218 | win->GetPosition(&value, &y); |
| 219 | done = TRUE; |
| 220 | return TRUE; |
| 221 | } |
| 222 | default: |
| 223 | break; |
| 224 | } |
| 225 | break; |
| 226 | } |
| 227 | case wxRight: |
| 228 | { |
| 229 | switch (relationship) |
| 230 | { |
| 231 | case wxLeftOf: |
| 232 | { |
| 233 | // We can know this edge if: otherWin is win's |
| 234 | // parent, or otherWin has a satisfied constraint, |
| 235 | // or otherWin has no constraint. |
| 236 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 237 | if (edgePos != -1) |
| 238 | { |
| 239 | value = edgePos - margin; |
| 240 | done = TRUE; |
| 241 | return TRUE; |
| 242 | } |
| 243 | else |
| 244 | return FALSE; |
| 245 | } |
| 246 | case wxRightOf: |
| 247 | { |
| 248 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 249 | if (edgePos != -1) |
| 250 | { |
| 251 | value = edgePos + margin; |
| 252 | done = TRUE; |
| 253 | return TRUE; |
| 254 | } |
| 255 | else |
| 256 | return FALSE; |
| 257 | } |
| 258 | case wxPercentOf: |
| 259 | { |
| 260 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 261 | if (edgePos != -1) |
| 262 | { |
| 263 | value = (int)(edgePos*(((float)percent)*0.01) - margin); |
| 264 | done = TRUE; |
| 265 | return TRUE; |
| 266 | } |
| 267 | else |
| 268 | return FALSE; |
| 269 | } |
| 270 | case wxUnconstrained: |
| 271 | { |
| 272 | // We know the right-hand edge position if we know the |
| 273 | // left-hand edge and we know the width, OR if we know the |
| 274 | // centre edge and the width. |
| 275 | if (constraints->left.GetDone() && constraints->width.GetDone()) |
| 276 | { |
| 277 | value = (constraints->left.GetValue() + constraints->width.GetValue() - margin); |
| 278 | done = TRUE; |
| 279 | return TRUE; |
| 280 | } |
| 281 | else if (constraints->centreX.GetDone() && constraints->width.GetDone()) |
| 282 | { |
| 283 | value = (int)(constraints->centreX.GetValue() + (constraints->width.GetValue()/2) - margin); |
| 284 | done = TRUE; |
| 285 | return TRUE; |
| 286 | } |
| 287 | else |
| 288 | return FALSE; |
| 289 | } |
| 290 | case wxAsIs: |
| 291 | { |
| 292 | int x, y; |
| 293 | int w, h; |
| 294 | win->GetSize(&w, &h); |
| 295 | win->GetPosition(&x, &y); |
| 296 | value = x + w; |
| 297 | done = TRUE; |
| 298 | return TRUE; |
| 299 | } |
| 300 | default: |
| 301 | break; |
| 302 | } |
| 303 | break; |
| 304 | } |
| 305 | case wxTop: |
| 306 | { |
| 307 | switch (relationship) |
| 308 | { |
| 309 | case wxAbove: |
| 310 | { |
| 311 | // We can know this edge if: otherWin is win's |
| 312 | // parent, or otherWin has a satisfied constraint, |
| 313 | // or otherWin has no constraint. |
| 314 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 315 | if (edgePos != -1) |
| 316 | { |
| 317 | value = edgePos - margin; |
| 318 | done = TRUE; |
| 319 | return TRUE; |
| 320 | } |
| 321 | else |
| 322 | return FALSE; |
| 323 | } |
| 324 | case wxBelow: |
| 325 | { |
| 326 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 327 | if (edgePos != -1) |
| 328 | { |
| 329 | value = edgePos + margin; |
| 330 | done = TRUE; |
| 331 | return TRUE; |
| 332 | } |
| 333 | else |
| 334 | return FALSE; |
| 335 | } |
| 336 | case wxPercentOf: |
| 337 | { |
| 338 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 339 | if (edgePos != -1) |
| 340 | { |
| 341 | value = (int)(edgePos*(((float)percent)*0.01) + margin); |
| 342 | done = TRUE; |
| 343 | return TRUE; |
| 344 | } |
| 345 | else |
| 346 | return FALSE; |
| 347 | } |
| 348 | case wxUnconstrained: |
| 349 | { |
| 350 | // We know the top edge position if we know the bottom edge |
| 351 | // and we know the height; OR if we know the centre edge and |
| 352 | // the height. |
| 353 | if (constraints->bottom.GetDone() && constraints->height.GetDone()) |
| 354 | { |
| 355 | value = (constraints->bottom.GetValue() - constraints->height.GetValue() + margin); |
| 356 | done = TRUE; |
| 357 | return TRUE; |
| 358 | } |
| 359 | else if (constraints->centreY.GetDone() && constraints->height.GetDone()) |
| 360 | { |
| 361 | value = (constraints->centreY.GetValue() - (constraints->height.GetValue()/2) + margin); |
| 362 | done = TRUE; |
| 363 | return TRUE; |
| 364 | } |
| 365 | else |
| 366 | return FALSE; |
| 367 | } |
| 368 | case wxAsIs: |
| 369 | { |
| 370 | int x; |
| 371 | win->GetPosition(&x, &value); |
| 372 | done = TRUE; |
| 373 | return TRUE; |
| 374 | } |
| 375 | default: |
| 376 | break; |
| 377 | } |
| 378 | break; |
| 379 | } |
| 380 | case wxBottom: |
| 381 | { |
| 382 | switch (relationship) |
| 383 | { |
| 384 | case wxAbove: |
| 385 | { |
| 386 | // We can know this edge if: otherWin is win's parent, |
| 387 | // or otherWin has a satisfied constraint, or |
| 388 | // otherWin has no constraint. |
| 389 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 390 | if (edgePos != -1) |
| 391 | { |
| 392 | value = edgePos + margin; |
| 393 | done = TRUE; |
| 394 | return TRUE; |
| 395 | } |
| 396 | else |
| 397 | return FALSE; |
| 398 | } |
| 399 | case wxBelow: |
| 400 | { |
| 401 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 402 | if (edgePos != -1) |
| 403 | { |
| 404 | value = edgePos - margin; |
| 405 | done = TRUE; |
| 406 | return TRUE; |
| 407 | } |
| 408 | else |
| 409 | return FALSE; |
| 410 | } |
| 411 | case wxPercentOf: |
| 412 | { |
| 413 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 414 | if (edgePos != -1) |
| 415 | { |
| 416 | value = (int)(edgePos*(((float)percent)*0.01) - margin); |
| 417 | done = TRUE; |
| 418 | return TRUE; |
| 419 | } |
| 420 | else |
| 421 | return FALSE; |
| 422 | } |
| 423 | case wxUnconstrained: |
| 424 | { |
| 425 | // We know the bottom edge position if we know the top edge |
| 426 | // and we know the height; OR if we know the centre edge and |
| 427 | // the height. |
| 428 | if (constraints->top.GetDone() && constraints->height.GetDone()) |
| 429 | { |
| 430 | value = (constraints->top.GetValue() + constraints->height.GetValue() - margin); |
| 431 | done = TRUE; |
| 432 | return TRUE; |
| 433 | } |
| 434 | else if (constraints->centreY.GetDone() && constraints->height.GetDone()) |
| 435 | { |
| 436 | value = (constraints->centreY.GetValue() + (constraints->height.GetValue()/2) - margin); |
| 437 | done = TRUE; |
| 438 | return TRUE; |
| 439 | } |
| 440 | else |
| 441 | return FALSE; |
| 442 | } |
| 443 | case wxAsIs: |
| 444 | { |
| 445 | int x, y; |
| 446 | int w, h; |
| 447 | win->GetSize(&w, &h); |
| 448 | win->GetPosition(&x, &y); |
| 449 | value = h + y; |
| 450 | done = TRUE; |
| 451 | return TRUE; |
| 452 | } |
| 453 | default: |
| 454 | break; |
| 455 | } |
| 456 | break; |
| 457 | } |
| 458 | case wxCentreX: |
| 459 | { |
| 460 | switch (relationship) |
| 461 | { |
| 462 | case wxLeftOf: |
| 463 | { |
| 464 | // We can know this edge if: otherWin is win's parent, or |
| 465 | // otherWin has a satisfied constraint, or otherWin has no |
| 466 | // constraint. |
| 467 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 468 | if (edgePos != -1) |
| 469 | { |
| 470 | value = edgePos - margin; |
| 471 | done = TRUE; |
| 472 | return TRUE; |
| 473 | } |
| 474 | else |
| 475 | return FALSE; |
| 476 | } |
| 477 | case wxRightOf: |
| 478 | { |
| 479 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 480 | if (edgePos != -1) |
| 481 | { |
| 482 | value = edgePos + margin; |
| 483 | done = TRUE; |
| 484 | return TRUE; |
| 485 | } |
| 486 | else |
| 487 | return FALSE; |
| 488 | } |
| 489 | case wxPercentOf: |
| 490 | { |
| 491 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 492 | if (edgePos != -1) |
| 493 | { |
| 494 | value = (int)(edgePos*(((float)percent)*0.01) + margin); |
| 495 | done = TRUE; |
| 496 | return TRUE; |
| 497 | } |
| 498 | else |
| 499 | return FALSE; |
| 500 | } |
| 501 | case wxUnconstrained: |
| 502 | { |
| 503 | // We know the centre position if we know |
| 504 | // the left-hand edge and we know the width, OR |
| 505 | // the right-hand edge and the width |
| 506 | if (constraints->left.GetDone() && constraints->width.GetDone()) |
| 507 | { |
| 508 | value = (int)(constraints->left.GetValue() + (constraints->width.GetValue()/2) + margin); |
| 509 | done = TRUE; |
| 510 | return TRUE; |
| 511 | } |
| 512 | else if (constraints->right.GetDone() && constraints->width.GetDone()) |
| 513 | { |
| 514 | value = (int)(constraints->left.GetValue() - (constraints->width.GetValue()/2) + margin); |
| 515 | done = TRUE; |
| 516 | return TRUE; |
| 517 | } |
| 518 | else |
| 519 | return FALSE; |
| 520 | } |
| 521 | default: |
| 522 | break; |
| 523 | } |
| 524 | break; |
| 525 | } |
| 526 | case wxCentreY: |
| 527 | { |
| 528 | switch (relationship) |
| 529 | { |
| 530 | case wxAbove: |
| 531 | { |
| 532 | // We can know this edge if: otherWin is win's parent, |
| 533 | // or otherWin has a satisfied constraint, or otherWin |
| 534 | // has no constraint. |
| 535 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 536 | if (edgePos != -1) |
| 537 | { |
| 538 | value = edgePos - margin; |
| 539 | done = TRUE; |
| 540 | return TRUE; |
| 541 | } |
| 542 | else |
| 543 | return FALSE; |
| 544 | } |
| 545 | case wxBelow: |
| 546 | { |
| 547 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 548 | if (edgePos != -1) |
| 549 | { |
| 550 | value = edgePos + margin; |
| 551 | done = TRUE; |
| 552 | return TRUE; |
| 553 | } |
| 554 | else |
| 555 | return FALSE; |
| 556 | } |
| 557 | case wxPercentOf: |
| 558 | { |
| 559 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 560 | if (edgePos != -1) |
| 561 | { |
| 562 | value = (int)(edgePos*(((float)percent)*0.01) + margin); |
| 563 | done = TRUE; |
| 564 | return TRUE; |
| 565 | } |
| 566 | else |
| 567 | return FALSE; |
| 568 | } |
| 569 | case wxUnconstrained: |
| 570 | { |
| 571 | // We know the centre position if we know |
| 572 | // the top edge and we know the height, OR |
| 573 | // the bottom edge and the height. |
| 574 | if (constraints->bottom.GetDone() && constraints->height.GetDone()) |
| 575 | { |
| 576 | value = (int)(constraints->bottom.GetValue() - (constraints->height.GetValue()/2) + margin); |
| 577 | done = TRUE; |
| 578 | return TRUE; |
| 579 | } |
| 580 | else if (constraints->top.GetDone() && constraints->height.GetDone()) |
| 581 | { |
| 582 | value = (int)(constraints->top.GetValue() + (constraints->height.GetValue()/2) + margin); |
| 583 | done = TRUE; |
| 584 | return TRUE; |
| 585 | } |
| 586 | else |
| 587 | return FALSE; |
| 588 | } |
| 589 | default: |
| 590 | break; |
| 591 | } |
| 592 | break; |
| 593 | } |
| 594 | case wxWidth: |
| 595 | { |
| 596 | switch (relationship) |
| 597 | { |
| 598 | case wxPercentOf: |
| 599 | { |
| 600 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 601 | if (edgePos != -1) |
| 602 | { |
| 603 | value = (int)(edgePos*(((float)percent)*0.01)); |
| 604 | done = TRUE; |
| 605 | return TRUE; |
| 606 | } |
| 607 | else |
| 608 | return FALSE; |
| 609 | } |
| 610 | case wxAsIs: |
| 611 | { |
| 612 | if (win) |
| 613 | { |
| 614 | int h; |
| 615 | win->GetSize(&value, &h); |
| 616 | done = TRUE; |
| 617 | return TRUE; |
| 618 | } |
| 619 | else return FALSE; |
| 620 | } |
| 621 | case wxUnconstrained: |
| 622 | { |
| 623 | // We know the width if we know the left edge and the right edge, OR |
| 624 | // if we know the left edge and the centre, OR |
| 625 | // if we know the right edge and the centre |
| 626 | if (constraints->left.GetDone() && constraints->right.GetDone()) |
| 627 | { |
| 628 | value = constraints->right.GetValue() - constraints->left.GetValue(); |
| 629 | done = TRUE; |
| 630 | return TRUE; |
| 631 | } |
| 632 | else if (constraints->centreX.GetDone() && constraints->left.GetDone()) |
| 633 | { |
| 634 | value = (int)(2*(constraints->centreX.GetValue() - constraints->left.GetValue())); |
| 635 | done = TRUE; |
| 636 | return TRUE; |
| 637 | } |
| 638 | else if (constraints->centreX.GetDone() && constraints->right.GetDone()) |
| 639 | { |
| 640 | value = (int)(2*(constraints->right.GetValue() - constraints->centreX.GetValue())); |
| 641 | done = TRUE; |
| 642 | return TRUE; |
| 643 | } |
| 644 | else |
| 645 | return FALSE; |
| 646 | } |
| 647 | default: |
| 648 | break; |
| 649 | } |
| 650 | break; |
| 651 | } |
| 652 | case wxHeight: |
| 653 | { |
| 654 | switch (relationship) |
| 655 | { |
| 656 | case wxPercentOf: |
| 657 | { |
| 658 | int edgePos = GetEdge(otherEdge, win, otherWin); |
| 659 | if (edgePos != -1) |
| 660 | { |
| 661 | value = (int)(edgePos*(((float)percent)*0.01)); |
| 662 | done = TRUE; |
| 663 | return TRUE; |
| 664 | } |
| 665 | else |
| 666 | return FALSE; |
| 667 | } |
| 668 | case wxAsIs: |
| 669 | { |
| 670 | if (win) |
| 671 | { |
| 672 | int w; |
| 673 | win->GetSize(&w, &value); |
| 674 | done = TRUE; |
| 675 | return TRUE; |
| 676 | } |
| 677 | else return FALSE; |
| 678 | } |
| 679 | case wxUnconstrained: |
| 680 | { |
| 681 | // We know the height if we know the top edge and the bottom edge, OR |
| 682 | // if we know the top edge and the centre, OR |
| 683 | // if we know the bottom edge and the centre |
| 684 | if (constraints->top.GetDone() && constraints->bottom.GetDone()) |
| 685 | { |
| 686 | value = constraints->bottom.GetValue() - constraints->top.GetValue(); |
| 687 | done = TRUE; |
| 688 | return TRUE; |
| 689 | } |
| 690 | else if (constraints->top.GetDone() && constraints->centreY.GetDone()) |
| 691 | { |
| 692 | value = (int)(2*(constraints->centreY.GetValue() - constraints->top.GetValue())); |
| 693 | done = TRUE; |
| 694 | return TRUE; |
| 695 | } |
| 696 | else if (constraints->bottom.GetDone() && constraints->centreY.GetDone()) |
| 697 | { |
| 698 | value = (int)(2*(constraints->bottom.GetValue() - constraints->centreY.GetValue())); |
| 699 | done = TRUE; |
| 700 | return TRUE; |
| 701 | } |
| 702 | else |
| 703 | return FALSE; |
| 704 | } |
| 705 | default: |
| 706 | break; |
| 707 | } |
| 708 | break; |
| 709 | } |
| 710 | default: |
| 711 | break; |
| 712 | } |
| 713 | return FALSE; |
| 714 | } |
| 715 | |
| 716 | // Get the value of this edge or dimension, or if this is not determinable, -1. |
| 717 | int wxIndividualLayoutConstraint::GetEdge(wxEdge which, |
| 718 | wxWindowBase *thisWin, |
| 719 | wxWindowBase *other) const |
| 720 | { |
| 721 | // If the edge or dimension belongs to the parent, then we know the |
| 722 | // dimension is obtainable immediately. E.g. a wxExpandSizer may contain a |
| 723 | // button (but the button's true parent is a panel, not the sizer) |
| 724 | if (other->GetChildren().Find(thisWin)) |
| 725 | { |
| 726 | switch (which) |
| 727 | { |
| 728 | case wxLeft: |
| 729 | { |
| 730 | return 0; |
| 731 | } |
| 732 | case wxTop: |
| 733 | { |
| 734 | return 0; |
| 735 | } |
| 736 | case wxRight: |
| 737 | { |
| 738 | int w, h; |
| 739 | other->GetClientSizeConstraint(&w, &h); |
| 740 | return w; |
| 741 | } |
| 742 | case wxBottom: |
| 743 | { |
| 744 | int w, h; |
| 745 | other->GetClientSizeConstraint(&w, &h); |
| 746 | return h; |
| 747 | } |
| 748 | case wxWidth: |
| 749 | { |
| 750 | int w, h; |
| 751 | other->GetClientSizeConstraint(&w, &h); |
| 752 | return w; |
| 753 | } |
| 754 | case wxHeight: |
| 755 | { |
| 756 | int w, h; |
| 757 | other->GetClientSizeConstraint(&w, &h); |
| 758 | return h; |
| 759 | } |
| 760 | case wxCentreX: |
| 761 | case wxCentreY: |
| 762 | { |
| 763 | int w, h; |
| 764 | other->GetClientSizeConstraint(&w, &h); |
| 765 | if (which == wxCentreX) |
| 766 | return (int)(w/2); |
| 767 | else |
| 768 | return (int)(h/2); |
| 769 | } |
| 770 | default: |
| 771 | return -1; |
| 772 | } |
| 773 | } |
| 774 | switch (which) |
| 775 | { |
| 776 | case wxLeft: |
| 777 | { |
| 778 | wxLayoutConstraints *constr = other->GetConstraints(); |
| 779 | // If no constraints, it means the window is not dependent |
| 780 | // on anything, and therefore we know its value immediately |
| 781 | if (constr) |
| 782 | { |
| 783 | if (constr->left.GetDone()) |
| 784 | return constr->left.GetValue(); |
| 785 | else |
| 786 | return -1; |
| 787 | } |
| 788 | else |
| 789 | { |
| 790 | int x, y; |
| 791 | other->GetPosition(&x, &y); |
| 792 | return x; |
| 793 | } |
| 794 | } |
| 795 | case wxTop: |
| 796 | { |
| 797 | wxLayoutConstraints *constr = other->GetConstraints(); |
| 798 | // If no constraints, it means the window is not dependent |
| 799 | // on anything, and therefore we know its value immediately |
| 800 | if (constr) |
| 801 | { |
| 802 | if (constr->top.GetDone()) |
| 803 | return constr->top.GetValue(); |
| 804 | else |
| 805 | return -1; |
| 806 | } |
| 807 | else |
| 808 | { |
| 809 | int x, y; |
| 810 | other->GetPosition(&x, &y); |
| 811 | return y; |
| 812 | } |
| 813 | } |
| 814 | case wxRight: |
| 815 | { |
| 816 | wxLayoutConstraints *constr = other->GetConstraints(); |
| 817 | // If no constraints, it means the window is not dependent |
| 818 | // on anything, and therefore we know its value immediately |
| 819 | if (constr) |
| 820 | { |
| 821 | if (constr->right.GetDone()) |
| 822 | return constr->right.GetValue(); |
| 823 | else |
| 824 | return -1; |
| 825 | } |
| 826 | else |
| 827 | { |
| 828 | int x, y, w, h; |
| 829 | other->GetPosition(&x, &y); |
| 830 | other->GetSize(&w, &h); |
| 831 | return (int)(x + w); |
| 832 | } |
| 833 | } |
| 834 | case wxBottom: |
| 835 | { |
| 836 | wxLayoutConstraints *constr = other->GetConstraints(); |
| 837 | // If no constraints, it means the window is not dependent |
| 838 | // on anything, and therefore we know its value immediately |
| 839 | if (constr) |
| 840 | { |
| 841 | if (constr->bottom.GetDone()) |
| 842 | return constr->bottom.GetValue(); |
| 843 | else |
| 844 | return -1; |
| 845 | } |
| 846 | else |
| 847 | { |
| 848 | int x, y, w, h; |
| 849 | other->GetPosition(&x, &y); |
| 850 | other->GetSize(&w, &h); |
| 851 | return (int)(y + h); |
| 852 | } |
| 853 | } |
| 854 | case wxWidth: |
| 855 | { |
| 856 | wxLayoutConstraints *constr = other->GetConstraints(); |
| 857 | // If no constraints, it means the window is not dependent |
| 858 | // on anything, and therefore we know its value immediately |
| 859 | if (constr) |
| 860 | { |
| 861 | if (constr->width.GetDone()) |
| 862 | return constr->width.GetValue(); |
| 863 | else |
| 864 | return -1; |
| 865 | } |
| 866 | else |
| 867 | { |
| 868 | int w, h; |
| 869 | other->GetSize(&w, &h); |
| 870 | return w; |
| 871 | } |
| 872 | } |
| 873 | case wxHeight: |
| 874 | { |
| 875 | wxLayoutConstraints *constr = other->GetConstraints(); |
| 876 | // If no constraints, it means the window is not dependent |
| 877 | // on anything, and therefore we know its value immediately |
| 878 | if (constr) |
| 879 | { |
| 880 | if (constr->height.GetDone()) |
| 881 | return constr->height.GetValue(); |
| 882 | else |
| 883 | return -1; |
| 884 | } |
| 885 | else |
| 886 | { |
| 887 | int w, h; |
| 888 | other->GetSize(&w, &h); |
| 889 | return h; |
| 890 | } |
| 891 | } |
| 892 | case wxCentreX: |
| 893 | { |
| 894 | wxLayoutConstraints *constr = other->GetConstraints(); |
| 895 | // If no constraints, it means the window is not dependent |
| 896 | // on anything, and therefore we know its value immediately |
| 897 | if (constr) |
| 898 | { |
| 899 | if (constr->centreX.GetDone()) |
| 900 | return constr->centreX.GetValue(); |
| 901 | else |
| 902 | return -1; |
| 903 | } |
| 904 | else |
| 905 | { |
| 906 | int x, y, w, h; |
| 907 | other->GetPosition(&x, &y); |
| 908 | other->GetSize(&w, &h); |
| 909 | return (int)(x + (w/2)); |
| 910 | } |
| 911 | } |
| 912 | case wxCentreY: |
| 913 | { |
| 914 | wxLayoutConstraints *constr = other->GetConstraints(); |
| 915 | // If no constraints, it means the window is not dependent |
| 916 | // on anything, and therefore we know its value immediately |
| 917 | if (constr) |
| 918 | { |
| 919 | if (constr->centreY.GetDone()) |
| 920 | return constr->centreY.GetValue(); |
| 921 | else |
| 922 | return -1; |
| 923 | } |
| 924 | else |
| 925 | { |
| 926 | int x, y, w, h; |
| 927 | other->GetPosition(&x, &y); |
| 928 | other->GetSize(&w, &h); |
| 929 | return (int)(y + (h/2)); |
| 930 | } |
| 931 | } |
| 932 | default: |
| 933 | break; |
| 934 | } |
| 935 | return -1; |
| 936 | } |
| 937 | |
| 938 | wxLayoutConstraints::wxLayoutConstraints() |
| 939 | { |
| 940 | left.SetEdge(wxLeft); |
| 941 | top.SetEdge(wxTop); |
| 942 | right.SetEdge(wxRight); |
| 943 | bottom.SetEdge(wxBottom); |
| 944 | centreX.SetEdge(wxCentreX); |
| 945 | centreY.SetEdge(wxCentreY); |
| 946 | width.SetEdge(wxWidth); |
| 947 | height.SetEdge(wxHeight); |
| 948 | } |
| 949 | |
| 950 | wxLayoutConstraints::~wxLayoutConstraints() |
| 951 | { |
| 952 | } |
| 953 | |
| 954 | bool wxLayoutConstraints::SatisfyConstraints(wxWindowBase *win, int *nChanges) |
| 955 | { |
| 956 | int noChanges = 0; |
| 957 | |
| 958 | bool done = width.GetDone(); |
| 959 | bool newDone = (done ? TRUE : width.SatisfyConstraint(this, win)); |
| 960 | if (newDone != done) |
| 961 | noChanges ++; |
| 962 | |
| 963 | done = height.GetDone(); |
| 964 | newDone = (done ? TRUE : height.SatisfyConstraint(this, win)); |
| 965 | if (newDone != done) |
| 966 | noChanges ++; |
| 967 | |
| 968 | done = left.GetDone(); |
| 969 | newDone = (done ? TRUE : left.SatisfyConstraint(this, win)); |
| 970 | if (newDone != done) |
| 971 | noChanges ++; |
| 972 | |
| 973 | done = top.GetDone(); |
| 974 | newDone = (done ? TRUE : top.SatisfyConstraint(this, win)); |
| 975 | if (newDone != done) |
| 976 | noChanges ++; |
| 977 | |
| 978 | done = right.GetDone(); |
| 979 | newDone = (done ? TRUE : right.SatisfyConstraint(this, win)); |
| 980 | if (newDone != done) |
| 981 | noChanges ++; |
| 982 | |
| 983 | done = bottom.GetDone(); |
| 984 | newDone = (done ? TRUE : bottom.SatisfyConstraint(this, win)); |
| 985 | if (newDone != done) |
| 986 | noChanges ++; |
| 987 | |
| 988 | done = centreX.GetDone(); |
| 989 | newDone = (done ? TRUE : centreX.SatisfyConstraint(this, win)); |
| 990 | if (newDone != done) |
| 991 | noChanges ++; |
| 992 | |
| 993 | done = centreY.GetDone(); |
| 994 | newDone = (done ? TRUE : centreY.SatisfyConstraint(this, win)); |
| 995 | if (newDone != done) |
| 996 | noChanges ++; |
| 997 | |
| 998 | *nChanges = noChanges; |
| 999 | |
| 1000 | return AreSatisfied(); |
| 1001 | } |
| 1002 | |
| 1003 | /* |
| 1004 | * Main constrained layout algorithm. Look at all the child |
| 1005 | * windows, and their constraints (if any). |
| 1006 | * The idea is to keep iterating through the constraints |
| 1007 | * until all left, right, bottom and top edges, and widths and heights, |
| 1008 | * are known (or no change occurs and we've failed to resolve all |
| 1009 | * constraints). |
| 1010 | * |
| 1011 | * If the user has not specified a dimension or edge, it will be |
| 1012 | * be calculated from the other known values. E.g. If we know |
| 1013 | * the right hand edge and the left hand edge, we now know the width. |
| 1014 | * The snag here is that this means we must specify absolute dimensions |
| 1015 | * twice (in constructor and in constraint), if we wish to use the |
| 1016 | * constraint notation to just set the position, for example. |
| 1017 | * Otherwise, if we only set ONE edge and no dimension, it would never |
| 1018 | * find the other edge. |
| 1019 | * |
| 1020 | * Algorithm: |
| 1021 | |
| 1022 | Mark all constraints as not done. |
| 1023 | |
| 1024 | iterations = 0; |
| 1025 | until no change or iterations >= max iterations |
| 1026 | For each child: |
| 1027 | { |
| 1028 | Calculate all constraints |
| 1029 | } |
| 1030 | iterations ++; |
| 1031 | |
| 1032 | For each child |
| 1033 | Set each calculated position and size |
| 1034 | |
| 1035 | */ |
| 1036 | |
| 1037 | #if WXWIN_COMPATIBILITY |
| 1038 | bool wxOldDoLayout(wxWindowBase *win) |
| 1039 | { |
| 1040 | // Make sure this isn't called recursively from below |
| 1041 | static wxList doneSoFar; |
| 1042 | |
| 1043 | if (doneSoFar.Member(win)) |
| 1044 | return TRUE; |
| 1045 | |
| 1046 | doneSoFar.Append(win); |
| 1047 | |
| 1048 | wxNode *node = win->GetChildren().First(); |
| 1049 | while (node) |
| 1050 | { |
| 1051 | wxWindowBase *child = (wxWindowBase *)node->Data(); |
| 1052 | wxLayoutConstraints *constr = child->GetConstraints(); |
| 1053 | if (constr) |
| 1054 | { |
| 1055 | constr->left.SetDone(FALSE); |
| 1056 | constr->top.SetDone(FALSE); |
| 1057 | constr->right.SetDone(FALSE); |
| 1058 | constr->bottom.SetDone(FALSE); |
| 1059 | constr->width.SetDone(FALSE); |
| 1060 | constr->height.SetDone(FALSE); |
| 1061 | constr->centreX.SetDone(FALSE); |
| 1062 | constr->centreY.SetDone(FALSE); |
| 1063 | } |
| 1064 | node = node->Next(); |
| 1065 | } |
| 1066 | int noIterations = 0; |
| 1067 | int maxIterations = 500; |
| 1068 | int noChanges = 1; |
| 1069 | |
| 1070 | while ((noChanges > 0) && (noIterations < maxIterations)) |
| 1071 | { |
| 1072 | noChanges = 0; |
| 1073 | wxNode *node = win->GetChildren().First(); |
| 1074 | while (node) |
| 1075 | { |
| 1076 | wxWindowBase *child = (wxWindowBase *)node->Data(); |
| 1077 | wxLayoutConstraints *constr = child->GetConstraints(); |
| 1078 | if (constr) |
| 1079 | { |
| 1080 | int tempNoChanges = 0; |
| 1081 | (void)constr->SatisfyConstraints(child, &tempNoChanges); |
| 1082 | noChanges += tempNoChanges; |
| 1083 | } |
| 1084 | node = node->Next(); |
| 1085 | } |
| 1086 | noIterations ++; |
| 1087 | } |
| 1088 | /* |
| 1089 | // Would be nice to have a test here to see _which_ constraint(s) |
| 1090 | // failed, so we can print a specific diagnostic message. |
| 1091 | if (noFailures > 0) |
| 1092 | { |
| 1093 | wxDebugMsg(_("wxWindowBase::Layout() failed.\n")); |
| 1094 | } |
| 1095 | */ |
| 1096 | // Now set the sizes and positions of the children, and |
| 1097 | // recursively call Layout(). |
| 1098 | node = win->GetChildren().First(); |
| 1099 | while (node) |
| 1100 | { |
| 1101 | wxWindowBase *child = (wxWindowBase *)node->Data(); |
| 1102 | wxLayoutConstraints *constr = child->GetConstraints(); |
| 1103 | if (constr && constr->left.GetDone() && constr->right.GetDone() && |
| 1104 | constr->width.GetDone() && constr->height.GetDone()) |
| 1105 | { |
| 1106 | int x = constr->left.GetValue(); |
| 1107 | int y = constr->top.GetValue(); |
| 1108 | int w = constr->width.GetValue(); |
| 1109 | int h = constr->height.GetValue(); |
| 1110 | |
| 1111 | // If we don't want to resize this window, just move it... |
| 1112 | if ((constr->width.GetRelationship() != wxAsIs) || |
| 1113 | (constr->height.GetRelationship() != wxAsIs)) |
| 1114 | { |
| 1115 | // _Should_ call Layout() recursively. |
| 1116 | child->SetSize(x, y, w, h); |
| 1117 | } |
| 1118 | else |
| 1119 | { |
| 1120 | child->Move(x, y); |
| 1121 | } |
| 1122 | } |
| 1123 | else |
| 1124 | child->Layout(); |
| 1125 | node = node->Next(); |
| 1126 | } |
| 1127 | doneSoFar.DeleteObject(win); |
| 1128 | |
| 1129 | return TRUE; |
| 1130 | } |
| 1131 | #endif // WXWIN_COMPATIBILITY |
| 1132 | |
| 1133 | #endif // wxUSE_CONSTRAINTS |