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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/thread.h | |
3 | // Purpose: Thread API | |
4 | // Author: Guilhem Lavaux | |
5 | // Modified by: Vadim Zeitlin (modifications partly inspired by omnithreads | |
6 | // package from Olivetti & Oracle Research Laboratory) | |
7 | // Created: 04/13/98 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Guilhem Lavaux | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef _WX_THREAD_H_ | |
14 | #define _WX_THREAD_H_ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // get the value of wxUSE_THREADS configuration flag | |
21 | #include "wx/defs.h" | |
22 | ||
23 | #if wxUSE_THREADS | |
24 | ||
25 | // ---------------------------------------------------------------------------- | |
26 | // constants | |
27 | // ---------------------------------------------------------------------------- | |
28 | ||
29 | enum wxMutexError | |
30 | { | |
31 | wxMUTEX_NO_ERROR = 0, // operation completed successfully | |
32 | wxMUTEX_INVALID, // mutex hasn't been initialized | |
33 | wxMUTEX_DEAD_LOCK, // mutex is already locked by the calling thread | |
34 | wxMUTEX_BUSY, // mutex is already locked by another thread | |
35 | wxMUTEX_UNLOCKED, // attempt to unlock a mutex which is not locked | |
36 | wxMUTEX_TIMEOUT, // LockTimeout() has timed out | |
37 | wxMUTEX_MISC_ERROR // any other error | |
38 | }; | |
39 | ||
40 | enum wxCondError | |
41 | { | |
42 | wxCOND_NO_ERROR = 0, | |
43 | wxCOND_INVALID, | |
44 | wxCOND_TIMEOUT, // WaitTimeout() has timed out | |
45 | wxCOND_MISC_ERROR | |
46 | }; | |
47 | ||
48 | enum wxSemaError | |
49 | { | |
50 | wxSEMA_NO_ERROR = 0, | |
51 | wxSEMA_INVALID, // semaphore hasn't been initialized successfully | |
52 | wxSEMA_BUSY, // returned by TryWait() if Wait() would block | |
53 | wxSEMA_TIMEOUT, // returned by WaitTimeout() | |
54 | wxSEMA_OVERFLOW, // Post() would increase counter past the max | |
55 | wxSEMA_MISC_ERROR | |
56 | }; | |
57 | ||
58 | enum wxThreadError | |
59 | { | |
60 | wxTHREAD_NO_ERROR = 0, // No error | |
61 | wxTHREAD_NO_RESOURCE, // No resource left to create a new thread | |
62 | wxTHREAD_RUNNING, // The thread is already running | |
63 | wxTHREAD_NOT_RUNNING, // The thread isn't running | |
64 | wxTHREAD_KILLED, // Thread we waited for had to be killed | |
65 | wxTHREAD_MISC_ERROR // Some other error | |
66 | }; | |
67 | ||
68 | enum wxThreadKind | |
69 | { | |
70 | wxTHREAD_DETACHED, | |
71 | wxTHREAD_JOINABLE | |
72 | }; | |
73 | ||
74 | enum wxThreadWait | |
75 | { | |
76 | wxTHREAD_WAIT_BLOCK, | |
77 | wxTHREAD_WAIT_YIELD, // process events while waiting; MSW only | |
78 | ||
79 | // For compatibility reasons we use wxTHREAD_WAIT_YIELD by default as this | |
80 | // was the default behaviour of wxMSW 2.8 but it should be avoided as it's | |
81 | // dangerous and not portable. | |
82 | #if WXWIN_COMPATIBILITY_2_8 | |
83 | wxTHREAD_WAIT_DEFAULT = wxTHREAD_WAIT_YIELD | |
84 | #else | |
85 | wxTHREAD_WAIT_DEFAULT = wxTHREAD_WAIT_BLOCK | |
86 | #endif | |
87 | }; | |
88 | ||
89 | // defines the interval of priority | |
90 | enum | |
91 | { | |
92 | WXTHREAD_MIN_PRIORITY = 0u, | |
93 | WXTHREAD_DEFAULT_PRIORITY = 50u, | |
94 | WXTHREAD_MAX_PRIORITY = 100u | |
95 | }; | |
96 | ||
97 | // There are 2 types of mutexes: normal mutexes and recursive ones. The attempt | |
98 | // to lock a normal mutex by a thread which already owns it results in | |
99 | // undefined behaviour (it always works under Windows, it will almost always | |
100 | // result in a deadlock under Unix). Locking a recursive mutex in such | |
101 | // situation always succeeds and it must be unlocked as many times as it has | |
102 | // been locked. | |
103 | // | |
104 | // However recursive mutexes have several important drawbacks: first, in the | |
105 | // POSIX implementation, they're less efficient. Second, and more importantly, | |
106 | // they CAN NOT BE USED WITH CONDITION VARIABLES under Unix! Using them with | |
107 | // wxCondition will work under Windows and some Unices (notably Linux) but will | |
108 | // deadlock under other Unix versions (e.g. Solaris). As it might be difficult | |
109 | // to ensure that a recursive mutex is not used with wxCondition, it is a good | |
110 | // idea to avoid using recursive mutexes at all. Also, the last problem with | |
111 | // them is that some (older) Unix versions don't support this at all -- which | |
112 | // results in a configure warning when building and a deadlock when using them. | |
113 | enum wxMutexType | |
114 | { | |
115 | // normal mutex: try to always use this one | |
116 | wxMUTEX_DEFAULT, | |
117 | ||
118 | // recursive mutex: don't use these ones with wxCondition | |
119 | wxMUTEX_RECURSIVE | |
120 | }; | |
121 | ||
122 | // forward declarations | |
123 | class WXDLLIMPEXP_FWD_BASE wxThreadHelper; | |
124 | class WXDLLIMPEXP_FWD_BASE wxConditionInternal; | |
125 | class WXDLLIMPEXP_FWD_BASE wxMutexInternal; | |
126 | class WXDLLIMPEXP_FWD_BASE wxSemaphoreInternal; | |
127 | class WXDLLIMPEXP_FWD_BASE wxThreadInternal; | |
128 | ||
129 | // ---------------------------------------------------------------------------- | |
130 | // A mutex object is a synchronization object whose state is set to signaled | |
131 | // when it is not owned by any thread, and nonsignaled when it is owned. Its | |
132 | // name comes from its usefulness in coordinating mutually-exclusive access to | |
133 | // a shared resource. Only one thread at a time can own a mutex object. | |
134 | // ---------------------------------------------------------------------------- | |
135 | ||
136 | // you should consider wxMutexLocker whenever possible instead of directly | |
137 | // working with wxMutex class - it is safer | |
138 | class WXDLLIMPEXP_BASE wxMutex | |
139 | { | |
140 | public: | |
141 | // constructor & destructor | |
142 | // ------------------------ | |
143 | ||
144 | // create either default (always safe) or recursive mutex | |
145 | wxMutex(wxMutexType mutexType = wxMUTEX_DEFAULT); | |
146 | ||
147 | // destroys the mutex kernel object | |
148 | ~wxMutex(); | |
149 | ||
150 | // test if the mutex has been created successfully | |
151 | bool IsOk() const; | |
152 | ||
153 | // mutex operations | |
154 | // ---------------- | |
155 | ||
156 | // Lock the mutex, blocking on it until it is unlocked by the other thread. | |
157 | // The result of locking a mutex already locked by the current thread | |
158 | // depend on the mutex type. | |
159 | // | |
160 | // The caller must call Unlock() later if Lock() returned wxMUTEX_NO_ERROR. | |
161 | wxMutexError Lock(); | |
162 | ||
163 | // Same as Lock() but return wxMUTEX_TIMEOUT if the mutex can't be locked | |
164 | // during the given number of milliseconds | |
165 | wxMutexError LockTimeout(unsigned long ms); | |
166 | ||
167 | // Try to lock the mutex: if it is currently locked, return immediately | |
168 | // with an error. Otherwise the caller must call Unlock(). | |
169 | wxMutexError TryLock(); | |
170 | ||
171 | // Unlock the mutex. It is an error to unlock an already unlocked mutex | |
172 | wxMutexError Unlock(); | |
173 | ||
174 | protected: | |
175 | wxMutexInternal *m_internal; | |
176 | ||
177 | friend class wxConditionInternal; | |
178 | ||
179 | wxDECLARE_NO_COPY_CLASS(wxMutex); | |
180 | }; | |
181 | ||
182 | // a helper class which locks the mutex in the ctor and unlocks it in the dtor: | |
183 | // this ensures that mutex is always unlocked, even if the function returns or | |
184 | // throws an exception before it reaches the end | |
185 | class WXDLLIMPEXP_BASE wxMutexLocker | |
186 | { | |
187 | public: | |
188 | // lock the mutex in the ctor | |
189 | wxMutexLocker(wxMutex& mutex) | |
190 | : m_isOk(false), m_mutex(mutex) | |
191 | { m_isOk = ( m_mutex.Lock() == wxMUTEX_NO_ERROR ); } | |
192 | ||
193 | // returns true if mutex was successfully locked in ctor | |
194 | bool IsOk() const | |
195 | { return m_isOk; } | |
196 | ||
197 | // unlock the mutex in dtor | |
198 | ~wxMutexLocker() | |
199 | { if ( IsOk() ) m_mutex.Unlock(); } | |
200 | ||
201 | private: | |
202 | // no assignment operator nor copy ctor | |
203 | wxMutexLocker(const wxMutexLocker&); | |
204 | wxMutexLocker& operator=(const wxMutexLocker&); | |
205 | ||
206 | bool m_isOk; | |
207 | wxMutex& m_mutex; | |
208 | }; | |
209 | ||
210 | // ---------------------------------------------------------------------------- | |
211 | // Critical section: this is the same as mutex but is only visible to the | |
212 | // threads of the same process. For the platforms which don't have native | |
213 | // support for critical sections, they're implemented entirely in terms of | |
214 | // mutexes. | |
215 | // | |
216 | // NB: wxCriticalSection object does not allocate any memory in its ctor | |
217 | // which makes it possible to have static globals of this class | |
218 | // ---------------------------------------------------------------------------- | |
219 | ||
220 | // in order to avoid any overhead under platforms where critical sections are | |
221 | // just mutexes make all wxCriticalSection class functions inline | |
222 | #if !defined(__WXMSW__) | |
223 | #define wxCRITSECT_IS_MUTEX 1 | |
224 | ||
225 | #define wxCRITSECT_INLINE WXEXPORT inline | |
226 | #else // MSW | |
227 | #define wxCRITSECT_IS_MUTEX 0 | |
228 | ||
229 | #define wxCRITSECT_INLINE | |
230 | #endif // MSW/!MSW | |
231 | ||
232 | enum wxCriticalSectionType | |
233 | { | |
234 | // recursive critical section | |
235 | wxCRITSEC_DEFAULT, | |
236 | ||
237 | // non-recursive critical section | |
238 | wxCRITSEC_NON_RECURSIVE | |
239 | }; | |
240 | ||
241 | // you should consider wxCriticalSectionLocker whenever possible instead of | |
242 | // directly working with wxCriticalSection class - it is safer | |
243 | class WXDLLIMPEXP_BASE wxCriticalSection | |
244 | { | |
245 | public: | |
246 | // ctor & dtor | |
247 | wxCRITSECT_INLINE wxCriticalSection( wxCriticalSectionType critSecType = wxCRITSEC_DEFAULT ); | |
248 | wxCRITSECT_INLINE ~wxCriticalSection(); | |
249 | // enter the section (the same as locking a mutex) | |
250 | wxCRITSECT_INLINE void Enter(); | |
251 | ||
252 | // leave the critical section (same as unlocking a mutex) | |
253 | wxCRITSECT_INLINE void Leave(); | |
254 | ||
255 | private: | |
256 | #if wxCRITSECT_IS_MUTEX | |
257 | wxMutex m_mutex; | |
258 | #elif defined(__WXMSW__) | |
259 | // we can't allocate any memory in the ctor, so use placement new - | |
260 | // unfortunately, we have to hardcode the sizeof() here because we can't | |
261 | // include windows.h from this public header and we also have to use the | |
262 | // union to force the correct (i.e. maximal) alignment | |
263 | // | |
264 | // if CRITICAL_SECTION size changes in Windows, you'll get an assert from | |
265 | // thread.cpp and will need to increase the buffer size | |
266 | // | |
267 | // finally, we need this typedef instead of declaring m_buffer directly | |
268 | // because otherwise the assert mentioned above wouldn't compile with some | |
269 | // compilers (notably CodeWarrior 8) | |
270 | #ifdef __WIN64__ | |
271 | typedef char wxCritSectBuffer[40]; | |
272 | #else // __WIN32__ | |
273 | typedef char wxCritSectBuffer[24]; | |
274 | #endif | |
275 | union | |
276 | { | |
277 | unsigned long m_dummy1; | |
278 | void *m_dummy2; | |
279 | ||
280 | wxCritSectBuffer m_buffer; | |
281 | }; | |
282 | #endif // Unix&OS2/Win32 | |
283 | ||
284 | wxDECLARE_NO_COPY_CLASS(wxCriticalSection); | |
285 | }; | |
286 | ||
287 | #if wxCRITSECT_IS_MUTEX | |
288 | // implement wxCriticalSection using mutexes | |
289 | inline wxCriticalSection::wxCriticalSection( wxCriticalSectionType critSecType ) | |
290 | : m_mutex( critSecType == wxCRITSEC_DEFAULT ? wxMUTEX_RECURSIVE : wxMUTEX_DEFAULT ) { } | |
291 | inline wxCriticalSection::~wxCriticalSection() { } | |
292 | ||
293 | inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); } | |
294 | inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); } | |
295 | #endif // wxCRITSECT_IS_MUTEX | |
296 | ||
297 | #undef wxCRITSECT_INLINE | |
298 | #undef wxCRITSECT_IS_MUTEX | |
299 | ||
300 | // wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is | |
301 | // to mutexes | |
302 | class WXDLLIMPEXP_BASE wxCriticalSectionLocker | |
303 | { | |
304 | public: | |
305 | wxCriticalSectionLocker(wxCriticalSection& cs) | |
306 | : m_critsect(cs) | |
307 | { | |
308 | m_critsect.Enter(); | |
309 | } | |
310 | ||
311 | ~wxCriticalSectionLocker() | |
312 | { | |
313 | m_critsect.Leave(); | |
314 | } | |
315 | ||
316 | private: | |
317 | wxCriticalSection& m_critsect; | |
318 | ||
319 | wxDECLARE_NO_COPY_CLASS(wxCriticalSectionLocker); | |
320 | }; | |
321 | ||
322 | // ---------------------------------------------------------------------------- | |
323 | // wxCondition models a POSIX condition variable which allows one (or more) | |
324 | // thread(s) to wait until some condition is fulfilled | |
325 | // ---------------------------------------------------------------------------- | |
326 | ||
327 | class WXDLLIMPEXP_BASE wxCondition | |
328 | { | |
329 | public: | |
330 | // Each wxCondition object is associated with a (single) wxMutex object. | |
331 | // The mutex object MUST be locked before calling Wait() | |
332 | wxCondition(wxMutex& mutex); | |
333 | ||
334 | // dtor is not virtual, don't use this class polymorphically | |
335 | ~wxCondition(); | |
336 | ||
337 | // return true if the condition has been created successfully | |
338 | bool IsOk() const; | |
339 | ||
340 | // NB: the associated mutex MUST be locked beforehand by the calling thread | |
341 | // | |
342 | // it atomically releases the lock on the associated mutex | |
343 | // and starts waiting to be woken up by a Signal()/Broadcast() | |
344 | // once its signaled, then it will wait until it can reacquire | |
345 | // the lock on the associated mutex object, before returning. | |
346 | wxCondError Wait(); | |
347 | ||
348 | // exactly as Wait() except that it may also return if the specified | |
349 | // timeout elapses even if the condition hasn't been signalled: in this | |
350 | // case, the return value is false, otherwise (i.e. in case of a normal | |
351 | // return) it is true | |
352 | // | |
353 | // the timeout parameter specifies an interval that needs to be waited for | |
354 | // in milliseconds | |
355 | wxCondError WaitTimeout(unsigned long milliseconds); | |
356 | ||
357 | // NB: the associated mutex may or may not be locked by the calling thread | |
358 | // | |
359 | // this method unblocks one thread if any are blocking on the condition. | |
360 | // if no thread is blocking in Wait(), then the signal is NOT remembered | |
361 | // The thread which was blocking on Wait() will then reacquire the lock | |
362 | // on the associated mutex object before returning | |
363 | wxCondError Signal(); | |
364 | ||
365 | // NB: the associated mutex may or may not be locked by the calling thread | |
366 | // | |
367 | // this method unblocks all threads if any are blocking on the condition. | |
368 | // if no thread is blocking in Wait(), then the signal is NOT remembered | |
369 | // The threads which were blocking on Wait() will then reacquire the lock | |
370 | // on the associated mutex object before returning. | |
371 | wxCondError Broadcast(); | |
372 | ||
373 | ||
374 | #if WXWIN_COMPATIBILITY_2_6 | |
375 | // deprecated version, don't use | |
376 | wxDEPRECATED( bool Wait(unsigned long milliseconds) ); | |
377 | #endif // WXWIN_COMPATIBILITY_2_6 | |
378 | ||
379 | private: | |
380 | wxConditionInternal *m_internal; | |
381 | ||
382 | wxDECLARE_NO_COPY_CLASS(wxCondition); | |
383 | }; | |
384 | ||
385 | #if WXWIN_COMPATIBILITY_2_6 | |
386 | inline bool wxCondition::Wait(unsigned long milliseconds) | |
387 | { return WaitTimeout(milliseconds) == wxCOND_NO_ERROR; } | |
388 | #endif // WXWIN_COMPATIBILITY_2_6 | |
389 | ||
390 | // ---------------------------------------------------------------------------- | |
391 | // wxSemaphore: a counter limiting the number of threads concurrently accessing | |
392 | // a shared resource | |
393 | // ---------------------------------------------------------------------------- | |
394 | ||
395 | class WXDLLIMPEXP_BASE wxSemaphore | |
396 | { | |
397 | public: | |
398 | // specifying a maxcount of 0 actually makes wxSemaphore behave as if there | |
399 | // is no upper limit, if maxcount is 1 the semaphore behaves as a mutex | |
400 | wxSemaphore( int initialcount = 0, int maxcount = 0 ); | |
401 | ||
402 | // dtor is not virtual, don't use this class polymorphically | |
403 | ~wxSemaphore(); | |
404 | ||
405 | // return true if the semaphore has been created successfully | |
406 | bool IsOk() const; | |
407 | ||
408 | // wait indefinitely, until the semaphore count goes beyond 0 | |
409 | // and then decrement it and return (this method might have been called | |
410 | // Acquire()) | |
411 | wxSemaError Wait(); | |
412 | ||
413 | // same as Wait(), but does not block, returns wxSEMA_NO_ERROR if | |
414 | // successful and wxSEMA_BUSY if the count is currently zero | |
415 | wxSemaError TryWait(); | |
416 | ||
417 | // same as Wait(), but as a timeout limit, returns wxSEMA_NO_ERROR if the | |
418 | // semaphore was acquired and wxSEMA_TIMEOUT if the timeout has elapsed | |
419 | wxSemaError WaitTimeout(unsigned long milliseconds); | |
420 | ||
421 | // increments the semaphore count and signals one of the waiting threads | |
422 | wxSemaError Post(); | |
423 | ||
424 | private: | |
425 | wxSemaphoreInternal *m_internal; | |
426 | ||
427 | wxDECLARE_NO_COPY_CLASS(wxSemaphore); | |
428 | }; | |
429 | ||
430 | // ---------------------------------------------------------------------------- | |
431 | // wxThread: class encapsulating a thread of execution | |
432 | // ---------------------------------------------------------------------------- | |
433 | ||
434 | // there are two different kinds of threads: joinable and detached (default) | |
435 | // ones. Only joinable threads can return a return code and only detached | |
436 | // threads auto-delete themselves - the user should delete the joinable | |
437 | // threads manually. | |
438 | ||
439 | // NB: in the function descriptions the words "this thread" mean the thread | |
440 | // created by the wxThread object while "main thread" is the thread created | |
441 | // during the process initialization (a.k.a. the GUI thread) | |
442 | ||
443 | // On VMS thread pointers are 64 bits (also needed for other systems??? | |
444 | #ifdef __VMS | |
445 | typedef unsigned long long wxThreadIdType; | |
446 | #else | |
447 | typedef unsigned long wxThreadIdType; | |
448 | #endif | |
449 | ||
450 | class WXDLLIMPEXP_BASE wxThread | |
451 | { | |
452 | public: | |
453 | // the return type for the thread function | |
454 | typedef void *ExitCode; | |
455 | ||
456 | // static functions | |
457 | // Returns the wxThread object for the calling thread. NULL is returned | |
458 | // if the caller is the main thread (but it's recommended to use | |
459 | // IsMain() and only call This() for threads other than the main one | |
460 | // because NULL is also returned on error). If the thread wasn't | |
461 | // created with wxThread class, the returned value is undefined. | |
462 | static wxThread *This(); | |
463 | ||
464 | // Returns true if current thread is the main thread. | |
465 | // | |
466 | // Notice that it also returns true if main thread id hadn't been | |
467 | // initialized yet on the assumption that it's too early in wx startup | |
468 | // process for any other threads to have been created in this case. | |
469 | static bool IsMain() | |
470 | { | |
471 | return !ms_idMainThread || GetCurrentId() == ms_idMainThread; | |
472 | } | |
473 | ||
474 | // Return the main thread id | |
475 | static wxThreadIdType GetMainId() { return ms_idMainThread; } | |
476 | ||
477 | // Release the rest of our time slice letting the other threads run | |
478 | static void Yield(); | |
479 | ||
480 | // Sleep during the specified period of time in milliseconds | |
481 | // | |
482 | // This is the same as wxMilliSleep(). | |
483 | static void Sleep(unsigned long milliseconds); | |
484 | ||
485 | // get the number of system CPUs - useful with SetConcurrency() | |
486 | // (the "best" value for it is usually number of CPUs + 1) | |
487 | // | |
488 | // Returns -1 if unknown, number of CPUs otherwise | |
489 | static int GetCPUCount(); | |
490 | ||
491 | // Get the platform specific thread ID and return as a long. This | |
492 | // can be used to uniquely identify threads, even if they are not | |
493 | // wxThreads. This is used by wxPython. | |
494 | static wxThreadIdType GetCurrentId(); | |
495 | ||
496 | // sets the concurrency level: this is, roughly, the number of threads | |
497 | // the system tries to schedule to run in parallel. 0 means the | |
498 | // default value (usually acceptable, but may not yield the best | |
499 | // performance for this process) | |
500 | // | |
501 | // Returns true on success, false otherwise (if not implemented, for | |
502 | // example) | |
503 | static bool SetConcurrency(size_t level); | |
504 | ||
505 | // constructor only creates the C++ thread object and doesn't create (or | |
506 | // start) the real thread | |
507 | wxThread(wxThreadKind kind = wxTHREAD_DETACHED); | |
508 | ||
509 | // functions that change the thread state: all these can only be called | |
510 | // from _another_ thread (typically the thread that created this one, e.g. | |
511 | // the main thread), not from the thread itself | |
512 | ||
513 | // create a new thread and optionally set the stack size on | |
514 | // platforms that support that - call Run() to start it | |
515 | // (special cased for watcom which won't accept 0 default) | |
516 | ||
517 | wxThreadError Create(unsigned int stackSize = 0); | |
518 | ||
519 | // starts execution of the thread - from the moment Run() is called | |
520 | // the execution of wxThread::Entry() may start at any moment, caller | |
521 | // shouldn't suppose that it starts after (or before) Run() returns. | |
522 | wxThreadError Run(); | |
523 | ||
524 | // stops the thread if it's running and deletes the wxThread object if | |
525 | // this is a detached thread freeing its memory - otherwise (for | |
526 | // joinable threads) you still need to delete wxThread object | |
527 | // yourself. | |
528 | // | |
529 | // this function only works if the thread calls TestDestroy() | |
530 | // periodically - the thread will only be deleted the next time it | |
531 | // does it! | |
532 | // | |
533 | // will fill the rc pointer with the thread exit code if it's !NULL | |
534 | wxThreadError Delete(ExitCode *rc = NULL, | |
535 | wxThreadWait waitMode = wxTHREAD_WAIT_DEFAULT); | |
536 | ||
537 | // waits for a joinable thread to finish and returns its exit code | |
538 | // | |
539 | // Returns (ExitCode)-1 on error (for example, if the thread is not | |
540 | // joinable) | |
541 | ExitCode Wait(wxThreadWait waitMode = wxTHREAD_WAIT_DEFAULT); | |
542 | ||
543 | // kills the thread without giving it any chance to clean up - should | |
544 | // not be used under normal circumstances, use Delete() instead. | |
545 | // It is a dangerous function that should only be used in the most | |
546 | // extreme cases! | |
547 | // | |
548 | // The wxThread object is deleted by Kill() if the thread is | |
549 | // detachable, but you still have to delete it manually for joinable | |
550 | // threads. | |
551 | wxThreadError Kill(); | |
552 | ||
553 | // pause a running thread: as Delete(), this only works if the thread | |
554 | // calls TestDestroy() regularly | |
555 | wxThreadError Pause(); | |
556 | ||
557 | // resume a paused thread | |
558 | wxThreadError Resume(); | |
559 | ||
560 | // priority | |
561 | // Sets the priority to "prio": see WXTHREAD_XXX_PRIORITY constants | |
562 | // | |
563 | // NB: the priority can only be set before the thread is created | |
564 | void SetPriority(unsigned int prio); | |
565 | ||
566 | // Get the current priority. | |
567 | unsigned int GetPriority() const; | |
568 | ||
569 | // thread status inquiries | |
570 | // Returns true if the thread is alive: i.e. running or suspended | |
571 | bool IsAlive() const; | |
572 | // Returns true if the thread is running (not paused, not killed). | |
573 | bool IsRunning() const; | |
574 | // Returns true if the thread is suspended | |
575 | bool IsPaused() const; | |
576 | ||
577 | // is the thread of detached kind? | |
578 | bool IsDetached() const { return m_isDetached; } | |
579 | ||
580 | // Get the thread ID - a platform dependent number which uniquely | |
581 | // identifies a thread inside a process | |
582 | wxThreadIdType GetId() const; | |
583 | ||
584 | wxThreadKind GetKind() const | |
585 | { return m_isDetached ? wxTHREAD_DETACHED : wxTHREAD_JOINABLE; } | |
586 | ||
587 | // Returns true if the thread was asked to terminate: this function should | |
588 | // be called by the thread from time to time, otherwise the main thread | |
589 | // will be left forever in Delete()! | |
590 | virtual bool TestDestroy(); | |
591 | ||
592 | // dtor is public, but the detached threads should never be deleted - use | |
593 | // Delete() instead (or leave the thread terminate by itself) | |
594 | virtual ~wxThread(); | |
595 | ||
596 | protected: | |
597 | // exits from the current thread - can be called only from this thread | |
598 | void Exit(ExitCode exitcode = 0); | |
599 | ||
600 | // entry point for the thread - called by Run() and executes in the context | |
601 | // of this thread. | |
602 | virtual void *Entry() = 0; | |
603 | ||
604 | ||
605 | // Callbacks which may be overridden by the derived class to perform some | |
606 | // specific actions when the thread is deleted or killed. By default they | |
607 | // do nothing. | |
608 | ||
609 | // This one is called by Delete() before actually deleting the thread and | |
610 | // is executed in the context of the thread that called Delete(). | |
611 | virtual void OnDelete() {} | |
612 | ||
613 | // This one is called by Kill() before killing the thread and is executed | |
614 | // in the context of the thread that called Kill(). | |
615 | virtual void OnKill() {} | |
616 | ||
617 | private: | |
618 | // no copy ctor/assignment operator | |
619 | wxThread(const wxThread&); | |
620 | wxThread& operator=(const wxThread&); | |
621 | ||
622 | // called when the thread exits - in the context of this thread | |
623 | // | |
624 | // NB: this function will not be called if the thread is Kill()ed | |
625 | virtual void OnExit() { } | |
626 | ||
627 | friend class wxThreadInternal; | |
628 | friend class wxThreadModule; | |
629 | ||
630 | ||
631 | // the main thread identifier, should be set on startup | |
632 | static wxThreadIdType ms_idMainThread; | |
633 | ||
634 | // the (platform-dependent) thread class implementation | |
635 | wxThreadInternal *m_internal; | |
636 | ||
637 | // protects access to any methods of wxThreadInternal object | |
638 | wxCriticalSection m_critsect; | |
639 | ||
640 | // true if the thread is detached, false if it is joinable | |
641 | bool m_isDetached; | |
642 | }; | |
643 | ||
644 | // wxThreadHelperThread class | |
645 | // -------------------------- | |
646 | ||
647 | class WXDLLIMPEXP_BASE wxThreadHelperThread : public wxThread | |
648 | { | |
649 | public: | |
650 | // constructor only creates the C++ thread object and doesn't create (or | |
651 | // start) the real thread | |
652 | wxThreadHelperThread(wxThreadHelper& owner, wxThreadKind kind) | |
653 | : wxThread(kind), m_owner(owner) | |
654 | { } | |
655 | ||
656 | protected: | |
657 | // entry point for the thread -- calls Entry() in owner. | |
658 | virtual void *Entry(); | |
659 | ||
660 | private: | |
661 | // the owner of the thread | |
662 | wxThreadHelper& m_owner; | |
663 | ||
664 | // no copy ctor/assignment operator | |
665 | wxThreadHelperThread(const wxThreadHelperThread&); | |
666 | wxThreadHelperThread& operator=(const wxThreadHelperThread&); | |
667 | }; | |
668 | ||
669 | // ---------------------------------------------------------------------------- | |
670 | // wxThreadHelper: this class implements the threading logic to run a | |
671 | // background task in another object (such as a window). It is a mix-in: just | |
672 | // derive from it to implement a threading background task in your class. | |
673 | // ---------------------------------------------------------------------------- | |
674 | ||
675 | class WXDLLIMPEXP_BASE wxThreadHelper | |
676 | { | |
677 | private: | |
678 | void KillThread() | |
679 | { | |
680 | // If wxThreadHelperThread is detached and is about to finish, it will | |
681 | // set m_thread to NULL so don't delete it then. | |
682 | // But if KillThread is called before wxThreadHelperThread (in detached mode) | |
683 | // sets it to NULL, then the thread object still exists and can be killed | |
684 | wxCriticalSectionLocker locker(m_critSection); | |
685 | ||
686 | if ( m_thread ) | |
687 | { | |
688 | m_thread->Kill(); | |
689 | ||
690 | if ( m_kind == wxTHREAD_JOINABLE ) | |
691 | delete m_thread; | |
692 | ||
693 | m_thread = NULL; | |
694 | } | |
695 | } | |
696 | ||
697 | public: | |
698 | // constructor only initializes m_thread to NULL | |
699 | wxThreadHelper(wxThreadKind kind = wxTHREAD_JOINABLE) | |
700 | : m_thread(NULL), m_kind(kind) { } | |
701 | ||
702 | // destructor deletes m_thread | |
703 | virtual ~wxThreadHelper() { KillThread(); } | |
704 | ||
705 | #if WXWIN_COMPATIBILITY_2_8 | |
706 | wxDEPRECATED( wxThreadError Create(unsigned int stackSize = 0) ); | |
707 | #endif | |
708 | ||
709 | // create a new thread (and optionally set the stack size on platforms that | |
710 | // support/need that), call Run() to start it | |
711 | wxThreadError CreateThread(wxThreadKind kind = wxTHREAD_JOINABLE, | |
712 | unsigned int stackSize = 0) | |
713 | { | |
714 | KillThread(); | |
715 | ||
716 | m_kind = kind; | |
717 | m_thread = new wxThreadHelperThread(*this, m_kind); | |
718 | ||
719 | return m_thread->Create(stackSize); | |
720 | } | |
721 | ||
722 | // entry point for the thread - called by Run() and executes in the context | |
723 | // of this thread. | |
724 | virtual void *Entry() = 0; | |
725 | ||
726 | // returns a pointer to the thread which can be used to call Run() | |
727 | wxThread *GetThread() const | |
728 | { | |
729 | wxCriticalSectionLocker locker((wxCriticalSection&)m_critSection); | |
730 | ||
731 | wxThread* thread = m_thread; | |
732 | ||
733 | return thread; | |
734 | } | |
735 | ||
736 | protected: | |
737 | wxThread *m_thread; | |
738 | wxThreadKind m_kind; | |
739 | wxCriticalSection m_critSection; // To guard the m_thread variable | |
740 | ||
741 | friend class wxThreadHelperThread; | |
742 | }; | |
743 | ||
744 | #if WXWIN_COMPATIBILITY_2_8 | |
745 | inline wxThreadError wxThreadHelper::Create(unsigned int stackSize) | |
746 | { return CreateThread(m_kind, stackSize); } | |
747 | #endif | |
748 | ||
749 | // call Entry() in owner, put it down here to avoid circular declarations | |
750 | inline void *wxThreadHelperThread::Entry() | |
751 | { | |
752 | void * const result = m_owner.Entry(); | |
753 | ||
754 | wxCriticalSectionLocker locker(m_owner.m_critSection); | |
755 | ||
756 | // Detached thread will be deleted after returning, so make sure | |
757 | // wxThreadHelper::GetThread will not return an invalid pointer. | |
758 | // And that wxThreadHelper::KillThread will not try to kill | |
759 | // an already deleted thread | |
760 | if ( m_owner.m_kind == wxTHREAD_DETACHED ) | |
761 | m_owner.m_thread = NULL; | |
762 | ||
763 | return result; | |
764 | } | |
765 | ||
766 | // ---------------------------------------------------------------------------- | |
767 | // Automatic initialization | |
768 | // ---------------------------------------------------------------------------- | |
769 | ||
770 | // GUI mutex handling. | |
771 | void WXDLLIMPEXP_BASE wxMutexGuiEnter(); | |
772 | void WXDLLIMPEXP_BASE wxMutexGuiLeave(); | |
773 | ||
774 | // macros for entering/leaving critical sections which may be used without | |
775 | // having to take them inside "#if wxUSE_THREADS" | |
776 | #define wxENTER_CRIT_SECT(cs) (cs).Enter() | |
777 | #define wxLEAVE_CRIT_SECT(cs) (cs).Leave() | |
778 | #define wxCRIT_SECT_DECLARE(cs) static wxCriticalSection cs | |
779 | #define wxCRIT_SECT_DECLARE_MEMBER(cs) wxCriticalSection cs | |
780 | #define wxCRIT_SECT_LOCKER(name, cs) wxCriticalSectionLocker name(cs) | |
781 | ||
782 | // function for checking if we're in the main thread which may be used whether | |
783 | // wxUSE_THREADS is 0 or 1 | |
784 | inline bool wxIsMainThread() { return wxThread::IsMain(); } | |
785 | ||
786 | #else // !wxUSE_THREADS | |
787 | ||
788 | // no thread support | |
789 | inline void wxMutexGuiEnter() { } | |
790 | inline void wxMutexGuiLeave() { } | |
791 | ||
792 | // macros for entering/leaving critical sections which may be used without | |
793 | // having to take them inside "#if wxUSE_THREADS" | |
794 | // (the implementation uses dummy structs to force semicolon after the macro; | |
795 | // also notice that Watcom doesn't like declaring a struct as a member so we | |
796 | // need to actually define it in wxCRIT_SECT_DECLARE_MEMBER) | |
797 | #define wxENTER_CRIT_SECT(cs) do {} while (0) | |
798 | #define wxLEAVE_CRIT_SECT(cs) do {} while (0) | |
799 | #define wxCRIT_SECT_DECLARE(cs) struct wxDummyCS##cs | |
800 | #define wxCRIT_SECT_DECLARE_MEMBER(cs) struct wxDummyCSMember##cs { } | |
801 | #define wxCRIT_SECT_LOCKER(name, cs) struct wxDummyCSLocker##name | |
802 | ||
803 | // if there is only one thread, it is always the main one | |
804 | inline bool wxIsMainThread() { return true; } | |
805 | ||
806 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
807 | ||
808 | // mark part of code as being a critical section: this macro declares a | |
809 | // critical section with the given name and enters it immediately and leaves | |
810 | // it at the end of the current scope | |
811 | // | |
812 | // example: | |
813 | // | |
814 | // int Count() | |
815 | // { | |
816 | // static int s_counter = 0; | |
817 | // | |
818 | // wxCRITICAL_SECTION(counter); | |
819 | // | |
820 | // return ++s_counter; | |
821 | // } | |
822 | // | |
823 | // this function is MT-safe in presence of the threads but there is no | |
824 | // overhead when the library is compiled without threads | |
825 | #define wxCRITICAL_SECTION(name) \ | |
826 | wxCRIT_SECT_DECLARE(s_cs##name); \ | |
827 | wxCRIT_SECT_LOCKER(cs##name##Locker, s_cs##name) | |
828 | ||
829 | // automatically lock GUI mutex in ctor and unlock it in dtor | |
830 | class WXDLLIMPEXP_BASE wxMutexGuiLocker | |
831 | { | |
832 | public: | |
833 | wxMutexGuiLocker() { wxMutexGuiEnter(); } | |
834 | ~wxMutexGuiLocker() { wxMutexGuiLeave(); } | |
835 | }; | |
836 | ||
837 | // ----------------------------------------------------------------------------- | |
838 | // implementation only until the end of file | |
839 | // ----------------------------------------------------------------------------- | |
840 | ||
841 | #if wxUSE_THREADS | |
842 | ||
843 | #if defined(__WXMSW__) || defined(__OS2__) || defined(__EMX__) || defined(__WXOSX__) | |
844 | // unlock GUI if there are threads waiting for and lock it back when | |
845 | // there are no more of them - should be called periodically by the main | |
846 | // thread | |
847 | extern void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter(); | |
848 | ||
849 | // returns true if the main thread has GUI lock | |
850 | extern bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread(); | |
851 | ||
852 | // wakes up the main thread if it's sleeping inside ::GetMessage() | |
853 | extern void WXDLLIMPEXP_BASE wxWakeUpMainThread(); | |
854 | ||
855 | #ifndef __WXOSX__ | |
856 | // return true if the main thread is waiting for some other to terminate: | |
857 | // wxApp then should block all "dangerous" messages | |
858 | extern bool WXDLLIMPEXP_BASE wxIsWaitingForThread(); | |
859 | #endif | |
860 | #endif // MSW, OS/2 | |
861 | ||
862 | #endif // wxUSE_THREADS | |
863 | ||
864 | #endif // _WX_THREAD_H_ |