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1 | /* ------------------------------------------------------------------------- | |
2 | * Project: GSocket (Generic Socket) for WX | |
3 | * Name: src/mac/corefoundation/gsockosx.c | |
4 | * Purpose: GSocket: Mac OS X mach-o part | |
5 | * CVSID: $Id$ | |
6 | * Mac code by Brian Victor, February 2002. Email comments to bhv1@psu.edu | |
7 | * ------------------------------------------------------------------------- */ | |
8 | ||
9 | #include "wx/wxprec.h" | |
10 | ||
11 | #if wxUSE_SOCKETS | |
12 | ||
13 | #include <stdlib.h> | |
14 | #include "wx/gsocket.h" | |
15 | #include "wx/unix/gsockunx.h" | |
16 | ||
17 | #include <CoreFoundation/CoreFoundation.h> | |
18 | ||
19 | #define ALL_CALLBACK_TYPES (kCFSocketReadCallBack | kCFSocketWriteCallBack | kCFSocketConnectCallBack) | |
20 | ||
21 | struct MacGSocketData | |
22 | { | |
23 | CFSocketRef socket; | |
24 | CFRunLoopSourceRef source; | |
25 | }; | |
26 | ||
27 | // Sockets must use the event loop on the main thread | |
28 | // We will store the main loop's reference when Initialize is called | |
29 | static CFRunLoopRef s_mainRunLoop = NULL; | |
30 | ||
31 | void Mac_Socket_Callback(CFSocketRef WXUNUSED(s), CFSocketCallBackType callbackType, | |
32 | CFDataRef WXUNUSED(address), const void* data, void* info) | |
33 | { | |
34 | GSocket* socket = (GSocket*)info; | |
35 | struct MacGSocketData* macdata; | |
36 | macdata = (struct MacGSocketData*)socket->m_gui_dependent; | |
37 | if (!macdata) return; | |
38 | switch (callbackType) | |
39 | { | |
40 | case kCFSocketConnectCallBack: | |
41 | assert(!socket->m_server); | |
42 | // KH: If data is non-NULL, the connect failed, do not call Detected_Write, | |
43 | // which will only end up creating a spurious connect event because the | |
44 | // call to getsocketopt SO_ERROR inexplicably returns no error. | |
45 | // The change in behavior cannot be traced to any particular commit or | |
46 | // timeframe so I'm not sure what to think, but after so many hours, | |
47 | // this seems to address the issue and it's time to move on. | |
48 | if (data == NULL) | |
49 | socket->Detected_Write(); | |
50 | break; | |
51 | case kCFSocketReadCallBack: | |
52 | socket->Detected_Read(); | |
53 | break; | |
54 | case kCFSocketWriteCallBack: | |
55 | socket->Detected_Write(); | |
56 | break; | |
57 | default: | |
58 | break; /* We shouldn't get here. */ | |
59 | } | |
60 | } | |
61 | ||
62 | struct MacGSocketData* _GSocket_Get_Mac_Socket(GSocket *socket) | |
63 | { | |
64 | /* If socket is already created, returns a pointer to the data */ | |
65 | /* Otherwise, creates socket and returns the pointer */ | |
66 | CFSocketContext cont; | |
67 | struct MacGSocketData* data = (struct MacGSocketData*)socket->m_gui_dependent; | |
68 | ||
69 | if (data && data->source) return data; | |
70 | ||
71 | /* CFSocket has not been created, create it: */ | |
72 | if (socket->m_fd < 0 || !data) return NULL; | |
73 | cont.version = 0; cont.retain = NULL; | |
74 | cont.release = NULL; cont.copyDescription = NULL; | |
75 | cont.info = socket; | |
76 | ||
77 | CFSocketRef cf = CFSocketCreateWithNative(NULL, socket->m_fd, | |
78 | ALL_CALLBACK_TYPES, Mac_Socket_Callback, &cont); | |
79 | CFRunLoopSourceRef source = CFSocketCreateRunLoopSource(NULL, cf, 0); | |
80 | assert(source); | |
81 | socket->m_gui_dependent = (char*)data; | |
82 | ||
83 | /* Keep the source and the socket around. */ | |
84 | data->source = source; | |
85 | data->socket = cf; | |
86 | ||
87 | return data; | |
88 | } | |
89 | ||
90 | bool GSocketGUIFunctionsTableConcrete::CanUseEventLoop() | |
91 | { return true; } | |
92 | ||
93 | bool GSocketGUIFunctionsTableConcrete::OnInit(void) | |
94 | { | |
95 | // No need to store the main loop again | |
96 | if (s_mainRunLoop != NULL) | |
97 | return true; | |
98 | ||
99 | // Get the loop for the main thread so our events will actually fire. | |
100 | // The common socket.cpp code will assert if initialize is called from a | |
101 | // secondary thread, otherwise Mac would have the same problems as MSW | |
102 | s_mainRunLoop = CFRunLoopGetCurrent(); | |
103 | CFRetain(s_mainRunLoop); | |
104 | ||
105 | return true; | |
106 | } | |
107 | ||
108 | void GSocketGUIFunctionsTableConcrete::OnExit(void) | |
109 | { | |
110 | // Release the reference count, and set the reference back to NULL | |
111 | CFRelease(s_mainRunLoop); | |
112 | s_mainRunLoop = NULL; | |
113 | } | |
114 | ||
115 | bool GSocketGUIFunctionsTableConcrete::Init_Socket(GSocket *socket) | |
116 | { | |
117 | struct MacGSocketData *data = (struct MacGSocketData *)malloc(sizeof(struct MacGSocketData)); | |
118 | if (data) | |
119 | { | |
120 | socket->m_gui_dependent = (char*)data; | |
121 | data->socket = NULL; | |
122 | data->source = NULL; | |
123 | return 1; | |
124 | } | |
125 | return 0; | |
126 | } | |
127 | ||
128 | void GSocketGUIFunctionsTableConcrete::Destroy_Socket(GSocket *socket) | |
129 | { | |
130 | struct MacGSocketData *data = (struct MacGSocketData*)(socket->m_gui_dependent); | |
131 | if (data) | |
132 | { | |
133 | if ( data->source ) | |
134 | CFRelease(data->source); | |
135 | if ( data->socket ) | |
136 | CFRelease(data->socket); | |
137 | free(data); | |
138 | } | |
139 | } | |
140 | ||
141 | void GSocketGUIFunctionsTableConcrete::Install_Callback(GSocket *socket, GSocketEvent event) | |
142 | { | |
143 | int c; | |
144 | struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket); | |
145 | if (!data) return; | |
146 | switch (event) | |
147 | { | |
148 | case GSOCK_CONNECTION: | |
149 | if(socket->m_server) | |
150 | c = kCFSocketReadCallBack; | |
151 | else | |
152 | c = kCFSocketConnectCallBack; | |
153 | break; | |
154 | case GSOCK_LOST: | |
155 | case GSOCK_INPUT: | |
156 | c = kCFSocketReadCallBack; | |
157 | break; | |
158 | case GSOCK_OUTPUT: | |
159 | c = kCFSocketWriteCallBack; | |
160 | break; | |
161 | default: | |
162 | c = 0; | |
163 | } | |
164 | CFSocketEnableCallBacks(data->socket, c); | |
165 | } | |
166 | ||
167 | void GSocketGUIFunctionsTableConcrete::Uninstall_Callback(GSocket *socket, GSocketEvent event) | |
168 | { | |
169 | int c; | |
170 | struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket); | |
171 | if (!data) return; | |
172 | switch (event) | |
173 | { | |
174 | case GSOCK_CONNECTION: | |
175 | if(socket->m_server) | |
176 | c = kCFSocketReadCallBack; | |
177 | else | |
178 | c = kCFSocketConnectCallBack; | |
179 | break; | |
180 | case GSOCK_LOST: | |
181 | case GSOCK_INPUT: | |
182 | c = kCFSocketReadCallBack; | |
183 | break; | |
184 | case GSOCK_OUTPUT: | |
185 | c = kCFSocketWriteCallBack; | |
186 | break; | |
187 | default: | |
188 | c = 0; | |
189 | } | |
190 | CFSocketDisableCallBacks(data->socket, c); | |
191 | } | |
192 | ||
193 | void GSocketGUIFunctionsTableConcrete::Enable_Events(GSocket *socket) | |
194 | { | |
195 | struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket); | |
196 | if (!data) return; | |
197 | ||
198 | CFRunLoopAddSource(s_mainRunLoop, data->source, kCFRunLoopCommonModes); | |
199 | } | |
200 | ||
201 | void GSocketGUIFunctionsTableConcrete::Disable_Events(GSocket *socket) | |
202 | { | |
203 | struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket); | |
204 | if (!data) return; | |
205 | ||
206 | /* CFSocketInvalidate does CFRunLoopRemoveSource anyway */ | |
207 | CFRunLoopRemoveSource(s_mainRunLoop, data->source, kCFRunLoopCommonModes); | |
208 | CFSocketInvalidate(data->socket); | |
209 | ||
210 | // CFSocketInvalidate has closed the socket so we want to make sure GSocket knows this | |
211 | socket->m_fd = -1 /*INVALID_SOCKET*/; | |
212 | } | |
213 | ||
214 | #endif // wxUSE_SOCKETS |