| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: src/generic/region.cpp |
| 3 | // Purpose: generic wxRegion class |
| 4 | // Author: David Elliott |
| 5 | // Modified by: |
| 6 | // Created: 2004/04/12 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) 2004 David Elliott |
| 9 | // Licence: wxWindows licence |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | |
| 13 | // For compilers that support precompilation, includes "wx.h". |
| 14 | #include "wx/wxprec.h" |
| 15 | |
| 16 | #ifdef __BORLANDC__ |
| 17 | #pragma hdrstop |
| 18 | #endif |
| 19 | |
| 20 | #include "wx/region.h" |
| 21 | |
| 22 | #ifndef WX_PRECOMP |
| 23 | #include "wx/utils.h" |
| 24 | #endif |
| 25 | |
| 26 | // ======================================================================== |
| 27 | // Classes to interface with X.org code |
| 28 | // ======================================================================== |
| 29 | |
| 30 | typedef struct Box |
| 31 | { |
| 32 | wxCoord x1, x2, y1, y2; |
| 33 | } Box, BOX, BoxRec, *BoxPtr; |
| 34 | |
| 35 | typedef struct REGION *Region; |
| 36 | |
| 37 | struct REGION |
| 38 | { |
| 39 | public: |
| 40 | // Default constructor initializes nothing |
| 41 | REGION() {} |
| 42 | |
| 43 | REGION(const wxRect& rect) |
| 44 | { |
| 45 | rects = &extents; |
| 46 | numRects = 1; |
| 47 | extents.x1 = rect.x; |
| 48 | extents.y1 = rect.y; |
| 49 | extents.x2 = rect.x + rect.width; |
| 50 | extents.y2 = rect.y + rect.height; |
| 51 | size = 1; |
| 52 | } |
| 53 | |
| 54 | BoxPtr GetBox(int i) |
| 55 | { |
| 56 | return i < numRects ? rects + i : NULL; |
| 57 | } |
| 58 | |
| 59 | // X.org methods |
| 60 | static bool XClipBox( |
| 61 | Region r, |
| 62 | wxRect *rect); |
| 63 | static bool XOffsetRegion( |
| 64 | register Region pRegion, |
| 65 | register int x, |
| 66 | register int y); |
| 67 | static bool XIntersectRegion( |
| 68 | Region reg1, |
| 69 | Region reg2, /* source regions */ |
| 70 | register Region newReg); /* destination Region */ |
| 71 | static bool XUnionRegion( |
| 72 | Region reg1, |
| 73 | Region reg2, /* source regions */ |
| 74 | Region newReg); /* destination Region */ |
| 75 | static bool XSubtractRegion( |
| 76 | Region regM, |
| 77 | Region regS, |
| 78 | register Region regD); |
| 79 | static bool XXorRegion(Region sra, Region srb, Region dr); |
| 80 | static bool XEmptyRegion( |
| 81 | Region r); |
| 82 | static bool XEqualRegion(Region r1, Region r2); |
| 83 | static bool XPointInRegion( |
| 84 | Region pRegion, |
| 85 | int x, int y); |
| 86 | static wxRegionContain XRectInRegion( |
| 87 | register Region region, |
| 88 | int rx, int ry, |
| 89 | unsigned int rwidth, unsigned int rheight); |
| 90 | |
| 91 | protected: |
| 92 | static Region XCreateRegion(void); |
| 93 | static void miSetExtents ( |
| 94 | Region pReg); |
| 95 | static bool XDestroyRegion(Region r); |
| 96 | static int miIntersectO ( |
| 97 | register Region pReg, |
| 98 | register BoxPtr r1, |
| 99 | BoxPtr r1End, |
| 100 | register BoxPtr r2, |
| 101 | BoxPtr r2End, |
| 102 | wxCoord y1, |
| 103 | wxCoord y2); |
| 104 | static void miRegionCopy( |
| 105 | register Region dstrgn, |
| 106 | register Region rgn); |
| 107 | static int miCoalesce( |
| 108 | register Region pReg, /* Region to coalesce */ |
| 109 | int prevStart, /* Index of start of previous band */ |
| 110 | int curStart); /* Index of start of current band */ |
| 111 | static void miRegionOp( |
| 112 | register Region newReg, /* Place to store result */ |
| 113 | Region reg1, /* First region in operation */ |
| 114 | Region reg2, /* 2d region in operation */ |
| 115 | int (*overlapFunc)( |
| 116 | register Region pReg, |
| 117 | register BoxPtr r1, |
| 118 | BoxPtr r1End, |
| 119 | register BoxPtr r2, |
| 120 | BoxPtr r2End, |
| 121 | wxCoord y1, |
| 122 | wxCoord y2), /* Function to call for over- |
| 123 | * lapping bands */ |
| 124 | int (*nonOverlap1Func)( |
| 125 | register Region pReg, |
| 126 | register BoxPtr r, |
| 127 | BoxPtr rEnd, |
| 128 | register wxCoord y1, |
| 129 | register wxCoord y2), /* Function to call for non- |
| 130 | * overlapping bands in region |
| 131 | * 1 */ |
| 132 | int (*nonOverlap2Func)( |
| 133 | register Region pReg, |
| 134 | register BoxPtr r, |
| 135 | BoxPtr rEnd, |
| 136 | register wxCoord y1, |
| 137 | register wxCoord y2)); /* Function to call for non- |
| 138 | * overlapping bands in region |
| 139 | * 2 */ |
| 140 | static int miUnionNonO ( |
| 141 | register Region pReg, |
| 142 | register BoxPtr r, |
| 143 | BoxPtr rEnd, |
| 144 | register wxCoord y1, |
| 145 | register wxCoord y2); |
| 146 | static int miUnionO ( |
| 147 | register Region pReg, |
| 148 | register BoxPtr r1, |
| 149 | BoxPtr r1End, |
| 150 | register BoxPtr r2, |
| 151 | BoxPtr r2End, |
| 152 | register wxCoord y1, |
| 153 | register wxCoord y2); |
| 154 | static int miSubtractNonO1 ( |
| 155 | register Region pReg, |
| 156 | register BoxPtr r, |
| 157 | BoxPtr rEnd, |
| 158 | register wxCoord y1, |
| 159 | register wxCoord y2); |
| 160 | static int miSubtractO ( |
| 161 | register Region pReg, |
| 162 | register BoxPtr r1, |
| 163 | BoxPtr r1End, |
| 164 | register BoxPtr r2, |
| 165 | BoxPtr r2End, |
| 166 | register wxCoord y1, |
| 167 | register wxCoord y2); |
| 168 | protected: |
| 169 | long size; |
| 170 | long numRects; |
| 171 | Box *rects; |
| 172 | Box extents; |
| 173 | }; |
| 174 | |
| 175 | // ======================================================================== |
| 176 | // wxRegionRefData |
| 177 | // ======================================================================== |
| 178 | |
| 179 | class wxRegionRefData : public wxGDIRefData, |
| 180 | public REGION |
| 181 | { |
| 182 | public: |
| 183 | wxRegionRefData() |
| 184 | : wxGDIRefData(), |
| 185 | REGION() |
| 186 | { |
| 187 | size = 1; |
| 188 | numRects = 0; |
| 189 | rects = ( BOX * )malloc( (unsigned) sizeof( BOX )); |
| 190 | extents.x1 = 0; |
| 191 | extents.x2 = 0; |
| 192 | extents.y1 = 0; |
| 193 | extents.y2 = 0; |
| 194 | } |
| 195 | |
| 196 | wxRegionRefData(const wxPoint& topLeft, const wxPoint& bottomRight) |
| 197 | : wxGDIRefData(), |
| 198 | REGION() |
| 199 | { |
| 200 | rects = (BOX*)malloc(sizeof(BOX)); |
| 201 | size = 1; |
| 202 | numRects = 1; |
| 203 | extents.x1 = topLeft.x; |
| 204 | extents.y1 = topLeft.y; |
| 205 | extents.x2 = bottomRight.x; |
| 206 | extents.y2 = bottomRight.y; |
| 207 | *rects = extents; |
| 208 | } |
| 209 | |
| 210 | wxRegionRefData(const wxRect& rect) |
| 211 | : wxGDIRefData(), |
| 212 | REGION(rect) |
| 213 | { |
| 214 | rects = (BOX*)malloc(sizeof(BOX)); |
| 215 | *rects = extents; |
| 216 | } |
| 217 | |
| 218 | wxRegionRefData(const wxRegionRefData& refData) |
| 219 | : wxGDIRefData(), |
| 220 | REGION() |
| 221 | { |
| 222 | size = refData.size; |
| 223 | numRects = refData.numRects; |
| 224 | rects = (Box*)malloc(numRects*sizeof(Box)); |
| 225 | memcpy(rects, refData.rects, numRects*sizeof(Box)); |
| 226 | extents = refData.extents; |
| 227 | } |
| 228 | |
| 229 | virtual ~wxRegionRefData() |
| 230 | { |
| 231 | free(rects); |
| 232 | } |
| 233 | |
| 234 | private: |
| 235 | // Don't allow this |
| 236 | wxRegionRefData(const REGION&); |
| 237 | }; |
| 238 | |
| 239 | // ======================================================================== |
| 240 | // wxRegionGeneric |
| 241 | // ======================================================================== |
| 242 | //IMPLEMENT_DYNAMIC_CLASS(wxRegionGeneric, wxGDIObject) |
| 243 | |
| 244 | #define M_REGIONDATA ((wxRegionRefData *)m_refData) |
| 245 | #define M_REGIONDATA_OF(rgn) ((wxRegionRefData *)(rgn.m_refData)) |
| 246 | |
| 247 | // ---------------------------------------------------------------------------- |
| 248 | // wxRegionGeneric construction |
| 249 | // ---------------------------------------------------------------------------- |
| 250 | |
| 251 | wxRegionGeneric::wxRegionGeneric() |
| 252 | { |
| 253 | } |
| 254 | |
| 255 | wxRegionGeneric::~wxRegionGeneric() |
| 256 | { |
| 257 | } |
| 258 | |
| 259 | wxRegionGeneric::wxRegionGeneric(wxCoord x, wxCoord y, wxCoord w, wxCoord h) |
| 260 | { |
| 261 | m_refData = new wxRegionRefData(wxRect(x,y,w,h)); |
| 262 | } |
| 263 | |
| 264 | wxRegionGeneric::wxRegionGeneric(const wxRect& rect) |
| 265 | { |
| 266 | m_refData = new wxRegionRefData(rect); |
| 267 | } |
| 268 | |
| 269 | wxRegionGeneric::wxRegionGeneric(const wxPoint& topLeft, const wxPoint& bottomRight) |
| 270 | { |
| 271 | m_refData = new wxRegionRefData(topLeft, bottomRight); |
| 272 | } |
| 273 | |
| 274 | wxRegionGeneric::wxRegionGeneric(const wxBitmap& bmp) |
| 275 | { |
| 276 | wxFAIL_MSG("NOT IMPLEMENTED: wxRegionGeneric::wxRegionGeneric(const wxBitmap& bmp)"); |
| 277 | } |
| 278 | |
| 279 | wxRegionGeneric::wxRegionGeneric(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle) |
| 280 | { |
| 281 | wxFAIL_MSG("NOT IMPLEMENTED: wxRegionGeneric::wxRegionGeneric(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle)"); |
| 282 | } |
| 283 | |
| 284 | wxRegionGeneric::wxRegionGeneric(const wxBitmap& bmp, const wxColour& transp, int tolerance) |
| 285 | { |
| 286 | wxFAIL_MSG("NOT IMPLEMENTED: wxRegionGeneric::wxRegionGeneric(const wxBitmap& bmp, const wxColour& transp, int tolerance)"); |
| 287 | } |
| 288 | |
| 289 | void wxRegionGeneric::Clear() |
| 290 | { |
| 291 | UnRef(); |
| 292 | if (!m_refData) |
| 293 | m_refData = new wxRegionRefData(wxRect(0,0,0,0)); |
| 294 | } |
| 295 | |
| 296 | wxGDIRefData *wxRegionGeneric::CreateGDIRefData() const |
| 297 | { |
| 298 | return new wxRegionRefData; |
| 299 | } |
| 300 | |
| 301 | wxGDIRefData *wxRegionGeneric::CloneGDIRefData(const wxGDIRefData *data) const |
| 302 | { |
| 303 | return new wxRegionRefData(*(wxRegionRefData *)data); |
| 304 | } |
| 305 | |
| 306 | bool wxRegionGeneric::DoIsEqual(const wxRegion& region) const |
| 307 | { |
| 308 | return REGION::XEqualRegion(M_REGIONDATA,M_REGIONDATA_OF(region)); |
| 309 | } |
| 310 | |
| 311 | bool wxRegionGeneric::DoGetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const |
| 312 | { |
| 313 | if ( !m_refData ) |
| 314 | return false; |
| 315 | |
| 316 | wxRect rect; |
| 317 | REGION::XClipBox(M_REGIONDATA,&rect); |
| 318 | x = rect.x; |
| 319 | y = rect.y; |
| 320 | w = rect.width; |
| 321 | h = rect.height; |
| 322 | return true; |
| 323 | } |
| 324 | |
| 325 | // ---------------------------------------------------------------------------- |
| 326 | // wxRegionGeneric operations |
| 327 | // ---------------------------------------------------------------------------- |
| 328 | |
| 329 | bool wxRegionGeneric::DoUnionWithRect(const wxRect& rect) |
| 330 | { |
| 331 | if ( rect.IsEmpty() ) |
| 332 | { |
| 333 | // nothing to do |
| 334 | return true; |
| 335 | } |
| 336 | |
| 337 | AllocExclusive(); |
| 338 | REGION region(rect); |
| 339 | return REGION::XUnionRegion(®ion,M_REGIONDATA,M_REGIONDATA); |
| 340 | } |
| 341 | |
| 342 | bool wxRegionGeneric::DoUnionWithRegion(const wxRegion& region) |
| 343 | { |
| 344 | AllocExclusive(); |
| 345 | return REGION::XUnionRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); |
| 346 | } |
| 347 | |
| 348 | bool wxRegionGeneric::DoIntersect(const wxRegion& region) |
| 349 | { |
| 350 | AllocExclusive(); |
| 351 | return REGION::XIntersectRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); |
| 352 | } |
| 353 | |
| 354 | bool wxRegionGeneric::DoSubtract(const wxRegion& region) |
| 355 | { |
| 356 | if ( region.IsEmpty() ) |
| 357 | { |
| 358 | // nothing to do |
| 359 | return true; |
| 360 | } |
| 361 | |
| 362 | return REGION::XSubtractRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); |
| 363 | } |
| 364 | |
| 365 | bool wxRegionGeneric::DoXor(const wxRegion& region) |
| 366 | { |
| 367 | AllocExclusive(); |
| 368 | return REGION::XXorRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); |
| 369 | } |
| 370 | |
| 371 | bool wxRegionGeneric::DoOffset(wxCoord x, wxCoord y) |
| 372 | { |
| 373 | AllocExclusive(); |
| 374 | return REGION::XOffsetRegion(M_REGIONDATA, x, y); |
| 375 | } |
| 376 | |
| 377 | // ---------------------------------------------------------------------------- |
| 378 | // wxRegionGeneric comparison |
| 379 | // ---------------------------------------------------------------------------- |
| 380 | |
| 381 | bool wxRegionGeneric::IsEmpty() const |
| 382 | { |
| 383 | wxASSERT(m_refData); |
| 384 | return REGION::XEmptyRegion(M_REGIONDATA); |
| 385 | } |
| 386 | |
| 387 | // Does the region contain the point (x,y)? |
| 388 | wxRegionContain wxRegionGeneric::DoContainsPoint(wxCoord x, wxCoord y) const |
| 389 | { |
| 390 | wxASSERT(m_refData); |
| 391 | return REGION::XPointInRegion(M_REGIONDATA,x,y) ? wxInRegion : wxOutRegion; |
| 392 | } |
| 393 | |
| 394 | // Does the region contain the rectangle rect? |
| 395 | wxRegionContain wxRegionGeneric::DoContainsRect(const wxRect& rect) const |
| 396 | { |
| 397 | wxASSERT(m_refData); |
| 398 | return REGION::XRectInRegion(M_REGIONDATA,rect.x,rect.y,rect.width,rect.height); |
| 399 | } |
| 400 | |
| 401 | // ======================================================================== |
| 402 | // wxRegionIteratorGeneric |
| 403 | // ======================================================================== |
| 404 | //IMPLEMENT_DYNAMIC_CLASS(wxRegionIteratorGeneric,wxObject) |
| 405 | |
| 406 | wxRegionIteratorGeneric::wxRegionIteratorGeneric() |
| 407 | { |
| 408 | m_current = 0; |
| 409 | } |
| 410 | |
| 411 | wxRegionIteratorGeneric::wxRegionIteratorGeneric(const wxRegionGeneric& region) |
| 412 | : m_region(region) |
| 413 | { |
| 414 | m_current = 0; |
| 415 | } |
| 416 | |
| 417 | wxRegionIteratorGeneric::wxRegionIteratorGeneric(const wxRegionIteratorGeneric& iterator) |
| 418 | : m_region(iterator.m_region) |
| 419 | { |
| 420 | m_current = iterator.m_current; |
| 421 | } |
| 422 | |
| 423 | void wxRegionIteratorGeneric::Reset(const wxRegionGeneric& region) |
| 424 | { |
| 425 | m_region = region; |
| 426 | m_current = 0; |
| 427 | } |
| 428 | |
| 429 | bool wxRegionIteratorGeneric::HaveRects() const |
| 430 | { |
| 431 | return M_REGIONDATA_OF(m_region)->GetBox(m_current); |
| 432 | } |
| 433 | |
| 434 | wxRegionIteratorGeneric& wxRegionIteratorGeneric::operator++() |
| 435 | { |
| 436 | ++m_current; |
| 437 | return *this; |
| 438 | } |
| 439 | |
| 440 | wxRegionIteratorGeneric wxRegionIteratorGeneric::operator++(int) |
| 441 | { |
| 442 | wxRegionIteratorGeneric copy(*this); |
| 443 | ++*this; |
| 444 | return copy; |
| 445 | } |
| 446 | |
| 447 | wxRect wxRegionIteratorGeneric::GetRect() const |
| 448 | { |
| 449 | wxASSERT(m_region.m_refData); |
| 450 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); |
| 451 | wxASSERT(box); |
| 452 | return wxRect |
| 453 | ( box->x1 |
| 454 | , box->y1 |
| 455 | , box->x2 - box->x1 |
| 456 | , box->y2 - box->y1 |
| 457 | ); |
| 458 | } |
| 459 | |
| 460 | long wxRegionIteratorGeneric::GetX() const |
| 461 | { |
| 462 | wxASSERT(m_region.m_refData); |
| 463 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); |
| 464 | wxASSERT(box); |
| 465 | return box->x1; |
| 466 | } |
| 467 | |
| 468 | long wxRegionIteratorGeneric::GetY() const |
| 469 | { |
| 470 | wxASSERT(m_region.m_refData); |
| 471 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); |
| 472 | wxASSERT(box); |
| 473 | return box->y1; |
| 474 | } |
| 475 | |
| 476 | long wxRegionIteratorGeneric::GetW() const |
| 477 | { |
| 478 | wxASSERT(m_region.m_refData); |
| 479 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); |
| 480 | wxASSERT(box); |
| 481 | return box->x2 - box->x1; |
| 482 | } |
| 483 | |
| 484 | long wxRegionIteratorGeneric::GetH() const |
| 485 | { |
| 486 | wxASSERT(m_region.m_refData); |
| 487 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); |
| 488 | wxASSERT(box); |
| 489 | return box->y2 - box->y1; |
| 490 | } |
| 491 | |
| 492 | wxRegionIteratorGeneric::~wxRegionIteratorGeneric() |
| 493 | { |
| 494 | } |
| 495 | |
| 496 | |
| 497 | // ======================================================================== |
| 498 | // The guts (from X.org) |
| 499 | // ======================================================================== |
| 500 | |
| 501 | /************************************************************************ |
| 502 | |
| 503 | Copyright 1987, 1988, 1998 The Open Group |
| 504 | |
| 505 | Permission to use, copy, modify, distribute, and sell this software and its |
| 506 | documentation for any purpose is hereby granted without fee, provided that |
| 507 | the above copyright notice appear in all copies and that both that |
| 508 | copyright notice and this permission notice appear in supporting |
| 509 | documentation. |
| 510 | |
| 511 | The above copyright notice and this permission notice shall be included in |
| 512 | all copies or substantial portions of the Software. |
| 513 | |
| 514 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 515 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 516 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 517 | OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 518 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 519 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 520 | |
| 521 | Except as contained in this notice, the name of The Open Group shall not be |
| 522 | used in advertising or otherwise to promote the sale, use or other dealings |
| 523 | in this Software without prior written authorization from The Open Group. |
| 524 | |
| 525 | |
| 526 | Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts. |
| 527 | |
| 528 | All Rights Reserved |
| 529 | |
| 530 | Permission to use, copy, modify, and distribute this software and its |
| 531 | documentation for any purpose and without fee is hereby granted, |
| 532 | provided that the above copyright notice appear in all copies and that |
| 533 | both that copyright notice and this permission notice appear in |
| 534 | supporting documentation, and that the name of Digital not be |
| 535 | used in advertising or publicity pertaining to distribution of the |
| 536 | software without specific, written prior permission. |
| 537 | |
| 538 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
| 539 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
| 540 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
| 541 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
| 542 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
| 543 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
| 544 | SOFTWARE. |
| 545 | |
| 546 | ************************************************************************/ |
| 547 | |
| 548 | /* 1 if two BOXs overlap. |
| 549 | * 0 if two BOXs do not overlap. |
| 550 | * Remember, x2 and y2 are not in the region |
| 551 | */ |
| 552 | #define EXTENTCHECK(r1, r2) \ |
| 553 | ((r1)->x2 > (r2)->x1 && \ |
| 554 | (r1)->x1 < (r2)->x2 && \ |
| 555 | (r1)->y2 > (r2)->y1 && \ |
| 556 | (r1)->y1 < (r2)->y2) |
| 557 | |
| 558 | /* |
| 559 | * Check to see if there is enough memory in the present region. |
| 560 | */ |
| 561 | #define MEMCHECK(reg, rect, firstrect){\ |
| 562 | if ((reg)->numRects >= ((reg)->size - 1)){\ |
| 563 | (firstrect) = (BOX *) realloc \ |
| 564 | ((char *)(firstrect), (unsigned) (2 * (sizeof(BOX)) * ((reg)->size)));\ |
| 565 | if ((firstrect) == 0)\ |
| 566 | return(0);\ |
| 567 | (reg)->size *= 2;\ |
| 568 | (rect) = &(firstrect)[(reg)->numRects];\ |
| 569 | }\ |
| 570 | } |
| 571 | |
| 572 | #define EMPTY_REGION(pReg) pReg->numRects = 0 |
| 573 | |
| 574 | #define REGION_NOT_EMPTY(pReg) pReg->numRects |
| 575 | |
| 576 | #define INBOX(r, x, y) \ |
| 577 | ( ( ((r).x2 > x)) && \ |
| 578 | ( ((r).x1 <= x)) && \ |
| 579 | ( ((r).y2 > y)) && \ |
| 580 | ( ((r).y1 <= y)) ) |
| 581 | |
| 582 | /* |
| 583 | * The functions in this file implement the Region abstraction, similar to one |
| 584 | * used in the X11 sample server. A Region is simply an area, as the name |
| 585 | * implies, and is implemented as a "y-x-banded" array of rectangles. To |
| 586 | * explain: Each Region is made up of a certain number of rectangles sorted |
| 587 | * by y coordinate first, and then by x coordinate. |
| 588 | * |
| 589 | * Furthermore, the rectangles are banded such that every rectangle with a |
| 590 | * given upper-left y coordinate (y1) will have the same lower-right y |
| 591 | * coordinate (y2) and vice versa. If a rectangle has scanlines in a band, it |
| 592 | * will span the entire vertical distance of the band. This means that some |
| 593 | * areas that could be merged into a taller rectangle will be represented as |
| 594 | * several shorter rectangles to account for shorter rectangles to its left |
| 595 | * or right but within its "vertical scope". |
| 596 | * |
| 597 | * An added constraint on the rectangles is that they must cover as much |
| 598 | * horizontal area as possible. E.g. no two rectangles in a band are allowed |
| 599 | * to touch. |
| 600 | * |
| 601 | * Whenever possible, bands will be merged together to cover a greater vertical |
| 602 | * distance (and thus reduce the number of rectangles). Two bands can be merged |
| 603 | * only if the bottom of one touches the top of the other and they have |
| 604 | * rectangles in the same places (of the same width, of course). This maintains |
| 605 | * the y-x-banding that's so nice to have... |
| 606 | */ |
| 607 | |
| 608 | /* Create a new empty region */ |
| 609 | Region REGION::XCreateRegion(void) |
| 610 | { |
| 611 | Region temp = new REGION; |
| 612 | |
| 613 | if (!temp) |
| 614 | return (Region) NULL; |
| 615 | |
| 616 | temp->rects = ( BOX * )malloc( (unsigned) sizeof( BOX )); |
| 617 | |
| 618 | if (!temp->rects) |
| 619 | { |
| 620 | free((char *) temp); |
| 621 | return (Region) NULL; |
| 622 | } |
| 623 | temp->numRects = 0; |
| 624 | temp->extents.x1 = 0; |
| 625 | temp->extents.y1 = 0; |
| 626 | temp->extents.x2 = 0; |
| 627 | temp->extents.y2 = 0; |
| 628 | temp->size = 1; |
| 629 | return( temp ); |
| 630 | } |
| 631 | |
| 632 | bool REGION::XClipBox(Region r, wxRect *rect) |
| 633 | { |
| 634 | rect->x = r->extents.x1; |
| 635 | rect->y = r->extents.y1; |
| 636 | rect->width = r->extents.x2 - r->extents.x1; |
| 637 | rect->height = r->extents.y2 - r->extents.y1; |
| 638 | return true; |
| 639 | } |
| 640 | |
| 641 | /*- |
| 642 | *----------------------------------------------------------------------- |
| 643 | * miSetExtents -- |
| 644 | * Reset the extents of a region to what they should be. Called by |
| 645 | * miSubtract and miIntersect b/c they can't figure it out along the |
| 646 | * way or do so easily, as miUnion can. |
| 647 | * |
| 648 | * Results: |
| 649 | * None. |
| 650 | * |
| 651 | * Side Effects: |
| 652 | * The region's 'extents' structure is overwritten. |
| 653 | * |
| 654 | *----------------------------------------------------------------------- |
| 655 | */ |
| 656 | void REGION:: |
| 657 | miSetExtents (Region pReg) |
| 658 | { |
| 659 | register BoxPtr pBox, |
| 660 | pBoxEnd, |
| 661 | pExtents; |
| 662 | |
| 663 | if (pReg->numRects == 0) |
| 664 | { |
| 665 | pReg->extents.x1 = 0; |
| 666 | pReg->extents.y1 = 0; |
| 667 | pReg->extents.x2 = 0; |
| 668 | pReg->extents.y2 = 0; |
| 669 | return; |
| 670 | } |
| 671 | |
| 672 | pExtents = &pReg->extents; |
| 673 | pBox = pReg->rects; |
| 674 | pBoxEnd = &pBox[pReg->numRects - 1]; |
| 675 | |
| 676 | /* |
| 677 | * Since pBox is the first rectangle in the region, it must have the |
| 678 | * smallest y1 and since pBoxEnd is the last rectangle in the region, |
| 679 | * it must have the largest y2, because of banding. Initialize x1 and |
| 680 | * x2 from pBox and pBoxEnd, resp., as good things to initialize them |
| 681 | * to... |
| 682 | */ |
| 683 | pExtents->x1 = pBox->x1; |
| 684 | pExtents->y1 = pBox->y1; |
| 685 | pExtents->x2 = pBoxEnd->x2; |
| 686 | pExtents->y2 = pBoxEnd->y2; |
| 687 | |
| 688 | assert(pExtents->y1 < pExtents->y2); |
| 689 | while (pBox <= pBoxEnd) |
| 690 | { |
| 691 | if (pBox->x1 < pExtents->x1) |
| 692 | { |
| 693 | pExtents->x1 = pBox->x1; |
| 694 | } |
| 695 | if (pBox->x2 > pExtents->x2) |
| 696 | { |
| 697 | pExtents->x2 = pBox->x2; |
| 698 | } |
| 699 | pBox++; |
| 700 | } |
| 701 | assert(pExtents->x1 < pExtents->x2); |
| 702 | } |
| 703 | |
| 704 | bool REGION:: |
| 705 | XDestroyRegion( |
| 706 | Region r) |
| 707 | { |
| 708 | free( (char *) r->rects ); |
| 709 | delete r; |
| 710 | return true; |
| 711 | } |
| 712 | |
| 713 | /* TranslateRegion(pRegion, x, y) |
| 714 | translates in place |
| 715 | added by raymond |
| 716 | */ |
| 717 | |
| 718 | bool REGION:: |
| 719 | XOffsetRegion( |
| 720 | register Region pRegion, |
| 721 | register int x, |
| 722 | register int y) |
| 723 | { |
| 724 | register int nbox; |
| 725 | register BOX *pbox; |
| 726 | |
| 727 | pbox = pRegion->rects; |
| 728 | nbox = pRegion->numRects; |
| 729 | |
| 730 | while(nbox--) |
| 731 | { |
| 732 | pbox->x1 += x; |
| 733 | pbox->x2 += x; |
| 734 | pbox->y1 += y; |
| 735 | pbox->y2 += y; |
| 736 | pbox++; |
| 737 | } |
| 738 | pRegion->extents.x1 += x; |
| 739 | pRegion->extents.x2 += x; |
| 740 | pRegion->extents.y1 += y; |
| 741 | pRegion->extents.y2 += y; |
| 742 | return 1; |
| 743 | } |
| 744 | |
| 745 | /*====================================================================== |
| 746 | * Region Intersection |
| 747 | *====================================================================*/ |
| 748 | /*- |
| 749 | *----------------------------------------------------------------------- |
| 750 | * miIntersectO -- |
| 751 | * Handle an overlapping band for miIntersect. |
| 752 | * |
| 753 | * Results: |
| 754 | * None. |
| 755 | * |
| 756 | * Side Effects: |
| 757 | * Rectangles may be added to the region. |
| 758 | * |
| 759 | *----------------------------------------------------------------------- |
| 760 | */ |
| 761 | /* static void*/ |
| 762 | int REGION:: |
| 763 | miIntersectO ( |
| 764 | register Region pReg, |
| 765 | register BoxPtr r1, |
| 766 | BoxPtr r1End, |
| 767 | register BoxPtr r2, |
| 768 | BoxPtr r2End, |
| 769 | wxCoord y1, |
| 770 | wxCoord y2) |
| 771 | { |
| 772 | register wxCoord x1; |
| 773 | register wxCoord x2; |
| 774 | register BoxPtr pNextRect; |
| 775 | |
| 776 | pNextRect = &pReg->rects[pReg->numRects]; |
| 777 | |
| 778 | while ((r1 != r1End) && (r2 != r2End)) |
| 779 | { |
| 780 | x1 = wxMax(r1->x1,r2->x1); |
| 781 | x2 = wxMin(r1->x2,r2->x2); |
| 782 | |
| 783 | /* |
| 784 | * If there's any overlap between the two rectangles, add that |
| 785 | * overlap to the new region. |
| 786 | * There's no need to check for subsumption because the only way |
| 787 | * such a need could arise is if some region has two rectangles |
| 788 | * right next to each other. Since that should never happen... |
| 789 | */ |
| 790 | if (x1 < x2) |
| 791 | { |
| 792 | assert(y1<y2); |
| 793 | |
| 794 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 795 | pNextRect->x1 = x1; |
| 796 | pNextRect->y1 = y1; |
| 797 | pNextRect->x2 = x2; |
| 798 | pNextRect->y2 = y2; |
| 799 | pReg->numRects += 1; |
| 800 | pNextRect++; |
| 801 | assert(pReg->numRects <= pReg->size); |
| 802 | } |
| 803 | |
| 804 | /* |
| 805 | * Need to advance the pointers. Shift the one that extends |
| 806 | * to the right the least, since the other still has a chance to |
| 807 | * overlap with that region's next rectangle, if you see what I mean. |
| 808 | */ |
| 809 | if (r1->x2 < r2->x2) |
| 810 | { |
| 811 | r1++; |
| 812 | } |
| 813 | else if (r2->x2 < r1->x2) |
| 814 | { |
| 815 | r2++; |
| 816 | } |
| 817 | else |
| 818 | { |
| 819 | r1++; |
| 820 | r2++; |
| 821 | } |
| 822 | } |
| 823 | return 0; /* lint */ |
| 824 | } |
| 825 | |
| 826 | bool REGION:: |
| 827 | XIntersectRegion( |
| 828 | Region reg1, |
| 829 | Region reg2, /* source regions */ |
| 830 | register Region newReg) /* destination Region */ |
| 831 | { |
| 832 | /* check for trivial reject */ |
| 833 | if ( (!(reg1->numRects)) || (!(reg2->numRects)) || |
| 834 | (!EXTENTCHECK(®1->extents, ®2->extents))) |
| 835 | newReg->numRects = 0; |
| 836 | else |
| 837 | miRegionOp (newReg, reg1, reg2, |
| 838 | miIntersectO, NULL, NULL); |
| 839 | |
| 840 | /* |
| 841 | * Can't alter newReg's extents before we call miRegionOp because |
| 842 | * it might be one of the source regions and miRegionOp depends |
| 843 | * on the extents of those regions being the same. Besides, this |
| 844 | * way there's no checking against rectangles that will be nuked |
| 845 | * due to coalescing, so we have to examine fewer rectangles. |
| 846 | */ |
| 847 | miSetExtents(newReg); |
| 848 | return 1; |
| 849 | } |
| 850 | |
| 851 | void REGION:: |
| 852 | miRegionCopy( |
| 853 | register Region dstrgn, |
| 854 | register Region rgn) |
| 855 | |
| 856 | { |
| 857 | if (dstrgn != rgn) /* don't want to copy to itself */ |
| 858 | { |
| 859 | if (dstrgn->size < rgn->numRects) |
| 860 | { |
| 861 | if (dstrgn->rects) |
| 862 | { |
| 863 | BOX *prevRects = dstrgn->rects; |
| 864 | |
| 865 | dstrgn->rects = (BOX *) |
| 866 | realloc((char *) dstrgn->rects, |
| 867 | (unsigned) rgn->numRects * (sizeof(BOX))); |
| 868 | if (!dstrgn->rects) |
| 869 | { |
| 870 | free(prevRects); |
| 871 | return; |
| 872 | } |
| 873 | } |
| 874 | dstrgn->size = rgn->numRects; |
| 875 | } |
| 876 | dstrgn->numRects = rgn->numRects; |
| 877 | dstrgn->extents.x1 = rgn->extents.x1; |
| 878 | dstrgn->extents.y1 = rgn->extents.y1; |
| 879 | dstrgn->extents.x2 = rgn->extents.x2; |
| 880 | dstrgn->extents.y2 = rgn->extents.y2; |
| 881 | |
| 882 | memcpy((char *) dstrgn->rects, (char *) rgn->rects, |
| 883 | (int) (rgn->numRects * sizeof(BOX))); |
| 884 | } |
| 885 | } |
| 886 | |
| 887 | /*====================================================================== |
| 888 | * Generic Region Operator |
| 889 | *====================================================================*/ |
| 890 | |
| 891 | /*- |
| 892 | *----------------------------------------------------------------------- |
| 893 | * miCoalesce -- |
| 894 | * Attempt to merge the boxes in the current band with those in the |
| 895 | * previous one. Used only by miRegionOp. |
| 896 | * |
| 897 | * Results: |
| 898 | * The new index for the previous band. |
| 899 | * |
| 900 | * Side Effects: |
| 901 | * If coalescing takes place: |
| 902 | * - rectangles in the previous band will have their y2 fields |
| 903 | * altered. |
| 904 | * - pReg->numRects will be decreased. |
| 905 | * |
| 906 | *----------------------------------------------------------------------- |
| 907 | */ |
| 908 | /* static int*/ |
| 909 | int REGION:: |
| 910 | miCoalesce( |
| 911 | register Region pReg, /* Region to coalesce */ |
| 912 | int prevStart, /* Index of start of previous band */ |
| 913 | int curStart) /* Index of start of current band */ |
| 914 | { |
| 915 | register BoxPtr pPrevBox; /* Current box in previous band */ |
| 916 | register BoxPtr pCurBox; /* Current box in current band */ |
| 917 | register BoxPtr pRegEnd; /* End of region */ |
| 918 | int curNumRects; /* Number of rectangles in current |
| 919 | * band */ |
| 920 | int prevNumRects; /* Number of rectangles in previous |
| 921 | * band */ |
| 922 | int bandY1; /* Y1 coordinate for current band */ |
| 923 | |
| 924 | pRegEnd = &pReg->rects[pReg->numRects]; |
| 925 | |
| 926 | pPrevBox = &pReg->rects[prevStart]; |
| 927 | prevNumRects = curStart - prevStart; |
| 928 | |
| 929 | /* |
| 930 | * Figure out how many rectangles are in the current band. Have to do |
| 931 | * this because multiple bands could have been added in miRegionOp |
| 932 | * at the end when one region has been exhausted. |
| 933 | */ |
| 934 | pCurBox = &pReg->rects[curStart]; |
| 935 | bandY1 = pCurBox->y1; |
| 936 | for (curNumRects = 0; |
| 937 | (pCurBox != pRegEnd) && (pCurBox->y1 == bandY1); |
| 938 | curNumRects++) |
| 939 | { |
| 940 | pCurBox++; |
| 941 | } |
| 942 | |
| 943 | if (pCurBox != pRegEnd) |
| 944 | { |
| 945 | /* |
| 946 | * If more than one band was added, we have to find the start |
| 947 | * of the last band added so the next coalescing job can start |
| 948 | * at the right place... (given when multiple bands are added, |
| 949 | * this may be pointless -- see above). |
| 950 | */ |
| 951 | pRegEnd--; |
| 952 | while (pRegEnd[-1].y1 == pRegEnd->y1) |
| 953 | { |
| 954 | pRegEnd--; |
| 955 | } |
| 956 | curStart = pRegEnd - pReg->rects; |
| 957 | pRegEnd = pReg->rects + pReg->numRects; |
| 958 | } |
| 959 | |
| 960 | if ((curNumRects == prevNumRects) && (curNumRects != 0)) |
| 961 | { |
| 962 | pCurBox -= curNumRects; |
| 963 | /* |
| 964 | * The bands may only be coalesced if the bottom of the previous |
| 965 | * matches the top scanline of the current. |
| 966 | */ |
| 967 | if (pPrevBox->y2 == pCurBox->y1) |
| 968 | { |
| 969 | /* |
| 970 | * Make sure the bands have boxes in the same places. This |
| 971 | * assumes that boxes have been added in such a way that they |
| 972 | * cover the most area possible. I.e. two boxes in a band must |
| 973 | * have some horizontal space between them. |
| 974 | */ |
| 975 | do |
| 976 | { |
| 977 | if ((pPrevBox->x1 != pCurBox->x1) || |
| 978 | (pPrevBox->x2 != pCurBox->x2)) |
| 979 | { |
| 980 | /* |
| 981 | * The bands don't line up so they can't be coalesced. |
| 982 | */ |
| 983 | return (curStart); |
| 984 | } |
| 985 | pPrevBox++; |
| 986 | pCurBox++; |
| 987 | prevNumRects -= 1; |
| 988 | } while (prevNumRects != 0); |
| 989 | |
| 990 | pReg->numRects -= curNumRects; |
| 991 | pCurBox -= curNumRects; |
| 992 | pPrevBox -= curNumRects; |
| 993 | |
| 994 | /* |
| 995 | * The bands may be merged, so set the bottom y of each box |
| 996 | * in the previous band to that of the corresponding box in |
| 997 | * the current band. |
| 998 | */ |
| 999 | do |
| 1000 | { |
| 1001 | pPrevBox->y2 = pCurBox->y2; |
| 1002 | pPrevBox++; |
| 1003 | pCurBox++; |
| 1004 | curNumRects -= 1; |
| 1005 | } while (curNumRects != 0); |
| 1006 | |
| 1007 | /* |
| 1008 | * If only one band was added to the region, we have to backup |
| 1009 | * curStart to the start of the previous band. |
| 1010 | * |
| 1011 | * If more than one band was added to the region, copy the |
| 1012 | * other bands down. The assumption here is that the other bands |
| 1013 | * came from the same region as the current one and no further |
| 1014 | * coalescing can be done on them since it's all been done |
| 1015 | * already... curStart is already in the right place. |
| 1016 | */ |
| 1017 | if (pCurBox == pRegEnd) |
| 1018 | { |
| 1019 | curStart = prevStart; |
| 1020 | } |
| 1021 | else |
| 1022 | { |
| 1023 | do |
| 1024 | { |
| 1025 | *pPrevBox++ = *pCurBox++; |
| 1026 | } while (pCurBox != pRegEnd); |
| 1027 | } |
| 1028 | |
| 1029 | } |
| 1030 | } |
| 1031 | return (curStart); |
| 1032 | } |
| 1033 | |
| 1034 | /*- |
| 1035 | *----------------------------------------------------------------------- |
| 1036 | * miRegionOp -- |
| 1037 | * Apply an operation to two regions. Called by miUnion, miInverse, |
| 1038 | * miSubtract, miIntersect... |
| 1039 | * |
| 1040 | * Results: |
| 1041 | * None. |
| 1042 | * |
| 1043 | * Side Effects: |
| 1044 | * The new region is overwritten. |
| 1045 | * |
| 1046 | * Notes: |
| 1047 | * The idea behind this function is to view the two regions as sets. |
| 1048 | * Together they cover a rectangle of area that this function divides |
| 1049 | * into horizontal bands where points are covered only by one region |
| 1050 | * or by both. For the first case, the nonOverlapFunc is called with |
| 1051 | * each the band and the band's upper and lower extents. For the |
| 1052 | * second, the overlapFunc is called to process the entire band. It |
| 1053 | * is responsible for clipping the rectangles in the band, though |
| 1054 | * this function provides the boundaries. |
| 1055 | * At the end of each band, the new region is coalesced, if possible, |
| 1056 | * to reduce the number of rectangles in the region. |
| 1057 | * |
| 1058 | *----------------------------------------------------------------------- |
| 1059 | */ |
| 1060 | /* static void*/ |
| 1061 | void REGION:: |
| 1062 | miRegionOp( |
| 1063 | register Region newReg, /* Place to store result */ |
| 1064 | Region reg1, /* First region in operation */ |
| 1065 | Region reg2, /* 2d region in operation */ |
| 1066 | int (*overlapFunc)( |
| 1067 | register Region pReg, |
| 1068 | register BoxPtr r1, |
| 1069 | BoxPtr r1End, |
| 1070 | register BoxPtr r2, |
| 1071 | BoxPtr r2End, |
| 1072 | wxCoord y1, |
| 1073 | wxCoord y2), /* Function to call for over- |
| 1074 | * lapping bands */ |
| 1075 | int (*nonOverlap1Func)( |
| 1076 | register Region pReg, |
| 1077 | register BoxPtr r, |
| 1078 | BoxPtr rEnd, |
| 1079 | register wxCoord y1, |
| 1080 | register wxCoord y2), /* Function to call for non- |
| 1081 | * overlapping bands in region |
| 1082 | * 1 */ |
| 1083 | int (*nonOverlap2Func)( |
| 1084 | register Region pReg, |
| 1085 | register BoxPtr r, |
| 1086 | BoxPtr rEnd, |
| 1087 | register wxCoord y1, |
| 1088 | register wxCoord y2)) /* Function to call for non- |
| 1089 | * overlapping bands in region |
| 1090 | * 2 */ |
| 1091 | { |
| 1092 | register BoxPtr r1; /* Pointer into first region */ |
| 1093 | register BoxPtr r2; /* Pointer into 2d region */ |
| 1094 | BoxPtr r1End; /* End of 1st region */ |
| 1095 | BoxPtr r2End; /* End of 2d region */ |
| 1096 | register wxCoord ybot; /* Bottom of intersection */ |
| 1097 | register wxCoord ytop; /* Top of intersection */ |
| 1098 | BoxPtr oldRects; /* Old rects for newReg */ |
| 1099 | int prevBand; /* Index of start of |
| 1100 | * previous band in newReg */ |
| 1101 | int curBand; /* Index of start of current |
| 1102 | * band in newReg */ |
| 1103 | register BoxPtr r1BandEnd; /* End of current band in r1 */ |
| 1104 | register BoxPtr r2BandEnd; /* End of current band in r2 */ |
| 1105 | wxCoord top; /* Top of non-overlapping |
| 1106 | * band */ |
| 1107 | wxCoord bot; /* Bottom of non-overlapping |
| 1108 | * band */ |
| 1109 | |
| 1110 | /* |
| 1111 | * Initialization: |
| 1112 | * set r1, r2, r1End and r2End appropriately, preserve the important |
| 1113 | * parts of the destination region until the end in case it's one of |
| 1114 | * the two source regions, then mark the "new" region empty, allocating |
| 1115 | * another array of rectangles for it to use. |
| 1116 | */ |
| 1117 | r1 = reg1->rects; |
| 1118 | r2 = reg2->rects; |
| 1119 | r1End = r1 + reg1->numRects; |
| 1120 | r2End = r2 + reg2->numRects; |
| 1121 | |
| 1122 | oldRects = newReg->rects; |
| 1123 | |
| 1124 | EMPTY_REGION(newReg); |
| 1125 | |
| 1126 | /* |
| 1127 | * Allocate a reasonable number of rectangles for the new region. The idea |
| 1128 | * is to allocate enough so the individual functions don't need to |
| 1129 | * reallocate and copy the array, which is time consuming, yet we don't |
| 1130 | * have to worry about using too much memory. I hope to be able to |
| 1131 | * nuke the realloc() at the end of this function eventually. |
| 1132 | */ |
| 1133 | newReg->size = wxMax(reg1->numRects,reg2->numRects) * 2; |
| 1134 | |
| 1135 | newReg->rects = (BoxPtr)malloc((unsigned) (sizeof(BoxRec) * newReg->size)); |
| 1136 | |
| 1137 | if (!newReg->rects) |
| 1138 | { |
| 1139 | newReg->size = 0; |
| 1140 | return; |
| 1141 | } |
| 1142 | |
| 1143 | /* |
| 1144 | * Initialize ybot and ytop. |
| 1145 | * In the upcoming loop, ybot and ytop serve different functions depending |
| 1146 | * on whether the band being handled is an overlapping or non-overlapping |
| 1147 | * band. |
| 1148 | * In the case of a non-overlapping band (only one of the regions |
| 1149 | * has points in the band), ybot is the bottom of the most recent |
| 1150 | * intersection and thus clips the top of the rectangles in that band. |
| 1151 | * ytop is the top of the next intersection between the two regions and |
| 1152 | * serves to clip the bottom of the rectangles in the current band. |
| 1153 | * For an overlapping band (where the two regions intersect), ytop clips |
| 1154 | * the top of the rectangles of both regions and ybot clips the bottoms. |
| 1155 | */ |
| 1156 | if (reg1->extents.y1 < reg2->extents.y1) |
| 1157 | ybot = reg1->extents.y1; |
| 1158 | else |
| 1159 | ybot = reg2->extents.y1; |
| 1160 | |
| 1161 | /* |
| 1162 | * prevBand serves to mark the start of the previous band so rectangles |
| 1163 | * can be coalesced into larger rectangles. qv. miCoalesce, above. |
| 1164 | * In the beginning, there is no previous band, so prevBand == curBand |
| 1165 | * (curBand is set later on, of course, but the first band will always |
| 1166 | * start at index 0). prevBand and curBand must be indices because of |
| 1167 | * the possible expansion, and resultant moving, of the new region's |
| 1168 | * array of rectangles. |
| 1169 | */ |
| 1170 | prevBand = 0; |
| 1171 | |
| 1172 | do |
| 1173 | { |
| 1174 | curBand = newReg->numRects; |
| 1175 | |
| 1176 | /* |
| 1177 | * This algorithm proceeds one source-band (as opposed to a |
| 1178 | * destination band, which is determined by where the two regions |
| 1179 | * intersect) at a time. r1BandEnd and r2BandEnd serve to mark the |
| 1180 | * rectangle after the last one in the current band for their |
| 1181 | * respective regions. |
| 1182 | */ |
| 1183 | r1BandEnd = r1; |
| 1184 | while ((r1BandEnd != r1End) && (r1BandEnd->y1 == r1->y1)) |
| 1185 | { |
| 1186 | r1BandEnd++; |
| 1187 | } |
| 1188 | |
| 1189 | r2BandEnd = r2; |
| 1190 | while ((r2BandEnd != r2End) && (r2BandEnd->y1 == r2->y1)) |
| 1191 | { |
| 1192 | r2BandEnd++; |
| 1193 | } |
| 1194 | |
| 1195 | /* |
| 1196 | * First handle the band that doesn't intersect, if any. |
| 1197 | * |
| 1198 | * Note that attention is restricted to one band in the |
| 1199 | * non-intersecting region at once, so if a region has n |
| 1200 | * bands between the current position and the next place it overlaps |
| 1201 | * the other, this entire loop will be passed through n times. |
| 1202 | */ |
| 1203 | if (r1->y1 < r2->y1) |
| 1204 | { |
| 1205 | top = wxMax(r1->y1,ybot); |
| 1206 | bot = wxMin(r1->y2,r2->y1); |
| 1207 | |
| 1208 | if ((top != bot) && (nonOverlap1Func != NULL)) |
| 1209 | { |
| 1210 | (* nonOverlap1Func) (newReg, r1, r1BandEnd, top, bot); |
| 1211 | } |
| 1212 | |
| 1213 | ytop = r2->y1; |
| 1214 | } |
| 1215 | else if (r2->y1 < r1->y1) |
| 1216 | { |
| 1217 | top = wxMax(r2->y1,ybot); |
| 1218 | bot = wxMin(r2->y2,r1->y1); |
| 1219 | |
| 1220 | if ((top != bot) && (nonOverlap2Func != NULL)) |
| 1221 | { |
| 1222 | (* nonOverlap2Func) (newReg, r2, r2BandEnd, top, bot); |
| 1223 | } |
| 1224 | |
| 1225 | ytop = r1->y1; |
| 1226 | } |
| 1227 | else |
| 1228 | { |
| 1229 | ytop = r1->y1; |
| 1230 | } |
| 1231 | |
| 1232 | /* |
| 1233 | * If any rectangles got added to the region, try and coalesce them |
| 1234 | * with rectangles from the previous band. Note we could just do |
| 1235 | * this test in miCoalesce, but some machines incur a not |
| 1236 | * inconsiderable cost for function calls, so... |
| 1237 | */ |
| 1238 | if (newReg->numRects != curBand) |
| 1239 | { |
| 1240 | prevBand = miCoalesce (newReg, prevBand, curBand); |
| 1241 | } |
| 1242 | |
| 1243 | /* |
| 1244 | * Now see if we've hit an intersecting band. The two bands only |
| 1245 | * intersect if ybot > ytop |
| 1246 | */ |
| 1247 | ybot = wxMin(r1->y2, r2->y2); |
| 1248 | curBand = newReg->numRects; |
| 1249 | if (ybot > ytop) |
| 1250 | { |
| 1251 | (* overlapFunc) (newReg, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot); |
| 1252 | |
| 1253 | } |
| 1254 | |
| 1255 | if (newReg->numRects != curBand) |
| 1256 | { |
| 1257 | prevBand = miCoalesce (newReg, prevBand, curBand); |
| 1258 | } |
| 1259 | |
| 1260 | /* |
| 1261 | * If we've finished with a band (y2 == ybot) we skip forward |
| 1262 | * in the region to the next band. |
| 1263 | */ |
| 1264 | if (r1->y2 == ybot) |
| 1265 | { |
| 1266 | r1 = r1BandEnd; |
| 1267 | } |
| 1268 | if (r2->y2 == ybot) |
| 1269 | { |
| 1270 | r2 = r2BandEnd; |
| 1271 | } |
| 1272 | } while ((r1 != r1End) && (r2 != r2End)); |
| 1273 | |
| 1274 | /* |
| 1275 | * Deal with whichever region still has rectangles left. |
| 1276 | */ |
| 1277 | curBand = newReg->numRects; |
| 1278 | if (r1 != r1End) |
| 1279 | { |
| 1280 | if (nonOverlap1Func != NULL) |
| 1281 | { |
| 1282 | do |
| 1283 | { |
| 1284 | r1BandEnd = r1; |
| 1285 | while ((r1BandEnd < r1End) && (r1BandEnd->y1 == r1->y1)) |
| 1286 | { |
| 1287 | r1BandEnd++; |
| 1288 | } |
| 1289 | (* nonOverlap1Func) (newReg, r1, r1BandEnd, |
| 1290 | wxMax(r1->y1,ybot), r1->y2); |
| 1291 | r1 = r1BandEnd; |
| 1292 | } while (r1 != r1End); |
| 1293 | } |
| 1294 | } |
| 1295 | else if ((r2 != r2End) && (nonOverlap2Func != NULL)) |
| 1296 | { |
| 1297 | do |
| 1298 | { |
| 1299 | r2BandEnd = r2; |
| 1300 | while ((r2BandEnd < r2End) && (r2BandEnd->y1 == r2->y1)) |
| 1301 | { |
| 1302 | r2BandEnd++; |
| 1303 | } |
| 1304 | (* nonOverlap2Func) (newReg, r2, r2BandEnd, |
| 1305 | wxMax(r2->y1,ybot), r2->y2); |
| 1306 | r2 = r2BandEnd; |
| 1307 | } while (r2 != r2End); |
| 1308 | } |
| 1309 | |
| 1310 | if (newReg->numRects != curBand) |
| 1311 | { |
| 1312 | (void) miCoalesce (newReg, prevBand, curBand); |
| 1313 | } |
| 1314 | |
| 1315 | /* |
| 1316 | * A bit of cleanup. To keep regions from growing without bound, |
| 1317 | * we shrink the array of rectangles to match the new number of |
| 1318 | * rectangles in the region. This never goes to 0, however... |
| 1319 | * |
| 1320 | * Only do this stuff if the number of rectangles allocated is more than |
| 1321 | * twice the number of rectangles in the region (a simple optimization...). |
| 1322 | */ |
| 1323 | if (newReg->numRects < (newReg->size >> 1)) |
| 1324 | { |
| 1325 | if (REGION_NOT_EMPTY(newReg)) |
| 1326 | { |
| 1327 | BoxPtr prev_rects = newReg->rects; |
| 1328 | newReg->size = newReg->numRects; |
| 1329 | newReg->rects = (BoxPtr) realloc ((char *) newReg->rects, |
| 1330 | (unsigned) (sizeof(BoxRec) * newReg->size)); |
| 1331 | if (! newReg->rects) |
| 1332 | newReg->rects = prev_rects; |
| 1333 | } |
| 1334 | else |
| 1335 | { |
| 1336 | /* |
| 1337 | * No point in doing the extra work involved in an realloc if |
| 1338 | * the region is empty |
| 1339 | */ |
| 1340 | newReg->size = 1; |
| 1341 | free((char *) newReg->rects); |
| 1342 | newReg->rects = (BoxPtr) malloc(sizeof(BoxRec)); |
| 1343 | } |
| 1344 | } |
| 1345 | free ((char *) oldRects); |
| 1346 | return; |
| 1347 | } |
| 1348 | |
| 1349 | /*====================================================================== |
| 1350 | * Region Union |
| 1351 | *====================================================================*/ |
| 1352 | |
| 1353 | /*- |
| 1354 | *----------------------------------------------------------------------- |
| 1355 | * miUnionNonO -- |
| 1356 | * Handle a non-overlapping band for the union operation. Just |
| 1357 | * Adds the rectangles into the region. Doesn't have to check for |
| 1358 | * subsumption or anything. |
| 1359 | * |
| 1360 | * Results: |
| 1361 | * None. |
| 1362 | * |
| 1363 | * Side Effects: |
| 1364 | * pReg->numRects is incremented and the final rectangles overwritten |
| 1365 | * with the rectangles we're passed. |
| 1366 | * |
| 1367 | *----------------------------------------------------------------------- |
| 1368 | */ |
| 1369 | /* static void*/ |
| 1370 | int REGION:: |
| 1371 | miUnionNonO ( |
| 1372 | register Region pReg, |
| 1373 | register BoxPtr r, |
| 1374 | BoxPtr rEnd, |
| 1375 | register wxCoord y1, |
| 1376 | register wxCoord y2) |
| 1377 | { |
| 1378 | register BoxPtr pNextRect; |
| 1379 | |
| 1380 | pNextRect = &pReg->rects[pReg->numRects]; |
| 1381 | |
| 1382 | assert(y1 < y2); |
| 1383 | |
| 1384 | while (r != rEnd) |
| 1385 | { |
| 1386 | assert(r->x1 < r->x2); |
| 1387 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 1388 | pNextRect->x1 = r->x1; |
| 1389 | pNextRect->y1 = y1; |
| 1390 | pNextRect->x2 = r->x2; |
| 1391 | pNextRect->y2 = y2; |
| 1392 | pReg->numRects += 1; |
| 1393 | pNextRect++; |
| 1394 | |
| 1395 | assert(pReg->numRects<=pReg->size); |
| 1396 | r++; |
| 1397 | } |
| 1398 | return 0; /* lint */ |
| 1399 | } |
| 1400 | |
| 1401 | |
| 1402 | /*- |
| 1403 | *----------------------------------------------------------------------- |
| 1404 | * miUnionO -- |
| 1405 | * Handle an overlapping band for the union operation. Picks the |
| 1406 | * left-most rectangle each time and merges it into the region. |
| 1407 | * |
| 1408 | * Results: |
| 1409 | * None. |
| 1410 | * |
| 1411 | * Side Effects: |
| 1412 | * Rectangles are overwritten in pReg->rects and pReg->numRects will |
| 1413 | * be changed. |
| 1414 | * |
| 1415 | *----------------------------------------------------------------------- |
| 1416 | */ |
| 1417 | |
| 1418 | /* static void*/ |
| 1419 | int REGION:: |
| 1420 | miUnionO ( |
| 1421 | register Region pReg, |
| 1422 | register BoxPtr r1, |
| 1423 | BoxPtr r1End, |
| 1424 | register BoxPtr r2, |
| 1425 | BoxPtr r2End, |
| 1426 | register wxCoord y1, |
| 1427 | register wxCoord y2) |
| 1428 | { |
| 1429 | register BoxPtr pNextRect; |
| 1430 | |
| 1431 | pNextRect = &pReg->rects[pReg->numRects]; |
| 1432 | |
| 1433 | #define MERGERECT(r) \ |
| 1434 | if ((pReg->numRects != 0) && \ |
| 1435 | (pNextRect[-1].y1 == y1) && \ |
| 1436 | (pNextRect[-1].y2 == y2) && \ |
| 1437 | (pNextRect[-1].x2 >= r->x1)) \ |
| 1438 | { \ |
| 1439 | if (pNextRect[-1].x2 < r->x2) \ |
| 1440 | { \ |
| 1441 | pNextRect[-1].x2 = r->x2; \ |
| 1442 | assert(pNextRect[-1].x1<pNextRect[-1].x2); \ |
| 1443 | } \ |
| 1444 | } \ |
| 1445 | else \ |
| 1446 | { \ |
| 1447 | MEMCHECK(pReg, pNextRect, pReg->rects); \ |
| 1448 | pNextRect->y1 = y1; \ |
| 1449 | pNextRect->y2 = y2; \ |
| 1450 | pNextRect->x1 = r->x1; \ |
| 1451 | pNextRect->x2 = r->x2; \ |
| 1452 | pReg->numRects += 1; \ |
| 1453 | pNextRect += 1; \ |
| 1454 | } \ |
| 1455 | assert(pReg->numRects<=pReg->size);\ |
| 1456 | r++; |
| 1457 | |
| 1458 | assert (y1<y2); |
| 1459 | while ((r1 != r1End) && (r2 != r2End)) |
| 1460 | { |
| 1461 | if (r1->x1 < r2->x1) |
| 1462 | { |
| 1463 | MERGERECT(r1); |
| 1464 | } |
| 1465 | else |
| 1466 | { |
| 1467 | MERGERECT(r2); |
| 1468 | } |
| 1469 | } |
| 1470 | |
| 1471 | if (r1 != r1End) |
| 1472 | { |
| 1473 | do |
| 1474 | { |
| 1475 | MERGERECT(r1); |
| 1476 | } while (r1 != r1End); |
| 1477 | } |
| 1478 | else while (r2 != r2End) |
| 1479 | { |
| 1480 | MERGERECT(r2); |
| 1481 | } |
| 1482 | return 0; /* lint */ |
| 1483 | } |
| 1484 | |
| 1485 | bool REGION:: |
| 1486 | XUnionRegion( |
| 1487 | Region reg1, |
| 1488 | Region reg2, /* source regions */ |
| 1489 | Region newReg) /* destination Region */ |
| 1490 | { |
| 1491 | /* checks all the simple cases */ |
| 1492 | |
| 1493 | /* |
| 1494 | * Region 1 and 2 are the same or region 1 is empty |
| 1495 | */ |
| 1496 | if ( (reg1 == reg2) || (!(reg1->numRects)) ) |
| 1497 | { |
| 1498 | if (newReg != reg2) |
| 1499 | miRegionCopy(newReg, reg2); |
| 1500 | return 1; |
| 1501 | } |
| 1502 | |
| 1503 | /* |
| 1504 | * if nothing to union (region 2 empty) |
| 1505 | */ |
| 1506 | if (!(reg2->numRects)) |
| 1507 | { |
| 1508 | if (newReg != reg1) |
| 1509 | miRegionCopy(newReg, reg1); |
| 1510 | return 1; |
| 1511 | } |
| 1512 | |
| 1513 | /* |
| 1514 | * Region 1 completely subsumes region 2 |
| 1515 | */ |
| 1516 | if ((reg1->numRects == 1) && |
| 1517 | (reg1->extents.x1 <= reg2->extents.x1) && |
| 1518 | (reg1->extents.y1 <= reg2->extents.y1) && |
| 1519 | (reg1->extents.x2 >= reg2->extents.x2) && |
| 1520 | (reg1->extents.y2 >= reg2->extents.y2)) |
| 1521 | { |
| 1522 | if (newReg != reg1) |
| 1523 | miRegionCopy(newReg, reg1); |
| 1524 | return 1; |
| 1525 | } |
| 1526 | |
| 1527 | /* |
| 1528 | * Region 2 completely subsumes region 1 |
| 1529 | */ |
| 1530 | if ((reg2->numRects == 1) && |
| 1531 | (reg2->extents.x1 <= reg1->extents.x1) && |
| 1532 | (reg2->extents.y1 <= reg1->extents.y1) && |
| 1533 | (reg2->extents.x2 >= reg1->extents.x2) && |
| 1534 | (reg2->extents.y2 >= reg1->extents.y2)) |
| 1535 | { |
| 1536 | if (newReg != reg2) |
| 1537 | miRegionCopy(newReg, reg2); |
| 1538 | return 1; |
| 1539 | } |
| 1540 | |
| 1541 | miRegionOp (newReg, reg1, reg2, miUnionO, |
| 1542 | miUnionNonO, miUnionNonO); |
| 1543 | |
| 1544 | newReg->extents.x1 = wxMin(reg1->extents.x1, reg2->extents.x1); |
| 1545 | newReg->extents.y1 = wxMin(reg1->extents.y1, reg2->extents.y1); |
| 1546 | newReg->extents.x2 = wxMax(reg1->extents.x2, reg2->extents.x2); |
| 1547 | newReg->extents.y2 = wxMax(reg1->extents.y2, reg2->extents.y2); |
| 1548 | |
| 1549 | return 1; |
| 1550 | } |
| 1551 | |
| 1552 | /*====================================================================== |
| 1553 | * Region Subtraction |
| 1554 | *====================================================================*/ |
| 1555 | |
| 1556 | /*- |
| 1557 | *----------------------------------------------------------------------- |
| 1558 | * miSubtractNonO -- |
| 1559 | * Deal with non-overlapping band for subtraction. Any parts from |
| 1560 | * region 2 we discard. Anything from region 1 we add to the region. |
| 1561 | * |
| 1562 | * Results: |
| 1563 | * None. |
| 1564 | * |
| 1565 | * Side Effects: |
| 1566 | * pReg may be affected. |
| 1567 | * |
| 1568 | *----------------------------------------------------------------------- |
| 1569 | */ |
| 1570 | /* static void*/ |
| 1571 | int REGION:: |
| 1572 | miSubtractNonO1 ( |
| 1573 | register Region pReg, |
| 1574 | register BoxPtr r, |
| 1575 | BoxPtr rEnd, |
| 1576 | register wxCoord y1, |
| 1577 | register wxCoord y2) |
| 1578 | { |
| 1579 | register BoxPtr pNextRect; |
| 1580 | |
| 1581 | pNextRect = &pReg->rects[pReg->numRects]; |
| 1582 | |
| 1583 | assert(y1<y2); |
| 1584 | |
| 1585 | while (r != rEnd) |
| 1586 | { |
| 1587 | assert(r->x1<r->x2); |
| 1588 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 1589 | pNextRect->x1 = r->x1; |
| 1590 | pNextRect->y1 = y1; |
| 1591 | pNextRect->x2 = r->x2; |
| 1592 | pNextRect->y2 = y2; |
| 1593 | pReg->numRects += 1; |
| 1594 | pNextRect++; |
| 1595 | |
| 1596 | assert(pReg->numRects <= pReg->size); |
| 1597 | |
| 1598 | r++; |
| 1599 | } |
| 1600 | return 0; /* lint */ |
| 1601 | } |
| 1602 | |
| 1603 | /*- |
| 1604 | *----------------------------------------------------------------------- |
| 1605 | * miSubtractO -- |
| 1606 | * Overlapping band subtraction. x1 is the left-most point not yet |
| 1607 | * checked. |
| 1608 | * |
| 1609 | * Results: |
| 1610 | * None. |
| 1611 | * |
| 1612 | * Side Effects: |
| 1613 | * pReg may have rectangles added to it. |
| 1614 | * |
| 1615 | *----------------------------------------------------------------------- |
| 1616 | */ |
| 1617 | /* static void*/ |
| 1618 | int REGION:: |
| 1619 | miSubtractO ( |
| 1620 | register Region pReg, |
| 1621 | register BoxPtr r1, |
| 1622 | BoxPtr r1End, |
| 1623 | register BoxPtr r2, |
| 1624 | BoxPtr r2End, |
| 1625 | register wxCoord y1, |
| 1626 | register wxCoord y2) |
| 1627 | { |
| 1628 | register BoxPtr pNextRect; |
| 1629 | register int x1; |
| 1630 | |
| 1631 | x1 = r1->x1; |
| 1632 | |
| 1633 | assert(y1<y2); |
| 1634 | pNextRect = &pReg->rects[pReg->numRects]; |
| 1635 | |
| 1636 | while ((r1 != r1End) && (r2 != r2End)) |
| 1637 | { |
| 1638 | if (r2->x2 <= x1) |
| 1639 | { |
| 1640 | /* |
| 1641 | * Subtrahend missed the boat: go to next subtrahend. |
| 1642 | */ |
| 1643 | r2++; |
| 1644 | } |
| 1645 | else if (r2->x1 <= x1) |
| 1646 | { |
| 1647 | /* |
| 1648 | * Subtrahend preceeds minuend: nuke left edge of minuend. |
| 1649 | */ |
| 1650 | x1 = r2->x2; |
| 1651 | if (x1 >= r1->x2) |
| 1652 | { |
| 1653 | /* |
| 1654 | * Minuend completely covered: advance to next minuend and |
| 1655 | * reset left fence to edge of new minuend. |
| 1656 | */ |
| 1657 | r1++; |
| 1658 | if (r1 != r1End) |
| 1659 | x1 = r1->x1; |
| 1660 | } |
| 1661 | else |
| 1662 | { |
| 1663 | /* |
| 1664 | * Subtrahend now used up since it doesn't extend beyond |
| 1665 | * minuend |
| 1666 | */ |
| 1667 | r2++; |
| 1668 | } |
| 1669 | } |
| 1670 | else if (r2->x1 < r1->x2) |
| 1671 | { |
| 1672 | /* |
| 1673 | * Left part of subtrahend covers part of minuend: add uncovered |
| 1674 | * part of minuend to region and skip to next subtrahend. |
| 1675 | */ |
| 1676 | assert(x1<r2->x1); |
| 1677 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 1678 | pNextRect->x1 = x1; |
| 1679 | pNextRect->y1 = y1; |
| 1680 | pNextRect->x2 = r2->x1; |
| 1681 | pNextRect->y2 = y2; |
| 1682 | pReg->numRects += 1; |
| 1683 | pNextRect++; |
| 1684 | |
| 1685 | assert(pReg->numRects<=pReg->size); |
| 1686 | |
| 1687 | x1 = r2->x2; |
| 1688 | if (x1 >= r1->x2) |
| 1689 | { |
| 1690 | /* |
| 1691 | * Minuend used up: advance to new... |
| 1692 | */ |
| 1693 | r1++; |
| 1694 | if (r1 != r1End) |
| 1695 | x1 = r1->x1; |
| 1696 | } |
| 1697 | else |
| 1698 | { |
| 1699 | /* |
| 1700 | * Subtrahend used up |
| 1701 | */ |
| 1702 | r2++; |
| 1703 | } |
| 1704 | } |
| 1705 | else |
| 1706 | { |
| 1707 | /* |
| 1708 | * Minuend used up: add any remaining piece before advancing. |
| 1709 | */ |
| 1710 | if (r1->x2 > x1) |
| 1711 | { |
| 1712 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 1713 | pNextRect->x1 = x1; |
| 1714 | pNextRect->y1 = y1; |
| 1715 | pNextRect->x2 = r1->x2; |
| 1716 | pNextRect->y2 = y2; |
| 1717 | pReg->numRects += 1; |
| 1718 | pNextRect++; |
| 1719 | assert(pReg->numRects<=pReg->size); |
| 1720 | } |
| 1721 | r1++; |
| 1722 | if (r1 != r1End) |
| 1723 | x1 = r1->x1; |
| 1724 | } |
| 1725 | } |
| 1726 | |
| 1727 | /* |
| 1728 | * Add remaining minuend rectangles to region. |
| 1729 | */ |
| 1730 | while (r1 != r1End) |
| 1731 | { |
| 1732 | assert(x1<r1->x2); |
| 1733 | MEMCHECK(pReg, pNextRect, pReg->rects); |
| 1734 | pNextRect->x1 = x1; |
| 1735 | pNextRect->y1 = y1; |
| 1736 | pNextRect->x2 = r1->x2; |
| 1737 | pNextRect->y2 = y2; |
| 1738 | pReg->numRects += 1; |
| 1739 | pNextRect++; |
| 1740 | |
| 1741 | assert(pReg->numRects<=pReg->size); |
| 1742 | |
| 1743 | r1++; |
| 1744 | if (r1 != r1End) |
| 1745 | { |
| 1746 | x1 = r1->x1; |
| 1747 | } |
| 1748 | } |
| 1749 | return 0; /* lint */ |
| 1750 | } |
| 1751 | |
| 1752 | /*- |
| 1753 | *----------------------------------------------------------------------- |
| 1754 | * miSubtract -- |
| 1755 | * Subtract regS from regM and leave the result in regD. |
| 1756 | * S stands for subtrahend, M for minuend and D for difference. |
| 1757 | * |
| 1758 | * Results: |
| 1759 | * true. |
| 1760 | * |
| 1761 | * Side Effects: |
| 1762 | * regD is overwritten. |
| 1763 | * |
| 1764 | *----------------------------------------------------------------------- |
| 1765 | */ |
| 1766 | |
| 1767 | bool REGION::XSubtractRegion(Region regM, Region regS, register Region regD) |
| 1768 | { |
| 1769 | /* check for trivial reject */ |
| 1770 | if ( (!(regM->numRects)) || (!(regS->numRects)) || |
| 1771 | (!EXTENTCHECK(®M->extents, ®S->extents)) ) |
| 1772 | { |
| 1773 | miRegionCopy(regD, regM); |
| 1774 | return true; |
| 1775 | } |
| 1776 | |
| 1777 | miRegionOp (regD, regM, regS, miSubtractO, |
| 1778 | miSubtractNonO1, NULL); |
| 1779 | |
| 1780 | /* |
| 1781 | * Can't alter newReg's extents before we call miRegionOp because |
| 1782 | * it might be one of the source regions and miRegionOp depends |
| 1783 | * on the extents of those regions being the unaltered. Besides, this |
| 1784 | * way there's no checking against rectangles that will be nuked |
| 1785 | * due to coalescing, so we have to examine fewer rectangles. |
| 1786 | */ |
| 1787 | miSetExtents (regD); |
| 1788 | return true; |
| 1789 | } |
| 1790 | |
| 1791 | bool REGION::XXorRegion(Region sra, Region srb, Region dr) |
| 1792 | { |
| 1793 | Region tra = XCreateRegion(); |
| 1794 | |
| 1795 | wxCHECK_MSG( tra, false, wxT("region not created") ); |
| 1796 | |
| 1797 | Region trb = XCreateRegion(); |
| 1798 | |
| 1799 | wxCHECK_MSG( trb, false, wxT("region not created") ); |
| 1800 | |
| 1801 | (void) XSubtractRegion(sra,srb,tra); |
| 1802 | (void) XSubtractRegion(srb,sra,trb); |
| 1803 | (void) XUnionRegion(tra,trb,dr); |
| 1804 | XDestroyRegion(tra); |
| 1805 | XDestroyRegion(trb); |
| 1806 | return 0; |
| 1807 | } |
| 1808 | |
| 1809 | /* |
| 1810 | * Check to see if the region is empty. Assumes a region is passed |
| 1811 | * as a parameter |
| 1812 | */ |
| 1813 | bool REGION::XEmptyRegion(Region r) |
| 1814 | { |
| 1815 | if( r->numRects == 0 ) return true; |
| 1816 | else return false; |
| 1817 | } |
| 1818 | |
| 1819 | /* |
| 1820 | * Check to see if two regions are equal |
| 1821 | */ |
| 1822 | bool REGION::XEqualRegion(Region r1, Region r2) |
| 1823 | { |
| 1824 | int i; |
| 1825 | |
| 1826 | if( r1->numRects != r2->numRects ) return false; |
| 1827 | else if( r1->numRects == 0 ) return true; |
| 1828 | else if ( r1->extents.x1 != r2->extents.x1 ) return false; |
| 1829 | else if ( r1->extents.x2 != r2->extents.x2 ) return false; |
| 1830 | else if ( r1->extents.y1 != r2->extents.y1 ) return false; |
| 1831 | else if ( r1->extents.y2 != r2->extents.y2 ) return false; |
| 1832 | else for( i=0; i < r1->numRects; i++ ) { |
| 1833 | if ( r1->rects[i].x1 != r2->rects[i].x1 ) return false; |
| 1834 | else if ( r1->rects[i].x2 != r2->rects[i].x2 ) return false; |
| 1835 | else if ( r1->rects[i].y1 != r2->rects[i].y1 ) return false; |
| 1836 | else if ( r1->rects[i].y2 != r2->rects[i].y2 ) return false; |
| 1837 | } |
| 1838 | return true; |
| 1839 | } |
| 1840 | |
| 1841 | bool REGION::XPointInRegion(Region pRegion, int x, int y) |
| 1842 | { |
| 1843 | int i; |
| 1844 | |
| 1845 | if (pRegion->numRects == 0) |
| 1846 | return false; |
| 1847 | if (!INBOX(pRegion->extents, x, y)) |
| 1848 | return false; |
| 1849 | for (i=0; i<pRegion->numRects; i++) |
| 1850 | { |
| 1851 | if (INBOX (pRegion->rects[i], x, y)) |
| 1852 | return true; |
| 1853 | } |
| 1854 | return false; |
| 1855 | } |
| 1856 | |
| 1857 | wxRegionContain REGION::XRectInRegion(register Region region, |
| 1858 | int rx, int ry, |
| 1859 | unsigned int rwidth, |
| 1860 | unsigned int rheight) |
| 1861 | { |
| 1862 | register BoxPtr pbox; |
| 1863 | register BoxPtr pboxEnd; |
| 1864 | Box rect; |
| 1865 | register BoxPtr prect = ▭ |
| 1866 | int partIn, partOut; |
| 1867 | |
| 1868 | prect->x1 = rx; |
| 1869 | prect->y1 = ry; |
| 1870 | prect->x2 = rwidth + rx; |
| 1871 | prect->y2 = rheight + ry; |
| 1872 | |
| 1873 | /* this is (just) a useful optimization */ |
| 1874 | if ((region->numRects == 0) || !EXTENTCHECK(®ion->extents, prect)) |
| 1875 | return(wxOutRegion); |
| 1876 | |
| 1877 | partOut = false; |
| 1878 | partIn = false; |
| 1879 | |
| 1880 | /* can stop when both partOut and partIn are true, or we reach prect->y2 */ |
| 1881 | for (pbox = region->rects, pboxEnd = pbox + region->numRects; |
| 1882 | pbox < pboxEnd; |
| 1883 | pbox++) |
| 1884 | { |
| 1885 | |
| 1886 | if (pbox->y2 <= ry) |
| 1887 | continue; /* getting up to speed or skipping remainder of band */ |
| 1888 | |
| 1889 | if (pbox->y1 > ry) |
| 1890 | { |
| 1891 | partOut = true; /* missed part of rectangle above */ |
| 1892 | if (partIn || (pbox->y1 >= prect->y2)) |
| 1893 | break; |
| 1894 | ry = pbox->y1; /* x guaranteed to be == prect->x1 */ |
| 1895 | } |
| 1896 | |
| 1897 | if (pbox->x2 <= rx) |
| 1898 | continue; /* not far enough over yet */ |
| 1899 | |
| 1900 | if (pbox->x1 > rx) |
| 1901 | { |
| 1902 | partOut = true; /* missed part of rectangle to left */ |
| 1903 | if (partIn) |
| 1904 | break; |
| 1905 | } |
| 1906 | |
| 1907 | if (pbox->x1 < prect->x2) |
| 1908 | { |
| 1909 | partIn = true; /* definitely overlap */ |
| 1910 | if (partOut) |
| 1911 | break; |
| 1912 | } |
| 1913 | |
| 1914 | if (pbox->x2 >= prect->x2) |
| 1915 | { |
| 1916 | ry = pbox->y2; /* finished with this band */ |
| 1917 | if (ry >= prect->y2) |
| 1918 | break; |
| 1919 | rx = prect->x1; /* reset x out to left again */ |
| 1920 | } else |
| 1921 | { |
| 1922 | /* |
| 1923 | * Because boxes in a band are maximal width, if the first box |
| 1924 | * to overlap the rectangle doesn't completely cover it in that |
| 1925 | * band, the rectangle must be partially out, since some of it |
| 1926 | * will be uncovered in that band. partIn will have been set true |
| 1927 | * by now... |
| 1928 | */ |
| 1929 | break; |
| 1930 | } |
| 1931 | |
| 1932 | } |
| 1933 | |
| 1934 | return(partIn ? ((ry < prect->y2) ? wxPartRegion : wxInRegion) : |
| 1935 | wxOutRegion); |
| 1936 | } |