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1/////////////////////////////////////////////////////////////////////////////
2// Name: generic/scrolwin.cpp
3// Purpose: wxGenericScrolledWindow implementation
4// Author: Julian Smart
5// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
6// Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
7// Created: 01/02/97
8// RCS-ID: $Id$
9// Copyright: (c) wxWindows team
10// Licence: wxWindows license
11/////////////////////////////////////////////////////////////////////////////
12
13// ============================================================================
14// declarations
15// ============================================================================
16
17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
21#ifdef __GNUG__
22 #pragma implementation "genscrolwin.h"
23#endif
24
25#ifdef __VMS
26#define XtDisplay XTDISPLAY
27#endif
28
29// For compilers that support precompilation, includes "wx.h".
30#include "wx/wxprec.h"
31
32#ifdef __BORLANDC__
33 #pragma hdrstop
34#endif
35
36#if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
37
38#include "wx/utils.h"
39#include "wx/dcclient.h"
40
41#include "wx/scrolwin.h"
42#include "wx/panel.h"
43#include "wx/timer.h"
44#include "wx/sizer.h"
45
46#ifdef __WXMSW__
47 #include <windows.h> // for DLGC_WANTARROWS
48#endif
49
50#ifdef __WXMOTIF__
51// For wxRETAINED implementation
52#ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
53 //This code switches off the compiler warnings
54# pragma message disable nosimpint
55#endif
56#include <Xm/Xm.h>
57#ifdef __VMS__
58# pragma message enable nosimpint
59#endif
60#endif
61
62IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow)
63
64// ----------------------------------------------------------------------------
65// wxScrollHelperEvtHandler: intercept the events from the window and forward
66// them to wxScrollHelper
67// ----------------------------------------------------------------------------
68
69class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
70{
71public:
72 wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
73 {
74 m_scrollHelper = scrollHelper;
75 }
76
77 virtual bool ProcessEvent(wxEvent& event);
78
79 void ResetDrawnFlag() { m_hasDrawnWindow = FALSE; }
80
81private:
82 wxScrollHelper *m_scrollHelper;
83
84 bool m_hasDrawnWindow;
85};
86
87// ----------------------------------------------------------------------------
88// wxAutoScrollTimer: the timer used to generate a stream of scroll events when
89// a captured mouse is held outside the window
90// ----------------------------------------------------------------------------
91
92class wxAutoScrollTimer : public wxTimer
93{
94public:
95 wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
96 wxEventType eventTypeToSend,
97 int pos, int orient);
98
99 virtual void Notify();
100
101private:
102 wxWindow *m_win;
103 wxScrollHelper *m_scrollHelper;
104 wxEventType m_eventType;
105 int m_pos,
106 m_orient;
107};
108
109// ============================================================================
110// implementation
111// ============================================================================
112
113// ----------------------------------------------------------------------------
114// wxAutoScrollTimer
115// ----------------------------------------------------------------------------
116
117wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
118 wxScrollHelper *scroll,
119 wxEventType eventTypeToSend,
120 int pos, int orient)
121{
122 m_win = winToScroll;
123 m_scrollHelper = scroll;
124 m_eventType = eventTypeToSend;
125 m_pos = pos;
126 m_orient = orient;
127}
128
129void wxAutoScrollTimer::Notify()
130{
131 // only do all this as long as the window is capturing the mouse
132 if ( wxWindow::GetCapture() != m_win )
133 {
134 Stop();
135 }
136 else // we still capture the mouse, continue generating events
137 {
138 // first scroll the window if we are allowed to do it
139 wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
140 event1.SetEventObject(m_win);
141 if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
142 m_win->GetEventHandler()->ProcessEvent(event1) )
143 {
144 // and then send a pseudo mouse-move event to refresh the selection
145 wxMouseEvent event2(wxEVT_MOTION);
146 wxGetMousePosition(&event2.m_x, &event2.m_y);
147
148 // the mouse event coordinates should be client, not screen as
149 // returned by wxGetMousePosition
150 wxWindow *parentTop = m_win;
151 while ( parentTop->GetParent() )
152 parentTop = parentTop->GetParent();
153 wxPoint ptOrig = parentTop->GetPosition();
154 event2.m_x -= ptOrig.x;
155 event2.m_y -= ptOrig.y;
156
157 event2.SetEventObject(m_win);
158
159 // FIXME: we don't fill in the other members - ok?
160
161 m_win->GetEventHandler()->ProcessEvent(event2);
162 }
163 else // can't scroll further, stop
164 {
165 Stop();
166 }
167 }
168}
169
170// ----------------------------------------------------------------------------
171// wxScrollHelperEvtHandler
172// ----------------------------------------------------------------------------
173
174bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
175{
176 wxEventType evType = event.GetEventType();
177
178 // the explanation of wxEVT_PAINT processing hack: for historic reasons
179 // there are 2 ways to process this event in classes deriving from
180 // wxScrolledWindow. The user code may
181 //
182 // 1. override wxScrolledWindow::OnDraw(dc)
183 // 2. define its own OnPaint() handler
184 //
185 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
186 // always processes the draw event, so we can't just try the window
187 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
188 // (the latter would never be called in wxUniversal).
189 //
190 // So the solution is to have a flag telling us whether the user code drew
191 // anything in the window. We set it to true here but reset it to false in
192 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
193 // user code defined OnPaint() in the derived class)
194 m_hasDrawnWindow = TRUE;
195
196 // pass it on to the real handler
197 bool processed = wxEvtHandler::ProcessEvent(event);
198
199 // always process the size events ourselves, even if the user code handles
200 // them as well, as we need to AdjustScrollbars()
201 //
202 // NB: it is important to do it after processing the event in the normal
203 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
204 // scrollbar[s] (dis)appear and it should be seen by the user code
205 // after this one
206 if ( evType == wxEVT_SIZE )
207 {
208 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
209
210 return TRUE;
211 }
212
213 if ( processed )
214 {
215 // normally, nothing more to do here - except if it was a paint event
216 // which wasn't really processed, then we'll try to call our
217 // OnDraw() below (from HandleOnPaint)
218 if ( m_hasDrawnWindow )
219 {
220 return TRUE;
221 }
222 }
223
224 // reset the skipped flag to FALSE as it might have been set to TRUE in
225 // ProcessEvent() above
226 event.Skip(FALSE);
227
228 if ( evType == wxEVT_PAINT )
229 {
230 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
231 return TRUE;
232 }
233
234 if ( evType == wxEVT_SCROLLWIN_TOP ||
235 evType == wxEVT_SCROLLWIN_BOTTOM ||
236 evType == wxEVT_SCROLLWIN_LINEUP ||
237 evType == wxEVT_SCROLLWIN_LINEDOWN ||
238 evType == wxEVT_SCROLLWIN_PAGEUP ||
239 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
240 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
241 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
242 {
243 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
244 return !event.GetSkipped();
245 }
246
247 if ( evType == wxEVT_ENTER_WINDOW )
248 {
249 m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
250 }
251 else if ( evType == wxEVT_LEAVE_WINDOW )
252 {
253 m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
254 }
255#if wxUSE_MOUSEWHEEL
256 else if ( evType == wxEVT_MOUSEWHEEL )
257 {
258 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
259 }
260#endif // wxUSE_MOUSEWHEEL
261 else if ( evType == wxEVT_CHAR )
262 {
263 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
264 return !event.GetSkipped();
265 }
266
267 return FALSE;
268}
269
270// ----------------------------------------------------------------------------
271// wxScrollHelper construction
272// ----------------------------------------------------------------------------
273
274wxScrollHelper::wxScrollHelper(wxWindow *win)
275{
276 m_xScrollPixelsPerLine =
277 m_yScrollPixelsPerLine =
278 m_xScrollPosition =
279 m_yScrollPosition =
280 m_xScrollLines =
281 m_yScrollLines =
282 m_xScrollLinesPerPage =
283 m_yScrollLinesPerPage = 0;
284
285 m_xScrollingEnabled =
286 m_yScrollingEnabled = TRUE;
287
288 m_scaleX =
289 m_scaleY = 1.0;
290#if wxUSE_MOUSEWHEEL
291 m_wheelRotation = 0;
292#endif
293
294 m_win =
295 m_targetWindow = (wxWindow *)NULL;
296
297 m_timerAutoScroll = (wxTimer *)NULL;
298
299 m_handler = NULL;
300
301 if ( win )
302 SetWindow(win);
303}
304
305wxScrollHelper::~wxScrollHelper()
306{
307 StopAutoScrolling();
308
309 DeleteEvtHandler();
310}
311
312// ----------------------------------------------------------------------------
313// setting scrolling parameters
314// ----------------------------------------------------------------------------
315
316void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
317 int pixelsPerUnitY,
318 int noUnitsX,
319 int noUnitsY,
320 int xPos,
321 int yPos,
322 bool noRefresh)
323{
324 int xpos, ypos;
325
326 CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
327 bool do_refresh =
328 (
329 (noUnitsX != 0 && m_xScrollLines == 0) ||
330 (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
331
332 (noUnitsY != 0 && m_yScrollLines == 0) ||
333 (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
334 (xPos != m_xScrollPosition) ||
335 (yPos != m_yScrollPosition)
336 );
337
338 m_xScrollPixelsPerLine = pixelsPerUnitX;
339 m_yScrollPixelsPerLine = pixelsPerUnitY;
340 m_xScrollPosition = xPos;
341 m_yScrollPosition = yPos;
342
343 m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
344
345 AdjustScrollbars();
346
347 if (do_refresh && !noRefresh)
348 m_targetWindow->Refresh(TRUE, GetRect());
349
350#ifdef __WXMAC__
351 m_targetWindow->MacUpdateImmediately() ;
352#endif
353}
354
355// ----------------------------------------------------------------------------
356// [target] window handling
357// ----------------------------------------------------------------------------
358
359void wxScrollHelper::DeleteEvtHandler()
360{
361 // search for m_handler in the handler list
362 if ( m_win && m_handler )
363 {
364 if ( m_win->RemoveEventHandler(m_handler) )
365 {
366 delete m_handler;
367 }
368 //else: something is very wrong, so better [maybe] leak memory than
369 // risk a crash because of double deletion
370
371 m_handler = NULL;
372 }
373}
374
375void wxScrollHelper::SetWindow(wxWindow *win)
376{
377 wxCHECK_RET( win, _T("wxScrollHelper needs a window to scroll") );
378
379 m_win = win;
380
381 // by default, the associated window is also the target window
382 DoSetTargetWindow(win);
383}
384
385void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
386{
387 m_targetWindow = target;
388
389 // install the event handler which will intercept the events we're
390 // interested in (but only do it for our real window, not the target window
391 // which we scroll - we don't need to hijack its events)
392 if ( m_targetWindow == m_win )
393 {
394 // if we already have a handler, delete it first
395 DeleteEvtHandler();
396
397 m_handler = new wxScrollHelperEvtHandler(this);
398 m_targetWindow->PushEventHandler(m_handler);
399 }
400}
401
402void wxScrollHelper::SetTargetWindow(wxWindow *target)
403{
404 wxCHECK_RET( target, wxT("target window must not be NULL") );
405
406 if ( target == m_targetWindow )
407 return;
408
409 DoSetTargetWindow(target);
410}
411
412wxWindow *wxScrollHelper::GetTargetWindow() const
413{
414 return m_targetWindow;
415}
416
417// ----------------------------------------------------------------------------
418// scrolling implementation itself
419// ----------------------------------------------------------------------------
420
421void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
422{
423 int nScrollInc = CalcScrollInc(event);
424 if ( nScrollInc == 0 )
425 {
426 // can't scroll further
427 event.Skip();
428
429 return;
430 }
431
432 int orient = event.GetOrientation();
433 if (orient == wxHORIZONTAL)
434 {
435 m_xScrollPosition += nScrollInc;
436 m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
437 }
438 else
439 {
440 m_yScrollPosition += nScrollInc;
441 m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
442 }
443
444 bool needsRefresh = FALSE;
445 int dx = 0,
446 dy = 0;
447 if (orient == wxHORIZONTAL)
448 {
449 if ( m_xScrollingEnabled )
450 {
451 dx = -m_xScrollPixelsPerLine * nScrollInc;
452 }
453 else
454 {
455 needsRefresh = TRUE;
456 }
457 }
458 else
459 {
460 if ( m_yScrollingEnabled )
461 {
462 dy = -m_yScrollPixelsPerLine * nScrollInc;
463 }
464 else
465 {
466 needsRefresh = TRUE;
467 }
468 }
469
470 if ( needsRefresh )
471 {
472 m_targetWindow->Refresh(TRUE, GetRect());
473 }
474 else
475 {
476 m_targetWindow->ScrollWindow(dx, dy, GetRect());
477 }
478
479#ifdef __WXMAC__
480 m_targetWindow->MacUpdateImmediately() ;
481#endif
482}
483
484int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
485{
486 int pos = event.GetPosition();
487 int orient = event.GetOrientation();
488
489 int nScrollInc = 0;
490 if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
491 {
492 if (orient == wxHORIZONTAL)
493 nScrollInc = - m_xScrollPosition;
494 else
495 nScrollInc = - m_yScrollPosition;
496 } else
497 if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
498 {
499 if (orient == wxHORIZONTAL)
500 nScrollInc = m_xScrollLines - m_xScrollPosition;
501 else
502 nScrollInc = m_yScrollLines - m_yScrollPosition;
503 } else
504 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
505 {
506 nScrollInc = -1;
507 } else
508 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
509 {
510 nScrollInc = 1;
511 } else
512 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
513 {
514 if (orient == wxHORIZONTAL)
515 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
516 else
517 nScrollInc = -GetScrollPageSize(wxVERTICAL);
518 } else
519 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
520 {
521 if (orient == wxHORIZONTAL)
522 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
523 else
524 nScrollInc = GetScrollPageSize(wxVERTICAL);
525 } else
526 if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
527 (event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
528 {
529 if (orient == wxHORIZONTAL)
530 nScrollInc = pos - m_xScrollPosition;
531 else
532 nScrollInc = pos - m_yScrollPosition;
533 }
534
535 if (orient == wxHORIZONTAL)
536 {
537 if (m_xScrollPixelsPerLine > 0)
538 {
539 int w, h;
540 GetTargetSize(&w, &h);
541
542 int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
543 int noPositions = (int) ( ((nMaxWidth - w)/(double)m_xScrollPixelsPerLine) + 0.5 );
544 if (noPositions < 0)
545 noPositions = 0;
546
547 if ( (m_xScrollPosition + nScrollInc) < 0 )
548 nScrollInc = -m_xScrollPosition; // As -ve as we can go
549 else if ( (m_xScrollPosition + nScrollInc) > noPositions )
550 nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
551 }
552 else
553 m_targetWindow->Refresh(TRUE, GetRect());
554 }
555 else
556 {
557 if (m_yScrollPixelsPerLine > 0)
558 {
559 int w, h;
560 GetTargetSize(&w, &h);
561
562 int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
563 int noPositions = (int) ( ((nMaxHeight - h)/(double)m_yScrollPixelsPerLine) + 0.5 );
564 if (noPositions < 0)
565 noPositions = 0;
566
567 if ( (m_yScrollPosition + nScrollInc) < 0 )
568 nScrollInc = -m_yScrollPosition; // As -ve as we can go
569 else if ( (m_yScrollPosition + nScrollInc) > noPositions )
570 nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
571 }
572 else
573 m_targetWindow->Refresh(TRUE, GetRect());
574 }
575
576 return nScrollInc;
577}
578
579// Adjust the scrollbars - new version.
580void wxScrollHelper::AdjustScrollbars()
581{
582#ifdef __WXMAC__
583 m_targetWindow->MacUpdateImmediately();
584#endif
585
586 int w = 0, h = 0;
587 int oldw, oldh;
588
589 int oldXScroll = m_xScrollPosition;
590 int oldYScroll = m_yScrollPosition;
591
592 do {
593 GetTargetSize(&w, 0);
594
595 if (m_xScrollPixelsPerLine == 0)
596 {
597 m_xScrollLines = 0;
598 m_xScrollPosition = 0;
599 m_win->SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
600 }
601 else
602 {
603 m_xScrollLines = m_targetWindow->GetVirtualSize().GetWidth() / m_xScrollPixelsPerLine;
604
605 // Calculate page size i.e. number of scroll units you get on the
606 // current client window
607 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
608 if (noPagePositions < 1) noPagePositions = 1;
609 if ( noPagePositions > m_xScrollLines )
610 noPagePositions = m_xScrollLines;
611
612 // Correct position if greater than extent of canvas minus
613 // the visible portion of it or if below zero
614 m_xScrollPosition = wxMin( m_xScrollLines - noPagePositions, m_xScrollPosition);
615 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
616
617 m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
618 // The amount by which we scroll when paging
619 SetScrollPageSize(wxHORIZONTAL, noPagePositions);
620 }
621
622 GetTargetSize(0, &h);
623
624 if (m_yScrollPixelsPerLine == 0)
625 {
626 m_yScrollLines = 0;
627 m_yScrollPosition = 0;
628 m_win->SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE);
629 }
630 else
631 {
632 m_yScrollLines = m_targetWindow->GetVirtualSize().GetHeight() / m_yScrollPixelsPerLine;
633
634 // Calculate page size i.e. number of scroll units you get on the
635 // current client window
636 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
637 if (noPagePositions < 1) noPagePositions = 1;
638 if ( noPagePositions > m_yScrollLines )
639 noPagePositions = m_yScrollLines;
640
641 // Correct position if greater than extent of canvas minus
642 // the visible portion of it or if below zero
643 m_yScrollPosition = wxMin( m_yScrollLines - noPagePositions, m_yScrollPosition );
644 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
645
646 m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines);
647 // The amount by which we scroll when paging
648 SetScrollPageSize(wxVERTICAL, noPagePositions);
649 }
650
651 // If a scrollbar (dis)appeared as a result of this, adjust them again.
652
653 oldw = w;
654 oldh = h;
655
656 GetTargetSize( &w, &h );
657 } while ( w != oldw && h != oldh );
658
659#ifdef __WXMOTIF__
660 // Sorry, some Motif-specific code to implement a backing pixmap
661 // for the wxRETAINED style. Implementing a backing store can't
662 // be entirely generic because it relies on the wxWindowDC implementation
663 // to duplicate X drawing calls for the backing pixmap.
664
665 if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
666 {
667 Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
668
669 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
670 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
671 if (m_targetWindow->GetBackingPixmap() &&
672 !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
673 (m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
674 {
675 XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
676 m_targetWindow->SetBackingPixmap((WXPixmap) 0);
677 }
678
679 if (!m_targetWindow->GetBackingPixmap() &&
680 (m_xScrollLines != 0) && (m_yScrollLines != 0))
681 {
682 int depth = wxDisplayDepth();
683 m_targetWindow->SetPixmapWidth(totalPixelWidth);
684 m_targetWindow->SetPixmapHeight(totalPixelHeight);
685 m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
686 m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
687 }
688
689 }
690#endif // Motif
691
692 if (oldXScroll != m_xScrollPosition)
693 {
694 if (m_xScrollingEnabled)
695 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
696 GetRect() );
697 else
698 m_targetWindow->Refresh(TRUE, GetRect());
699 }
700
701 if (oldYScroll != m_yScrollPosition)
702 {
703 if (m_yScrollingEnabled)
704 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
705 GetRect() );
706 else
707 m_targetWindow->Refresh(TRUE, GetRect());
708 }
709
710#ifdef __WXMAC__
711 m_targetWindow->MacUpdateImmediately();
712#endif
713}
714
715void wxScrollHelper::DoPrepareDC(wxDC& dc)
716{
717 wxPoint pt = dc.GetDeviceOrigin();
718 dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
719 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
720 dc.SetUserScale( m_scaleX, m_scaleY );
721}
722
723void wxScrollHelper::SetScrollRate( int xstep, int ystep )
724{
725 int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
726 int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
727
728 m_xScrollPixelsPerLine = xstep;
729 m_yScrollPixelsPerLine = ystep;
730
731 int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
732 int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
733
734 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
735 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
736 m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
737
738 AdjustScrollbars();
739}
740
741void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
742{
743 if ( x_unit )
744 *x_unit = m_xScrollPixelsPerLine;
745 if ( y_unit )
746 *y_unit = m_yScrollPixelsPerLine;
747}
748
749int wxScrollHelper::GetScrollPageSize(int orient) const
750{
751 if ( orient == wxHORIZONTAL )
752 return m_xScrollLinesPerPage;
753 else
754 return m_yScrollLinesPerPage;
755}
756
757void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
758{
759 if ( orient == wxHORIZONTAL )
760 m_xScrollLinesPerPage = pageSize;
761 else
762 m_yScrollLinesPerPage = pageSize;
763}
764
765/*
766 * Scroll to given position (scroll position, not pixel position)
767 */
768void wxScrollHelper::Scroll( int x_pos, int y_pos )
769{
770 if (!m_targetWindow)
771 return;
772
773 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
774 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
775
776#ifdef __WXMAC__
777 m_targetWindow->MacUpdateImmediately();
778#endif
779
780 int w, h;
781 GetTargetSize(&w, &h);
782
783 if ((x_pos != -1) && (m_xScrollPixelsPerLine))
784 {
785 int old_x = m_xScrollPosition;
786 m_xScrollPosition = x_pos;
787
788 // Calculate page size i.e. number of scroll units you get on the
789 // current client window
790 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
791 if (noPagePositions < 1) noPagePositions = 1;
792
793 // Correct position if greater than extent of canvas minus
794 // the visible portion of it or if below zero
795 m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
796 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
797
798 if (old_x != m_xScrollPosition) {
799 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
800 m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0,
801 GetRect() );
802 }
803 }
804 if ((y_pos != -1) && (m_yScrollPixelsPerLine))
805 {
806 int old_y = m_yScrollPosition;
807 m_yScrollPosition = y_pos;
808
809 // Calculate page size i.e. number of scroll units you get on the
810 // current client window
811 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
812 if (noPagePositions < 1) noPagePositions = 1;
813
814 // Correct position if greater than extent of canvas minus
815 // the visible portion of it or if below zero
816 m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
817 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
818
819 if (old_y != m_yScrollPosition) {
820 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
821 m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine,
822 GetRect() );
823 }
824 }
825
826#ifdef __WXMAC__
827 m_targetWindow->MacUpdateImmediately();
828#endif
829
830}
831
832void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
833{
834 m_xScrollingEnabled = x_scroll;
835 m_yScrollingEnabled = y_scroll;
836}
837
838// Where the current view starts from
839void wxScrollHelper::GetViewStart (int *x, int *y) const
840{
841 if ( x )
842 *x = m_xScrollPosition;
843 if ( y )
844 *y = m_yScrollPosition;
845}
846
847void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
848{
849 if ( xx )
850 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
851 if ( yy )
852 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
853}
854
855void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
856{
857 if ( xx )
858 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
859 if ( yy )
860 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
861}
862
863// ----------------------------------------------------------------------------
864// event handlers
865// ----------------------------------------------------------------------------
866
867// Default OnSize resets scrollbars, if any
868void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
869{
870 if ( m_targetWindow != m_win )
871 m_targetWindow->SetVirtualSize( m_targetWindow->GetClientSize() );
872
873 m_win->SetVirtualSize( m_win->GetClientSize() );
874
875 AdjustScrollbars();
876
877#if wxUSE_CONSTRAINTS
878 if (m_win->GetAutoLayout())
879 m_win->Layout();
880#endif
881}
882
883// This calls OnDraw, having adjusted the origin according to the current
884// scroll position
885void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
886{
887 // don't use m_targetWindow here, this is always called for ourselves
888 wxPaintDC dc(m_win);
889 DoPrepareDC(dc);
890
891 OnDraw(dc);
892}
893
894// kbd handling: notice that we use OnChar() and not OnKeyDown() for
895// compatibility here - if we used OnKeyDown(), the programs which process
896// arrows themselves in their OnChar() would never get the message and like
897// this they always have the priority
898void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
899{
900 int stx, sty, // view origin
901 szx, szy, // view size (total)
902 clix, cliy; // view size (on screen)
903
904 GetViewStart(&stx, &sty);
905 GetTargetSize(&clix, &cliy);
906 m_targetWindow->GetVirtualSize(&szx, &szy);
907
908 if( m_xScrollPixelsPerLine )
909 {
910 clix /= m_xScrollPixelsPerLine;
911 szx /= m_xScrollPixelsPerLine;
912 }
913 else
914 {
915 clix = 0;
916 szx = -1;
917 }
918 if( m_yScrollPixelsPerLine )
919 {
920 cliy /= m_yScrollPixelsPerLine;
921 szy /= m_yScrollPixelsPerLine;
922 }
923 else
924 {
925 cliy = 0;
926 szy = -1;
927 }
928
929 int xScrollOld = m_xScrollPosition,
930 yScrollOld = m_yScrollPosition;
931
932 int dsty;
933 switch ( event.KeyCode() )
934 {
935 case WXK_PAGEUP:
936 case WXK_PRIOR:
937 dsty = sty - (5 * cliy / 6);
938 Scroll(-1, (dsty == -1) ? 0 : dsty);
939 break;
940
941 case WXK_PAGEDOWN:
942 case WXK_NEXT:
943 Scroll(-1, sty + (5 * cliy / 6));
944 break;
945
946 case WXK_HOME:
947 Scroll(0, event.ControlDown() ? 0 : -1);
948 break;
949
950 case WXK_END:
951 Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
952 break;
953
954 case WXK_UP:
955 Scroll(-1, sty - 1);
956 break;
957
958 case WXK_DOWN:
959 Scroll(-1, sty + 1);
960 break;
961
962 case WXK_LEFT:
963 Scroll(stx - 1, -1);
964 break;
965
966 case WXK_RIGHT:
967 Scroll(stx + 1, -1);
968 break;
969
970 default:
971 // not for us
972 event.Skip();
973 }
974
975 if ( m_xScrollPosition != xScrollOld )
976 {
977 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
978 wxHORIZONTAL);
979 event.SetEventObject(m_win);
980 m_win->GetEventHandler()->ProcessEvent(event);
981 }
982
983 if ( m_yScrollPosition != yScrollOld )
984 {
985 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
986 wxVERTICAL);
987 event.SetEventObject(m_win);
988 m_win->GetEventHandler()->ProcessEvent(event);
989 }
990}
991
992// ----------------------------------------------------------------------------
993// autoscroll stuff: these functions deal with sending fake scroll events when
994// a captured mouse is being held outside the window
995// ----------------------------------------------------------------------------
996
997bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
998{
999 // only send the event if the window is scrollable in this direction
1000 wxWindow *win = (wxWindow *)event.GetEventObject();
1001 return win->HasScrollbar(event.GetOrientation());
1002}
1003
1004void wxScrollHelper::StopAutoScrolling()
1005{
1006 if ( m_timerAutoScroll )
1007 {
1008 delete m_timerAutoScroll;
1009 m_timerAutoScroll = (wxTimer *)NULL;
1010 }
1011}
1012
1013void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
1014{
1015 StopAutoScrolling();
1016
1017 event.Skip();
1018}
1019
1020void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
1021{
1022 // don't prevent the usual processing of the event from taking place
1023 event.Skip();
1024
1025 // when a captured mouse leave a scrolled window we start generate
1026 // scrolling events to allow, for example, extending selection beyond the
1027 // visible area in some controls
1028 if ( wxWindow::GetCapture() == m_targetWindow )
1029 {
1030 // where is the mouse leaving?
1031 int pos, orient;
1032 wxPoint pt = event.GetPosition();
1033 if ( pt.x < 0 )
1034 {
1035 orient = wxHORIZONTAL;
1036 pos = 0;
1037 }
1038 else if ( pt.y < 0 )
1039 {
1040 orient = wxVERTICAL;
1041 pos = 0;
1042 }
1043 else // we're lower or to the right of the window
1044 {
1045 wxSize size = m_targetWindow->GetClientSize();
1046 if ( pt.x > size.x )
1047 {
1048 orient = wxHORIZONTAL;
1049 pos = m_xScrollLines;
1050 }
1051 else if ( pt.y > size.y )
1052 {
1053 orient = wxVERTICAL;
1054 pos = m_yScrollLines;
1055 }
1056 else // this should be impossible
1057 {
1058 // but seems to happen sometimes under wxMSW - maybe it's a bug
1059 // there but for now just ignore it
1060
1061 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1062
1063 return;
1064 }
1065 }
1066
1067 // only start the auto scroll timer if the window can be scrolled in
1068 // this direction
1069 if ( !m_targetWindow->HasScrollbar(orient) )
1070 return;
1071
1072 delete m_timerAutoScroll;
1073 m_timerAutoScroll = new wxAutoScrollTimer
1074 (
1075 m_targetWindow, this,
1076 pos == 0 ? wxEVT_SCROLLWIN_LINEUP
1077 : wxEVT_SCROLLWIN_LINEDOWN,
1078 pos,
1079 orient
1080 );
1081 m_timerAutoScroll->Start(50); // FIXME: make configurable
1082 }
1083}
1084
1085#if wxUSE_MOUSEWHEEL
1086
1087void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
1088{
1089 m_wheelRotation += event.GetWheelRotation();
1090 int lines = m_wheelRotation / event.GetWheelDelta();
1091 m_wheelRotation -= lines * event.GetWheelDelta();
1092
1093 if (lines != 0)
1094 {
1095 lines *= event.GetLinesPerAction();
1096
1097 wxScrollWinEvent newEvent;
1098
1099 newEvent.SetPosition(0);
1100 newEvent.SetOrientation(wxVERTICAL);
1101 newEvent.m_eventObject = m_win;
1102 if (lines > 0)
1103 newEvent.m_eventType = wxEVT_SCROLLWIN_LINEUP;
1104 else
1105 newEvent.m_eventType = wxEVT_SCROLLWIN_LINEDOWN;
1106
1107 int times = abs(lines);
1108 for (; times > 0; times --)
1109 m_win->GetEventHandler()->ProcessEvent(newEvent);
1110
1111 /* Old Way */
1112 // int vsx, vsy;
1113 // GetViewStart(&vsx, &vsy);
1114 // Scroll(-1, vsy - lines);
1115 }
1116}
1117
1118#endif // wxUSE_MOUSEWHEEL
1119
1120// ----------------------------------------------------------------------------
1121// wxGenericScrolledWindow implementation
1122// ----------------------------------------------------------------------------
1123
1124IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow, wxPanel)
1125
1126BEGIN_EVENT_TABLE(wxGenericScrolledWindow, wxPanel)
1127 EVT_PAINT(wxGenericScrolledWindow::OnPaint)
1128END_EVENT_TABLE()
1129
1130bool wxGenericScrolledWindow::Create(wxWindow *parent,
1131 wxWindowID id,
1132 const wxPoint& pos,
1133 const wxSize& size,
1134 long style,
1135 const wxString& name)
1136{
1137 m_targetWindow = this;
1138
1139 bool ok = wxPanel::Create(parent, id, pos, size, style, name);
1140
1141 return ok;
1142}
1143
1144wxGenericScrolledWindow::~wxGenericScrolledWindow()
1145{
1146}
1147
1148bool wxGenericScrolledWindow::Layout()
1149{
1150 if (GetSizer() && m_targetWindow == this)
1151 {
1152 // If we're the scroll target, take into account the
1153 // virtual size and scrolled position of the window.
1154
1155 int x, y, w, h;
1156 CalcScrolledPosition(0,0, &x,&y);
1157 GetVirtualSize(&w, &h);
1158 GetSizer()->SetDimension(x, y, w, h);
1159 return TRUE;
1160 }
1161
1162 // fall back to default for LayoutConstraints
1163 return wxPanel::Layout();
1164}
1165
1166void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
1167{
1168 // the user code didn't really draw the window if we got here, so set this
1169 // flag to try to call OnDraw() later
1170 m_handler->ResetDrawnFlag();
1171
1172 event.Skip();
1173}
1174
1175#ifdef __WXMSW__
1176long
1177wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg,
1178 WXWPARAM wParam,
1179 WXLPARAM lParam)
1180{
1181 long rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam);
1182
1183 // we need to process arrows ourselves for scrolling
1184 if ( nMsg == WM_GETDLGCODE )
1185 {
1186 rc |= DLGC_WANTARROWS;
1187 }
1188
1189 return rc;
1190}
1191
1192#endif // __WXMSW__
1193
1194#if WXWIN_COMPATIBILITY
1195
1196void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
1197{
1198 *x_page = GetScrollPageSize(wxHORIZONTAL);
1199 *y_page = GetScrollPageSize(wxVERTICAL);
1200}
1201
1202void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
1203{
1204 if ( xx )
1205 *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
1206 if ( yy )
1207 *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
1208}
1209
1210#endif // WXWIN_COMPATIBILITY
1211
1212#endif // !wxGTK
1213
1214// vi:sts=4:sw=4:et