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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: mgl/timer.cpp | |
3 | // Purpose: wxTimer implementation | |
4 | // Author: Vaclav Slavik | |
5 | // Id: $Id$ | |
6 | // Copyright: (c) Vaclav Slavik | |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | #ifdef __GNUG__ | |
11 | #pragma implementation "timer.h" | |
12 | #endif | |
13 | ||
14 | // For compilers that support precompilation, includes "wx.h". | |
15 | #include "wx/wxprec.h" | |
16 | ||
17 | #ifdef __BORLANDC__ | |
18 | #pragma hdrstop | |
19 | #endif | |
20 | ||
21 | // ---------------------------------------------------------------------------- | |
22 | // NB: when using generic wxTimer implementation in your port, you *must* call | |
23 | // wxTimer::NotifyTimers() often enough. The ideal place for this | |
24 | // is in wxEventLoop::Dispatch(). | |
25 | // ---------------------------------------------------------------------------- | |
26 | ||
27 | #include "wx/timer.h" | |
28 | ||
29 | #if wxUSE_TIMER | |
30 | ||
31 | #include "wx/log.h" | |
32 | #include "wx/module.h" | |
33 | ||
34 | // ---------------------------------------------------------------------------- | |
35 | // Time input function | |
36 | // ---------------------------------------------------------------------------- | |
37 | ||
38 | #ifdef __WXMGL__ | |
39 | // We take advantage of wxMGL's _EVT_getTicks because it is faster | |
40 | // (especially under MS-DOS!) and more precise than wxGetLocalTimeMillis | |
41 | // if we are unlucky and the latter combines information from two sources. | |
42 | #include "wx/mgl/private.h" | |
43 | extern "C" ulong _EVT_getTicks(); | |
44 | #define GetMillisecondsTime _EVT_getTicks | |
45 | ||
46 | typedef ulong wxTimerTick_t; | |
47 | #else | |
48 | #define GetMillisecondsTime wxGetLocalTimeMillis | |
49 | ||
50 | typedef wxLongLong wxTimerTick_t; | |
51 | #endif | |
52 | ||
53 | // ---------------------------------------------------------------------------- | |
54 | // helper structures and wxTimerScheduler | |
55 | // ---------------------------------------------------------------------------- | |
56 | ||
57 | class wxTimerDesc | |
58 | { | |
59 | public: | |
60 | wxTimerDesc(wxTimer *t) : | |
61 | timer(t), running(FALSE), next(NULL), prev(NULL), | |
62 | shotTime(0), deleteFlag(NULL) {} | |
63 | ||
64 | wxTimer *timer; | |
65 | bool running; | |
66 | wxTimerDesc *next, *prev; | |
67 | wxTimerTick_t shotTime; | |
68 | volatile bool *deleteFlag; // see comment in ~wxTimer | |
69 | }; | |
70 | ||
71 | class wxTimerScheduler | |
72 | { | |
73 | public: | |
74 | wxTimerScheduler() : m_timers(NULL) {} | |
75 | ||
76 | void QueueTimer(wxTimerDesc *desc, wxTimerTick_t when = 0); | |
77 | void RemoveTimer(wxTimerDesc *desc); | |
78 | void NotifyTimers(); | |
79 | ||
80 | private: | |
81 | wxTimerDesc *m_timers; | |
82 | }; | |
83 | ||
84 | void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, wxTimerTick_t when) | |
85 | { | |
86 | if ( desc->running ) | |
87 | return; // already scheduled | |
88 | ||
89 | if ( when == 0 ) | |
90 | when = GetMillisecondsTime() + desc->timer->GetInterval(); | |
91 | desc->shotTime = when; | |
92 | desc->running = TRUE; | |
93 | ||
94 | wxLogTrace( wxT("timer"), | |
95 | wxT("queued timer %p at tick %") wxLongLongFmtSpec _T("d"), | |
96 | desc->timer, when.GetValue()); | |
97 | ||
98 | if ( m_timers ) | |
99 | { | |
100 | wxTimerDesc *d = m_timers; | |
101 | while ( d->next && d->next->shotTime < when ) d = d->next; | |
102 | desc->next = d->next; | |
103 | desc->prev = d; | |
104 | if ( d->next ) | |
105 | d->next->prev = desc; | |
106 | d->next = desc; | |
107 | } | |
108 | else | |
109 | { | |
110 | m_timers = desc; | |
111 | desc->prev = desc->next = NULL; | |
112 | } | |
113 | } | |
114 | ||
115 | void wxTimerScheduler::RemoveTimer(wxTimerDesc *desc) | |
116 | { | |
117 | desc->running = FALSE; | |
118 | if ( desc == m_timers ) | |
119 | m_timers = desc->next; | |
120 | if ( desc->prev ) | |
121 | desc->prev->next = desc->next; | |
122 | if ( desc->next ) | |
123 | desc->next->prev = desc->prev; | |
124 | desc->prev = desc->next = NULL; | |
125 | } | |
126 | ||
127 | void wxTimerScheduler::NotifyTimers() | |
128 | { | |
129 | if ( m_timers ) | |
130 | { | |
131 | bool oneShot; | |
132 | volatile bool timerDeleted; | |
133 | wxTimerTick_t now = GetMillisecondsTime(); | |
134 | wxTimerDesc *desc; | |
135 | ||
136 | while ( m_timers && m_timers->shotTime <= now ) | |
137 | { | |
138 | desc = m_timers; | |
139 | oneShot = desc->timer->IsOneShot(); | |
140 | RemoveTimer(desc); | |
141 | ||
142 | timerDeleted = FALSE; | |
143 | desc->deleteFlag = &timerDeleted; | |
144 | desc->timer->Notify(); | |
145 | ||
146 | if ( !timerDeleted ) | |
147 | { | |
148 | wxLogTrace( wxT("timer"), | |
149 | wxT("notified timer %p sheduled for %") wxLongLongFmtSpec _T("d"), | |
150 | desc->timer, desc->shotTime.GetValue() ); | |
151 | ||
152 | desc->deleteFlag = NULL; | |
153 | if ( !oneShot ) | |
154 | QueueTimer(desc, now + desc->timer->GetInterval()); | |
155 | } | |
156 | } | |
157 | } | |
158 | } | |
159 | ||
160 | ||
161 | // ---------------------------------------------------------------------------- | |
162 | // wxTimer | |
163 | // ---------------------------------------------------------------------------- | |
164 | ||
165 | IMPLEMENT_ABSTRACT_CLASS(wxTimer,wxObject) | |
166 | ||
167 | wxTimerScheduler *gs_scheduler = NULL; | |
168 | ||
169 | void wxTimer::Init() | |
170 | { | |
171 | if ( !gs_scheduler ) | |
172 | gs_scheduler = new wxTimerScheduler; | |
173 | m_desc = new wxTimerDesc(this); | |
174 | } | |
175 | ||
176 | wxTimer::~wxTimer() | |
177 | { | |
178 | wxLogTrace( wxT("timer"), wxT("destroying timer %p..."), this); | |
179 | if ( IsRunning() ) | |
180 | Stop(); | |
181 | ||
182 | // NB: this is a hack: wxTimerScheduler must have some way of knowing | |
183 | // that wxTimer object was deleted under its hands -- this may | |
184 | // happen if somebody is really nasty and deletes the timer | |
185 | // from wxTimer::Notify() | |
186 | if ( m_desc->deleteFlag != NULL ) | |
187 | *m_desc->deleteFlag = TRUE; | |
188 | ||
189 | delete m_desc; | |
190 | wxLogTrace( wxT("timer"), wxT(" ...done destroying timer %p..."), this); | |
191 | } | |
192 | ||
193 | bool wxTimer::IsRunning() const | |
194 | { | |
195 | return m_desc->running; | |
196 | } | |
197 | ||
198 | bool wxTimer::Start(int millisecs, bool oneShot) | |
199 | { | |
200 | wxLogTrace( wxT("timer"), wxT("started timer %p: %i ms, oneshot=%i"), | |
201 | this, millisecs, oneShot); | |
202 | ||
203 | if ( !wxTimerBase::Start(millisecs, oneShot) ) | |
204 | return FALSE; | |
205 | ||
206 | gs_scheduler->QueueTimer(m_desc); | |
207 | return TRUE; | |
208 | } | |
209 | ||
210 | void wxTimer::Stop() | |
211 | { | |
212 | if ( !m_desc->running ) return; | |
213 | ||
214 | gs_scheduler->RemoveTimer(m_desc); | |
215 | } | |
216 | ||
217 | /*static*/ void wxTimer::NotifyTimers() | |
218 | { | |
219 | if ( gs_scheduler ) | |
220 | gs_scheduler->NotifyTimers(); | |
221 | } | |
222 | ||
223 | ||
224 | ||
225 | // A module to deallocate memory properly: | |
226 | class wxTimerModule: public wxModule | |
227 | { | |
228 | DECLARE_DYNAMIC_CLASS(wxTimerModule) | |
229 | public: | |
230 | wxTimerModule() {} | |
231 | bool OnInit() { return TRUE; } | |
232 | void OnExit() { delete gs_scheduler; gs_scheduler = NULL; } | |
233 | }; | |
234 | ||
235 | IMPLEMENT_DYNAMIC_CLASS(wxTimerModule, wxModule) | |
236 | ||
237 | ||
238 | #endif //wxUSE_TIMER |