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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/generic/panelg.cpp | |
3 | // Purpose: wxPanel and the keyboard handling code | |
4 | // Author: Julian Smart, Robert Roebling, Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "panelg.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/object.h" | |
33 | #include "wx/font.h" | |
34 | #include "wx/colour.h" | |
35 | #include "wx/settings.h" | |
36 | #include "wx/log.h" | |
37 | #endif | |
38 | ||
39 | #include "wx/generic/panelg.h" | |
40 | ||
41 | // ---------------------------------------------------------------------------- | |
42 | // wxWin macros | |
43 | // ---------------------------------------------------------------------------- | |
44 | ||
45 | IMPLEMENT_DYNAMIC_CLASS(wxPanel, wxWindow) | |
46 | ||
47 | BEGIN_EVENT_TABLE(wxPanel, wxWindow) | |
48 | EVT_SYS_COLOUR_CHANGED(wxPanel::OnSysColourChanged) | |
49 | EVT_SET_FOCUS(wxPanel::OnFocus) | |
50 | EVT_NAVIGATION_KEY(wxPanel::OnNavigationKey) | |
51 | EVT_SIZE(wxPanel::OnSize) | |
52 | END_EVENT_TABLE() | |
53 | ||
54 | // ============================================================================ | |
55 | // implementation | |
56 | // ============================================================================ | |
57 | ||
58 | // ---------------------------------------------------------------------------- | |
59 | // wxPanel creation | |
60 | // ---------------------------------------------------------------------------- | |
61 | ||
62 | void wxPanel::Init() | |
63 | { | |
64 | m_winLastFocused = (wxWindow *)NULL; | |
65 | #if wxUSE_BUTTON | |
66 | m_btnDefault = (wxButton *)NULL; | |
67 | #endif // wxUSE_BUTTON | |
68 | } | |
69 | ||
70 | bool wxPanel::Create(wxWindow *parent, wxWindowID id, | |
71 | const wxPoint& pos, | |
72 | const wxSize& size, | |
73 | long style, | |
74 | const wxString& name) | |
75 | { | |
76 | return wxWindow::Create(parent, id, pos, size, style, name); | |
77 | } | |
78 | ||
79 | // ---------------------------------------------------------------------------- | |
80 | // misc | |
81 | // ---------------------------------------------------------------------------- | |
82 | ||
83 | void wxPanel::InitDialog() | |
84 | { | |
85 | wxInitDialogEvent event(GetId()); | |
86 | event.SetEventObject(this); | |
87 | GetEventHandler()->ProcessEvent(event); | |
88 | } | |
89 | ||
90 | // Responds to colour changes, and passes event on to children. | |
91 | void wxPanel::OnSysColourChanged(wxSysColourChangedEvent& event) | |
92 | { | |
93 | SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); | |
94 | Refresh(); | |
95 | ||
96 | // Propagate the event to the non-top-level children | |
97 | wxWindow::OnSysColourChanged(event); | |
98 | } | |
99 | ||
100 | void wxPanel::OnSize(wxSizeEvent& WXUNUSED(event)) | |
101 | { | |
102 | #if wxUSE_CONSTRAINTS | |
103 | if (GetAutoLayout()) | |
104 | Layout(); | |
105 | #endif | |
106 | } | |
107 | ||
108 | // ---------------------------------------------------------------------------- | |
109 | // Keyboard handling - this is the place where the TAB traversal logic is | |
110 | // implemented. As this code is common to all ports, this ensures consistent | |
111 | // behaviour even if we don't specify how exactly the wxNavigationKeyEvent are | |
112 | // generated and this is done in platform specific code which also ensures that | |
113 | // we can follow the given platform standards. | |
114 | // ---------------------------------------------------------------------------- | |
115 | ||
116 | void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event ) | |
117 | { | |
118 | // the event is propagated downwards if the event emitter was our parent | |
119 | bool goingDown = event.GetEventObject() == GetParent(); | |
120 | ||
121 | const wxWindowList& children = GetChildren(); | |
122 | ||
123 | // there is not much to do if we don't have children and we're not | |
124 | // interested in "notebook page change" events here | |
125 | if ( !children.GetCount() || event.IsWindowChange() ) | |
126 | { | |
127 | // let the parent process it unless it already comes from our parent | |
128 | // of we don't have any | |
129 | wxWindow *parent = GetParent(); | |
130 | if ( goingDown || | |
131 | !parent || !parent->GetEventHandler()->ProcessEvent(event) ) | |
132 | { | |
133 | event.Skip(); | |
134 | } | |
135 | ||
136 | return; | |
137 | } | |
138 | ||
139 | // where are we going? | |
140 | bool forward = event.GetDirection(); | |
141 | ||
142 | // the node of the children list from which we should start looking for the | |
143 | // next acceptable child | |
144 | wxWindowList::Node *node, *start_node; | |
145 | ||
146 | // we should start from the first/last control and not from the one which | |
147 | // had focus the last time if we're propagating the event downwards because | |
148 | // for our parent we look like a single control | |
149 | if ( goingDown ) | |
150 | { | |
151 | // just to be sure it's not used (normally this is not necessary, but | |
152 | // doesn't hurt neither) | |
153 | m_winLastFocused = (wxWindow *)NULL; | |
154 | ||
155 | // start from first or last depending on where we're going | |
156 | node = forward ? children.GetFirst() : children.GetLast(); | |
157 | ||
158 | // we want to cycle over all nodes | |
159 | start_node = (wxWindowList::Node *)NULL; | |
160 | } | |
161 | else | |
162 | { | |
163 | // try to find the child which has the focus currently | |
164 | ||
165 | // the event emitter might have done this for us | |
166 | wxWindow *winFocus = event.GetCurrentFocus(); | |
167 | ||
168 | // but if not, we might know where the focus was ourselves | |
169 | if (!winFocus) | |
170 | winFocus = m_winLastFocused; | |
171 | ||
172 | // if still no luck, do it the hard way | |
173 | if (!winFocus) | |
174 | winFocus = wxWindow::FindFocus(); | |
175 | ||
176 | if ( winFocus ) | |
177 | { | |
178 | // ok, we found the focus - now is it our child? | |
179 | start_node = children.Find( winFocus ); | |
180 | } | |
181 | else | |
182 | { | |
183 | start_node = (wxWindowList::Node *)NULL; | |
184 | } | |
185 | ||
186 | if ( !start_node && m_winLastFocused ) | |
187 | { | |
188 | // window which has focus isn't our child, fall back to the one | |
189 | // which had the focus the last time | |
190 | start_node = children.Find( m_winLastFocused ); | |
191 | } | |
192 | ||
193 | // if we still didn't find anything, we should start with the first one | |
194 | if ( !start_node ) | |
195 | { | |
196 | start_node = children.GetFirst(); | |
197 | } | |
198 | ||
199 | // and the first child which we can try setting focus to is the next or | |
200 | // the previous one | |
201 | node = forward ? start_node->GetNext() : start_node->GetPrevious(); | |
202 | } | |
203 | ||
204 | // we want to cycle over all elements passing by NULL | |
205 | while ( node != start_node ) | |
206 | { | |
207 | // Have we come to the last or first item on the panel? | |
208 | if ( !node ) | |
209 | { | |
210 | if ( !goingDown ) | |
211 | { | |
212 | // Check if our (may be grand) parent is another panel: if this | |
213 | // is the case, they will know what to do with this navigation | |
214 | // key and so give them the chance to process it instead of | |
215 | // looping inside this panel (normally, the focus will go to | |
216 | // the next/previous item after this panel in the parent | |
217 | // panel). | |
218 | wxWindow *focussed_child_of_parent = this; | |
219 | for ( wxWindow *parent = GetParent(); | |
220 | parent; | |
221 | parent = parent->GetParent() ) | |
222 | { | |
223 | // we don't want to tab into a different dialog or frame | |
224 | if ( focussed_child_of_parent->IsTopLevel() ) | |
225 | break; | |
226 | ||
227 | event.SetCurrentFocus( focussed_child_of_parent ); | |
228 | if (parent->GetEventHandler()->ProcessEvent( event )) | |
229 | return; | |
230 | ||
231 | focussed_child_of_parent = parent; | |
232 | } | |
233 | } | |
234 | //else: as the focus came from our parent, we definitely don't want | |
235 | // to send it back to it! | |
236 | ||
237 | // no, we are not inside another panel so process this ourself | |
238 | node = forward ? children.GetFirst() : children.GetLast(); | |
239 | ||
240 | continue; | |
241 | } | |
242 | ||
243 | wxWindow *child = node->GetData(); | |
244 | ||
245 | if ( child->AcceptsFocusFromKeyboard() ) | |
246 | { | |
247 | m_winLastFocused = child; // should be redundant, but it is not | |
248 | ||
249 | // if we're setting the focus to a child panel we should prevent it | |
250 | // from giving it to the child which had the focus the last time | |
251 | // and instead give it to the first/last child depending from which | |
252 | // direction we're coming | |
253 | wxPanel *subpanel = wxDynamicCast(child, wxPanel); | |
254 | if ( subpanel ) | |
255 | { | |
256 | // trick the panel into thinking that it got the navigation | |
257 | // event - instead of duplicating all the code here | |
258 | // | |
259 | // make sure that we do trick it by setting all the parameters | |
260 | // correctly (consistently with the code in this very function | |
261 | // above) and that it starts from the very beginning/end by | |
262 | // using SetLastFocus(NULL) | |
263 | subpanel->SetLastFocus((wxWindow *)NULL); | |
264 | } | |
265 | ||
266 | event.SetEventObject(this); | |
267 | if ( !child->GetEventHandler()->ProcessEvent(event) ) | |
268 | { | |
269 | // everything is simple: just give focus to it | |
270 | child->SetFocus(); | |
271 | } | |
272 | //else: the child manages its focus itself | |
273 | ||
274 | event.Skip( FALSE ); | |
275 | return; | |
276 | } | |
277 | ||
278 | node = forward ? node->GetNext() : node->GetPrevious(); | |
279 | } | |
280 | ||
281 | // we cycled through all of our children and none of them wanted to accept | |
282 | // focus | |
283 | event.Skip(); | |
284 | } | |
285 | ||
286 | void wxPanel::RemoveChild(wxWindowBase *child) | |
287 | { | |
288 | if ( child == m_winLastFocused ) | |
289 | m_winLastFocused = NULL; | |
290 | wxWindow::RemoveChild(child); | |
291 | } | |
292 | ||
293 | void wxPanel::SetFocus() | |
294 | { | |
295 | wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08x."), GetHandle()); | |
296 | ||
297 | // If the panel gets the focus *by way of getting it set directly* | |
298 | // we move the focus to the first window that can get it. | |
299 | ||
300 | // VZ: no, we set the focus to the last window too. I don't understand why | |
301 | // should we make this distinction: if an app wants to set focus to | |
302 | // some precise control, it may always do it directly, but if we don't | |
303 | // use m_winLastFocused here, the focus won't be set correctly after a | |
304 | // notebook page change nor after frame activation under MSW (it calls | |
305 | // SetFocus too) | |
306 | // | |
307 | // RR: yes, when I the tab key to navigate in a panel with some controls and | |
308 | // a notebook and the focus jumps to the notebook (typically coming from | |
309 | // a button at the top) the notebook should focus the first child in the | |
310 | // current notebook page, not the last one which would otherwise get the | |
311 | // focus if you used the tab key to navigate from the current notebook | |
312 | // page to button at the bottom. See every page in the controls sample. | |
313 | // | |
314 | // VZ: ok, but this still doesn't (at least I don't see how it can) take | |
315 | // care of first/last child problem: i.e. if Shift-TAB is pressed in a | |
316 | // situation like above, the focus should be given to the last child, | |
317 | // not the first one (and not to the last focused one neither) - I | |
318 | // think my addition to OnNavigationKey() above takes care of it. | |
319 | // Keeping #ifdef __WXGTK__ for now, but please try removing it and see | |
320 | // what happens. | |
321 | // | |
322 | // RR: Removed for now. Let's see what happens.. | |
323 | ||
324 | if ( !SetFocusToChild() ) | |
325 | { | |
326 | wxWindow::SetFocus(); | |
327 | } | |
328 | } | |
329 | ||
330 | void wxPanel::OnFocus(wxFocusEvent& event) | |
331 | { | |
332 | wxLogTrace(_T("focus"), _T("OnFocus on wxPanel 0x%08x, name: %s"), GetHandle(), GetName().c_str() ); | |
333 | ||
334 | // If the panel gets the focus *by way of getting clicked on* | |
335 | // we move the focus to either the last window that had the | |
336 | // focus or the first one that can get it. | |
337 | (void)SetFocusToChild(); | |
338 | ||
339 | event.Skip(); | |
340 | } | |
341 | ||
342 | bool wxPanel::SetFocusToChild() | |
343 | { | |
344 | return wxSetFocusToChild(this, &m_winLastFocused); | |
345 | } | |
346 | ||
347 | // ---------------------------------------------------------------------------- | |
348 | // SetFocusToChild(): this function is used by wxPanel but also by wxFrame in | |
349 | // wxMSW, this is why it is outside of wxPanel class | |
350 | // ---------------------------------------------------------------------------- | |
351 | ||
352 | bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused) | |
353 | { | |
354 | wxCHECK_MSG( win, FALSE, _T("wxSetFocusToChild(): invalid window") ); | |
355 | ||
356 | if ( *childLastFocused ) | |
357 | { | |
358 | // It might happen that the window got reparented or no longer accepts | |
359 | // the focus. | |
360 | if ( (*childLastFocused)->GetParent() == win && | |
361 | (*childLastFocused)->AcceptsFocusFromKeyboard() ) | |
362 | { | |
363 | wxLogTrace(_T("focus"), | |
364 | _T("SetFocusToChild() => last child (0x%08x)."), | |
365 | (*childLastFocused)->GetHandle()); | |
366 | ||
367 | (*childLastFocused)->SetFocus(); | |
368 | return TRUE; | |
369 | } | |
370 | else | |
371 | { | |
372 | // it doesn't count as such any more | |
373 | *childLastFocused = (wxWindow *)NULL; | |
374 | } | |
375 | } | |
376 | ||
377 | // set the focus to the first child who wants it | |
378 | wxWindowList::Node *node = win->GetChildren().GetFirst(); | |
379 | while ( node ) | |
380 | { | |
381 | wxWindow *child = node->GetData(); | |
382 | ||
383 | if ( child->AcceptsFocusFromKeyboard() && !child->IsTopLevel() ) | |
384 | { | |
385 | wxLogTrace(_T("focus"), | |
386 | _T("SetFocusToChild() => first child (0x%08x)."), | |
387 | child->GetHandle()); | |
388 | ||
389 | *childLastFocused = child; // should be redundant, but it is not | |
390 | child->SetFocus(); | |
391 | return TRUE; | |
392 | } | |
393 | ||
394 | node = node->GetNext(); | |
395 | } | |
396 | ||
397 | return FALSE; | |
398 | } |