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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: univ/checkbox.cpp | |
3 | // Purpose: wxCheckBox implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 25.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
21 | #pragma implementation "univcheckbox.h" | |
22 | #endif | |
23 | ||
24 | #include "wx/wxprec.h" | |
25 | ||
26 | #ifdef __BORLANDC__ | |
27 | #pragma hdrstop | |
28 | #endif | |
29 | ||
30 | #if wxUSE_CHECKBOX | |
31 | ||
32 | #ifndef WX_PRECOMP | |
33 | #include "wx/dcclient.h" | |
34 | #include "wx/checkbox.h" | |
35 | #include "wx/validate.h" | |
36 | ||
37 | #include "wx/button.h" // for wxACTION_BUTTON_XXX | |
38 | #endif | |
39 | ||
40 | #include "wx/univ/theme.h" | |
41 | #include "wx/univ/renderer.h" | |
42 | #include "wx/univ/inphand.h" | |
43 | #include "wx/univ/colschem.h" | |
44 | ||
45 | // ============================================================================ | |
46 | // implementation | |
47 | // ============================================================================ | |
48 | ||
49 | IMPLEMENT_DYNAMIC_CLASS(wxCheckBox, wxControl) | |
50 | ||
51 | // ---------------------------------------------------------------------------- | |
52 | // wxCheckBox | |
53 | // ---------------------------------------------------------------------------- | |
54 | ||
55 | void wxCheckBox::Init() | |
56 | { | |
57 | m_isPressed = false; | |
58 | m_status = Status_Unchecked; | |
59 | } | |
60 | ||
61 | bool wxCheckBox::Create(wxWindow *parent, | |
62 | wxWindowID id, | |
63 | const wxString &label, | |
64 | const wxPoint &pos, | |
65 | const wxSize &size, | |
66 | long style, | |
67 | const wxValidator& validator, | |
68 | const wxString &name) | |
69 | { | |
70 | if ( !wxControl::Create(parent, id, pos, size, style, validator, name) ) | |
71 | return false; | |
72 | ||
73 | SetLabel(label); | |
74 | SetBestSize(size); | |
75 | ||
76 | CreateInputHandler(wxINP_HANDLER_CHECKBOX); | |
77 | ||
78 | return true; | |
79 | } | |
80 | ||
81 | // ---------------------------------------------------------------------------- | |
82 | // checkbox interface | |
83 | // ---------------------------------------------------------------------------- | |
84 | ||
85 | bool wxCheckBox::GetValue() const | |
86 | { | |
87 | return (Get3StateValue() != wxCHK_UNCHECKED); | |
88 | } | |
89 | ||
90 | void wxCheckBox::SetValue(bool value) | |
91 | { | |
92 | Set3StateValue( value ? wxCHK_CHECKED : wxCHK_UNCHECKED ); | |
93 | } | |
94 | ||
95 | void wxCheckBox::OnCheck() | |
96 | { | |
97 | // we do nothing here | |
98 | } | |
99 | ||
100 | // ---------------------------------------------------------------------------- | |
101 | // indicator bitmaps | |
102 | // ---------------------------------------------------------------------------- | |
103 | ||
104 | wxBitmap wxCheckBox::GetBitmap(State state, Status status) const | |
105 | { | |
106 | wxBitmap bmp = m_bitmaps[state][status]; | |
107 | if ( !bmp.Ok() ) | |
108 | bmp = m_bitmaps[State_Normal][status]; | |
109 | ||
110 | return bmp; | |
111 | } | |
112 | ||
113 | void wxCheckBox::SetBitmap(const wxBitmap& bmp, State state, Status status) | |
114 | { | |
115 | m_bitmaps[state][status] = bmp; | |
116 | } | |
117 | ||
118 | // ---------------------------------------------------------------------------- | |
119 | // drawing | |
120 | // ---------------------------------------------------------------------------- | |
121 | ||
122 | wxCheckBox::State wxCheckBox::GetState(int flags) const | |
123 | { | |
124 | if ( flags & wxCONTROL_DISABLED ) | |
125 | return State_Disabled; | |
126 | else if ( flags & wxCONTROL_PRESSED ) | |
127 | return State_Pressed; | |
128 | else if ( flags & wxCONTROL_CURRENT ) | |
129 | return State_Current; | |
130 | else | |
131 | return State_Normal; | |
132 | } | |
133 | ||
134 | void wxCheckBox::DoDraw(wxControlRenderer *renderer) | |
135 | { | |
136 | int flags = GetStateFlags(); | |
137 | ||
138 | wxDC& dc = renderer->GetDC(); | |
139 | dc.SetFont(GetFont()); | |
140 | dc.SetTextForeground(GetForegroundColour()); | |
141 | ||
142 | switch ( Get3StateValue() ) | |
143 | { | |
144 | case wxCHK_CHECKED: flags |= wxCONTROL_CHECKED; break; | |
145 | case wxCHK_UNDETERMINED: flags |= wxCONTROL_UNDETERMINED; break; | |
146 | default: /* do nothing */ break; | |
147 | } | |
148 | ||
149 | wxBitmap bitmap(GetBitmap(GetState(flags), m_status)); | |
150 | ||
151 | renderer->GetRenderer()-> | |
152 | DrawCheckButton(dc, | |
153 | GetLabel(), | |
154 | bitmap, | |
155 | renderer->GetRect(), | |
156 | flags, | |
157 | GetWindowStyle() & wxALIGN_RIGHT ? wxALIGN_RIGHT | |
158 | : wxALIGN_LEFT, | |
159 | GetAccelIndex()); | |
160 | } | |
161 | ||
162 | // ---------------------------------------------------------------------------- | |
163 | // geometry calculations | |
164 | // ---------------------------------------------------------------------------- | |
165 | ||
166 | wxSize wxCheckBox::GetBitmapSize() const | |
167 | { | |
168 | wxBitmap bmp = GetBitmap(State_Normal, Status_Checked); | |
169 | return bmp.Ok() ? wxSize(bmp.GetWidth(), bmp.GetHeight()) | |
170 | : GetRenderer()->GetCheckBitmapSize(); | |
171 | } | |
172 | ||
173 | wxSize wxCheckBox::DoGetBestClientSize() const | |
174 | { | |
175 | wxClientDC dc(wxConstCast(this, wxCheckBox)); | |
176 | dc.SetFont(GetFont()); | |
177 | wxCoord width, height; | |
178 | dc.GetMultiLineTextExtent(GetLabel(), &width, &height); | |
179 | ||
180 | wxSize sizeBmp = GetBitmapSize(); | |
181 | if ( height < sizeBmp.y ) | |
182 | height = sizeBmp.y; | |
183 | ||
184 | #if wxUNIV_COMPATIBLE_MSW | |
185 | // this looks better but is different from what wxMSW does | |
186 | height += GetCharHeight()/2; | |
187 | #endif // wxUNIV_COMPATIBLE_MSW | |
188 | ||
189 | width += sizeBmp.x + 2*GetCharWidth(); | |
190 | ||
191 | return wxSize(width, height); | |
192 | } | |
193 | ||
194 | // ---------------------------------------------------------------------------- | |
195 | // checkbox actions | |
196 | // ---------------------------------------------------------------------------- | |
197 | ||
198 | void wxCheckBox::DoSet3StateValue(wxCheckBoxState state) | |
199 | { | |
200 | Status status; | |
201 | switch ( state ) | |
202 | { | |
203 | case wxCHK_UNCHECKED: status = Status_Unchecked; break; | |
204 | case wxCHK_CHECKED: status = Status_Checked; break; | |
205 | default: wxFAIL_MSG(_T("Unknown checkbox state")); | |
206 | case wxCHK_UNDETERMINED: status = Status_3rdState; break; | |
207 | } | |
208 | if ( status != m_status ) | |
209 | { | |
210 | m_status = status; | |
211 | ||
212 | if ( m_status == Status_Checked ) | |
213 | { | |
214 | // invoke the hook | |
215 | OnCheck(); | |
216 | } | |
217 | ||
218 | Refresh(); | |
219 | } | |
220 | } | |
221 | ||
222 | wxCheckBoxState wxCheckBox::DoGet3StateValue() const | |
223 | { | |
224 | switch ( m_status ) | |
225 | { | |
226 | case Status_Checked: return wxCHK_CHECKED; | |
227 | case Status_Unchecked: return wxCHK_UNCHECKED; | |
228 | default: /* go further */ break; | |
229 | } | |
230 | return wxCHK_UNDETERMINED; | |
231 | } | |
232 | ||
233 | void wxCheckBox::Press() | |
234 | { | |
235 | if ( !m_isPressed ) | |
236 | { | |
237 | m_isPressed = true; | |
238 | ||
239 | Refresh(); | |
240 | } | |
241 | } | |
242 | ||
243 | void wxCheckBox::Release() | |
244 | { | |
245 | if ( m_isPressed ) | |
246 | { | |
247 | m_isPressed = false; | |
248 | ||
249 | Refresh(); | |
250 | } | |
251 | } | |
252 | ||
253 | void wxCheckBox::Toggle() | |
254 | { | |
255 | m_isPressed = false; | |
256 | ||
257 | Status status = m_status; | |
258 | ||
259 | switch ( Get3StateValue() ) | |
260 | { | |
261 | case wxCHK_CHECKED: | |
262 | Set3StateValue(Is3rdStateAllowedForUser() ? wxCHK_UNDETERMINED : wxCHK_UNCHECKED); | |
263 | break; | |
264 | ||
265 | case wxCHK_UNCHECKED: | |
266 | Set3StateValue(wxCHK_CHECKED); | |
267 | break; | |
268 | ||
269 | case wxCHK_UNDETERMINED: | |
270 | Set3StateValue(wxCHK_UNCHECKED); | |
271 | break; | |
272 | } | |
273 | ||
274 | if( status != m_status ) | |
275 | SendEvent(); | |
276 | } | |
277 | ||
278 | void wxCheckBox::ChangeValue(bool value) | |
279 | { | |
280 | SetValue(value); | |
281 | ||
282 | SendEvent(); | |
283 | } | |
284 | ||
285 | void wxCheckBox::SendEvent() | |
286 | { | |
287 | wxCommandEvent event(wxEVT_COMMAND_CHECKBOX_CLICKED, GetId()); | |
288 | InitCommandEvent(event); | |
289 | wxCheckBoxState state = Get3StateValue(); | |
290 | ||
291 | // If the style flag to allow the user setting the undetermined state | |
292 | // is not set, then skip the undetermined state and set it to unchecked. | |
293 | if ( state == wxCHK_UNDETERMINED && !Is3rdStateAllowedForUser() ) | |
294 | { | |
295 | state = wxCHK_UNCHECKED; | |
296 | Set3StateValue(state); | |
297 | } | |
298 | ||
299 | event.SetInt(state); | |
300 | Command(event); | |
301 | } | |
302 | ||
303 | // ---------------------------------------------------------------------------- | |
304 | // input handling | |
305 | // ---------------------------------------------------------------------------- | |
306 | ||
307 | bool wxCheckBox::PerformAction(const wxControlAction& action, | |
308 | long numArg, | |
309 | const wxString& strArg) | |
310 | { | |
311 | if ( action == wxACTION_BUTTON_PRESS ) | |
312 | Press(); | |
313 | else if ( action == wxACTION_BUTTON_RELEASE ) | |
314 | Release(); | |
315 | if ( action == wxACTION_CHECKBOX_CHECK ) | |
316 | ChangeValue(true); | |
317 | else if ( action == wxACTION_CHECKBOX_CLEAR ) | |
318 | ChangeValue(false); | |
319 | else if ( action == wxACTION_CHECKBOX_TOGGLE ) | |
320 | Toggle(); | |
321 | else | |
322 | return wxControl::PerformAction(action, numArg, strArg); | |
323 | ||
324 | return true; | |
325 | } | |
326 | ||
327 | // ---------------------------------------------------------------------------- | |
328 | // wxStdCheckboxInputHandler | |
329 | // ---------------------------------------------------------------------------- | |
330 | ||
331 | wxStdCheckboxInputHandler::wxStdCheckboxInputHandler(wxInputHandler *inphand) | |
332 | : wxStdButtonInputHandler(inphand) | |
333 | { | |
334 | } | |
335 | ||
336 | bool wxStdCheckboxInputHandler::HandleActivation(wxInputConsumer *consumer, | |
337 | bool WXUNUSED(activated)) | |
338 | { | |
339 | // only the focused checkbox appearance changes when the app gains/loses | |
340 | // activation | |
341 | return consumer->GetInputWindow()->IsFocused(); | |
342 | } | |
343 | ||
344 | #endif // wxUSE_CHECKBOX |