| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: virtua;.cpp |
| 3 | // Purpose: wxHtml testing example |
| 4 | // demonstrates virtual file systems feature |
| 5 | ///////////////////////////////////////////////////////////////////////////// |
| 6 | |
| 7 | // For compilers that support precompilation, includes "wx/wx.h". |
| 8 | #include "wx/wxprec.h" |
| 9 | |
| 10 | #ifdef __BORLANDC__ |
| 11 | #pragma hdrstop |
| 12 | #endif |
| 13 | |
| 14 | // for all others, include the necessary headers (this file is usually all you |
| 15 | // need because it includes almost all "standard" wxWidgets headers |
| 16 | #ifndef WX_PRECOMP |
| 17 | #include "wx/wx.h" |
| 18 | #endif |
| 19 | |
| 20 | |
| 21 | #include "wx/html/htmlwin.h" |
| 22 | |
| 23 | |
| 24 | // new handler class: |
| 25 | |
| 26 | #include "wx/wfstream.h" |
| 27 | #include "wx/mstream.h" |
| 28 | |
| 29 | |
| 30 | |
| 31 | class MyVFS : public wxFileSystemHandler |
| 32 | { |
| 33 | public: |
| 34 | MyVFS() : wxFileSystemHandler() {} |
| 35 | |
| 36 | wxFSFile* OpenFile(wxFileSystem& fs, const wxString& location); |
| 37 | bool CanOpen(const wxString& location); |
| 38 | }; |
| 39 | |
| 40 | |
| 41 | bool MyVFS::CanOpen(const wxString& location) |
| 42 | { |
| 43 | return (GetProtocol(location) == wxT("myVFS")); |
| 44 | } |
| 45 | |
| 46 | |
| 47 | |
| 48 | wxFSFile* MyVFS::OpenFile(wxFileSystem& WXUNUSED(fs), const wxString& location) |
| 49 | { |
| 50 | wxFSFile *f; |
| 51 | wxInputStream *str; |
| 52 | static char buf[1024]; |
| 53 | const wxWX2MBbuf loc = location.ToAscii(); |
| 54 | |
| 55 | sprintf(buf, "<html><body><h2><i>You're in Node <u>%s</u></i></h2><p>" |
| 56 | "Where do you want to go?<br><blockquote>" |
| 57 | "<a href=\"%s-1\">sub-1</a><br>" |
| 58 | "<a href=\"%s-2\">sub-2</a><br>" |
| 59 | "<a href=\"%s-3\">sub-3</a><br>" |
| 60 | "</blockquote></body></html>", |
| 61 | (const char*)loc, (const char*)loc, (const char*)loc, |
| 62 | (const char*)loc); |
| 63 | |
| 64 | // NB: There's a terrible hack involved: we fill 'buf' with new data every |
| 65 | // time this method is called and return new wxMemoryInputStream pointing to it. |
| 66 | // This won't work as soon as there are 2+ myVFS files opened. Fortunately, |
| 67 | // this won't happen because wxHTML keeps only one "page" file opened at the |
| 68 | // time. |
| 69 | str = new wxMemoryInputStream(buf, strlen(buf)); |
| 70 | f = new wxFSFile(str, location, wxT("text/html"), wxEmptyString, wxDateTime::Today()); |
| 71 | |
| 72 | return f; |
| 73 | } |
| 74 | |
| 75 | |
| 76 | |
| 77 | // ---------------------------------------------------------------------------- |
| 78 | // private classes |
| 79 | // ---------------------------------------------------------------------------- |
| 80 | |
| 81 | // Define a new application type, each program should derive a class from wxApp |
| 82 | class MyApp : public wxApp |
| 83 | { |
| 84 | public: |
| 85 | // override base class virtuals |
| 86 | // ---------------------------- |
| 87 | |
| 88 | // this one is called on application startup and is a good place for the app |
| 89 | // initialization (doing it here and not in the ctor allows to have an error |
| 90 | // return: if OnInit() returns false, the application terminates) |
| 91 | virtual bool OnInit(); |
| 92 | }; |
| 93 | |
| 94 | // Define a new frame type: this is going to be our main frame |
| 95 | class MyFrame : public wxFrame |
| 96 | { |
| 97 | public: |
| 98 | // ctor(s) |
| 99 | MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); |
| 100 | |
| 101 | // event handlers (these functions should _not_ be virtual) |
| 102 | void OnQuit(wxCommandEvent& event); |
| 103 | void OnBack(wxCommandEvent& event); |
| 104 | void OnForward(wxCommandEvent& event); |
| 105 | |
| 106 | private: |
| 107 | // any class wishing to process wxWidgets events must use this macro |
| 108 | DECLARE_EVENT_TABLE() |
| 109 | }; |
| 110 | |
| 111 | // ---------------------------------------------------------------------------- |
| 112 | // constants |
| 113 | // ---------------------------------------------------------------------------- |
| 114 | |
| 115 | // IDs for the controls and the menu commands |
| 116 | enum |
| 117 | { |
| 118 | // menu items |
| 119 | Minimal_Quit = 1, |
| 120 | Minimal_Back, |
| 121 | Minimal_Forward, |
| 122 | |
| 123 | // controls start here (the numbers are, of course, arbitrary) |
| 124 | Minimal_Text = 1000, |
| 125 | }; |
| 126 | |
| 127 | // ---------------------------------------------------------------------------- |
| 128 | // event tables and other macros for wxWidgets |
| 129 | // ---------------------------------------------------------------------------- |
| 130 | |
| 131 | // the event tables connect the wxWidgets events with the functions (event |
| 132 | // handlers) which process them. It can be also done at run-time, but for the |
| 133 | // simple menu events like this the static method is much simpler. |
| 134 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) |
| 135 | EVT_MENU(Minimal_Quit, MyFrame::OnQuit) |
| 136 | EVT_MENU(Minimal_Back, MyFrame::OnBack) |
| 137 | EVT_MENU(Minimal_Forward, MyFrame::OnForward) |
| 138 | END_EVENT_TABLE() |
| 139 | |
| 140 | // Create a new application object: this macro will allow wxWidgets to create |
| 141 | // the application object during program execution (it's better than using a |
| 142 | // static object for many reasons) and also declares the accessor function |
| 143 | // wxGetApp() which will return the reference of the right type (i.e. MyApp and |
| 144 | // not wxApp) |
| 145 | IMPLEMENT_APP(MyApp) |
| 146 | |
| 147 | // ============================================================================ |
| 148 | // implementation |
| 149 | // ============================================================================ |
| 150 | |
| 151 | // ---------------------------------------------------------------------------- |
| 152 | // the application class |
| 153 | // ---------------------------------------------------------------------------- |
| 154 | |
| 155 | // `Main program' equivalent: the program execution "starts" here |
| 156 | bool MyApp::OnInit() |
| 157 | { |
| 158 | // Create the main application window |
| 159 | MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"), |
| 160 | wxDefaultPosition, wxSize(640, 480)); |
| 161 | |
| 162 | // Show it and tell the application that it's our main window |
| 163 | // @@@ what does it do exactly, in fact? is it necessary here? |
| 164 | frame->Show(true); |
| 165 | SetTopWindow(frame); |
| 166 | wxFileSystem::AddHandler(new MyVFS); |
| 167 | |
| 168 | // success: wxApp::OnRun() will be called which will enter the main message |
| 169 | // loop and the application will run. If we returned false here, the |
| 170 | // application would exit immediately. |
| 171 | return true; |
| 172 | } |
| 173 | |
| 174 | // ---------------------------------------------------------------------------- |
| 175 | // main frame |
| 176 | // ---------------------------------------------------------------------------- |
| 177 | |
| 178 | wxHtmlWindow *html; |
| 179 | |
| 180 | // frame constructor |
| 181 | MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) |
| 182 | : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size) |
| 183 | { |
| 184 | // create a menu bar |
| 185 | wxMenu *menuFile = new wxMenu; |
| 186 | wxMenu *menuNav = new wxMenu; |
| 187 | |
| 188 | menuFile->Append(Minimal_Quit, _("E&xit")); |
| 189 | menuNav->Append(Minimal_Back, _("Go &BACK")); |
| 190 | menuNav->Append(Minimal_Forward, _("Go &FORWARD")); |
| 191 | |
| 192 | // now append the freshly created menu to the menu bar... |
| 193 | wxMenuBar *menuBar = new wxMenuBar; |
| 194 | menuBar->Append(menuFile, _("&File")); |
| 195 | menuBar->Append(menuNav, _("&Navigate")); |
| 196 | |
| 197 | // ... and attach this menu bar to the frame |
| 198 | SetMenuBar(menuBar); |
| 199 | |
| 200 | #if wxUSE_STATUSBAR |
| 201 | CreateStatusBar(2); |
| 202 | #endif // wxUSE_STATUSBAR |
| 203 | |
| 204 | html = new wxHtmlWindow(this); |
| 205 | html -> SetRelatedFrame(this, _("VFS Demo: '%s'")); |
| 206 | #if wxUSE_STATUSBAR |
| 207 | html -> SetRelatedStatusBar(1); |
| 208 | #endif // wxUSE_STATUSBAR |
| 209 | html -> LoadPage(wxT("start.htm")); |
| 210 | } |
| 211 | |
| 212 | |
| 213 | // event handlers |
| 214 | |
| 215 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) |
| 216 | { |
| 217 | // true is to force the frame to close |
| 218 | Close(true); |
| 219 | } |
| 220 | |
| 221 | void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event)) |
| 222 | { |
| 223 | if (!html -> HistoryBack()) wxMessageBox(_("You reached prehistory era!")); |
| 224 | } |
| 225 | |
| 226 | |
| 227 | void MyFrame::OnForward(wxCommandEvent& WXUNUSED(event)) |
| 228 | { |
| 229 | if (!html -> HistoryForward()) wxMessageBox(_("No more items in history!")); |
| 230 | } |