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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/renderer.h | |
3 | // Purpose: wxRendererNative class declaration | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.07.2003 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org> | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | /* | |
13 | Renderers are used in wxWidgets for two similar but different things: | |
14 | (a) wxUniversal uses them to draw everything, i.e. all the control | |
15 | (b) all the native ports use them to draw generic controls only | |
16 | ||
17 | wxUniversal needs more functionality than what is included in the base class | |
18 | as it needs to draw stuff like scrollbars which are never going to be | |
19 | generic. So we put the bare minimum needed by the native ports here and the | |
20 | full wxRenderer class is declared in wx/univ/renderer.h and is only used by | |
21 | wxUniveral (although note that native ports can load wxRenderer objects from | |
22 | theme DLLs and use them as wxRendererNative ones, of course). | |
23 | */ | |
24 | ||
25 | #ifndef _WX_RENDERER_H_ | |
26 | #define _WX_RENDERER_H_ | |
27 | ||
28 | class WXDLLEXPORT wxDC; | |
29 | class WXDLLEXPORT wxWindow; | |
30 | ||
31 | #include "wx/gdicmn.h" // for wxPoint | |
32 | ||
33 | // some platforms have their own renderers, others use the generic one | |
34 | #if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK__) | |
35 | #define wxHAS_NATIVE_RENDERER | |
36 | #else | |
37 | #undef wxHAS_NATIVE_RENDERER | |
38 | #endif | |
39 | ||
40 | // ---------------------------------------------------------------------------- | |
41 | // constants | |
42 | // ---------------------------------------------------------------------------- | |
43 | ||
44 | // control state flags used in wxRenderer and wxColourScheme | |
45 | enum | |
46 | { | |
47 | wxCONTROL_DISABLED = 0x00000001, // control is disabled | |
48 | wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus | |
49 | wxCONTROL_PRESSED = 0x00000004, // (button) is pressed | |
50 | wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons | |
51 | wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items | |
52 | wxCONTROL_EXPANDED = wxCONTROL_ISDEFAULT, // only for the tree items | |
53 | wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control | |
54 | wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox | |
55 | wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked | |
56 | wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked | |
57 | wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE, // (check) undetermined state | |
58 | ||
59 | wxCONTROL_FLAGS_MASK = 0x000000ff, | |
60 | ||
61 | // this is a pseudo flag not used directly by wxRenderer but rather by some | |
62 | // controls internally | |
63 | wxCONTROL_DIRTY = 0x80000000 | |
64 | }; | |
65 | ||
66 | // ---------------------------------------------------------------------------- | |
67 | // helper structs | |
68 | // ---------------------------------------------------------------------------- | |
69 | ||
70 | // wxSplitterWindow parameters | |
71 | struct WXDLLEXPORT wxSplitterRenderParams | |
72 | { | |
73 | // the only way to initialize this struct is by using this ctor | |
74 | wxSplitterRenderParams(wxCoord widthSash_, wxCoord border_, bool isSens_) | |
75 | : widthSash(widthSash_), border(border_), isHotSensitive(isSens_) | |
76 | { | |
77 | } | |
78 | ||
79 | // the width of the splitter sash | |
80 | const wxCoord widthSash; | |
81 | ||
82 | // the width of the border of the splitter window | |
83 | const wxCoord border; | |
84 | ||
85 | // true if the splitter changes its appearance when the mouse is over it | |
86 | const bool isHotSensitive; | |
87 | }; | |
88 | ||
89 | // wxRendererNative interface version | |
90 | struct WXDLLEXPORT wxRendererVersion | |
91 | { | |
92 | wxRendererVersion(int version_, int age_) : version(version_), age(age_) { } | |
93 | ||
94 | // default copy ctor, assignment operator and dtor are ok | |
95 | ||
96 | // the current version and age of wxRendererNative interface: different | |
97 | // versions are incompatible (in both ways) while the ages inside the same | |
98 | // version are upwards compatible, i.e. the version of the renderer must | |
99 | // match the version of the main program exactly while the age may be | |
100 | // highergreater or equal to it | |
101 | // | |
102 | // NB: don't forget to increment age after adding any new virtual function! | |
103 | enum | |
104 | { | |
105 | Current_Version = 1, | |
106 | Current_Age = 5 | |
107 | }; | |
108 | ||
109 | ||
110 | // check if the given version is compatible with the current one | |
111 | static bool IsCompatible(const wxRendererVersion& ver) | |
112 | { | |
113 | return ver.version == Current_Version && ver.age >= Current_Age; | |
114 | } | |
115 | ||
116 | const int version; | |
117 | const int age; | |
118 | }; | |
119 | ||
120 | // ---------------------------------------------------------------------------- | |
121 | // wxRendererNative: abstracts drawing methods needed by the native controls | |
122 | // ---------------------------------------------------------------------------- | |
123 | ||
124 | class WXDLLEXPORT wxRendererNative | |
125 | { | |
126 | public: | |
127 | // drawing functions | |
128 | // ----------------- | |
129 | ||
130 | // draw the header control button (used by wxListCtrl) | |
131 | virtual void DrawHeaderButton(wxWindow *win, | |
132 | wxDC& dc, | |
133 | const wxRect& rect, | |
134 | int flags = 0) = 0; | |
135 | ||
136 | // draw the expanded/collapsed icon for a tree control item | |
137 | virtual void DrawTreeItemButton(wxWindow *win, | |
138 | wxDC& dc, | |
139 | const wxRect& rect, | |
140 | int flags = 0) = 0; | |
141 | ||
142 | // draw the border for sash window: this border must be such that the sash | |
143 | // drawn by DrawSash() blends into it well | |
144 | virtual void DrawSplitterBorder(wxWindow *win, | |
145 | wxDC& dc, | |
146 | const wxRect& rect, | |
147 | int flags = 0) = 0; | |
148 | ||
149 | // draw a (vertical) sash | |
150 | virtual void DrawSplitterSash(wxWindow *win, | |
151 | wxDC& dc, | |
152 | const wxSize& size, | |
153 | wxCoord position, | |
154 | wxOrientation orient, | |
155 | int flags = 0) = 0; | |
156 | ||
157 | // draw a combobox dropdown button | |
158 | // | |
159 | // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT | |
160 | virtual void DrawComboBoxDropButton(wxWindow *win, | |
161 | wxDC& dc, | |
162 | const wxRect& rect, | |
163 | int flags = 0) = 0; | |
164 | ||
165 | // draw a dropdown arrow | |
166 | // | |
167 | // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT | |
168 | virtual void DrawDropArrow(wxWindow *win, | |
169 | wxDC& dc, | |
170 | const wxRect& rect, | |
171 | int flags = 0) = 0; | |
172 | ||
173 | // draw check button | |
174 | // | |
175 | // flags may use wxCONTROL_CHECKED, wxCONTROL_UNDETERMINED and wxCONTROL_CURRENT | |
176 | virtual void DrawCheckBox(wxWindow *win, | |
177 | wxDC& dc, | |
178 | const wxRect& rect, | |
179 | int flags = 0) = 0; | |
180 | ||
181 | // draw blank button | |
182 | // | |
183 | // flags may use wxCONTROL_PRESSED, wxCONTROL_CURRENT and wxCONTROL_ISDEFAULT | |
184 | virtual void DrawPushButton(wxWindow *win, | |
185 | wxDC& dc, | |
186 | const wxRect& rect, | |
187 | int flags = 0) = 0; | |
188 | ||
189 | // draw rectangle indicating that an item in e.g. a list control | |
190 | // has been selected or focused | |
191 | // | |
192 | // flags may use | |
193 | // wxCONTROL_SELECTED (item is selected, e.g. draw background) | |
194 | // wxCONTROL_CURRENT (item is the current item, e.g. dotted border) | |
195 | // wxCONTROL_FOCUSED (the whole control has focus, e.g. blue background vs. grey otherwise) | |
196 | virtual void DrawItemSelectionRect(wxWindow *win, | |
197 | wxDC& dc, | |
198 | const wxRect& rect, | |
199 | int flags = 0) = 0; | |
200 | ||
201 | // geometry functions | |
202 | // ------------------ | |
203 | ||
204 | // get the splitter parameters: the x field of the returned point is the | |
205 | // sash width and the y field is the border width | |
206 | virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win) = 0; | |
207 | ||
208 | ||
209 | // pseudo constructors | |
210 | // ------------------- | |
211 | ||
212 | // return the currently used renderer | |
213 | static wxRendererNative& Get(); | |
214 | ||
215 | // return the generic implementation of the renderer | |
216 | static wxRendererNative& GetGeneric(); | |
217 | ||
218 | // return the default (native) implementation for this platform | |
219 | static wxRendererNative& GetDefault(); | |
220 | ||
221 | ||
222 | // changing the global renderer | |
223 | // ---------------------------- | |
224 | ||
225 | #if wxUSE_DYNLIB_CLASS | |
226 | // load the renderer from the specified DLL, the returned pointer must be | |
227 | // deleted by caller if not NULL when it is not used any more | |
228 | static wxRendererNative *Load(const wxString& name); | |
229 | #endif // wxUSE_DYNLIB_CLASS | |
230 | ||
231 | // set the renderer to use, passing NULL reverts to using the default | |
232 | // renderer | |
233 | // | |
234 | // return the previous renderer used with Set() or NULL if none | |
235 | static wxRendererNative *Set(wxRendererNative *renderer); | |
236 | ||
237 | ||
238 | // miscellaneous stuff | |
239 | // ------------------- | |
240 | ||
241 | // this function is used for version checking: Load() refuses to load any | |
242 | // DLLs implementing an older or incompatible version; it should be | |
243 | // implemented simply by returning wxRendererVersion::Current_XXX values | |
244 | virtual wxRendererVersion GetVersion() const = 0; | |
245 | ||
246 | // virtual dtor for any base class | |
247 | virtual ~wxRendererNative(); | |
248 | }; | |
249 | ||
250 | // ---------------------------------------------------------------------------- | |
251 | // wxDelegateRendererNative: allows reuse of renderers code | |
252 | // ---------------------------------------------------------------------------- | |
253 | ||
254 | class WXDLLEXPORT wxDelegateRendererNative : public wxRendererNative | |
255 | { | |
256 | public: | |
257 | wxDelegateRendererNative() | |
258 | : m_rendererNative(GetGeneric()) { } | |
259 | ||
260 | wxDelegateRendererNative(wxRendererNative& rendererNative) | |
261 | : m_rendererNative(rendererNative) { } | |
262 | ||
263 | ||
264 | virtual void DrawHeaderButton(wxWindow *win, | |
265 | wxDC& dc, | |
266 | const wxRect& rect, | |
267 | int flags = 0) | |
268 | { m_rendererNative.DrawHeaderButton(win, dc, rect, flags); } | |
269 | ||
270 | virtual void DrawTreeItemButton(wxWindow *win, | |
271 | wxDC& dc, | |
272 | const wxRect& rect, | |
273 | int flags = 0) | |
274 | { m_rendererNative.DrawTreeItemButton(win, dc, rect, flags); } | |
275 | ||
276 | virtual void DrawSplitterBorder(wxWindow *win, | |
277 | wxDC& dc, | |
278 | const wxRect& rect, | |
279 | int flags = 0) | |
280 | { m_rendererNative.DrawSplitterBorder(win, dc, rect, flags); } | |
281 | ||
282 | virtual void DrawSplitterSash(wxWindow *win, | |
283 | wxDC& dc, | |
284 | const wxSize& size, | |
285 | wxCoord position, | |
286 | wxOrientation orient, | |
287 | int flags = 0) | |
288 | { m_rendererNative.DrawSplitterSash(win, dc, size, | |
289 | position, orient, flags); } | |
290 | ||
291 | virtual void DrawComboBoxDropButton(wxWindow *win, | |
292 | wxDC& dc, | |
293 | const wxRect& rect, | |
294 | int flags = 0) | |
295 | { m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags); } | |
296 | ||
297 | virtual void DrawDropArrow(wxWindow *win, | |
298 | wxDC& dc, | |
299 | const wxRect& rect, | |
300 | int flags = 0) | |
301 | { m_rendererNative.DrawDropArrow(win, dc, rect, flags); } | |
302 | ||
303 | virtual void DrawCheckBox(wxWindow *win, | |
304 | wxDC& dc, | |
305 | const wxRect& rect, | |
306 | int flags = 0 ) | |
307 | { m_rendererNative.DrawCheckBox( win, dc, rect, flags ); } | |
308 | ||
309 | virtual void DrawPushButton(wxWindow *win, | |
310 | wxDC& dc, | |
311 | const wxRect& rect, | |
312 | int flags = 0 ) | |
313 | { m_rendererNative.DrawPushButton( win, dc, rect, flags ); } | |
314 | ||
315 | virtual void DrawItemSelectionRect(wxWindow *win, | |
316 | wxDC& dc, | |
317 | const wxRect& rect, | |
318 | int flags = 0 ) | |
319 | { m_rendererNative.DrawItemSelectionRect( win, dc, rect, flags ); } | |
320 | ||
321 | virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win) | |
322 | { return m_rendererNative.GetSplitterParams(win); } | |
323 | ||
324 | virtual wxRendererVersion GetVersion() const | |
325 | { return m_rendererNative.GetVersion(); } | |
326 | ||
327 | protected: | |
328 | wxRendererNative& m_rendererNative; | |
329 | ||
330 | DECLARE_NO_COPY_CLASS(wxDelegateRendererNative) | |
331 | }; | |
332 | ||
333 | // ---------------------------------------------------------------------------- | |
334 | // inline functions implementation | |
335 | // ---------------------------------------------------------------------------- | |
336 | ||
337 | #ifndef wxHAS_NATIVE_RENDERER | |
338 | ||
339 | // default native renderer is the generic one then | |
340 | /* static */ inline | |
341 | wxRendererNative& wxRendererNative::GetDefault() | |
342 | { | |
343 | return GetGeneric(); | |
344 | } | |
345 | ||
346 | #endif // !wxHAS_NATIVE_RENDERER | |
347 | ||
348 | #endif // _WX_RENDERER_H_ |