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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: timer.h | |
3 | // Purpose: interface of wxTimer | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxTimer | |
11 | ||
12 | The wxTimer class allows you to execute code at specified intervals. | |
13 | Its precision is platform-dependent, but in general will not be better than | |
14 | @c 1ms nor worse than @c 1s. | |
15 | ||
16 | There are three different ways to use this class: | |
17 | ||
18 | - You may derive a new class from wxTimer and override the | |
19 | wxTimer::Notify member to perform the required action. | |
20 | - You may redirect the notifications to any wxEvtHandler derived object by | |
21 | using the non-default constructor or wxTimer::SetOwner. | |
22 | Then use the @c EVT_TIMER macro to connect it to the event handler which | |
23 | will receive wxTimerEvent notifications. | |
24 | - You may use a derived class and the @c EVT_TIMER macro to connect it to | |
25 | an event handler defined in the derived class. If the default constructor | |
26 | is used, the timer object will be its own owner object, since it is | |
27 | derived from wxEvtHandler. | |
28 | ||
29 | In any case, you must start the timer with wxTimer::Start() after constructing | |
30 | it before it actually starts sending notifications. | |
31 | It can be stopped later with wxTimer::Stop(). | |
32 | ||
33 | @note A timer can only be used from the main thread. | |
34 | ||
35 | @library{wxbase} | |
36 | @category{misc} | |
37 | ||
38 | @see wxStopWatch | |
39 | */ | |
40 | class wxTimer : public wxEvtHandler | |
41 | { | |
42 | public: | |
43 | /** | |
44 | Default constructor. | |
45 | If you use it to construct the object and don't call SetOwner() later, | |
46 | you must override Notify() method to process the notifications. | |
47 | */ | |
48 | wxTimer(); | |
49 | ||
50 | /** | |
51 | Creates a timer and associates it with @a owner. | |
52 | Please see SetOwner() for the description of parameters. | |
53 | */ | |
54 | wxTimer(wxEvtHandler* owner, int id = -1); | |
55 | ||
56 | /** | |
57 | Destructor. Stops the timer if it is running. | |
58 | */ | |
59 | virtual ~wxTimer(); | |
60 | ||
61 | /** | |
62 | Returns the ID of the events generated by this timer. | |
63 | */ | |
64 | int GetId() const; | |
65 | ||
66 | /** | |
67 | Returns the current interval for the timer (in milliseconds). | |
68 | */ | |
69 | int GetInterval() const; | |
70 | ||
71 | /** | |
72 | Returns the current @e owner of the timer. | |
73 | ||
74 | If non-@NULL this is the event handler which will receive the | |
75 | timer events (see wxTimerEvent) when the timer is running. | |
76 | */ | |
77 | wxEvtHandler* GetOwner() const; | |
78 | ||
79 | /** | |
80 | Returns @true if the timer is one shot, i.e. if it will stop after firing | |
81 | the first notification automatically. | |
82 | */ | |
83 | bool IsOneShot() const; | |
84 | ||
85 | /** | |
86 | Returns @true if the timer is running, @false if it is stopped. | |
87 | */ | |
88 | bool IsRunning() const; | |
89 | ||
90 | /** | |
91 | This member should be overridden by the user if the default constructor was | |
92 | used and SetOwner() wasn't called. | |
93 | ||
94 | Perform whatever action which is to be taken periodically here. | |
95 | ||
96 | Notice that throwing exceptions from this method is currently not | |
97 | supported, use event-based timer handling approach if an exception can | |
98 | be thrown while handling timer notifications. | |
99 | */ | |
100 | virtual void Notify(); | |
101 | ||
102 | /** | |
103 | Associates the timer with the given @a owner object. | |
104 | ||
105 | When the timer is running, the owner will receive timer events (see wxTimerEvent) | |
106 | with @a id equal to @a id specified here. | |
107 | */ | |
108 | void SetOwner(wxEvtHandler* owner, int id = -1); | |
109 | ||
110 | /** | |
111 | (Re)starts the timer. If @a milliseconds parameter is -1 (value by default), | |
112 | the previous value is used. Returns @false if the timer could not be started, | |
113 | @true otherwise (in MS Windows timers are a limited resource). | |
114 | ||
115 | If @a oneShot is @false (the default), the Notify() function will be called | |
116 | repeatedly until the timer is stopped. | |
117 | If @true, it will be called only once and the timer will stop automatically. | |
118 | ||
119 | To make your code more readable you may also use the following symbolic constants: | |
120 | - wxTIMER_CONTINUOUS: Start a normal, continuously running, timer | |
121 | - wxTIMER_ONE_SHOT: Start a one shot timer | |
122 | If the timer was already running, it will be stopped by this method before | |
123 | restarting it. | |
124 | */ | |
125 | virtual bool Start(int milliseconds = -1, bool oneShot = false); | |
126 | ||
127 | /** | |
128 | Stops the timer. | |
129 | */ | |
130 | virtual void Stop(); | |
131 | }; | |
132 | ||
133 | ||
134 | ||
135 | /** | |
136 | @class wxTimerEvent | |
137 | ||
138 | wxTimerEvent object is passed to the event handler of timer events | |
139 | (see wxTimer::SetOwner). | |
140 | ||
141 | For example: | |
142 | ||
143 | @code | |
144 | class MyFrame : public wxFrame | |
145 | { | |
146 | public: | |
147 | ... | |
148 | void OnTimer(wxTimerEvent& event); | |
149 | ||
150 | private: | |
151 | wxTimer m_timer; | |
152 | }; | |
153 | ||
154 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
155 | EVT_TIMER(TIMER_ID, MyFrame::OnTimer) | |
156 | END_EVENT_TABLE() | |
157 | ||
158 | MyFrame::MyFrame() | |
159 | : m_timer(this, TIMER_ID) | |
160 | { | |
161 | m_timer.Start(1000); // 1 second interval | |
162 | } | |
163 | ||
164 | void MyFrame::OnTimer(wxTimerEvent& event) | |
165 | { | |
166 | // do whatever you want to do every second here | |
167 | } | |
168 | @endcode | |
169 | ||
170 | @library{wxbase} | |
171 | @category{events} | |
172 | ||
173 | @see wxTimer | |
174 | */ | |
175 | class wxTimerEvent : public wxEvent | |
176 | { | |
177 | public: | |
178 | /** | |
179 | Returns the interval of the timer which generated this event. | |
180 | */ | |
181 | int GetInterval() const; | |
182 | ||
183 | /** | |
184 | Returns the timer object which generated this event. | |
185 | */ | |
186 | wxTimer& GetTimer() const; | |
187 | }; | |
188 |