| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: backwardcompatibility.h |
| 3 | // Purpose: topic overview |
| 4 | // Author: wxWidgets team |
| 5 | // RCS-ID: $Id$ |
| 6 | // Licence: wxWindows license |
| 7 | ///////////////////////////////////////////////////////////////////////////// |
| 8 | |
| 9 | /** |
| 10 | |
| 11 | @page overview_backwardcompat Backwards Compatibility |
| 12 | |
| 13 | Many of the GUIs and platforms supported by wxWidgets are continuously |
| 14 | evolving, and some of the new platforms wxWidgets now supports were quite |
| 15 | unimaginable even a few years ago. In this environment wxWidgets must also |
| 16 | evolve in order to support these new features and platforms. |
| 17 | |
| 18 | However the goal of wxWidgets is not only to provide a consistent programming |
| 19 | interface across many platforms, but also to provide an interface that is |
| 20 | reasonably stable over time, to help protect its users from some of the |
| 21 | uncertainty of the future. |
| 22 | |
| 23 | @li @ref overview_backwardcompat_versionnumbering |
| 24 | @li @ref overview_backwardcompat_sourcecompat |
| 25 | @li @ref overview_backwardcompat_libbincompat |
| 26 | @li @ref overview_backwardcompat_appbincompat |
| 27 | |
| 28 | |
| 29 | <hr> |
| 30 | |
| 31 | |
| 32 | @section overview_backwardcompat_versionnumbering The Version Numbering Scheme |
| 33 | |
| 34 | wxWidgets version numbers can have up to four components, with trailing zeros |
| 35 | sometimes omitted: |
| 36 | |
| 37 | @verbatim |
| 38 | major.minor.release.sub-release |
| 39 | @endverbatim |
| 40 | |
| 41 | A stable release of wxWidgets will have an even number for @e minor, e.g. |
| 42 | 2.6.0. Stable, in this context, means that the API is not changing. In truth, |
| 43 | some changes are permitted, but only those that are backward compatible. For |
| 44 | example, you can expect later 2.6.x releases, such as 2.6.1 and 2.6.2 to be |
| 45 | backward compatible with their predecessor. |
| 46 | |
| 47 | When it becomes necessary to make changes which are not wholly backward |
| 48 | compatible, the stable branch is forked, creating a new development branch of |
| 49 | wxWidgets. This development branch will have an odd number for @e minor, for |
| 50 | example 2.7.x. Releases from this branch are known as development snapshots. |
| 51 | |
| 52 | The stable branch and the development branch will then be developed in parallel |
| 53 | for some time. When it is no longer useful to continue developing the stable |
| 54 | branch, the development branch is renamed and becomes a new stable branch, for |
| 55 | example: 2.8.0. And the process begins again. This is how the tension between |
| 56 | keeping the interface stable, and allowing the library to evolve is managed. |
| 57 | |
| 58 | You can expect the versions with the same major and even minor version number |
| 59 | to be compatible, but between minor versions there will be incompatibilities. |
| 60 | Compatibility is not broken gratuitously however, so many applications will |
| 61 | require no changes or only small changes to work with the new version. |
| 62 | |
| 63 | |
| 64 | @section overview_backwardcompat_sourcecompat Source Level Compatibility |
| 65 | |
| 66 | Later releases from a stable branch are backward compatible with earlier |
| 67 | releases from the same branch at the source level. This means that, for |
| 68 | example, if you develop your application using wxWidgets 2.8.0 then it should |
| 69 | also compile fine with all later 2.8.x versions. |
| 70 | |
| 71 | The converse is also true providing you avoid any new features not present in |
| 72 | the earlier version. For example if you develop using 2.6.1 your program will |
| 73 | compile fine with wxWidgets 2.8.0 providing you don't use any 2.8.1 specific |
| 74 | features. |
| 75 | |
| 76 | For some platforms binary compatibility is also supported, see |
| 77 | @ref overview_backwardcompat_libbincompat below. |
| 78 | |
| 79 | Between minor versions, for example between 2.4.x, 2.6.x and 2.8.x, there will |
| 80 | be some incompatibilities. Wherever possible the old way of doing something is |
| 81 | kept alongside the new for a time wrapped inside: |
| 82 | |
| 83 | @code |
| 84 | #if WXWIN_COMPATIBILITY_2_6 |
| 85 | // deprecated feature |
| 86 | ... |
| 87 | #endif |
| 88 | @endcode |
| 89 | |
| 90 | By default the @c WXWIN_COMPATIBILITY_X_X macro is set to 1 for the previous |
| 91 | stable branch, for example in 2.8.x, @c WXWIN_COMPATIBILITY_2_6 = 1. For the |
| 92 | next earlier stable branch the default is 0, so @c WXWIN_COMPATIBILITY_2_4 = 0 |
| 93 | for 2.8.x. Earlier than that, obsolete features are removed. |
| 94 | |
| 95 | These macros can be changed in @c setup.h. Or on UNIX-like systems you can set |
| 96 | them using the @c --disable-compat26 and @c --enable-compat24 options to |
| 97 | configure. |
| 98 | |
| 99 | They can be useful in two ways: |
| 100 | |
| 101 | @li Changing @c WXWIN_COMPATIBILITY_2_6 to 0 can be useful to find uses of |
| 102 | deprecated features in your program that should eventually be removed. |
| 103 | @li Changing @c WXWIN_COMPATIBILITY_2_4 to 1 can be useful to compile a program |
| 104 | developed using 2.4.x that no longer compiles with 2.8.x. |
| 105 | |
| 106 | A program requiring one of these macros to be 1 will become incompatible with |
| 107 | some future version of wxWidgets, and you should consider updating it. |
| 108 | |
| 109 | |
| 110 | @section overview_backwardcompat_libbincompat Library Binary Compatibility |
| 111 | |
| 112 | For some platforms, releases from a stable branch are not only source level |
| 113 | compatible but can also be binary compatible. |
| 114 | |
| 115 | Binary compatibility makes it possible to get the maximum benefit from using |
| 116 | shared libraries, also known as dynamic link libraries (DLLs) on Windows or |
| 117 | dynamic shared libraries on OS X. |
| 118 | |
| 119 | For example, suppose several applications are installed on a system requiring |
| 120 | wxWidgets 2.6.0, 2.6.1 and 2.6.2. Since 2.6.2 is backward compatible with the |
| 121 | earlier versions, it should be enough to install just wxWidgets 2.6.2 shared |
| 122 | libraries, and all the applications should be able to use them. If binary |
| 123 | compatibility is not supported, then all the required versions 2.6.0, 2.6.1 and |
| 124 | 2.6.2 must be installed side by side. |
| 125 | |
| 126 | Achieving this, without the user being required to have the source code and |
| 127 | recompile everything, places many extra constraints on the changes that can be |
| 128 | made within the stable branch. So it is not supported for all platforms, and |
| 129 | not for all versions of wxWidgets. To date it has mainly been supported by |
| 130 | wxGTK for UNIX-like platforms. |
| 131 | |
| 132 | Another practical consideration is that for binary compatibility to work, all |
| 133 | the applications and libraries must have been compiled with compilers that are |
| 134 | capable of producing compatible code; that is, they must use the same ABI |
| 135 | (Application Binary Interface). Unfortunately most different C++ compilers do |
| 136 | not produce code compatible with each other, and often even different versions |
| 137 | of the same compiler are not compatible. |
| 138 | |
| 139 | |
| 140 | @section overview_backwardcompat_appbincompat Application Binary Compatibility |
| 141 | |
| 142 | The most important aspect of binary compatibility is that applications compiled |
| 143 | with one version of wxWidgets, e.g. 2.6.1, continue to work with shared |
| 144 | libraries of a later binary compatible version, for example 2.6.2. The converse |
| 145 | can also be useful however. That is, it can be useful for a developer using a |
| 146 | later version, e.g. 2.6.2 to be able to create binary application packages that |
| 147 | will work with all binary compatible versions of the shared library starting |
| 148 | with, for example 2.6.0. |
| 149 | |
| 150 | To do this the developer must, of course, avoid any features not available in |
| 151 | the earlier versions. However this is not necessarily enough; in some cases an |
| 152 | application compiled with a later version may depend on it even though the same |
| 153 | code would compile fine against an earlier version. |
| 154 | |
| 155 | To help with this, a preprocessor symbol @c wxABI_VERSION can be defined during |
| 156 | the compilation of the application (this would usually be done in the |
| 157 | application's makefile or project settings). It should be set to the lowest |
| 158 | version that is being targeted, as a number with two decimal digits for each |
| 159 | component, for example @c wxABI_VERSION=20600 for 2.6.0. |
| 160 | |
| 161 | Setting @c wxABI_VERSION should prevent the application from implicitly |
| 162 | depending on a later version of wxWidgets, and also disables any new features |
| 163 | in the API, giving a compile time check that the source is compatible with the |
| 164 | versions of wxWidgets being targeted. |
| 165 | |
| 166 | Uses of @c wxABI_VERSION are stripped out of the wxWidgets sources when each |
| 167 | new development branch is created. Therefore it is only useful to help achieve |
| 168 | compatibility with earlier versions with the same major and even minor version |
| 169 | numbers. It won't, for example, help you write code compatible with 2.6.x using |
| 170 | wxWidgets 2.8.x. |
| 171 | |
| 172 | */ |
| 173 | |