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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: bmpbuttn.cpp | |
3 | // Purpose: wxBitmapButton | |
4 | // Author: AUTHOR | |
5 | // Modified by: | |
6 | // Created: ??/??/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) AUTHOR | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "bmpbuttn.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/bmpbuttn.h" | |
17 | ||
18 | IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) | |
19 | ||
20 | bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, | |
21 | const wxPoint& pos, | |
22 | const wxSize& size, long style, | |
23 | const wxValidator& validator, | |
24 | const wxString& name) | |
25 | { | |
26 | m_buttonBitmap = bitmap; | |
27 | SetName(name); | |
28 | SetValidator(validator); | |
29 | parent->AddChild(this); | |
30 | ||
31 | m_backgroundColour = parent->GetBackgroundColour() ; | |
32 | m_foregroundColour = parent->GetForegroundColour() ; | |
33 | m_windowStyle = style; | |
34 | m_marginX = 0; | |
35 | m_marginY = 0; | |
36 | ||
37 | int x = pos.x; | |
38 | int y = pos.y; | |
39 | int width = size.x; | |
40 | int height = size.y; | |
41 | ||
42 | if (id == -1) | |
43 | m_windowId = NewControlId(); | |
44 | else | |
45 | m_windowId = id; | |
46 | ||
47 | if ( width == -1 && bitmap.Ok()) | |
48 | width = bitmap.GetWidth() + 2*m_marginX; | |
49 | ||
50 | if ( height == -1 && bitmap.Ok()) | |
51 | height = bitmap.GetHeight() + 2*m_marginY; | |
52 | ||
53 | /* TODO: create bitmap button | |
54 | */ | |
55 | ||
56 | return FALSE; | |
57 | } | |
58 | ||
59 | void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap) | |
60 | { | |
61 | m_buttonBitmap = bitmap; | |
62 | } | |
63 |