| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: wx/dcbuffer.h |
| 3 | // Purpose: wxBufferedDC class |
| 4 | // Author: Ron Lee <ron@debian.org> |
| 5 | // Modified by: Vadim Zeitlin (refactored, added bg preservation) |
| 6 | // Created: 16/03/02 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) Ron Lee |
| 9 | // Licence: wxWindows licence |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | #ifndef _WX_DCBUFFER_H_ |
| 13 | #define _WX_DCBUFFER_H_ |
| 14 | |
| 15 | #include "wx/dcmemory.h" |
| 16 | #include "wx/dcclient.h" |
| 17 | #include "wx/window.h" |
| 18 | |
| 19 | // ---------------------------------------------------------------------------- |
| 20 | // Double buffering helper. |
| 21 | // ---------------------------------------------------------------------------- |
| 22 | |
| 23 | // Assumes the buffer bitmap covers the entire scrolled window, |
| 24 | // and prepares the window DC accordingly |
| 25 | #define wxBUFFER_VIRTUAL_AREA 0x01 |
| 26 | |
| 27 | // Assumes the buffer bitmap only covers the client area; |
| 28 | // does not prepare the window DC |
| 29 | #define wxBUFFER_CLIENT_AREA 0x02 |
| 30 | |
| 31 | class wxBufferedDC : public wxMemoryDC |
| 32 | { |
| 33 | public: |
| 34 | // Default ctor, must subsequently call Init for two stage construction. |
| 35 | wxBufferedDC() : m_dc( 0 ), m_style(0) |
| 36 | { |
| 37 | } |
| 38 | |
| 39 | // Construct a wxBufferedDC using a user supplied buffer. |
| 40 | wxBufferedDC(wxDC *dc, |
| 41 | const wxBitmap &buffer = wxNullBitmap, |
| 42 | int style = wxBUFFER_CLIENT_AREA) |
| 43 | : m_dc( dc ), |
| 44 | m_buffer( buffer ), |
| 45 | m_style(style) |
| 46 | { |
| 47 | UseBuffer(); |
| 48 | } |
| 49 | |
| 50 | // Construct a wxBufferedDC with an internal buffer of 'area' |
| 51 | // (where area is usually something like the size of the window |
| 52 | // being buffered) |
| 53 | wxBufferedDC(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA) |
| 54 | : m_dc( dc ), |
| 55 | m_buffer( area.GetWidth(), area.GetHeight() ), |
| 56 | m_style(style) |
| 57 | |
| 58 | { |
| 59 | UseBuffer(); |
| 60 | } |
| 61 | |
| 62 | // default copy ctor ok. |
| 63 | |
| 64 | // The usually desired action in the dtor is to blit the buffer. |
| 65 | virtual ~wxBufferedDC() |
| 66 | { |
| 67 | if ( m_dc ) UnMask(); |
| 68 | } |
| 69 | |
| 70 | // These reimplement the actions of the ctors for two stage creation, but |
| 71 | // are not used by the ctors themselves to save a few cpu cycles. |
| 72 | void Init(wxDC *dc, |
| 73 | const wxBitmap &buffer=wxNullBitmap, |
| 74 | int style = wxBUFFER_CLIENT_AREA) |
| 75 | { |
| 76 | wxASSERT_MSG( m_dc == 0 && m_buffer == wxNullBitmap, |
| 77 | _T("wxBufferedDC already initialised") ); |
| 78 | m_dc = dc; |
| 79 | m_buffer = buffer; |
| 80 | m_style = style; |
| 81 | UseBuffer(); |
| 82 | } |
| 83 | |
| 84 | void Init(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA) |
| 85 | { |
| 86 | Init(dc, wxBitmap(area.GetWidth(), area.GetHeight()), style); |
| 87 | } |
| 88 | |
| 89 | // Blits the buffer to the dc, and detaches the dc from the buffer (so it |
| 90 | // can be effectively used once only). |
| 91 | // |
| 92 | // Usually called in the dtor or by the dtor of derived classes if the |
| 93 | // BufferedDC must blit before the derived class (which may own the dc it's |
| 94 | // blitting to) is destroyed. |
| 95 | void UnMask() |
| 96 | { |
| 97 | wxASSERT_MSG( m_dc != 0, |
| 98 | _T("No underlying DC associated with wxBufferedDC (anymore)") ); |
| 99 | |
| 100 | wxCoord x=0, y=0; |
| 101 | |
| 102 | if (m_style & wxBUFFER_CLIENT_AREA) |
| 103 | GetDeviceOrigin(& x, & y); |
| 104 | |
| 105 | m_dc->Blit( 0, 0, |
| 106 | m_buffer.GetWidth(), m_buffer.GetHeight(), this, |
| 107 | -x, -y ); |
| 108 | m_dc = NULL; |
| 109 | } |
| 110 | |
| 111 | // Set and get the style |
| 112 | void SetStyle(int style) { m_style = style; } |
| 113 | int GetStyle() const { return m_style; } |
| 114 | |
| 115 | private: |
| 116 | // check that the bitmap is valid and use it |
| 117 | void UseBuffer() |
| 118 | { |
| 119 | if (!m_buffer.Ok()) |
| 120 | { |
| 121 | wxCoord w, h; |
| 122 | m_dc->GetSize(&w, &h); |
| 123 | m_buffer = wxBitmap(w, h); |
| 124 | } |
| 125 | |
| 126 | SelectObject(m_buffer); |
| 127 | } |
| 128 | |
| 129 | // the underlying DC to which we copy everything drawn on this one in |
| 130 | // UnMask() |
| 131 | // |
| 132 | // NB: Without the existence of a wxNullDC, this must be a pointer, else it |
| 133 | // could probably be a reference. |
| 134 | wxDC *m_dc; |
| 135 | |
| 136 | // the buffer (selected in this DC) |
| 137 | wxBitmap m_buffer; |
| 138 | |
| 139 | // the buffering style |
| 140 | int m_style; |
| 141 | |
| 142 | DECLARE_NO_COPY_CLASS(wxBufferedDC) |
| 143 | }; |
| 144 | |
| 145 | |
| 146 | // ---------------------------------------------------------------------------- |
| 147 | // Double buffered PaintDC. |
| 148 | // ---------------------------------------------------------------------------- |
| 149 | |
| 150 | // Creates a double buffered wxPaintDC, optionally allowing the |
| 151 | // user to specify their own buffer to use. |
| 152 | class wxBufferedPaintDC : public wxBufferedDC |
| 153 | { |
| 154 | public: |
| 155 | // If no bitmap is supplied by the user, a temporary one will be created. |
| 156 | wxBufferedPaintDC(wxWindow *window, const wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA) |
| 157 | : m_paintdc(window) |
| 158 | { |
| 159 | // If we're buffering the virtual window, scale the paint DC as well |
| 160 | if (style & wxBUFFER_VIRTUAL_AREA) |
| 161 | window->PrepareDC( m_paintdc ); |
| 162 | |
| 163 | if( buffer != wxNullBitmap ) |
| 164 | Init(&m_paintdc, buffer, style); |
| 165 | else |
| 166 | Init(&m_paintdc, window->GetClientSize(), style); |
| 167 | } |
| 168 | |
| 169 | // If no bitmap is supplied by the user, a temporary one will be created. |
| 170 | wxBufferedPaintDC(wxWindow *window, int style = wxBUFFER_CLIENT_AREA) |
| 171 | : m_paintdc(window) |
| 172 | { |
| 173 | // If we're using the virtual window, scale the paint DC as well |
| 174 | if (style & wxBUFFER_VIRTUAL_AREA) |
| 175 | window->PrepareDC( m_paintdc ); |
| 176 | |
| 177 | Init(&m_paintdc, window->GetClientSize(), style); |
| 178 | } |
| 179 | |
| 180 | // default copy ctor ok. |
| 181 | |
| 182 | virtual ~wxBufferedPaintDC() |
| 183 | { |
| 184 | // We must UnMask here, else by the time the base class |
| 185 | // does it, the PaintDC will have already been destroyed. |
| 186 | UnMask(); |
| 187 | } |
| 188 | |
| 189 | private: |
| 190 | wxPaintDC m_paintdc; |
| 191 | |
| 192 | DECLARE_NO_COPY_CLASS(wxBufferedPaintDC) |
| 193 | }; |
| 194 | |
| 195 | #endif // _WX_DCBUFFER_H_ |
| 196 | |