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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: polygon.cpp | |
3 | // Author: Klaas Holwerda | |
4 | // Created: XX/XX/XX | |
5 | // Copyright: 2000 (c) Klaas Holwerda | |
6 | // Licence: wxWindows Licence | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | #ifdef __GNUG__ | |
10 | #pragma implementation "polygon.cpp" | |
11 | #endif | |
12 | ||
13 | // For compilers that support precompilation, includes "wx/wx.h". | |
14 | #include "wx/wxprec.h" | |
15 | ||
16 | #ifdef __BORLANDC__ | |
17 | #pragma hdrstop | |
18 | #endif | |
19 | ||
20 | #include "wx/canvas/polygon.h" | |
21 | #include "wx/canvas/liner.h" | |
22 | ||
23 | void ConvertSplinedPolygon(wxList* list, double Aber); | |
24 | void ConvertSplinedPolyline(wxList* list,double Aber); | |
25 | void ConvertSplinedPolygon(int& n, wxPoint2DDouble* points[], double Aber); | |
26 | static void GetLRO(const wxPoint2DDouble& P, const wxPoint2DDouble& p1, const wxPoint2DDouble& p2, int &LRO1, int &LRO2,const double marge); | |
27 | ||
28 | //---------------------------------------------------------------------------- | |
29 | // wxCanvasPolyline | |
30 | //---------------------------------------------------------------------------- | |
31 | ||
32 | wxCanvasPolyline::wxCanvasPolyline( int n, wxPoint2DDouble points[]) | |
33 | : wxCanvasObject() | |
34 | { | |
35 | m_n = n; | |
36 | m_points = points; | |
37 | m_pen = *wxBLACK_PEN; | |
38 | ||
39 | CalcBoundingBox(); | |
40 | } | |
41 | ||
42 | wxCanvasPolyline::~wxCanvasPolyline() | |
43 | { | |
44 | delete m_points; | |
45 | } | |
46 | ||
47 | void wxCanvasPolyline::SetPosXY( double x, double y) | |
48 | { | |
49 | double xo=m_points[0].m_x; | |
50 | double yo=m_points[0].m_y; | |
51 | int i; | |
52 | for (i=0; i < m_n;i++) | |
53 | { | |
54 | m_points[i].m_x += (x-xo); | |
55 | m_points[i].m_y += (y-yo); | |
56 | } | |
57 | CalcBoundingBox(); | |
58 | } | |
59 | ||
60 | void wxCanvasPolyline::TransLate( double x, double y ) | |
61 | { | |
62 | int i; | |
63 | for (i=0; i < m_n;i++) | |
64 | { | |
65 | m_points[i].m_x += x; | |
66 | m_points[i].m_y += y; | |
67 | } | |
68 | CalcBoundingBox(); | |
69 | } | |
70 | ||
71 | void wxCanvasPolyline::CalcBoundingBox() | |
72 | { | |
73 | m_bbox.SetValid(FALSE); | |
74 | ||
75 | int i; | |
76 | for (i=0; i < m_n;i++) | |
77 | { | |
78 | m_bbox.Expand( m_points[i].m_x,m_points[i].m_y); | |
79 | } | |
80 | ||
81 | //include the pen width also | |
82 | m_bbox.EnLarge(m_pen.GetWidth()); | |
83 | } | |
84 | ||
85 | void wxCanvasPolyline::Render(wxTransformMatrix* cworld, int clip_x, int clip_y, int clip_width, int clip_height ) | |
86 | { | |
87 | if (!m_visible) return; | |
88 | ||
89 | int start_y = clip_y; | |
90 | int end_y = clip_y+clip_height; | |
91 | ||
92 | int start_x = clip_x; | |
93 | int end_x = clip_x+clip_width; | |
94 | ||
95 | #if IMAGE_CANVAS | |
96 | #else | |
97 | wxPoint *cpoints = new wxPoint[m_n]; | |
98 | int i; | |
99 | for (i = 0; i < m_n; i++) | |
100 | { | |
101 | double x1; | |
102 | double y1; | |
103 | //transform to absolute | |
104 | cworld->TransformPoint( m_points[i].m_x, m_points[i].m_y, x1, y1 ); | |
105 | //transform to device | |
106 | cpoints[i].x = m_admin->LogicalToDeviceX(x1); | |
107 | cpoints[i].y = m_admin->LogicalToDeviceY(y1); | |
108 | } | |
109 | wxDC *dc = m_admin->GetActive()->GetDC(); | |
110 | dc->SetClippingRegion(start_x,start_y,end_x-start_x,end_y-start_y); | |
111 | int pw=m_pen.GetWidth(); | |
112 | m_pen.SetWidth(m_admin->LogicalToDeviceXRel(pw)); | |
113 | dc->SetPen(m_pen); | |
114 | dc->DrawLines(m_n, cpoints, 0,0); | |
115 | delete [] cpoints; | |
116 | dc->SetPen(wxNullPen); | |
117 | dc->DestroyClippingRegion(); | |
118 | m_pen.SetWidth(pw); | |
119 | #endif | |
120 | } | |
121 | ||
122 | void wxCanvasPolyline::WriteSVG( wxTextOutputStream &stream ) | |
123 | { | |
124 | } | |
125 | ||
126 | wxCanvasObject* wxCanvasPolyline::IsHitWorld( double x, double y, double margin ) | |
127 | { | |
128 | if ((x >= m_bbox.GetMinX()-margin) && | |
129 | (x <= m_bbox.GetMaxX()+margin) && | |
130 | (y >= m_bbox.GetMinY()-margin) && | |
131 | (y <= m_bbox.GetMaxY()+margin) | |
132 | ) | |
133 | { | |
134 | wxPoint2DDouble P=wxPoint2DDouble(x,y); | |
135 | if (PointOnPolyline(P,m_pen.GetWidth()/2+margin)) | |
136 | return this; | |
137 | else | |
138 | return (wxCanvasObject*) NULL; | |
139 | } | |
140 | return (wxCanvasObject*) NULL; | |
141 | } | |
142 | ||
143 | bool wxCanvasPolyline::PointOnPolyline(const wxPoint2DDouble& P, double margin) | |
144 | { | |
145 | bool result = FALSE; | |
146 | double distance; | |
147 | wxPoint2DDouble p1,p2; | |
148 | ||
149 | p2=m_points[0]; | |
150 | int i; | |
151 | for (i = 0; i < m_n-1; i++) | |
152 | { | |
153 | p1=p2; | |
154 | p2=m_points[i+1]; | |
155 | if (margin > sqrt(pow(p1.m_x-P.m_x,2)+pow(p1.m_y-P.m_y,2))) | |
156 | { | |
157 | result=TRUE; | |
158 | break; | |
159 | } | |
160 | else if (!((p1.m_x == p2.m_x) && (p1.m_y == p2.m_y))) | |
161 | { | |
162 | wxLine line1(p1,p2); | |
163 | if (line1.PointInLine(P,distance,margin) == R_IN_AREA) | |
164 | { | |
165 | result=TRUE; | |
166 | break; | |
167 | } | |
168 | } | |
169 | } | |
170 | ||
171 | return result; | |
172 | } | |
173 | ||
174 | //---------------------------------------------------------------------------- | |
175 | // wxCanvasPolygon | |
176 | //---------------------------------------------------------------------------- | |
177 | ||
178 | wxCanvasPolygon::wxCanvasPolygon( int n, wxPoint2DDouble points[],bool splined) | |
179 | : wxCanvasObject() | |
180 | { | |
181 | m_n = n; | |
182 | m_points = points; | |
183 | m_brush = *wxBLACK_BRUSH; | |
184 | m_pen = *wxTRANSPARENT_PEN; | |
185 | m_textfg=*wxBLACK; | |
186 | m_textbg=*wxWHITE; | |
187 | m_transp=FALSE; | |
188 | m_gpen=*wxBLACK_PEN; | |
189 | m_gdistance=0; | |
190 | m_gradient=FALSE; | |
191 | m_spline = splined; | |
192 | ||
193 | if (m_spline) | |
194 | { | |
195 | ConvertSplinedPolygon(m_n, &m_points, 10 ); | |
196 | } | |
197 | ||
198 | CalcBoundingBox(); | |
199 | } | |
200 | ||
201 | wxCanvasPolygon::~wxCanvasPolygon() | |
202 | { | |
203 | delete m_points; | |
204 | } | |
205 | ||
206 | void wxCanvasPolygon::SetPosXY( double x, double y) | |
207 | { | |
208 | double xo=m_points[0].m_x; | |
209 | double yo=m_points[0].m_y; | |
210 | int i; | |
211 | for (i=0; i < m_n;i++) | |
212 | { | |
213 | m_points[i].m_x += (x-xo); | |
214 | m_points[i].m_y += (y-yo); | |
215 | } | |
216 | CalcBoundingBox(); | |
217 | } | |
218 | ||
219 | void wxCanvasPolygon::TransLate( double x, double y ) | |
220 | { | |
221 | int i; | |
222 | for (i=0; i < m_n;i++) | |
223 | { | |
224 | m_points[i].m_x += x; | |
225 | m_points[i].m_y += y; | |
226 | } | |
227 | CalcBoundingBox(); | |
228 | } | |
229 | ||
230 | void wxCanvasPolygon::CalcBoundingBox() | |
231 | { | |
232 | ||
233 | m_bbox.SetValid(FALSE); | |
234 | ||
235 | int i; | |
236 | for (i=0; i < m_n;i++) | |
237 | { | |
238 | m_bbox.Expand( m_points[i].m_x,m_points[i].m_y); | |
239 | } | |
240 | ||
241 | //include the pen width also | |
242 | m_bbox.EnLarge(m_pen.GetWidth()); | |
243 | } | |
244 | ||
245 | void wxCanvasPolygon::Render(wxTransformMatrix* cworld, int clip_x, int clip_y, int clip_width, int clip_height ) | |
246 | { | |
247 | if (!m_visible) return; | |
248 | ||
249 | int start_y = clip_y; | |
250 | int end_y = clip_y+clip_height; | |
251 | ||
252 | int start_x = clip_x; | |
253 | int end_x = clip_x+clip_width; | |
254 | ||
255 | #if IMAGE_CANVAS | |
256 | #else | |
257 | //one extra for drawlines in some cases | |
258 | wxPoint *cpoints = new wxPoint[m_n+1]; | |
259 | int i; | |
260 | for (i = 0; i < m_n; i++) | |
261 | { | |
262 | double x1; | |
263 | double y1; | |
264 | cworld->TransformPoint( m_points[i].m_x, m_points[i].m_y, x1, y1 ); | |
265 | cpoints[i].x = m_admin->LogicalToDeviceX(x1); | |
266 | cpoints[i].y = m_admin->LogicalToDeviceY(y1); | |
267 | } | |
268 | double x1; | |
269 | double y1; | |
270 | cworld->TransformPoint( m_points[0].m_x, m_points[0].m_y, x1, y1 ); | |
271 | cpoints[m_n].x = m_admin->LogicalToDeviceX(x1); | |
272 | cpoints[m_n].y = m_admin->LogicalToDeviceY(y1); | |
273 | ||
274 | wxDC *dc = m_admin->GetActive()->GetDC(); | |
275 | dc->SetClippingRegion(start_x,start_y,end_x-start_x,end_y-start_y); | |
276 | dc->SetBrush(m_brush); | |
277 | int pw=m_pen.GetWidth(); | |
278 | m_pen.SetWidth(m_admin->LogicalToDeviceXRel(pw)); | |
279 | if ( m_brush.GetStyle() == wxSTIPPLE_MASK_OPAQUE && m_transp) | |
280 | { | |
281 | //draw a transparent polygon | |
282 | //leaf the pen not transparent, which i prefer | |
283 | dc->SetPen( wxPen( *wxWHITE,m_admin->LogicalToDeviceXRel(pw), wxSOLID) ); | |
284 | dc->SetTextForeground(*wxBLACK); | |
285 | dc->SetTextBackground(*wxWHITE); | |
286 | dc->SetLogicalFunction(wxAND_INVERT); | |
287 | // BLACK OUT the opaque pixels and leave the rest as is | |
288 | dc->DrawPolygon(m_n, cpoints, 0,0,wxWINDING_RULE); | |
289 | // Set background and foreground colors for fill pattern | |
290 | //the previous blacked out pixels are now merged with the layer color | |
291 | //while the non blacked out pixels stay as they are. | |
292 | dc->SetTextForeground(*wxBLACK); | |
293 | //now define what will be the color of the fillpattern parts that are not transparent | |
294 | dc->SetTextBackground(m_textfg); | |
295 | dc->SetLogicalFunction(wxOR); | |
296 | //don't understand how but the outline is also depending on logicalfunction | |
297 | dc->SetPen(m_pen); | |
298 | dc->DrawPolygon(m_n, cpoints, 0,0,wxWINDING_RULE); | |
299 | } | |
300 | else if (m_gradient) | |
301 | { | |
302 | int pw2=m_gpen.GetWidth(); | |
303 | m_gpen.SetWidth(m_admin->LogicalToDeviceYRel(pw2)); | |
304 | FillPolygon(cworld,clip_x,clip_y,clip_width,clip_height ); | |
305 | if (m_pen.GetStyle() != wxTRANSPARENT) | |
306 | { | |
307 | dc->SetPen(m_pen); | |
308 | dc->DrawLines(m_n+1, cpoints, 0,0); | |
309 | } | |
310 | m_gpen.SetWidth(pw2); | |
311 | } | |
312 | else | |
313 | { | |
314 | dc->SetPen(m_pen); | |
315 | dc->DrawPolygon(m_n, cpoints, 0,0,wxWINDING_RULE); | |
316 | } | |
317 | delete [] cpoints; | |
318 | dc->SetBrush(wxNullBrush); | |
319 | dc->SetPen(wxNullPen); | |
320 | dc->DestroyClippingRegion(); | |
321 | m_pen.SetWidth(pw); | |
322 | #endif | |
323 | } | |
324 | ||
325 | void wxCanvasPolygon::WriteSVG( wxTextOutputStream &stream ) | |
326 | { | |
327 | } | |
328 | ||
329 | wxCanvasObject* wxCanvasPolygon::IsHitWorld( double x, double y, double margin ) | |
330 | { | |
331 | if ((x >= m_bbox.GetMinX()-margin) && | |
332 | (x <= m_bbox.GetMaxX()+margin) && | |
333 | (y >= m_bbox.GetMinY()-margin) && | |
334 | (y <= m_bbox.GetMaxY()+margin) | |
335 | ) | |
336 | { | |
337 | wxPoint2DDouble P=wxPoint2DDouble(x,y); | |
338 | INOUTPOLY io=PointInPolygon(P, m_pen.GetWidth()/2+margin); | |
339 | if (io == OUTSIDE_POLY) | |
340 | return (wxCanvasObject*) NULL; | |
341 | else | |
342 | return this; | |
343 | } | |
344 | return (wxCanvasObject*) NULL; | |
345 | } | |
346 | ||
347 | INOUTPOLY wxCanvasPolygon::PointInPolygon(const wxPoint2DDouble& P, double marge) | |
348 | { | |
349 | int R_tot = 0, L_tot = 0; | |
350 | int p1_LRO, p2_LRO; | |
351 | double px = P.m_x, py = P.m_y; | |
352 | double Y_intersect; | |
353 | wxPoint2DDouble p1,p2; | |
354 | ||
355 | //iterate across points until we are sure that the given point is in or out | |
356 | int i; | |
357 | for (i = 0; i < m_n; i++) | |
358 | { | |
359 | p1 = m_points[i]; | |
360 | if (i == m_n-1) | |
361 | p2 = m_points[0]; | |
362 | else | |
363 | p2 = m_points[i+1]; | |
364 | ||
365 | //more accurate | |
366 | GetLRO(P,p1,p2,p1_LRO,p2_LRO,marge/10); | |
367 | if (p1_LRO != p2_LRO) | |
368 | { | |
369 | int L = 0, R = 0; | |
370 | if (p2_LRO == -1) { R = -p1_LRO; L = 1; } | |
371 | if (p2_LRO == 0) if (p1_LRO == 1) R = -1; else L = -1; | |
372 | if (p2_LRO == 1) { R = 1; L = p1_LRO; } | |
373 | ||
374 | // calculate intersection point with line for px | |
375 | if (p1_LRO == 0) | |
376 | { | |
377 | if ((p1.m_y < (py + marge)) && (p1.m_y > (py - marge))) | |
378 | return ON_POLY; | |
379 | else | |
380 | Y_intersect = p1.m_y; | |
381 | } | |
382 | else if (p2_LRO == 0) | |
383 | { | |
384 | if ((p2.m_y < (py + marge)) && (p2.m_y > (py - marge))) | |
385 | return ON_POLY; | |
386 | else | |
387 | Y_intersect = p2.m_y; | |
388 | } | |
389 | else //both p2_LRO and p1_LRO not 0 | |
390 | { | |
391 | if ((p1.m_y > (py + marge)) && (p2.m_y > (py + marge))) | |
392 | Y_intersect = p1.m_y; //a save value to check later | |
393 | else if ((p1.m_y < (py- marge)) && (p2.m_y < (py - marge))) | |
394 | Y_intersect = p1.m_y; //a save value to check later | |
395 | else //need to calculate intersection | |
396 | { | |
397 | if (!((p1.m_x == p2.m_x) && (p1.m_y == p2.m_y))) | |
398 | { | |
399 | wxLine line1(p1,p2); | |
400 | line1.CalculateLineParameters(); | |
401 | Y_intersect = line1.Calculate_Y(px); | |
402 | } | |
403 | else | |
404 | continue; | |
405 | } | |
406 | } | |
407 | if (Y_intersect > (py + marge)) | |
408 | { | |
409 | R_tot += R; | |
410 | L_tot += L; | |
411 | } | |
412 | else if ((Y_intersect <= (py + marge)) && (Y_intersect >= (py - marge))) | |
413 | { | |
414 | return ON_POLY; | |
415 | } | |
416 | } | |
417 | } | |
418 | ||
419 | // geef het juiste resultaat terug | |
420 | if (R_tot == 0) | |
421 | if (L_tot == 0) return OUTSIDE_POLY; | |
422 | else return ON_POLY; | |
423 | else | |
424 | if (L_tot == 0) return ON_POLY; | |
425 | else return INSIDE_POLY; | |
426 | } | |
427 | ||
428 | //---------------------------------------------------------------------------- | |
429 | // wxCanvasPolylineL | |
430 | //---------------------------------------------------------------------------- | |
431 | ||
432 | wxCanvasPolylineL::wxCanvasPolylineL( wxList* points, bool spline ) | |
433 | : wxCanvasObject() | |
434 | { | |
435 | m_lpoints = points; | |
436 | m_pen = *wxBLACK_PEN; | |
437 | m_spline=spline; | |
438 | if (m_spline) | |
439 | ConvertSplinedPolyline(m_lpoints, 10); | |
440 | CalcBoundingBox(); | |
441 | } | |
442 | ||
443 | wxCanvasPolylineL::~wxCanvasPolylineL() | |
444 | { | |
445 | m_lpoints->DeleteContents(TRUE); | |
446 | delete m_lpoints; | |
447 | } | |
448 | ||
449 | double wxCanvasPolylineL::GetPosX() | |
450 | { | |
451 | wxNode *node = m_lpoints->GetFirst(); | |
452 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
453 | return point->m_x; | |
454 | } | |
455 | ||
456 | double wxCanvasPolylineL::GetPosY() | |
457 | { | |
458 | wxNode *node = m_lpoints->GetFirst(); | |
459 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
460 | return point->m_y; | |
461 | } | |
462 | ||
463 | void wxCanvasPolylineL::SetPosXY( double x, double y ) | |
464 | { | |
465 | wxNode *node = m_lpoints->GetFirst(); | |
466 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
467 | double xo=point->m_x; | |
468 | double yo=point->m_y; | |
469 | while (node) | |
470 | { | |
471 | point = (wxPoint2DDouble*)node->Data(); | |
472 | point->m_x = point->m_x + x-xo; | |
473 | point->m_y = point->m_y + y-yo; | |
474 | node = node->GetNext(); | |
475 | } | |
476 | CalcBoundingBox(); | |
477 | } | |
478 | ||
479 | void wxCanvasPolylineL::TransLate( double x, double y ) | |
480 | { | |
481 | wxNode *node = m_lpoints->GetFirst(); | |
482 | while (node) | |
483 | { | |
484 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
485 | point->m_x += x; | |
486 | point->m_y += y; | |
487 | node = node->GetNext(); | |
488 | } | |
489 | CalcBoundingBox(); | |
490 | } | |
491 | ||
492 | void wxCanvasPolylineL::CalcBoundingBox() | |
493 | { | |
494 | m_bbox.SetValid(FALSE); | |
495 | ||
496 | wxNode *node = m_lpoints->GetFirst(); | |
497 | while (node) | |
498 | { | |
499 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
500 | m_bbox.Expand( point->m_x,point->m_y); | |
501 | node = node->GetNext(); | |
502 | } | |
503 | ||
504 | //include the pen width also | |
505 | m_bbox.EnLarge(m_pen.GetWidth()); | |
506 | } | |
507 | ||
508 | void wxCanvasPolylineL::Render(wxTransformMatrix* cworld, int clip_x, int clip_y, int clip_width, int clip_height ) | |
509 | { | |
510 | if (!m_visible) return; | |
511 | ||
512 | int start_y = clip_y; | |
513 | int end_y = clip_y+clip_height; | |
514 | ||
515 | int start_x = clip_x; | |
516 | int end_x = clip_x+clip_width; | |
517 | ||
518 | #if IMAGE_CANVAS | |
519 | #else | |
520 | int n=m_lpoints->GetCount(); | |
521 | wxPoint *cpoints = new wxPoint[n]; | |
522 | ||
523 | wxNode *node = m_lpoints->GetFirst(); | |
524 | int i=0; | |
525 | while (node) | |
526 | { | |
527 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
528 | double x1; | |
529 | double y1; | |
530 | //transform to absolute | |
531 | cworld->TransformPoint( point->m_x, point->m_y, x1, y1 ); | |
532 | //transform to device | |
533 | cpoints[i].x = m_admin->LogicalToDeviceX(x1); | |
534 | cpoints[i].y = m_admin->LogicalToDeviceY(y1); | |
535 | ||
536 | node = node->GetNext(); | |
537 | i++; | |
538 | } | |
539 | ||
540 | wxDC *dc = m_admin->GetActive()->GetDC(); | |
541 | dc->SetClippingRegion(start_x,start_y,end_x-start_x,end_y-start_y); | |
542 | int pw=m_pen.GetWidth(); | |
543 | m_pen.SetWidth(m_admin->LogicalToDeviceXRel(pw)); | |
544 | dc->SetPen(m_pen); | |
545 | dc->DrawLines(n, cpoints, 0,0); | |
546 | delete [] cpoints; | |
547 | dc->SetPen(wxNullPen); | |
548 | dc->DestroyClippingRegion(); | |
549 | m_pen.SetWidth(pw); | |
550 | #endif | |
551 | } | |
552 | ||
553 | void wxCanvasPolylineL::WriteSVG( wxTextOutputStream &stream ) | |
554 | { | |
555 | } | |
556 | ||
557 | wxCanvasObject* wxCanvasPolylineL::IsHitWorld( double x, double y, double margin ) | |
558 | { | |
559 | if ((x >= m_bbox.GetMinX()-margin) && | |
560 | (x <= m_bbox.GetMaxX()+margin) && | |
561 | (y >= m_bbox.GetMinY()-margin) && | |
562 | (y <= m_bbox.GetMaxY()+margin) | |
563 | ) | |
564 | { | |
565 | wxPoint2DDouble P=wxPoint2DDouble(x,y); | |
566 | if (PointOnPolyline(P,m_pen.GetWidth()/2+margin)) | |
567 | return this; | |
568 | else | |
569 | return (wxCanvasObject*) NULL; | |
570 | } | |
571 | return (wxCanvasObject*) NULL; | |
572 | } | |
573 | ||
574 | bool wxCanvasPolylineL::PointOnPolyline(const wxPoint2DDouble& P, double margin) | |
575 | { | |
576 | bool result = FALSE; | |
577 | double distance; | |
578 | wxPoint2DDouble p1,p2; | |
579 | ||
580 | wxNode *node = m_lpoints->GetFirst(); | |
581 | p2 = *(wxPoint2DDouble*)node->Data(); | |
582 | while (node && !result) | |
583 | { | |
584 | p1=p2; | |
585 | node=node->GetNext(); | |
586 | if (!node) break; | |
587 | p2 = *(wxPoint2DDouble*)node->Data(); | |
588 | ||
589 | if (margin > sqrt(pow(p1.m_x-P.m_x,2)+pow(p1.m_y-P.m_y,2))) | |
590 | result=TRUE; | |
591 | else if (!((p1.m_x == p2.m_x) && (p1.m_y == p2.m_y))) | |
592 | { | |
593 | wxLine line1(p1,p2); | |
594 | if (line1.PointInLine(P,distance,margin) == R_IN_AREA) | |
595 | result=TRUE; | |
596 | } | |
597 | } | |
598 | ||
599 | return result; | |
600 | } | |
601 | ||
602 | //---------------------------------------------------------------------------- | |
603 | // wxCanvasPolygon | |
604 | //---------------------------------------------------------------------------- | |
605 | ||
606 | wxCanvasPolygonL::wxCanvasPolygonL( wxList* points, bool spline ) | |
607 | : wxCanvasObject() | |
608 | { | |
609 | m_lpoints = points; | |
610 | m_brush = *wxBLACK_BRUSH; | |
611 | m_pen = *wxTRANSPARENT_PEN; | |
612 | m_spline=spline; | |
613 | m_textfg=*wxBLACK; | |
614 | m_textbg=*wxWHITE; | |
615 | m_transp=FALSE; | |
616 | ||
617 | if (m_spline) | |
618 | ConvertSplinedPolyline(m_lpoints, 10); | |
619 | CalcBoundingBox(); | |
620 | } | |
621 | ||
622 | wxCanvasPolygonL::~wxCanvasPolygonL() | |
623 | { | |
624 | m_lpoints->DeleteContents(TRUE); | |
625 | delete m_lpoints; | |
626 | } | |
627 | ||
628 | double wxCanvasPolygonL::GetPosX() | |
629 | { | |
630 | wxNode *node = m_lpoints->GetFirst(); | |
631 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
632 | return point->m_x; | |
633 | } | |
634 | ||
635 | double wxCanvasPolygonL::GetPosY() | |
636 | { | |
637 | wxNode *node = m_lpoints->GetFirst(); | |
638 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
639 | return point->m_y; | |
640 | } | |
641 | ||
642 | void wxCanvasPolygonL::SetPosXY( double x, double y ) | |
643 | { | |
644 | wxNode *node = m_lpoints->GetFirst(); | |
645 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
646 | double xo=point->m_x; | |
647 | double yo=point->m_y; | |
648 | while (node) | |
649 | { | |
650 | point = (wxPoint2DDouble*)node->Data(); | |
651 | point->m_x = point->m_x + x-xo; | |
652 | point->m_y = point->m_y + y-yo; | |
653 | node = node->GetNext(); | |
654 | } | |
655 | CalcBoundingBox(); | |
656 | } | |
657 | ||
658 | void wxCanvasPolygonL::TransLate( double x, double y ) | |
659 | { | |
660 | wxNode *node = m_lpoints->GetFirst(); | |
661 | while (node) | |
662 | { | |
663 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
664 | point->m_x += x; | |
665 | point->m_y += y; | |
666 | node = node->GetNext(); | |
667 | } | |
668 | CalcBoundingBox(); | |
669 | } | |
670 | ||
671 | void wxCanvasPolygonL::CalcBoundingBox() | |
672 | { | |
673 | ||
674 | m_bbox.SetValid(FALSE); | |
675 | ||
676 | wxNode *node = m_lpoints->GetFirst(); | |
677 | while (node) | |
678 | { | |
679 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
680 | m_bbox.Expand( point->m_x,point->m_y); | |
681 | node = node->GetNext(); | |
682 | } | |
683 | ||
684 | //include the pen width also | |
685 | m_bbox.EnLarge(m_pen.GetWidth()); | |
686 | } | |
687 | ||
688 | void wxCanvasPolygonL::Render(wxTransformMatrix* cworld, int clip_x, int clip_y, int clip_width, int clip_height ) | |
689 | { | |
690 | if (!m_visible) return; | |
691 | ||
692 | int start_y = clip_y; | |
693 | int end_y = clip_y+clip_height; | |
694 | ||
695 | int start_x = clip_x; | |
696 | int end_x = clip_x+clip_width; | |
697 | ||
698 | #if IMAGE_CANVAS | |
699 | #else | |
700 | int n=m_lpoints->GetCount(); | |
701 | wxPoint *cpoints = new wxPoint[n]; | |
702 | ||
703 | wxNode *node = m_lpoints->GetFirst(); | |
704 | int i=0; | |
705 | while (node) | |
706 | { | |
707 | wxPoint2DDouble* point = (wxPoint2DDouble*)node->Data(); | |
708 | double x1; | |
709 | double y1; | |
710 | //transform to absolute | |
711 | cworld->TransformPoint( point->m_x, point->m_y, x1, y1 ); | |
712 | //transform to device | |
713 | cpoints[i].x = m_admin->LogicalToDeviceX(x1); | |
714 | cpoints[i].y = m_admin->LogicalToDeviceY(y1); | |
715 | ||
716 | node = node->GetNext(); | |
717 | i++; | |
718 | } | |
719 | wxDC *dc = m_admin->GetActive()->GetDC(); | |
720 | dc->SetClippingRegion(start_x,start_y,end_x-start_x,end_y-start_y); | |
721 | dc->SetBrush(m_brush); | |
722 | int pw=m_pen.GetWidth(); | |
723 | m_pen.SetWidth(m_admin->LogicalToDeviceXRel(pw)); | |
724 | if ( m_brush.GetStyle() == wxSTIPPLE_MASK_OPAQUE && m_transp) | |
725 | { | |
726 | //draw a transparent polygon | |
727 | //leaf the pen not transparent, which i prefer | |
728 | dc->SetPen( wxPen( *wxWHITE,m_admin->LogicalToDeviceXRel(pw), wxSOLID) ); | |
729 | dc->SetTextForeground(*wxBLACK); | |
730 | dc->SetTextBackground(*wxWHITE); | |
731 | dc->SetLogicalFunction(wxAND_INVERT); | |
732 | // BLACK OUT the opaque pixels and leave the rest as is | |
733 | dc->DrawPolygon(n, cpoints, 0,0,wxWINDING_RULE); | |
734 | // Set background and foreground colors for fill pattern | |
735 | //the previous blacked out pixels are now merged with the layer color | |
736 | //while the non blacked out pixels stay as they are. | |
737 | dc->SetTextForeground(*wxBLACK); | |
738 | //now define what will be the color of the fillpattern parts that are not transparent | |
739 | dc->SetTextBackground(m_textfg); | |
740 | dc->SetLogicalFunction(wxOR); | |
741 | //don't understand how but the outline is also depending on logicalfunction | |
742 | dc->SetPen(m_pen); | |
743 | dc->DrawPolygon(n, cpoints, 0,0,wxWINDING_RULE); | |
744 | dc->SetLogicalFunction(wxCOPY); | |
745 | } | |
746 | else | |
747 | { | |
748 | dc->SetPen(m_pen); | |
749 | dc->SetTextForeground(m_textfg); | |
750 | dc->SetTextBackground(m_textbg); | |
751 | dc->DrawPolygon(n, cpoints, 0,0,wxWINDING_RULE); | |
752 | } | |
753 | delete [] cpoints; | |
754 | dc->SetBrush(wxNullBrush); | |
755 | dc->SetPen(wxNullPen); | |
756 | dc->DestroyClippingRegion(); | |
757 | m_pen.SetWidth(pw); | |
758 | #endif | |
759 | } | |
760 | ||
761 | void wxCanvasPolygonL::WriteSVG( wxTextOutputStream &stream ) | |
762 | { | |
763 | } | |
764 | ||
765 | static void GetLRO(const wxPoint2DDouble& P, const wxPoint2DDouble& p1, const wxPoint2DDouble& p2, int &LRO1, int &LRO2,const double marge) | |
766 | { | |
767 | if (p1.m_x > (P.m_x + marge)) LRO1 = -1; // beginnode is right of P | |
768 | else | |
769 | if (p1.m_x < (P.m_x - marge)) LRO1 = 1; // beginnode is left of P | |
770 | else LRO1 = 0; // beginnode is on vertical line through P | |
771 | ||
772 | if (p2.m_x > (P.m_x + marge)) LRO2 = -1; // endnode is right of P | |
773 | else | |
774 | if (p2.m_x < (P.m_x - marge)) LRO2 = 1; // endnode is left of P | |
775 | else LRO2 = 0; // endnode is on vertical line through P | |
776 | } | |
777 | ||
778 | wxCanvasObject* wxCanvasPolygonL::IsHitWorld( double x, double y, double margin ) | |
779 | { | |
780 | if ((x >= m_bbox.GetMinX()-margin) && | |
781 | (x <= m_bbox.GetMaxX()+margin) && | |
782 | (y >= m_bbox.GetMinY()-margin) && | |
783 | (y <= m_bbox.GetMaxY()+margin) | |
784 | ) | |
785 | { | |
786 | wxPoint2DDouble P=wxPoint2DDouble(x,y); | |
787 | INOUTPOLY io=PointInPolygon(P,m_pen.GetWidth()/2 + margin); | |
788 | if (io == OUTSIDE_POLY) | |
789 | return (wxCanvasObject*) NULL; | |
790 | else | |
791 | return this; | |
792 | } | |
793 | return (wxCanvasObject*) NULL; | |
794 | } | |
795 | ||
796 | INOUTPOLY wxCanvasPolygonL::PointInPolygon(const wxPoint2DDouble& P, double marge) | |
797 | { | |
798 | int R_tot = 0, L_tot = 0; | |
799 | int p1_LRO, p2_LRO; | |
800 | double px = P.m_x, py = P.m_y; | |
801 | double Y_intersect; | |
802 | wxPoint2DDouble p1,p2; | |
803 | ||
804 | //iterate across points until we are sure that the given point is in or out | |
805 | wxNode *node = m_lpoints->GetFirst(); | |
806 | ||
807 | while (node) | |
808 | { | |
809 | p1 = *(wxPoint2DDouble*)node->Data(); | |
810 | if (m_lpoints->GetLast() == node) | |
811 | { | |
812 | p2 = *(wxPoint2DDouble*)m_lpoints->GetFirst(); | |
813 | } | |
814 | else | |
815 | { | |
816 | p2 = *(wxPoint2DDouble*)node->GetNext()->Data(); | |
817 | } | |
818 | ||
819 | //more accurate | |
820 | GetLRO(P,p1,p2,p1_LRO,p2_LRO,marge/10); | |
821 | if (p1_LRO != p2_LRO) | |
822 | { | |
823 | int L = 0, R = 0; | |
824 | if (p2_LRO == -1) { R = -p1_LRO; L = 1; } | |
825 | if (p2_LRO == 0) if (p1_LRO == 1) R = -1; else L = -1; | |
826 | if (p2_LRO == 1) { R = 1; L = p1_LRO; } | |
827 | ||
828 | // calculate intersection point with line for px | |
829 | if (p1_LRO == 0) | |
830 | { | |
831 | if ((p1.m_y < (py + marge)) && (p1.m_y > (py - marge))) | |
832 | return ON_POLY; | |
833 | else | |
834 | Y_intersect = p1.m_y; | |
835 | } | |
836 | else if (p2_LRO == 0) | |
837 | { | |
838 | if ((p2.m_y < (py + marge)) && (p2.m_y > (py - marge))) | |
839 | return ON_POLY; | |
840 | else | |
841 | Y_intersect = p2.m_y; | |
842 | } | |
843 | else //both p2_LRO and p1_LRO not 0 | |
844 | { | |
845 | if ((p1.m_y > (py + marge)) && (p2.m_y > (py + marge))) | |
846 | Y_intersect = p1.m_y; //a save value to check later | |
847 | else if ((p1.m_y < (py- marge)) && (p2.m_y < (py - marge))) | |
848 | Y_intersect = p1.m_y; //a save value to check later | |
849 | else //need to calculate intersection | |
850 | { | |
851 | if (!((p1.m_x == p2.m_x) && (p1.m_y == p2.m_y))) | |
852 | { | |
853 | wxLine line1(p1,p2); | |
854 | line1.CalculateLineParameters(); | |
855 | Y_intersect = line1.Calculate_Y(px); | |
856 | } | |
857 | else | |
858 | continue; | |
859 | } | |
860 | } | |
861 | if (Y_intersect > (py + marge)) | |
862 | { | |
863 | R_tot += R; | |
864 | L_tot += L; | |
865 | } | |
866 | else if ((Y_intersect <= (py + marge)) && (Y_intersect >= (py - marge))) | |
867 | { | |
868 | return ON_POLY; | |
869 | } | |
870 | } | |
871 | node=node->Next(); | |
872 | } | |
873 | ||
874 | // geef het juiste resultaat terug | |
875 | if (R_tot == 0) | |
876 | if (L_tot == 0) return OUTSIDE_POLY; | |
877 | else return ON_POLY; | |
878 | else | |
879 | if (L_tot == 0) return ON_POLY; | |
880 | else return INSIDE_POLY; | |
881 | } | |
882 | ||
883 | // --------------------------------------------------------------------------- | |
884 | // spline drawing code | |
885 | // --------------------------------------------------------------------------- | |
886 | ||
887 | static void gds_quadratic_spline(wxList *org,double a1, double b1, double a2, double b2, | |
888 | double a3, double b3, double a4, double b4,double aber); | |
889 | static void gds_clear_stack(); | |
890 | static int gds_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3, | |
891 | double *y3, double *x4, double *y4); | |
892 | static void gds_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, | |
893 | double x4, double y4); | |
894 | ||
895 | void ConvertSplinedPolygon(int& n, wxPoint2DDouble* points[], double Aber) | |
896 | { | |
897 | wxList h; | |
898 | int i; | |
899 | for (i = 0; i < n; i++) | |
900 | { | |
901 | h.Append((wxObject*) new wxPoint2DDouble((*points)[i].m_x, (*points)[i].m_y)); | |
902 | } | |
903 | delete *points; | |
904 | ||
905 | ConvertSplinedPolygon(&h, Aber); | |
906 | ||
907 | n=h.GetCount(); | |
908 | *points = new wxPoint2DDouble[n]; | |
909 | wxNode* node=h.GetFirst(); | |
910 | for (i = 0; i < n; i++) | |
911 | { | |
912 | wxNode* hh= node; | |
913 | node = node->GetNext(); | |
914 | (*points)[i].m_x=((wxPoint2DDouble*) hh->GetData())->m_x; | |
915 | (*points)[i].m_y=((wxPoint2DDouble*) hh->GetData())->m_y; | |
916 | delete (wxPoint2DDouble*) hh->GetData(); | |
917 | h.DeleteNode(hh); | |
918 | } | |
919 | } | |
920 | ||
921 | void ConvertSplinedPolygon(wxList* list, double Aber) | |
922 | { | |
923 | wxPoint2DDouble* point; | |
924 | double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4; | |
925 | double x1, y1, x2, y2; | |
926 | ||
927 | if (list->GetCount() <2) | |
928 | return; | |
929 | ||
930 | wxNode* iter=list->GetLast(); | |
931 | x1 = ((wxPoint2DDouble*)iter->Data())->m_x; | |
932 | y1 = ((wxPoint2DDouble*)iter->Data())->m_y; | |
933 | ||
934 | iter=list->GetFirst(); | |
935 | x2 = ((wxPoint2DDouble*)iter->Data())->m_x; | |
936 | y2 = ((wxPoint2DDouble*)iter->Data())->m_y; | |
937 | ||
938 | point = new wxPoint2DDouble(x2,y2); | |
939 | list->Append((wxObject*)point); | |
940 | ||
941 | cx1 = (x1 + x2) / 2.0; | |
942 | cy1 = (y1 + y2) / 2.0; | |
943 | cx2 = (cx1 + x2) / 2.0; | |
944 | cy2 = (cy1 + y2) / 2.0; | |
945 | ||
946 | delete (wxPoint2DDouble*) iter->Data(); | |
947 | delete iter; | |
948 | iter=list->GetFirst(); | |
949 | x1 = ((wxPoint2DDouble*)iter->Data())->m_x; | |
950 | y1 = ((wxPoint2DDouble*)iter->Data())->m_y; | |
951 | point = new wxPoint2DDouble(x1,y1); | |
952 | list->Append((wxObject*)point); | |
953 | ||
954 | int i=1; | |
955 | int count=list->GetCount(); | |
956 | while (i < count) | |
957 | { | |
958 | x1 = x2; | |
959 | y1 = y2; | |
960 | x2 = ((wxPoint2DDouble*)iter->Data())->m_x; | |
961 | y2 = ((wxPoint2DDouble*)iter->Data())->m_y; | |
962 | cx4 = (x1 + x2) / 2.0; | |
963 | cy4 = (y1 + y2) / 2.0; | |
964 | cx3 = (x1 + cx4) / 2.0; | |
965 | cy3 = (y1 + cy4) / 2.0; | |
966 | ||
967 | gds_quadratic_spline(list,cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4,Aber); | |
968 | ||
969 | cx1 = cx4; | |
970 | cy1 = cy4; | |
971 | cx2 = (cx1 + x2) / 2.0; | |
972 | cy2 = (cy1 + y2) / 2.0; | |
973 | delete (wxPoint2DDouble*)iter->Data(); | |
974 | delete iter; | |
975 | iter=list->GetFirst(); | |
976 | i++; | |
977 | } | |
978 | ||
979 | iter=list->GetFirst(); | |
980 | delete (wxPoint2DDouble*)iter->Data(); | |
981 | delete iter; | |
982 | } | |
983 | ||
984 | void ConvertSplinedPolyline(wxList* list,double Aber) | |
985 | { | |
986 | double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4; | |
987 | double x1, y1, x2, y2; | |
988 | ||
989 | ||
990 | if (list->GetCount() <2) | |
991 | return; | |
992 | ||
993 | ||
994 | ||
995 | wxNode* iter=list->GetFirst(); | |
996 | ||
997 | x1 = ((wxPoint2DDouble*)iter->Data())->m_x; | |
998 | y1 = ((wxPoint2DDouble*)iter->Data())->m_y; | |
999 | ||
1000 | delete (wxPoint2DDouble*)iter->Data(); | |
1001 | delete iter; | |
1002 | iter=list->GetFirst(); | |
1003 | x2 = ((wxPoint2DDouble*)iter->Data())->m_x; | |
1004 | y2 = ((wxPoint2DDouble*)iter->Data())->m_y; | |
1005 | cx1 = (x1 + x2) / 2.0; | |
1006 | cy1 = (y1 + y2) / 2.0; | |
1007 | cx2 = (cx1 + x2) / 2.0; | |
1008 | cy2 = (cy1 + y2) / 2.0; | |
1009 | ||
1010 | wxPoint2DDouble* point = new wxPoint2DDouble(x1,y1); | |
1011 | list->Append((wxObject*)point); | |
1012 | ||
1013 | delete (wxPoint2DDouble*)iter->Data(); | |
1014 | delete iter; | |
1015 | iter=list->GetFirst(); | |
1016 | ||
1017 | int i=1; | |
1018 | int count=list->GetCount(); | |
1019 | while (i < count) | |
1020 | { | |
1021 | x1 = x2; | |
1022 | y1 = y2; | |
1023 | x2 = ((wxPoint2DDouble*)iter->Data())->m_x; | |
1024 | y2 = ((wxPoint2DDouble*)iter->Data())->m_y; | |
1025 | cx4 = (x1 + x2) / 2.0; | |
1026 | cy4 = (y1 + y2) / 2.0; | |
1027 | cx3 = (x1 + cx4) / 2.0; | |
1028 | cy3 = (y1 + cy4) / 2.0; | |
1029 | ||
1030 | gds_quadratic_spline(list,cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4,Aber); | |
1031 | ||
1032 | cx1 = cx4; | |
1033 | cy1 = cy4; | |
1034 | cx2 = (cx1 + x2) / 2.0; | |
1035 | cy2 = (cy1 + y2) / 2.0; | |
1036 | delete (wxPoint2DDouble*)iter->Data(); | |
1037 | delete iter; | |
1038 | iter=list->GetFirst(); | |
1039 | i++; | |
1040 | } | |
1041 | ||
1042 | point = new wxPoint2DDouble(cx1,cy1); | |
1043 | list->Append((wxObject*)point); | |
1044 | ||
1045 | point = new wxPoint2DDouble(x2,y2); | |
1046 | list->Append((wxObject*)point); | |
1047 | } | |
1048 | ||
1049 | /********************* CURVES FOR SPLINES ***************************** | |
1050 | ||
1051 | The following spline drawing routine is from | |
1052 | ||
1053 | "An Algorithm for High-Speed Curve Generation" | |
1054 | by George Merrill Chaikin, | |
1055 | Computer Graphics and Image Processing, 3, Academic Press, | |
1056 | 1974, 346-349. | |
1057 | ||
1058 | and | |
1059 | ||
1060 | "On Chaikin's Algorithm" by R. F. Riesenfeld, | |
1061 | Computer Graphics and Image Processing, 4, Academic Press, | |
1062 | 1975, 304-310. | |
1063 | ||
1064 | ***********************************************************************/ | |
1065 | ||
1066 | #define half(z1, z2) ((z1+z2)/2.0) | |
1067 | #define THRESHOLD 5 | |
1068 | ||
1069 | /* iterative version */ | |
1070 | ||
1071 | void gds_quadratic_spline(wxList *org,double a1, double b1, double a2, double b2, double a3, double b3, double a4, | |
1072 | double b4,double Aber) | |
1073 | { | |
1074 | register double xmid, ymid; | |
1075 | double x1, y1, x2, y2, x3, y3, x4, y4; | |
1076 | wxPoint2DDouble* point; | |
1077 | ||
1078 | gds_clear_stack(); | |
1079 | gds_spline_push(a1, b1, a2, b2, a3, b3, a4, b4); | |
1080 | ||
1081 | while (gds_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) | |
1082 | { | |
1083 | xmid = half(x2, x3); | |
1084 | ymid = half(y2, y3); | |
1085 | if (fabs(x1 - xmid) < Aber && fabs(y1 - ymid) < Aber && | |
1086 | fabs(xmid - x4) < Aber && fabs(ymid - y4) < Aber) | |
1087 | { | |
1088 | point = new wxPoint2DDouble(x1,y1); | |
1089 | org->Append((wxObject*)point); | |
1090 | point = new wxPoint2DDouble(xmid,ymid); | |
1091 | org->Append((wxObject*)point); | |
1092 | } else { | |
1093 | gds_spline_push(xmid, ymid, half(xmid, x3), half(ymid, y3), | |
1094 | half(x3, x4), half(y3, y4), x4, y4); | |
1095 | gds_spline_push(x1, y1, half(x1, x2), half(y1, y2), | |
1096 | half(x2, xmid), half(y2, ymid), xmid, ymid); | |
1097 | } | |
1098 | } | |
1099 | } | |
1100 | ||
1101 | ||
1102 | /* utilities used by spline drawing routines */ | |
1103 | ||
1104 | ||
1105 | typedef struct gds_spline_stack_struct { | |
1106 | double x1, y1, x2, y2, x3, y3, x4, y4; | |
1107 | } | |
1108 | Stack; | |
1109 | ||
1110 | #define SPLINE_STACK_DEPTH 20 | |
1111 | static Stack gds_spline_stack[SPLINE_STACK_DEPTH]; | |
1112 | static Stack *gds_stack_top; | |
1113 | static int gds_stack_count; | |
1114 | ||
1115 | static void gds_clear_stack() | |
1116 | { | |
1117 | gds_stack_top = gds_spline_stack; | |
1118 | gds_stack_count = 0; | |
1119 | } | |
1120 | ||
1121 | static void gds_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) | |
1122 | { | |
1123 | gds_stack_top->x1 = x1; | |
1124 | gds_stack_top->y1 = y1; | |
1125 | gds_stack_top->x2 = x2; | |
1126 | gds_stack_top->y2 = y2; | |
1127 | gds_stack_top->x3 = x3; | |
1128 | gds_stack_top->y3 = y3; | |
1129 | gds_stack_top->x4 = x4; | |
1130 | gds_stack_top->y4 = y4; | |
1131 | gds_stack_top++; | |
1132 | gds_stack_count++; | |
1133 | } | |
1134 | ||
1135 | int gds_spline_pop(double *x1, double *y1, double *x2, double *y2, | |
1136 | double *x3, double *y3, double *x4, double *y4) | |
1137 | { | |
1138 | if (gds_stack_count == 0) | |
1139 | return (0); | |
1140 | gds_stack_top--; | |
1141 | gds_stack_count--; | |
1142 | *x1 = gds_stack_top->x1; | |
1143 | *y1 = gds_stack_top->y1; | |
1144 | *x2 = gds_stack_top->x2; | |
1145 | *y2 = gds_stack_top->y2; | |
1146 | *x3 = gds_stack_top->x3; | |
1147 | *y3 = gds_stack_top->y3; | |
1148 | *x4 = gds_stack_top->x4; | |
1149 | *y4 = gds_stack_top->y4; | |
1150 | return (1); | |
1151 | } | |
1152 | ||
1153 | void wxAET::CalculateLineParameters( const wxPoint2DDouble& p1 , const wxPoint2DDouble& p2 ) | |
1154 | { | |
1155 | double A = p2.m_y - p1.m_y; //A (y2-y1) | |
1156 | if (A == 0) | |
1157 | { | |
1158 | m_horizontal=TRUE; | |
1159 | m_BdivA=0; | |
1160 | m_CdivA=0; | |
1161 | } | |
1162 | else | |
1163 | { | |
1164 | m_horizontal=FALSE; | |
1165 | m_BdivA= (p1.m_x - p2.m_x)/A; //B (x1-x2) | |
1166 | //normalize | |
1167 | m_CdivA= ((p2.m_x*p1.m_y) - (p1.m_x*p2.m_y)) /A ; | |
1168 | } | |
1169 | } | |
1170 | ||
1171 | void wxAET::CalculateXs( double y ) | |
1172 | { | |
1173 | m_xs= -m_BdivA * y - m_CdivA; | |
1174 | } | |
1175 | ||
1176 | //use by polygon filling | |
1177 | //moves the scanline up | |
1178 | //index is the index of the point where the search begins | |
1179 | //direction is +1 or -1 and indicates if the segment ascends or decends | |
1180 | bool wxCanvasPolygon::MoveUp( double horline, int& index, int direction) | |
1181 | { | |
1182 | int walk = (index + direction + m_n) % m_n; | |
1183 | while ( m_points[walk].m_y < horline ) | |
1184 | { | |
1185 | if (m_points[walk].m_y < m_points[index].m_y ) | |
1186 | return FALSE; | |
1187 | else | |
1188 | { | |
1189 | //modify index | |
1190 | index=walk; | |
1191 | walk = (index + direction + m_n) % m_n; | |
1192 | } | |
1193 | } | |
1194 | return TRUE; | |
1195 | } | |
1196 | ||
1197 | //a crictical point is a point between a decending and a ascending segment | |
1198 | //collect those points for filling later | |
1199 | void wxCanvasPolygon::DetectCriticalPoints() | |
1200 | { | |
1201 | //candidate for critical point | |
1202 | //true if Y is getting lower, unchanged i Y is unchanged | |
1203 | //and if Y becomes higher and candidate was true: it is a critical point | |
1204 | bool candidate = FALSE; | |
1205 | int i,j; | |
1206 | ||
1207 | for ( i=0; i < m_n; i++) | |
1208 | { | |
1209 | //j next point | |
1210 | j= (i+1) % m_n; | |
1211 | ||
1212 | //check if Y is smaller | |
1213 | if (m_points[i].m_y > m_points[j].m_y) | |
1214 | //we have a candidate | |
1215 | candidate=TRUE; | |
1216 | else if ( (m_points[i].m_y < m_points[j].m_y) && candidate) | |
1217 | { //this is a critical point put in list | |
1218 | bool inserted=FALSE; | |
1219 | wxNode *node = m_CRlist.GetFirst(); | |
1220 | while (node) | |
1221 | { | |
1222 | //sorted on smallest Y value | |
1223 | int* ind=(int*) node->GetData(); | |
1224 | if (m_points[*ind].m_y > m_points[i].m_y) | |
1225 | { | |
1226 | m_CRlist.Insert(node,(wxObject*) new int(i)); | |
1227 | inserted = TRUE; | |
1228 | break; | |
1229 | } | |
1230 | node = node->GetNext(); | |
1231 | } | |
1232 | if (!inserted) | |
1233 | m_CRlist.Append((wxObject*) new int(i)); | |
1234 | candidate = FALSE; | |
1235 | } | |
1236 | } | |
1237 | if (candidate) | |
1238 | { | |
1239 | for ( i=0; i < m_n; i++) | |
1240 | { | |
1241 | //j next point | |
1242 | j= (i+1) % m_n; | |
1243 | ||
1244 | //check if Y is smaller | |
1245 | if (m_points[i].m_y > m_points[j].m_y) | |
1246 | //we have a candidate | |
1247 | candidate=TRUE; | |
1248 | else if ( (m_points[i].m_y < m_points[j].m_y) && candidate) | |
1249 | { //this is a critical point put in list | |
1250 | bool inserted=FALSE; | |
1251 | wxNode *node = m_CRlist.GetFirst(); | |
1252 | while (node) | |
1253 | { | |
1254 | //sorted on smallest Y value | |
1255 | int* ind=(int*) node->GetData(); | |
1256 | if (m_points[*ind].m_y > m_points[i].m_y) | |
1257 | { | |
1258 | m_CRlist.Insert(node,(wxObject*) new int(i)); | |
1259 | inserted = TRUE; | |
1260 | break; | |
1261 | } | |
1262 | node = node->GetNext(); | |
1263 | } | |
1264 | if (!inserted) | |
1265 | m_CRlist.Append((wxObject*) new int(i)); | |
1266 | candidate = FALSE; | |
1267 | } | |
1268 | } | |
1269 | } | |
1270 | } | |
1271 | ||
1272 | ||
1273 | void wxCanvasPolygon::FillPolygon(wxTransformMatrix* cworld, int clip_x, int clip_y, int clip_width, int clip_height ) | |
1274 | { | |
1275 | #if IMAGE_CANVAS | |
1276 | #else | |
1277 | int index; | |
1278 | //how much is on pixel in world coordinates | |
1279 | ||
1280 | double scalefactor; | |
1281 | if (m_gdistance) | |
1282 | scalefactor=m_gdistance; | |
1283 | else | |
1284 | //abs here needed if yaxis is going up (always scan in world coordinates UP) | |
1285 | scalefactor=fabs(m_admin->DeviceToLogicalYRel(1)); //1 pixel height | |
1286 | ||
1287 | wxDC *dc = m_admin->GetActive()->GetDC(); | |
1288 | dc->SetClippingRegion( clip_x, clip_y, clip_width, clip_height ); | |
1289 | wxPen gradientpen=m_gpen; | |
1290 | ||
1291 | int dred = m_textbg.Red()-m_textfg.Red(); | |
1292 | int dgreen = m_textbg.Green()-m_textfg.Green(); | |
1293 | int dblue = m_textbg.Blue()-m_textfg.Blue(); | |
1294 | ||
1295 | //total number of lines to go from m_textbg to m_textfg | |
1296 | //gives the following number of steps for the gradient color | |
1297 | int stepcol = (int) (m_bbox.GetHeight()/scalefactor); | |
1298 | ||
1299 | DetectCriticalPoints(); | |
1300 | ||
1301 | double min; | |
1302 | double max; | |
1303 | if (cworld->IsIdentity()) | |
1304 | { | |
1305 | //TODO do something with clipping region (inverse transform?) | |
1306 | //the next does not work, i don't know why | |
1307 | //min = wxMin (m_admin->DeviceToLogicalY(clip_y),m_admin->DeviceToLogicalY(clip_y+clip_height)); | |
1308 | //max = wxMax (m_admin->DeviceToLogicalY(clip_y),m_admin->DeviceToLogicalY(clip_y+clip_height)); | |
1309 | min= m_bbox.GetMinY(); | |
1310 | max= m_bbox.GetMaxY(); | |
1311 | } | |
1312 | else | |
1313 | { | |
1314 | min= m_bbox.GetMinY(); | |
1315 | max= m_bbox.GetMaxY(); | |
1316 | } | |
1317 | ||
1318 | int curcol = (int)( (min - m_bbox.GetMinY())/scalefactor ); | |
1319 | ||
1320 | double i; | |
1321 | for ( i = min; i < max; i+=scalefactor) | |
1322 | { | |
1323 | wxNode *node = m_AETlist.GetFirst(); | |
1324 | int count= m_AETlist.GetCount(); | |
1325 | while (count > 0) | |
1326 | { | |
1327 | wxAET* ele = ((wxAET*)node->GetData()); | |
1328 | index= ele->m_index; | |
1329 | int direction = ele->m_direction; | |
1330 | if (!MoveUp(i,index,direction)) | |
1331 | { | |
1332 | wxNode* h = node; | |
1333 | //remove this node | |
1334 | node = node->GetNext(); | |
1335 | m_AETlist.DeleteNode(h); | |
1336 | } | |
1337 | else | |
1338 | { | |
1339 | if (ele->m_index != index) | |
1340 | { | |
1341 | ele->m_index=index; | |
1342 | int h = (index + direction + m_n) % m_n; | |
1343 | ele->CalculateLineParameters(m_points[h],m_points[index]); | |
1344 | } | |
1345 | if (ele->m_horizontal) | |
1346 | ele->m_xs=m_points[index].m_x; | |
1347 | else | |
1348 | ele->CalculateXs(i); | |
1349 | node = node->GetNext(); | |
1350 | } | |
1351 | count--; | |
1352 | } | |
1353 | ||
1354 | node = m_CRlist.GetFirst(); | |
1355 | while (m_CRlist.GetCount() && m_points[*((int*)node->GetData())].m_y <=i ) | |
1356 | { | |
1357 | int DI; | |
1358 | for ( DI = -1; DI <=1 ; DI+=2) | |
1359 | { | |
1360 | index=*((int*)node->GetData()); | |
1361 | if (MoveUp(i,index,DI)) | |
1362 | { | |
1363 | wxAET* ele = new wxAET(); | |
1364 | ele->m_index=index; | |
1365 | ele->m_direction=DI; | |
1366 | int h = (index + DI + m_n) % m_n; | |
1367 | ele->CalculateLineParameters(m_points[h],m_points[index]); | |
1368 | if (ele->m_horizontal) | |
1369 | ele->m_xs=m_points[index].m_x; | |
1370 | else | |
1371 | ele->CalculateXs(i); | |
1372 | ||
1373 | //insert in sorted order od m_xs | |
1374 | bool inserted=FALSE; | |
1375 | wxNode *node2 = m_AETlist.GetFirst(); | |
1376 | while (node2) | |
1377 | { | |
1378 | //sorted on smallest xs value | |
1379 | if (ele->m_xs < ((wxAET*)node2->GetData())->m_xs) | |
1380 | { | |
1381 | m_AETlist.Insert(node2,(wxObject*) ele); | |
1382 | inserted = TRUE; | |
1383 | break; | |
1384 | } | |
1385 | node2 = node2->GetNext(); | |
1386 | } | |
1387 | if (!inserted) | |
1388 | m_AETlist.Append((wxObject*)ele); | |
1389 | } | |
1390 | } | |
1391 | ||
1392 | wxNode* h= node; | |
1393 | node = node->GetNext(); | |
1394 | m_CRlist.DeleteNode(h); | |
1395 | } | |
1396 | ||
1397 | curcol++; | |
1398 | wxColour gradcol(m_textbg.Red()+dred*curcol/stepcol, | |
1399 | m_textbg.Green()+dgreen*curcol/stepcol, | |
1400 | m_textbg.Blue()+dblue*curcol/stepcol); | |
1401 | gradientpen.SetColour(gradcol); | |
1402 | ||
1403 | //m_AETlist must be sorted in m_xs at this moment | |
1404 | //now draw all the line parts on one horizontal scanline (Winding Rule) | |
1405 | int out= 0; | |
1406 | node = m_AETlist.GetFirst(); | |
1407 | while (node) | |
1408 | { | |
1409 | wxAET* ele = ((wxAET*)node->GetData()); | |
1410 | out+=ele->m_direction; | |
1411 | if (out != 0) | |
1412 | { | |
1413 | double x1=ele->m_xs; | |
1414 | node = node->GetNext(); | |
1415 | ele = ((wxAET*)node->GetData()); | |
1416 | double x2=ele->m_xs; | |
1417 | dc->SetPen( gradientpen ); | |
1418 | double wx1,wy1,wx2,wy2; | |
1419 | cworld->TransformPoint( x1, i, wx1, wy1 ); | |
1420 | cworld->TransformPoint( x2, i, wx2, wy2 ); | |
1421 | int dx1,dy1,dx2,dy2; | |
1422 | dx1 = m_admin->LogicalToDeviceX( wx1 ); | |
1423 | dy1 = m_admin->LogicalToDeviceY( wy1 ); | |
1424 | dx2 = m_admin->LogicalToDeviceX( wx2 ); | |
1425 | dy2 = m_admin->LogicalToDeviceY( wy2 ); | |
1426 | ||
1427 | //TODO KKK need real line clipping here since line can be rotated. | |
1428 | if (0 && cworld->IsIdentity()) | |
1429 | { | |
1430 | if (dx1 < clip_x) dx1=clip_x; | |
1431 | if (dx2 > clip_x + clip_width) dx2=clip_x + clip_width; | |
1432 | if ((dy1 > clip_y) && dy1 < clip_y + clip_height) | |
1433 | dc->DrawLine( dx1, dy1, dx2, dy2 ); | |
1434 | } | |
1435 | else | |
1436 | { | |
1437 | dc->DrawLine( dx1, dy1, dx2, dy2 ); | |
1438 | } | |
1439 | ||
1440 | } | |
1441 | else | |
1442 | node = node->GetNext(); | |
1443 | } | |
1444 | } | |
1445 | ||
1446 | dc->DestroyClippingRegion(); | |
1447 | #endif | |
1448 | } | |
1449 | ||
1450 | ||
1451 | ||
1452 | ||
1453 |