| 1 | #ifndef _WX_GLCANVAS_H_BASE_ |
| 2 | #define _WX_GLCANVAS_H_BASE_ |
| 3 | |
| 4 | #include "wx/defs.h" |
| 5 | |
| 6 | #if wxUSE_GLCANVAS |
| 7 | |
| 8 | #define wxGLCanvasName _T("GLCanvas") |
| 9 | |
| 10 | #if defined(__WXMSW__) |
| 11 | #include "wx/msw/glcanvas.h" |
| 12 | #elif defined(__WXMOTIF__) |
| 13 | #include "wx/x11/glcanvas.h" |
| 14 | #elif defined(__WXGTK__) |
| 15 | #include "wx/gtk/glcanvas.h" |
| 16 | #elif defined(__WXX11__) |
| 17 | #include "wx/x11/glcanvas.h" |
| 18 | #elif defined(__WXMAC__) |
| 19 | #include "wx/mac/glcanvas.h" |
| 20 | #elif defined(__WXCOCOA__) |
| 21 | #include "wx/cocoa/glcanvas.h" |
| 22 | #elif defined(__WXPM__) |
| 23 | #include "wx/os2/glcanvas.h" |
| 24 | #endif |
| 25 | |
| 26 | #include "wx/app.h" |
| 27 | class WXDLLIMPEXP_GL wxGLApp : public wxApp |
| 28 | { |
| 29 | public: |
| 30 | wxGLApp() : wxApp() { } |
| 31 | virtual ~wxGLApp(); |
| 32 | |
| 33 | // use this in the constructor of the user-derived wxGLApp class to |
| 34 | // determine if an OpenGL rendering context with these attributes |
| 35 | // is available - returns true if so, false if not. |
| 36 | bool InitGLVisual(int *attribList); |
| 37 | |
| 38 | private: |
| 39 | DECLARE_DYNAMIC_CLASS(wxGLApp) |
| 40 | }; |
| 41 | |
| 42 | #endif |
| 43 | // wxUSE_GLCANVAS |
| 44 | #endif |
| 45 | // _WX_GLCANVAS_H_BASE_ |