| 1 | /////////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: wx/cocoa/string.h |
| 3 | // Purpose: String conversion methods |
| 4 | // Author: David Elliott |
| 5 | // Modified by: |
| 6 | // Created: 2003/04/13 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) 2003 David Elliott |
| 9 | // Licence: wxWindows licence |
| 10 | /////////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | #ifndef __WX_COCOA_STRING_H__ |
| 13 | #define __WX_COCOA_STRING_H__ |
| 14 | |
| 15 | #import <Foundation/NSString.h> |
| 16 | #include "wx/string.h" |
| 17 | |
| 18 | // FIXME: In unicode mode we are doing the conversion twice. wxString |
| 19 | // converts to UTF-8 and NSString converts from UTF-8. |
| 20 | // One possible optimization is to convert to the wxString internal |
| 21 | // representation which is an unsigned short (unichar) but unfortunately |
| 22 | // there is little documentation on which encoding it uses by default. |
| 23 | |
| 24 | // Return an autoreleased NSString |
| 25 | inline NSString* wxNSStringWithWxString(const wxString &wxstring) |
| 26 | { |
| 27 | #if wxUSE_UNICODE |
| 28 | return [NSString stringWithUTF8String: wxstring.utf8_str()]; |
| 29 | #else |
| 30 | return [NSString stringWithCString: wxstring.c_str() length:wxstring.Len()]; |
| 31 | #endif // wxUSE_UNICODE |
| 32 | } |
| 33 | |
| 34 | // Intialize an NSString which has already been allocated |
| 35 | inline NSString* wxInitNSStringWithWxString(NSString *nsstring, const wxString &wxstring) |
| 36 | { |
| 37 | #if wxUSE_UNICODE |
| 38 | return [nsstring initWithUTF8String: wxstring.utf8_str()]; |
| 39 | #else |
| 40 | return [nsstring initWithCString: wxstring.c_str() length:wxstring.Len()]; |
| 41 | #endif // wxUSE_UNICODE |
| 42 | } |
| 43 | |
| 44 | inline wxString wxStringWithNSString(NSString *nsstring) |
| 45 | { |
| 46 | #if wxUSE_UNICODE |
| 47 | return wxString::FromUTF8Unchecked([nsstring UTF8String]); |
| 48 | #else |
| 49 | return wxString([nsstring lossyCString]); |
| 50 | #endif // wxUSE_UNICODE |
| 51 | } |
| 52 | |
| 53 | #endif // __WX_COCOA_STRING_H__ |