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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: see wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma implementation "socket.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_SOCKETS | |
28 | ||
29 | #include "wx/app.h" | |
30 | #include "wx/defs.h" | |
31 | #include "wx/object.h" | |
32 | #include "wx/string.h" | |
33 | #include "wx/timer.h" | |
34 | #include "wx/utils.h" | |
35 | #include "wx/module.h" | |
36 | #include "wx/log.h" | |
37 | #include "wx/intl.h" | |
38 | #include "wx/event.h" | |
39 | ||
40 | #if wxUSE_GUI | |
41 | #include "wx/gdicmn.h" // for wxPendingDelete | |
42 | #endif // wxUSE_GUI | |
43 | ||
44 | #include "wx/sckaddr.h" | |
45 | #include "wx/socket.h" | |
46 | ||
47 | // -------------------------------------------------------------------------- | |
48 | // macros and constants | |
49 | // -------------------------------------------------------------------------- | |
50 | ||
51 | // discard buffer | |
52 | #define MAX_DISCARD_SIZE (10 * 1024) | |
53 | ||
54 | // what to do within waits: in wxBase we don't do anything as we don't have | |
55 | // the event loop anyhow (for now). In GUI apps we have 2 cases: from the main | |
56 | // thread itself we have to call wxYield() to let the events (including the | |
57 | // GUI events and the low-level (not wxWindows) events from GSocket) be | |
58 | // processed. From another thread it is enough to just call wxThread::Yield() | |
59 | // which will give away the rest of our time slice: the explanation is that | |
60 | // the events will be processed by the main thread anyhow, without calling | |
61 | // wxYield(), but we don't want to eat the CPU time uselessly while sitting | |
62 | // in the loop waiting for the data | |
63 | #if wxUSE_GUI | |
64 | #if wxUSE_THREADS | |
65 | #define PROCESS_EVENTS() \ | |
66 | { \ | |
67 | if ( wxThread::IsMain() ) \ | |
68 | wxYield(); \ | |
69 | else \ | |
70 | wxThread::Yield(); \ | |
71 | } | |
72 | #else // !wxUSE_THREADS | |
73 | #define PROCESS_EVENTS() wxYield() | |
74 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
75 | #else // !wxUSE_GUI | |
76 | #define PROCESS_EVENTS() | |
77 | #endif // wxUSE_GUI/!wxUSE_GUI | |
78 | ||
79 | // -------------------------------------------------------------------------- | |
80 | // wxWin macros | |
81 | // -------------------------------------------------------------------------- | |
82 | ||
83 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
84 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
85 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
86 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
87 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
88 | ||
89 | // -------------------------------------------------------------------------- | |
90 | // private classes | |
91 | // -------------------------------------------------------------------------- | |
92 | ||
93 | class wxSocketState : public wxObject | |
94 | { | |
95 | public: | |
96 | wxSocketFlags m_flags; | |
97 | wxSocketEventFlags m_eventmask; | |
98 | bool m_notify; | |
99 | void *m_clientData; | |
100 | #if WXWIN_COMPATIBILITY | |
101 | wxSocketBase::wxSockCbk m_cbk; | |
102 | char *m_cdata; | |
103 | #endif // WXWIN_COMPATIBILITY | |
104 | ||
105 | public: | |
106 | wxSocketState() : wxObject() {} | |
107 | }; | |
108 | ||
109 | // ========================================================================== | |
110 | // wxSocketBase | |
111 | // ========================================================================== | |
112 | ||
113 | // -------------------------------------------------------------------------- | |
114 | // Ctor and dtor | |
115 | // -------------------------------------------------------------------------- | |
116 | ||
117 | void wxSocketBase::Init() | |
118 | { | |
119 | m_socket = NULL; | |
120 | m_type = wxSOCKET_UNINIT; | |
121 | ||
122 | // state | |
123 | m_flags = 0; | |
124 | m_connected = | |
125 | m_establishing = | |
126 | m_reading = | |
127 | m_writing = | |
128 | m_error = FALSE; | |
129 | m_lcount = 0; | |
130 | m_timeout = 600; | |
131 | m_beingDeleted = FALSE; | |
132 | ||
133 | // pushback buffer | |
134 | m_unread = NULL; | |
135 | m_unrd_size = 0; | |
136 | m_unrd_cur = 0; | |
137 | ||
138 | // events | |
139 | m_id = -1; | |
140 | m_handler = NULL; | |
141 | m_clientData = NULL; | |
142 | m_notify = FALSE; | |
143 | m_eventmask = 0; | |
144 | #if WXWIN_COMPATIBILITY | |
145 | m_cbk = NULL; | |
146 | m_cdata = NULL; | |
147 | #endif // WXWIN_COMPATIBILITY | |
148 | } | |
149 | ||
150 | wxSocketBase::wxSocketBase() | |
151 | { | |
152 | Init(); | |
153 | } | |
154 | ||
155 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
156 | { | |
157 | Init(); | |
158 | ||
159 | m_flags = flags; | |
160 | m_type = type; | |
161 | } | |
162 | ||
163 | wxSocketBase::~wxSocketBase() | |
164 | { | |
165 | // Just in case the app called Destroy() *and* then deleted | |
166 | // the socket immediately: don't leave dangling pointers. | |
167 | #if wxUSE_GUI | |
168 | wxPendingDelete.DeleteObject(this); | |
169 | #endif | |
170 | ||
171 | // Shutdown and close the socket | |
172 | if (!m_beingDeleted) | |
173 | Close(); | |
174 | ||
175 | // Destroy the GSocket object | |
176 | if (m_socket) | |
177 | GSocket_destroy(m_socket); | |
178 | ||
179 | // Free the pushback buffer | |
180 | if (m_unread) | |
181 | free(m_unread); | |
182 | } | |
183 | ||
184 | bool wxSocketBase::Destroy() | |
185 | { | |
186 | // Delayed destruction: the socket will be deleted during the next | |
187 | // idle loop iteration. This ensures that all pending events have | |
188 | // been processed. | |
189 | m_beingDeleted = TRUE; | |
190 | ||
191 | // Shutdown and close the socket | |
192 | Close(); | |
193 | ||
194 | // Supress events from now on | |
195 | Notify(FALSE); | |
196 | ||
197 | #if wxUSE_GUI | |
198 | if ( !wxPendingDelete.Member(this) ) | |
199 | wxPendingDelete.Append(this); | |
200 | #else | |
201 | delete this; | |
202 | #endif | |
203 | ||
204 | return TRUE; | |
205 | } | |
206 | ||
207 | // -------------------------------------------------------------------------- | |
208 | // Basic IO calls | |
209 | // -------------------------------------------------------------------------- | |
210 | ||
211 | // The following IO operations update m_error and m_lcount: | |
212 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
213 | // | |
214 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
215 | ||
216 | bool wxSocketBase::Close() | |
217 | { | |
218 | // Interrupt pending waits | |
219 | InterruptWait(); | |
220 | ||
221 | if (m_socket) | |
222 | { | |
223 | // Disable callbacks | |
224 | GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
225 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
226 | ||
227 | // Shutdown the connection | |
228 | GSocket_Shutdown(m_socket); | |
229 | } | |
230 | ||
231 | m_connected = FALSE; | |
232 | m_establishing = FALSE; | |
233 | return TRUE; | |
234 | } | |
235 | ||
236 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
237 | { | |
238 | // Mask read events | |
239 | m_reading = TRUE; | |
240 | ||
241 | m_lcount = _Read(buffer, nbytes); | |
242 | ||
243 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
244 | if (m_flags & wxSOCKET_WAITALL) | |
245 | m_error = (m_lcount != nbytes); | |
246 | else | |
247 | m_error = (m_lcount == 0); | |
248 | ||
249 | // Allow read events from now on | |
250 | m_reading = FALSE; | |
251 | ||
252 | return *this; | |
253 | } | |
254 | ||
255 | wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) | |
256 | { | |
257 | int total; | |
258 | int ret = 1; | |
259 | ||
260 | // Try the pushback buffer first | |
261 | total = GetPushback(buffer, nbytes, FALSE); | |
262 | nbytes -= total; | |
263 | buffer = (char *)buffer + total; | |
264 | ||
265 | // Return now in one of the following cases: | |
266 | // - the socket is invalid, | |
267 | // - we got all the data, | |
268 | // - we got *some* data and we are not using wxSOCKET_WAITALL. | |
269 | if ( !m_socket || | |
270 | !nbytes || | |
271 | ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) | |
272 | return total; | |
273 | ||
274 | // Possible combinations (they are checked in this order) | |
275 | // wxSOCKET_NOWAIT | |
276 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
277 | // wxSOCKET_BLOCK | |
278 | // wxSOCKET_NONE | |
279 | // | |
280 | if (m_flags & wxSOCKET_NOWAIT) | |
281 | { | |
282 | GSocket_SetNonBlocking(m_socket, 1); | |
283 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
284 | GSocket_SetNonBlocking(m_socket, 0); | |
285 | ||
286 | if (ret > 0) | |
287 | total += ret; | |
288 | } | |
289 | else | |
290 | { | |
291 | bool more = TRUE; | |
292 | ||
293 | while (more) | |
294 | { | |
295 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
296 | break; | |
297 | ||
298 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
299 | ||
300 | if (ret > 0) | |
301 | { | |
302 | total += ret; | |
303 | nbytes -= ret; | |
304 | buffer = (char *)buffer + ret; | |
305 | } | |
306 | ||
307 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
308 | // now. Otherwise, wait until we recv all the data or until there | |
309 | // is an error. | |
310 | // | |
311 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
312 | } | |
313 | } | |
314 | ||
315 | return total; | |
316 | } | |
317 | ||
318 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
319 | { | |
320 | wxUint32 len, len2, sig, total; | |
321 | bool error; | |
322 | int old_flags; | |
323 | struct | |
324 | { | |
325 | unsigned char sig[4]; | |
326 | unsigned char len[4]; | |
327 | } msg; | |
328 | ||
329 | // Mask read events | |
330 | m_reading = TRUE; | |
331 | ||
332 | total = 0; | |
333 | error = TRUE; | |
334 | old_flags = m_flags; | |
335 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
336 | ||
337 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
338 | goto exit; | |
339 | ||
340 | sig = (wxUint32)msg.sig[0]; | |
341 | sig |= (wxUint32)(msg.sig[1] << 8); | |
342 | sig |= (wxUint32)(msg.sig[2] << 16); | |
343 | sig |= (wxUint32)(msg.sig[3] << 24); | |
344 | ||
345 | if (sig != 0xfeeddead) | |
346 | { | |
347 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
348 | goto exit; | |
349 | } | |
350 | ||
351 | len = (wxUint32)msg.len[0]; | |
352 | len |= (wxUint32)(msg.len[1] << 8); | |
353 | len |= (wxUint32)(msg.len[2] << 16); | |
354 | len |= (wxUint32)(msg.len[3] << 24); | |
355 | ||
356 | if (len > nbytes) | |
357 | { | |
358 | len2 = len - nbytes; | |
359 | len = nbytes; | |
360 | } | |
361 | else | |
362 | len2 = 0; | |
363 | ||
364 | // Don't attemp to read if the msg was zero bytes long. | |
365 | if (len) | |
366 | { | |
367 | total = _Read(buffer, len); | |
368 | ||
369 | if (total != len) | |
370 | goto exit; | |
371 | } | |
372 | if (len2) | |
373 | { | |
374 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
375 | long discard_len; | |
376 | ||
377 | // NOTE: discarded bytes don't add to m_lcount. | |
378 | do | |
379 | { | |
380 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
381 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); | |
382 | len2 -= (wxUint32)discard_len; | |
383 | } | |
384 | while ((discard_len > 0) && len2); | |
385 | ||
386 | delete [] discard_buffer; | |
387 | ||
388 | if (len2 != 0) | |
389 | goto exit; | |
390 | } | |
391 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
392 | goto exit; | |
393 | ||
394 | sig = (wxUint32)msg.sig[0]; | |
395 | sig |= (wxUint32)(msg.sig[1] << 8); | |
396 | sig |= (wxUint32)(msg.sig[2] << 16); | |
397 | sig |= (wxUint32)(msg.sig[3] << 24); | |
398 | ||
399 | if (sig != 0xdeadfeed) | |
400 | { | |
401 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
402 | goto exit; | |
403 | } | |
404 | ||
405 | // everything was OK | |
406 | error = FALSE; | |
407 | ||
408 | exit: | |
409 | m_error = error; | |
410 | m_lcount = total; | |
411 | m_reading = FALSE; | |
412 | SetFlags(old_flags); | |
413 | ||
414 | return *this; | |
415 | } | |
416 | ||
417 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
418 | { | |
419 | // Mask read events | |
420 | m_reading = TRUE; | |
421 | ||
422 | m_lcount = _Read(buffer, nbytes); | |
423 | Pushback(buffer, m_lcount); | |
424 | ||
425 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
426 | if (m_flags & wxSOCKET_WAITALL) | |
427 | m_error = (m_lcount != nbytes); | |
428 | else | |
429 | m_error = (m_lcount == 0); | |
430 | ||
431 | // Allow read events again | |
432 | m_reading = FALSE; | |
433 | ||
434 | return *this; | |
435 | } | |
436 | ||
437 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
438 | { | |
439 | // Mask write events | |
440 | m_writing = TRUE; | |
441 | ||
442 | m_lcount = _Write(buffer, nbytes); | |
443 | ||
444 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
445 | if (m_flags & wxSOCKET_WAITALL) | |
446 | m_error = (m_lcount != nbytes); | |
447 | else | |
448 | m_error = (m_lcount == 0); | |
449 | ||
450 | // Allow write events again | |
451 | m_writing = FALSE; | |
452 | ||
453 | return *this; | |
454 | } | |
455 | ||
456 | wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) | |
457 | { | |
458 | wxUint32 total = 0; | |
459 | int ret = 1; | |
460 | ||
461 | // If the socket is invalid or parameters are ill, return immediately | |
462 | if (!m_socket || !buffer || !nbytes) | |
463 | return 0; | |
464 | ||
465 | // Possible combinations (they are checked in this order) | |
466 | // wxSOCKET_NOWAIT | |
467 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
468 | // wxSOCKET_BLOCK | |
469 | // wxSOCKET_NONE | |
470 | // | |
471 | if (m_flags & wxSOCKET_NOWAIT) | |
472 | { | |
473 | GSocket_SetNonBlocking(m_socket, 1); | |
474 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
475 | GSocket_SetNonBlocking(m_socket, 0); | |
476 | ||
477 | if (ret > 0) | |
478 | total = ret; | |
479 | } | |
480 | else | |
481 | { | |
482 | bool more = TRUE; | |
483 | ||
484 | while (more) | |
485 | { | |
486 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
487 | break; | |
488 | ||
489 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
490 | ||
491 | if (ret > 0) | |
492 | { | |
493 | total += ret; | |
494 | nbytes -= ret; | |
495 | buffer = (const char *)buffer + ret; | |
496 | } | |
497 | ||
498 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
499 | // now. Otherwise, wait until we send all the data or until there | |
500 | // is an error. | |
501 | // | |
502 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
503 | } | |
504 | } | |
505 | ||
506 | return total; | |
507 | } | |
508 | ||
509 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
510 | { | |
511 | wxUint32 total; | |
512 | bool error; | |
513 | int old_flags; | |
514 | struct | |
515 | { | |
516 | unsigned char sig[4]; | |
517 | unsigned char len[4]; | |
518 | } msg; | |
519 | ||
520 | // Mask write events | |
521 | m_writing = TRUE; | |
522 | ||
523 | error = TRUE; | |
524 | total = 0; | |
525 | old_flags = m_flags; | |
526 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
527 | ||
528 | msg.sig[0] = (unsigned char) 0xad; | |
529 | msg.sig[1] = (unsigned char) 0xde; | |
530 | msg.sig[2] = (unsigned char) 0xed; | |
531 | msg.sig[3] = (unsigned char) 0xfe; | |
532 | ||
533 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
534 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
535 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
536 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
537 | ||
538 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) | |
539 | goto exit; | |
540 | ||
541 | total = _Write(buffer, nbytes); | |
542 | ||
543 | if (total < nbytes) | |
544 | goto exit; | |
545 | ||
546 | msg.sig[0] = (unsigned char) 0xed; | |
547 | msg.sig[1] = (unsigned char) 0xfe; | |
548 | msg.sig[2] = (unsigned char) 0xad; | |
549 | msg.sig[3] = (unsigned char) 0xde; | |
550 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
551 | ||
552 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) | |
553 | goto exit; | |
554 | ||
555 | // everything was OK | |
556 | error = FALSE; | |
557 | ||
558 | exit: | |
559 | m_error = error; | |
560 | m_lcount = total; | |
561 | m_writing = FALSE; | |
562 | ||
563 | return *this; | |
564 | } | |
565 | ||
566 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
567 | { | |
568 | if (nbytes != 0) | |
569 | Pushback(buffer, nbytes); | |
570 | ||
571 | m_error = FALSE; | |
572 | m_lcount = nbytes; | |
573 | ||
574 | return *this; | |
575 | } | |
576 | ||
577 | wxSocketBase& wxSocketBase::Discard() | |
578 | { | |
579 | int old_flags; | |
580 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
581 | wxUint32 ret; | |
582 | wxUint32 total = 0; | |
583 | ||
584 | // Mask read events | |
585 | m_reading = TRUE; | |
586 | ||
587 | old_flags = m_flags; | |
588 | SetFlags(wxSOCKET_NOWAIT); | |
589 | ||
590 | do | |
591 | { | |
592 | ret = _Read(buffer, MAX_DISCARD_SIZE); | |
593 | total += ret; | |
594 | } | |
595 | while (ret == MAX_DISCARD_SIZE); | |
596 | ||
597 | delete[] buffer; | |
598 | m_lcount = total; | |
599 | m_error = FALSE; | |
600 | ||
601 | // Allow read events again | |
602 | m_reading = FALSE; | |
603 | ||
604 | return *this; | |
605 | } | |
606 | ||
607 | // -------------------------------------------------------------------------- | |
608 | // Wait functions | |
609 | // -------------------------------------------------------------------------- | |
610 | ||
611 | // All Wait functions poll the socket using GSocket_Select() to | |
612 | // check for the specified combination of conditions, until one | |
613 | // of these conditions become true, an error occurs, or the | |
614 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so | |
615 | // this won't block the GUI. | |
616 | ||
617 | bool wxSocketBase::_Wait(long seconds, | |
618 | long milliseconds, | |
619 | wxSocketEventFlags flags) | |
620 | { | |
621 | GSocketEventFlags result; | |
622 | long timeout; | |
623 | ||
624 | // Set this to TRUE to interrupt ongoing waits | |
625 | m_interrupt = FALSE; | |
626 | ||
627 | // Check for valid socket | |
628 | if (!m_socket) | |
629 | return FALSE; | |
630 | ||
631 | // Check for valid timeout value. | |
632 | if (seconds != -1) | |
633 | timeout = seconds * 1000 + milliseconds; | |
634 | else | |
635 | timeout = m_timeout * 1000; | |
636 | ||
637 | // Wait in an active polling loop. | |
638 | // | |
639 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't | |
640 | // hurt. It has to be here because the (GSocket) event might arrive | |
641 | // a bit delayed, and it has to be in OnRequest as well because we | |
642 | // don't know whether the Wait functions are being used. | |
643 | // | |
644 | // Do this at least once (important if timeout == 0, when | |
645 | // we are just polling). Also, if just polling, do not yield. | |
646 | ||
647 | wxStopWatch chrono; | |
648 | bool done = FALSE; | |
649 | ||
650 | while (!done) | |
651 | { | |
652 | result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG); | |
653 | ||
654 | // Incoming connection (server) or connection established (client) | |
655 | if (result & GSOCK_CONNECTION_FLAG) | |
656 | { | |
657 | m_connected = TRUE; | |
658 | m_establishing = FALSE; | |
659 | return TRUE; | |
660 | } | |
661 | ||
662 | // Data available or output buffer ready | |
663 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
664 | { | |
665 | return TRUE; | |
666 | } | |
667 | ||
668 | // Connection lost | |
669 | if (result & GSOCK_LOST_FLAG) | |
670 | { | |
671 | m_connected = FALSE; | |
672 | m_establishing = FALSE; | |
673 | return (flags & GSOCK_LOST_FLAG) != 0; | |
674 | } | |
675 | ||
676 | // Wait more? | |
677 | if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt)) | |
678 | done = TRUE; | |
679 | else | |
680 | PROCESS_EVENTS(); | |
681 | } | |
682 | ||
683 | return FALSE; | |
684 | } | |
685 | ||
686 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
687 | { | |
688 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
689 | GSOCK_OUTPUT_FLAG | | |
690 | GSOCK_CONNECTION_FLAG | | |
691 | GSOCK_LOST_FLAG); | |
692 | } | |
693 | ||
694 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
695 | { | |
696 | // Check pushback buffer before entering _Wait | |
697 | if (m_unread) | |
698 | return TRUE; | |
699 | ||
700 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to | |
701 | // _Wait becuase of the semantics of WaitForRead: a return | |
702 | // value of TRUE means that a GSocket_Read call will return | |
703 | // immediately, not that there is actually data to read. | |
704 | ||
705 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
706 | GSOCK_LOST_FLAG); | |
707 | } | |
708 | ||
709 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
710 | { | |
711 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
712 | } | |
713 | ||
714 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
715 | { | |
716 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
717 | } | |
718 | ||
719 | // -------------------------------------------------------------------------- | |
720 | // Miscellaneous | |
721 | // -------------------------------------------------------------------------- | |
722 | ||
723 | // | |
724 | // Get local or peer address | |
725 | // | |
726 | ||
727 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
728 | { | |
729 | GAddress *peer; | |
730 | ||
731 | if (!m_socket) | |
732 | return FALSE; | |
733 | ||
734 | peer = GSocket_GetPeer(m_socket); | |
735 | addr_man.SetAddress(peer); | |
736 | GAddress_destroy(peer); | |
737 | ||
738 | return TRUE; | |
739 | } | |
740 | ||
741 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
742 | { | |
743 | GAddress *local; | |
744 | ||
745 | if (!m_socket) | |
746 | return FALSE; | |
747 | ||
748 | local = GSocket_GetLocal(m_socket); | |
749 | addr_man.SetAddress(local); | |
750 | GAddress_destroy(local); | |
751 | ||
752 | return TRUE; | |
753 | } | |
754 | ||
755 | // | |
756 | // Save and restore socket state | |
757 | // | |
758 | ||
759 | void wxSocketBase::SaveState() | |
760 | { | |
761 | wxSocketState *state; | |
762 | ||
763 | state = new wxSocketState(); | |
764 | ||
765 | state->m_flags = m_flags; | |
766 | state->m_notify = m_notify; | |
767 | state->m_eventmask = m_eventmask; | |
768 | state->m_clientData = m_clientData; | |
769 | #if WXWIN_COMPATIBILITY | |
770 | state->m_cbk = m_cbk; | |
771 | state->m_cdata = m_cdata; | |
772 | #endif // WXWIN_COMPATIBILITY | |
773 | ||
774 | m_states.Append(state); | |
775 | } | |
776 | ||
777 | void wxSocketBase::RestoreState() | |
778 | { | |
779 | wxNode *node; | |
780 | wxSocketState *state; | |
781 | ||
782 | node = m_states.Last(); | |
783 | if (!node) | |
784 | return; | |
785 | ||
786 | state = (wxSocketState *)node->Data(); | |
787 | ||
788 | m_flags = state->m_flags; | |
789 | m_notify = state->m_notify; | |
790 | m_eventmask = state->m_eventmask; | |
791 | m_clientData = state->m_clientData; | |
792 | #if WXWIN_COMPATIBILITY | |
793 | m_cbk = state->m_cbk; | |
794 | m_cdata = state->m_cdata; | |
795 | #endif // WXWIN_COMPATIBILITY | |
796 | ||
797 | delete node; | |
798 | delete state; | |
799 | } | |
800 | ||
801 | // | |
802 | // Timeout and flags | |
803 | // | |
804 | ||
805 | void wxSocketBase::SetTimeout(long seconds) | |
806 | { | |
807 | m_timeout = seconds; | |
808 | ||
809 | if (m_socket) | |
810 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
811 | } | |
812 | ||
813 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
814 | { | |
815 | m_flags = flags; | |
816 | } | |
817 | ||
818 | ||
819 | // -------------------------------------------------------------------------- | |
820 | // Callbacks (now obsolete - use events instead) | |
821 | // -------------------------------------------------------------------------- | |
822 | ||
823 | #if WXWIN_COMPATIBILITY | |
824 | ||
825 | wxSocketBase::wxSockCbk wxSocketBase::Callback(wxSockCbk cbk_) | |
826 | { | |
827 | wxSockCbk old_cbk = cbk_; | |
828 | ||
829 | m_cbk = cbk_; | |
830 | return old_cbk; | |
831 | } | |
832 | ||
833 | char *wxSocketBase::CallbackData(char *data) | |
834 | { | |
835 | char *old_data = m_cdata; | |
836 | ||
837 | m_cdata = data; | |
838 | return old_data; | |
839 | } | |
840 | ||
841 | #endif // WXWIN_COMPATIBILITY | |
842 | ||
843 | // -------------------------------------------------------------------------- | |
844 | // Event handling | |
845 | // -------------------------------------------------------------------------- | |
846 | ||
847 | // A note on how events are processed, which is probably the most | |
848 | // difficult thing to get working right while keeping the same API | |
849 | // and functionality for all platforms. | |
850 | // | |
851 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
852 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
853 | // object. OnRequest does some housekeeping, and if the event is to be | |
854 | // propagated to the user, it creates a new wxSocketEvent object and | |
855 | // posts it. The event is not processed immediately, but delayed with | |
856 | // AddPendingEvent instead. This is necessary in order to decouple the | |
857 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
858 | // calls made from the user event handler would fail, as gtk callbacks | |
859 | // are not reentrant. | |
860 | // | |
861 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
862 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
863 | // of problems. Avoid them where possible and use events instead. | |
864 | ||
865 | static void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
866 | GSocketEvent notification, | |
867 | char *cdata) | |
868 | { | |
869 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
870 | ||
871 | sckobj->OnRequest((wxSocketNotify) notification); | |
872 | } | |
873 | ||
874 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
875 | { | |
876 | // NOTE: We duplicate some of the code in _Wait, but this doesn't | |
877 | // hurt. It has to be here because the (GSocket) event might arrive | |
878 | // a bit delayed, and it has to be in _Wait as well because we don't | |
879 | // know whether the Wait functions are being used. | |
880 | ||
881 | switch(notification) | |
882 | { | |
883 | case wxSOCKET_CONNECTION: | |
884 | m_establishing = FALSE; | |
885 | m_connected = TRUE; | |
886 | break; | |
887 | ||
888 | // If we are in the middle of a R/W operation, do not | |
889 | // propagate events to users. Also, filter 'late' events | |
890 | // which are no longer valid. | |
891 | ||
892 | case wxSOCKET_INPUT: | |
893 | if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG)) | |
894 | return; | |
895 | break; | |
896 | ||
897 | case wxSOCKET_OUTPUT: | |
898 | if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG)) | |
899 | return; | |
900 | break; | |
901 | ||
902 | case wxSOCKET_LOST: | |
903 | m_connected = FALSE; | |
904 | m_establishing = FALSE; | |
905 | break; | |
906 | ||
907 | default: | |
908 | break; | |
909 | } | |
910 | ||
911 | // Schedule the event | |
912 | ||
913 | wxSocketEventFlags flag = 0; | |
914 | switch (notification) | |
915 | { | |
916 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
917 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
918 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
919 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
920 | default: | |
921 | wxLogWarning(_("wxSocket: unknown event!.")); | |
922 | return; | |
923 | } | |
924 | ||
925 | if (((m_eventmask & flag) == flag) && m_notify) | |
926 | { | |
927 | if (m_handler) | |
928 | { | |
929 | wxSocketEvent event(m_id); | |
930 | event.m_event = notification; | |
931 | event.m_clientData = m_clientData; | |
932 | event.SetEventObject(this); | |
933 | ||
934 | m_handler->AddPendingEvent(event); | |
935 | } | |
936 | ||
937 | #if WXWIN_COMPATIBILITY | |
938 | if (m_cbk) | |
939 | m_cbk(*this, notification, m_cdata); | |
940 | #endif // WXWIN_COMPATIBILITY | |
941 | } | |
942 | } | |
943 | ||
944 | void wxSocketBase::Notify(bool notify) | |
945 | { | |
946 | m_notify = notify; | |
947 | } | |
948 | ||
949 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
950 | { | |
951 | m_eventmask = flags; | |
952 | } | |
953 | ||
954 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
955 | { | |
956 | m_handler = &handler; | |
957 | m_id = id; | |
958 | } | |
959 | ||
960 | // -------------------------------------------------------------------------- | |
961 | // Pushback buffer | |
962 | // -------------------------------------------------------------------------- | |
963 | ||
964 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
965 | { | |
966 | if (!size) return; | |
967 | ||
968 | if (m_unread == NULL) | |
969 | m_unread = malloc(size); | |
970 | else | |
971 | { | |
972 | void *tmp; | |
973 | ||
974 | tmp = malloc(m_unrd_size + size); | |
975 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
976 | free(m_unread); | |
977 | ||
978 | m_unread = tmp; | |
979 | } | |
980 | ||
981 | m_unrd_size += size; | |
982 | ||
983 | memcpy(m_unread, buffer, size); | |
984 | } | |
985 | ||
986 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
987 | { | |
988 | if (!m_unrd_size) | |
989 | return 0; | |
990 | ||
991 | if (size > (m_unrd_size-m_unrd_cur)) | |
992 | size = m_unrd_size-m_unrd_cur; | |
993 | ||
994 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
995 | ||
996 | if (!peek) | |
997 | { | |
998 | m_unrd_cur += size; | |
999 | if (m_unrd_size == m_unrd_cur) | |
1000 | { | |
1001 | free(m_unread); | |
1002 | m_unread = NULL; | |
1003 | m_unrd_size = 0; | |
1004 | m_unrd_cur = 0; | |
1005 | } | |
1006 | } | |
1007 | ||
1008 | return size; | |
1009 | } | |
1010 | ||
1011 | ||
1012 | // ========================================================================== | |
1013 | // wxSocketServer | |
1014 | // ========================================================================== | |
1015 | ||
1016 | // -------------------------------------------------------------------------- | |
1017 | // Ctor | |
1018 | // -------------------------------------------------------------------------- | |
1019 | ||
1020 | wxSocketServer::wxSocketServer(wxSockAddress& addr_man, | |
1021 | wxSocketFlags flags) | |
1022 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1023 | { | |
1024 | // Create the socket | |
1025 | m_socket = GSocket_new(); | |
1026 | ||
1027 | if (!m_socket) | |
1028 | return; | |
1029 | ||
1030 | // Setup the socket as server | |
1031 | GSocket_SetLocal(m_socket, addr_man.GetAddress()); | |
1032 | if (GSocket_SetServer(m_socket) != GSOCK_NOERROR) | |
1033 | { | |
1034 | GSocket_destroy(m_socket); | |
1035 | m_socket = NULL; | |
1036 | return; | |
1037 | } | |
1038 | ||
1039 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1040 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1041 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1042 | wx_socket_callback, (char *)this); | |
1043 | ||
1044 | } | |
1045 | ||
1046 | // -------------------------------------------------------------------------- | |
1047 | // Accept | |
1048 | // -------------------------------------------------------------------------- | |
1049 | ||
1050 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1051 | { | |
1052 | GSocket *child_socket; | |
1053 | ||
1054 | if (!m_socket) | |
1055 | return FALSE; | |
1056 | ||
1057 | // If wait == FALSE, then the call should be nonblocking. | |
1058 | // When we are finished, we put the socket to blocking mode | |
1059 | // again. | |
1060 | ||
1061 | if (!wait) | |
1062 | GSocket_SetNonBlocking(m_socket, 1); | |
1063 | ||
1064 | child_socket = GSocket_WaitConnection(m_socket); | |
1065 | ||
1066 | if (!wait) | |
1067 | GSocket_SetNonBlocking(m_socket, 0); | |
1068 | ||
1069 | if (!child_socket) | |
1070 | return FALSE; | |
1071 | ||
1072 | sock.m_type = wxSOCKET_BASE; | |
1073 | sock.m_socket = child_socket; | |
1074 | sock.m_connected = TRUE; | |
1075 | ||
1076 | GSocket_SetTimeout(sock.m_socket, sock.m_timeout * 1000); | |
1077 | GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1078 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1079 | wx_socket_callback, (char *)&sock); | |
1080 | ||
1081 | return TRUE; | |
1082 | } | |
1083 | ||
1084 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1085 | { | |
1086 | wxSocketBase* sock = new wxSocketBase(); | |
1087 | ||
1088 | sock->SetFlags(m_flags); | |
1089 | ||
1090 | if (!AcceptWith(*sock, wait)) | |
1091 | { | |
1092 | sock->Destroy(); | |
1093 | sock = NULL; | |
1094 | } | |
1095 | ||
1096 | return sock; | |
1097 | } | |
1098 | ||
1099 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1100 | { | |
1101 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1102 | } | |
1103 | ||
1104 | // ========================================================================== | |
1105 | // wxSocketClient | |
1106 | // ========================================================================== | |
1107 | ||
1108 | // -------------------------------------------------------------------------- | |
1109 | // Ctor and dtor | |
1110 | // -------------------------------------------------------------------------- | |
1111 | ||
1112 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1113 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1114 | { | |
1115 | } | |
1116 | ||
1117 | wxSocketClient::~wxSocketClient() | |
1118 | { | |
1119 | } | |
1120 | ||
1121 | // -------------------------------------------------------------------------- | |
1122 | // Connect | |
1123 | // -------------------------------------------------------------------------- | |
1124 | ||
1125 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) | |
1126 | { | |
1127 | GSocketError err; | |
1128 | ||
1129 | if (m_socket) | |
1130 | { | |
1131 | // Shutdown and destroy the socket | |
1132 | Close(); | |
1133 | GSocket_destroy(m_socket); | |
1134 | } | |
1135 | ||
1136 | m_socket = GSocket_new(); | |
1137 | m_connected = FALSE; | |
1138 | m_establishing = FALSE; | |
1139 | ||
1140 | if (!m_socket) | |
1141 | return FALSE; | |
1142 | ||
1143 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1144 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1145 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1146 | wx_socket_callback, (char *)this); | |
1147 | ||
1148 | // If wait == FALSE, then the call should be nonblocking. | |
1149 | // When we are finished, we put the socket to blocking mode | |
1150 | // again. | |
1151 | ||
1152 | if (!wait) | |
1153 | GSocket_SetNonBlocking(m_socket, 1); | |
1154 | ||
1155 | GSocket_SetPeer(m_socket, addr_man.GetAddress()); | |
1156 | err = GSocket_Connect(m_socket, GSOCK_STREAMED); | |
1157 | ||
1158 | if (!wait) | |
1159 | GSocket_SetNonBlocking(m_socket, 0); | |
1160 | ||
1161 | if (err != GSOCK_NOERROR) | |
1162 | { | |
1163 | if (err == GSOCK_WOULDBLOCK) | |
1164 | m_establishing = TRUE; | |
1165 | ||
1166 | return FALSE; | |
1167 | } | |
1168 | ||
1169 | m_connected = TRUE; | |
1170 | return TRUE; | |
1171 | } | |
1172 | ||
1173 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1174 | { | |
1175 | if (m_connected) // Already connected | |
1176 | return TRUE; | |
1177 | ||
1178 | if (!m_establishing || !m_socket) // No connection in progress | |
1179 | return FALSE; | |
1180 | ||
1181 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | | |
1182 | GSOCK_LOST_FLAG); | |
1183 | } | |
1184 | ||
1185 | // ========================================================================== | |
1186 | // wxDatagramSocket | |
1187 | // ========================================================================== | |
1188 | ||
1189 | /* NOTE: experimental stuff - might change */ | |
1190 | ||
1191 | wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, | |
1192 | wxSocketFlags flags ) | |
1193 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1194 | { | |
1195 | // Create the socket | |
1196 | m_socket = GSocket_new(); | |
1197 | ||
1198 | if(!m_socket) | |
1199 | return; | |
1200 | ||
1201 | // Setup the socket as non connection oriented | |
1202 | GSocket_SetLocal(m_socket, addr.GetAddress()); | |
1203 | if( GSocket_SetNonOriented(m_socket) != GSOCK_NOERROR ) | |
1204 | { | |
1205 | GSocket_destroy(m_socket); | |
1206 | m_socket = NULL; | |
1207 | return; | |
1208 | } | |
1209 | ||
1210 | // Initialize all stuff | |
1211 | m_connected = FALSE; | |
1212 | m_establishing = FALSE; | |
1213 | GSocket_SetTimeout( m_socket, m_timeout ); | |
1214 | GSocket_SetCallback( m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1215 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1216 | wx_socket_callback, (char*)this ); | |
1217 | ||
1218 | } | |
1219 | ||
1220 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1221 | void* buf, | |
1222 | wxUint32 nBytes ) | |
1223 | { | |
1224 | Read(buf, nBytes); | |
1225 | GetPeer(addr); | |
1226 | return (*this); | |
1227 | } | |
1228 | ||
1229 | wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr, | |
1230 | const void* buf, | |
1231 | wxUint32 nBytes ) | |
1232 | { | |
1233 | GSocket_SetPeer(m_socket, addr.GetAddress()); | |
1234 | Write(buf, nBytes); | |
1235 | return (*this); | |
1236 | } | |
1237 | ||
1238 | // ========================================================================== | |
1239 | // wxSocketEvent | |
1240 | // ========================================================================== | |
1241 | ||
1242 | wxSocketEvent::wxSocketEvent(int id) : wxEvent(id) | |
1243 | { | |
1244 | SetEventType( (wxEventType)wxEVT_SOCKET ); | |
1245 | } | |
1246 | ||
1247 | void wxSocketEvent::CopyObject(wxObject& object_dest) const | |
1248 | { | |
1249 | wxSocketEvent *event = (wxSocketEvent *)&object_dest; | |
1250 | ||
1251 | wxEvent::CopyObject(object_dest); | |
1252 | ||
1253 | event->m_event = m_event; | |
1254 | event->m_clientData = m_clientData; | |
1255 | } | |
1256 | ||
1257 | // ========================================================================== | |
1258 | // wxSocketModule | |
1259 | // ========================================================================== | |
1260 | ||
1261 | class WXDLLEXPORT wxSocketModule : public wxModule | |
1262 | { | |
1263 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1264 | ||
1265 | public: | |
1266 | bool OnInit() { return GSocket_Init() != 0; } | |
1267 | void OnExit() { GSocket_Cleanup(); } | |
1268 | }; | |
1269 | ||
1270 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1271 | ||
1272 | #endif | |
1273 | // wxUSE_SOCKETS |