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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: mac/renderer.cpp | |
3 | // Purpose: implementation of wxRendererNative for Mac | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.07.2003 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org> | |
9 | // License: wxWindows license | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // for compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/string.h" | |
29 | #endif //WX_PRECOMP | |
30 | ||
31 | #include "wx/renderer.h" | |
32 | ||
33 | // ---------------------------------------------------------------------------- | |
34 | // wxRendererMac: our wxRendererNative implementation | |
35 | // ---------------------------------------------------------------------------- | |
36 | ||
37 | class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative | |
38 | { | |
39 | public: | |
40 | // draw the header control button (used by wxListCtrl) | |
41 | virtual void DrawHeaderButton(wxWindow *win, | |
42 | wxDC& dc, | |
43 | const wxRect& rect, | |
44 | int flags = 0); | |
45 | ||
46 | // draw the expanded/collapsed icon for a tree control item | |
47 | virtual void DrawTreeItemButton(wxWindow *win, | |
48 | wxDC& dc, | |
49 | const wxRect& rect, | |
50 | int flags = 0); | |
51 | ||
52 | // draw a (vertical) sash | |
53 | virtual void DrawSplitterSash(wxWindow *win, | |
54 | wxDC& dc, | |
55 | const wxSize& size, | |
56 | wxCoord position); | |
57 | ||
58 | private: | |
59 | // the tree buttons | |
60 | wxBitmap m_bmpTreeExpanded, | |
61 | m_bmpTreeCollapsed; | |
62 | }; | |
63 | ||
64 | // ---------------------------------------------------------------------------- | |
65 | // Aqua arrows | |
66 | // ---------------------------------------------------------------------------- | |
67 | ||
68 | /* XPM */ | |
69 | static const char *aqua_arrow_right_xpm[] = { | |
70 | /* columns rows colors chars-per-pixel */ | |
71 | "13 11 4 1", | |
72 | " c None", | |
73 | "b c #C0C0C0", | |
74 | "c c #707070", | |
75 | "d c #A0A0A0", | |
76 | /* pixels */ | |
77 | " b ", | |
78 | " ddb ", | |
79 | " cccdb ", | |
80 | " cccccd ", | |
81 | " ccccccdb ", | |
82 | " ccccccccd", | |
83 | " ccccccdb ", | |
84 | " cccccb ", | |
85 | " cccdb ", | |
86 | " ddb ", | |
87 | " b " | |
88 | }; | |
89 | ||
90 | /* XPM */ | |
91 | static const char *aqua_arrow_down_xpm[] = { | |
92 | /* columns rows colors chars-per-pixel */ | |
93 | "13 11 4 1", | |
94 | " c None", | |
95 | "b c #C0C0C0", | |
96 | "c c #707070", | |
97 | "d c #A0A0A0", | |
98 | /* pixels */ | |
99 | " ", | |
100 | " ", | |
101 | " bdcccccccdb ", | |
102 | " dcccccccd ", | |
103 | " bcccccccb ", | |
104 | " dcccccd ", | |
105 | " bcccccb ", | |
106 | " bcccd ", | |
107 | " dcd ", | |
108 | " bcb ", | |
109 | " d " | |
110 | }; | |
111 | ||
112 | // ============================================================================ | |
113 | // implementation | |
114 | // ============================================================================ | |
115 | ||
116 | /* static */ | |
117 | wxRendererNative& wxRendererNative::Get() | |
118 | { | |
119 | static wxRendererMac s_rendererMac; | |
120 | ||
121 | return s_rendererMac; | |
122 | } | |
123 | ||
124 | void | |
125 | wxRendererMac::DrawHeaderButton(wxWindow *win, | |
126 | wxDC& dc, | |
127 | const wxRect& rect, | |
128 | int WXUNUSED(flags)) | |
129 | { | |
130 | const int CORNER = 1; | |
131 | ||
132 | const wxCoord x = rect.x, | |
133 | y = rect.y, | |
134 | w = rect.width, | |
135 | h = rect.height; | |
136 | ||
137 | dc.SetBrush( *wxTRANSPARENT_BRUSH ); | |
138 | ||
139 | dc.SetPen( wxPen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ) , 1 , wxSOLID ) ); | |
140 | dc.DrawLine( x+w-CORNER+1, y, x+w, y+h ); // right (outer) | |
141 | dc.DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer) | |
142 | ||
143 | wxPen pen( wxColour( 0x88 , 0x88 , 0x88 ), 1, wxSOLID ); | |
144 | ||
145 | dc.SetPen( pen ); | |
146 | dc.DrawLine( x+w-CORNER, y, x+w-1, y+h ); // right (inner) | |
147 | dc.DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner) | |
148 | ||
149 | dc.SetPen( *wxWHITE_PEN ); | |
150 | dc.DrawRectangle( x, y, w-CORNER+1, 1 ); // top (outer) | |
151 | dc.DrawRectangle( x, y, 1, h ); // left (outer) | |
152 | dc.DrawLine( x, y+h-1, x+1, y+h-1 ); | |
153 | dc.DrawLine( x+w-1, y, x+w-1, y+1 ); | |
154 | } | |
155 | ||
156 | void | |
157 | wxRendererMac::DrawTreeItemButton(wxWindow *win, | |
158 | wxDC& dc, | |
159 | const wxRect& rect, | |
160 | int flags) | |
161 | { | |
162 | // init the buttons on demand | |
163 | if ( !m_bmpTreeExpanded.Ok() ) | |
164 | { | |
165 | m_bmpTreeExpanded = wxBitmap(aqua_arrow_down_xpm); | |
166 | m_bmpTreeCollapsed = wxBitmap(aqua_arrow_right_xpm); | |
167 | } | |
168 | ||
169 | // draw them | |
170 | ||
171 | // VZ: this is the old code from treectlg.cpp which apparently doesn't work | |
172 | // but I kept it here just in case it is needed -- if not, please | |
173 | // remove it | |
174 | #if 0 // def __WXMAC__ | |
175 | wxMacPortSetter helper(&dc) ; | |
176 | wxMacWindowClipper clipper(this) ; | |
177 | wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ; | |
178 | ||
179 | int loc_x = x - 5 ; | |
180 | int loc_y = y_mid - 6 ; | |
181 | MacWindowToRootWindow( & loc_x , & loc_y ) ; | |
182 | Rect bounds = { loc_y , loc_x , loc_y + 18 , loc_x + 12 } ; | |
183 | ThemeButtonDrawInfo info = { kThemeStateActive , item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight , | |
184 | kThemeAdornmentNone }; | |
185 | DrawThemeButton( &bounds, kThemeDisclosureButton , | |
186 | &info , NULL , NULL , NULL , NULL ) ; | |
187 | #else // 1 | |
188 | dc.DrawBitmap(flags & wxCONTROL_EXPANDED ? m_bmpTreeExpanded | |
189 | : m_bmpTreeCollapsed, | |
190 | rect.x, rect.y, true /* use mask */); | |
191 | #endif // 0/1 | |
192 | } | |
193 | ||
194 | void | |
195 | wxRendererMac::DrawSplitterSash(wxWindow *win, | |
196 | wxDC& dc, | |
197 | const wxSize& size, | |
198 | wxCoord position) | |
199 | { | |
200 | // VZ: we have to somehow determine if we're drawing a normal sash or | |
201 | // a brushed metal one as they look quite differently... this is | |
202 | // completely bogus anyhow, of course (TODO) | |
203 | ||
204 | const wxCoord h = size.y; | |
205 | ||
206 | dc.SetPen(*wxLIGHT_GREY_PEN); | |
207 | dc.SetBrush(*wxWHITE_BRUSH); | |
208 | dc.DrawRectangle(position, 0, 7, h); | |
209 | } | |
210 |