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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: canvas.cpp | |
3 | // Purpose: Shape canvas class | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 12/07/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "canvas.h" | |
14 | #endif | |
15 | ||
16 | // For compilers that support precompilation, includes "wx.h". | |
17 | #include "wx/wxprec.h" | |
18 | ||
19 | #ifdef __BORLANDC__ | |
20 | #pragma hdrstop | |
21 | #endif | |
22 | ||
23 | #ifndef WX_PRECOMP | |
24 | #include <wx/wx.h> | |
25 | #endif | |
26 | ||
27 | #if wxUSE_PROLOGIO | |
28 | #include <wx/deprecated/wxexpr.h> | |
29 | #endif | |
30 | ||
31 | #ifdef new | |
32 | #undef new | |
33 | #endif | |
34 | ||
35 | #include <ctype.h> | |
36 | #include <math.h> | |
37 | #include <stdlib.h> | |
38 | ||
39 | #include "wx/ogl/ogl.h" | |
40 | ||
41 | #define CONTROL_POINT_SIZE 6 | |
42 | ||
43 | // Control point types | |
44 | // Rectangle and most other shapes | |
45 | #define CONTROL_POINT_VERTICAL 1 | |
46 | #define CONTROL_POINT_HORIZONTAL 2 | |
47 | #define CONTROL_POINT_DIAGONAL 3 | |
48 | ||
49 | // Line | |
50 | #define CONTROL_POINT_ENDPOINT_TO 4 | |
51 | #define CONTROL_POINT_ENDPOINT_FROM 5 | |
52 | #define CONTROL_POINT_LINE 6 | |
53 | ||
54 | IMPLEMENT_DYNAMIC_CLASS(wxShapeCanvas, wxScrolledWindow) | |
55 | ||
56 | BEGIN_EVENT_TABLE(wxShapeCanvas, wxScrolledWindow) | |
57 | EVT_PAINT(wxShapeCanvas::OnPaint) | |
58 | EVT_MOUSE_EVENTS(wxShapeCanvas::OnMouseEvent) | |
59 | END_EVENT_TABLE() | |
60 | ||
61 | const wxChar* wxShapeCanvasNameStr = wxT("shapeCanvas"); | |
62 | ||
63 | // Object canvas | |
64 | wxShapeCanvas::wxShapeCanvas(wxWindow *parent, wxWindowID id, | |
65 | const wxPoint& pos, | |
66 | const wxSize& size, | |
67 | long style, | |
68 | const wxString& name): | |
69 | wxScrolledWindow(parent, id, pos, size, style, name) | |
70 | { | |
71 | m_shapeDiagram = NULL; | |
72 | m_dragState = NoDragging; | |
73 | m_draggedShape = NULL; | |
74 | m_oldDragX = 0; | |
75 | m_oldDragY = 0; | |
76 | m_firstDragX = 0; | |
77 | m_firstDragY = 0; | |
78 | m_checkTolerance = true; | |
79 | } | |
80 | ||
81 | wxShapeCanvas::~wxShapeCanvas() | |
82 | { | |
83 | } | |
84 | ||
85 | void wxShapeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) | |
86 | { | |
87 | wxPaintDC dc(this); | |
88 | ||
89 | PrepareDC(dc); | |
90 | ||
91 | dc.SetBackground(wxBrush(GetBackgroundColour(), wxSOLID)); | |
92 | dc.Clear(); | |
93 | ||
94 | if (GetDiagram()) | |
95 | GetDiagram()->Redraw(dc); | |
96 | } | |
97 | ||
98 | void wxShapeCanvas::OnMouseEvent(wxMouseEvent& event) | |
99 | { | |
100 | wxClientDC dc(this); | |
101 | PrepareDC(dc); | |
102 | ||
103 | wxPoint logPos(event.GetLogicalPosition(dc)); | |
104 | ||
105 | double x, y; | |
106 | x = (double) logPos.x; | |
107 | y = (double) logPos.y; | |
108 | ||
109 | int keys = 0; | |
110 | if (event.ShiftDown()) | |
111 | keys = keys | KEY_SHIFT; | |
112 | if (event.ControlDown()) | |
113 | keys = keys | KEY_CTRL; | |
114 | ||
115 | bool dragging = event.Dragging(); | |
116 | ||
117 | // Check if we're within the tolerance for mouse movements. | |
118 | // If we're very close to the position we started dragging | |
119 | // from, this may not be an intentional drag at all. | |
120 | if (dragging) | |
121 | { | |
122 | int dx = abs(dc.LogicalToDeviceX((long) (x - m_firstDragX))); | |
123 | int dy = abs(dc.LogicalToDeviceY((long) (y - m_firstDragY))); | |
124 | if (m_checkTolerance && (dx <= GetDiagram()->GetMouseTolerance()) && (dy <= GetDiagram()->GetMouseTolerance())) | |
125 | { | |
126 | return; | |
127 | } | |
128 | else | |
129 | // If we've ignored the tolerance once, then ALWAYS ignore | |
130 | // tolerance in this drag, even if we come back within | |
131 | // the tolerance range. | |
132 | m_checkTolerance = false; | |
133 | } | |
134 | ||
135 | // Dragging - note that the effect of dragging is left entirely up | |
136 | // to the object, so no movement is done unless explicitly done by | |
137 | // object. | |
138 | if (dragging && m_draggedShape && m_dragState == StartDraggingLeft) | |
139 | { | |
140 | m_dragState = ContinueDraggingLeft; | |
141 | ||
142 | // If the object isn't m_draggable, transfer message to canvas | |
143 | if (m_draggedShape->Draggable()) | |
144 | m_draggedShape->GetEventHandler()->OnBeginDragLeft((double)x, (double)y, keys, m_draggedAttachment); | |
145 | else | |
146 | { | |
147 | m_draggedShape = NULL; | |
148 | OnBeginDragLeft((double)x, (double)y, keys); | |
149 | } | |
150 | ||
151 | m_oldDragX = x; m_oldDragY = y; | |
152 | } | |
153 | else if (dragging && m_draggedShape && m_dragState == ContinueDraggingLeft) | |
154 | { | |
155 | // Continue dragging | |
156 | m_draggedShape->GetEventHandler()->OnDragLeft(false, m_oldDragX, m_oldDragY, keys, m_draggedAttachment); | |
157 | m_draggedShape->GetEventHandler()->OnDragLeft(true, (double)x, (double)y, keys, m_draggedAttachment); | |
158 | m_oldDragX = x; m_oldDragY = y; | |
159 | } | |
160 | else if (event.LeftUp() && m_draggedShape && m_dragState == ContinueDraggingLeft) | |
161 | { | |
162 | m_dragState = NoDragging; | |
163 | m_checkTolerance = true; | |
164 | ||
165 | m_draggedShape->GetEventHandler()->OnDragLeft(false, m_oldDragX, m_oldDragY, keys, m_draggedAttachment); | |
166 | ||
167 | m_draggedShape->GetEventHandler()->OnEndDragLeft((double)x, (double)y, keys, m_draggedAttachment); | |
168 | m_draggedShape = NULL; | |
169 | } | |
170 | else if (dragging && m_draggedShape && m_dragState == StartDraggingRight) | |
171 | { | |
172 | m_dragState = ContinueDraggingRight; | |
173 | ||
174 | if (m_draggedShape->Draggable()) | |
175 | m_draggedShape->GetEventHandler()->OnBeginDragRight((double)x, (double)y, keys, m_draggedAttachment); | |
176 | else | |
177 | { | |
178 | m_draggedShape = NULL; | |
179 | OnBeginDragRight((double)x, (double)y, keys); | |
180 | } | |
181 | m_oldDragX = x; m_oldDragY = y; | |
182 | } | |
183 | else if (dragging && m_draggedShape && m_dragState == ContinueDraggingRight) | |
184 | { | |
185 | // Continue dragging | |
186 | m_draggedShape->GetEventHandler()->OnDragRight(false, m_oldDragX, m_oldDragY, keys, m_draggedAttachment); | |
187 | m_draggedShape->GetEventHandler()->OnDragRight(true, (double)x, (double)y, keys, m_draggedAttachment); | |
188 | m_oldDragX = x; m_oldDragY = y; | |
189 | } | |
190 | else if (event.RightUp() && m_draggedShape && m_dragState == ContinueDraggingRight) | |
191 | { | |
192 | m_dragState = NoDragging; | |
193 | m_checkTolerance = true; | |
194 | ||
195 | m_draggedShape->GetEventHandler()->OnDragRight(false, m_oldDragX, m_oldDragY, keys, m_draggedAttachment); | |
196 | ||
197 | m_draggedShape->GetEventHandler()->OnEndDragRight((double)x, (double)y, keys, m_draggedAttachment); | |
198 | m_draggedShape = NULL; | |
199 | } | |
200 | ||
201 | // All following events sent to canvas, not object | |
202 | else if (dragging && !m_draggedShape && m_dragState == StartDraggingLeft) | |
203 | { | |
204 | m_dragState = ContinueDraggingLeft; | |
205 | OnBeginDragLeft((double)x, (double)y, keys); | |
206 | m_oldDragX = x; m_oldDragY = y; | |
207 | } | |
208 | else if (dragging && !m_draggedShape && m_dragState == ContinueDraggingLeft) | |
209 | { | |
210 | // Continue dragging | |
211 | OnDragLeft(false, m_oldDragX, m_oldDragY, keys); | |
212 | OnDragLeft(true, (double)x, (double)y, keys); | |
213 | m_oldDragX = x; m_oldDragY = y; | |
214 | } | |
215 | else if (event.LeftUp() && !m_draggedShape && m_dragState == ContinueDraggingLeft) | |
216 | { | |
217 | m_dragState = NoDragging; | |
218 | m_checkTolerance = true; | |
219 | ||
220 | OnDragLeft(false, m_oldDragX, m_oldDragY, keys); | |
221 | OnEndDragLeft((double)x, (double)y, keys); | |
222 | m_draggedShape = NULL; | |
223 | } | |
224 | else if (dragging && !m_draggedShape && m_dragState == StartDraggingRight) | |
225 | { | |
226 | m_dragState = ContinueDraggingRight; | |
227 | OnBeginDragRight((double)x, (double)y, keys); | |
228 | m_oldDragX = x; m_oldDragY = y; | |
229 | } | |
230 | else if (dragging && !m_draggedShape && m_dragState == ContinueDraggingRight) | |
231 | { | |
232 | // Continue dragging | |
233 | OnDragRight(false, m_oldDragX, m_oldDragY, keys); | |
234 | OnDragRight(true, (double)x, (double)y, keys); | |
235 | m_oldDragX = x; m_oldDragY = y; | |
236 | } | |
237 | else if (event.RightUp() && !m_draggedShape && m_dragState == ContinueDraggingRight) | |
238 | { | |
239 | m_dragState = NoDragging; | |
240 | m_checkTolerance = true; | |
241 | ||
242 | OnDragRight(false, m_oldDragX, m_oldDragY, keys); | |
243 | OnEndDragRight((double)x, (double)y, keys); | |
244 | m_draggedShape = NULL; | |
245 | } | |
246 | ||
247 | // Non-dragging events | |
248 | else if (event.IsButton()) | |
249 | { | |
250 | m_checkTolerance = true; | |
251 | ||
252 | // Find the nearest object | |
253 | int attachment = 0; | |
254 | wxShape *nearest_object = FindShape(x, y, &attachment); | |
255 | if (nearest_object) // Object event | |
256 | { | |
257 | if (event.LeftDown()) | |
258 | { | |
259 | m_draggedShape = nearest_object; | |
260 | m_draggedAttachment = attachment; | |
261 | m_dragState = StartDraggingLeft; | |
262 | m_firstDragX = x; | |
263 | m_firstDragY = y; | |
264 | } | |
265 | else if (event.LeftUp()) | |
266 | { | |
267 | // N.B. Only register a click if the same object was | |
268 | // identified for down *and* up. | |
269 | if (nearest_object == m_draggedShape) | |
270 | nearest_object->GetEventHandler()->OnLeftClick((double)x, (double)y, keys, attachment); | |
271 | ||
272 | m_draggedShape = NULL; | |
273 | m_dragState = NoDragging; | |
274 | } | |
275 | else if (event.LeftDClick()) | |
276 | { | |
277 | nearest_object->GetEventHandler()->OnLeftDoubleClick((double)x, (double)y, keys, attachment); | |
278 | ||
279 | m_draggedShape = NULL; | |
280 | m_dragState = NoDragging; | |
281 | } | |
282 | else if (event.RightDown()) | |
283 | { | |
284 | m_draggedShape = nearest_object; | |
285 | m_draggedAttachment = attachment; | |
286 | m_dragState = StartDraggingRight; | |
287 | m_firstDragX = x; | |
288 | m_firstDragY = y; | |
289 | } | |
290 | else if (event.RightUp()) | |
291 | { | |
292 | if (nearest_object == m_draggedShape) | |
293 | nearest_object->GetEventHandler()->OnRightClick((double)x, (double)y, keys, attachment); | |
294 | ||
295 | m_draggedShape = NULL; | |
296 | m_dragState = NoDragging; | |
297 | } | |
298 | } | |
299 | else // Canvas event (no nearest object) | |
300 | { | |
301 | if (event.LeftDown()) | |
302 | { | |
303 | m_draggedShape = NULL; | |
304 | m_dragState = StartDraggingLeft; | |
305 | m_firstDragX = x; | |
306 | m_firstDragY = y; | |
307 | } | |
308 | else if (event.LeftUp()) | |
309 | { | |
310 | OnLeftClick((double)x, (double)y, keys); | |
311 | ||
312 | m_draggedShape = NULL; | |
313 | m_dragState = NoDragging; | |
314 | } | |
315 | else if (event.RightDown()) | |
316 | { | |
317 | m_draggedShape = NULL; | |
318 | m_dragState = StartDraggingRight; | |
319 | m_firstDragX = x; | |
320 | m_firstDragY = y; | |
321 | } | |
322 | else if (event.RightUp()) | |
323 | { | |
324 | OnRightClick((double)x, (double)y, keys); | |
325 | ||
326 | m_draggedShape = NULL; | |
327 | m_dragState = NoDragging; | |
328 | } | |
329 | } | |
330 | } | |
331 | } | |
332 | ||
333 | /* | |
334 | * Try to find a sensitive object, working up the hierarchy of composites. | |
335 | * | |
336 | */ | |
337 | wxShape *wxShapeCanvas::FindFirstSensitiveShape(double x, double y, int *new_attachment, int op) | |
338 | { | |
339 | wxShape *image = FindShape(x, y, new_attachment); | |
340 | if (!image) return NULL; | |
341 | ||
342 | wxShape *actualImage = FindFirstSensitiveShape1(image, op); | |
343 | if (actualImage) | |
344 | { | |
345 | double dist; | |
346 | // Find actual attachment | |
347 | actualImage->HitTest(x, y, new_attachment, &dist); | |
348 | } | |
349 | return actualImage; | |
350 | } | |
351 | ||
352 | wxShape *wxShapeCanvas::FindFirstSensitiveShape1(wxShape *image, int op) | |
353 | { | |
354 | if (image->GetSensitivityFilter() & op) | |
355 | return image; | |
356 | if (image->GetParent()) | |
357 | return FindFirstSensitiveShape1(image->GetParent(), op); | |
358 | return NULL; | |
359 | } | |
360 | ||
361 | // Helper function: true if 'contains' wholly contains 'contained'. | |
362 | static bool WhollyContains(wxShape *contains, wxShape *contained) | |
363 | { | |
364 | double xp1, yp1, xp2, yp2; | |
365 | double w1, h1, w2, h2; | |
366 | double left1, top1, right1, bottom1, left2, top2, right2, bottom2; | |
367 | ||
368 | xp1 = contains->GetX(); yp1 = contains->GetY(); xp2 = contained->GetX(); yp2 = contained->GetY(); | |
369 | contains->GetBoundingBoxMax(&w1, &h1); | |
370 | contained->GetBoundingBoxMax(&w2, &h2); | |
371 | ||
372 | left1 = (double)(xp1 - (w1 / 2.0)); | |
373 | top1 = (double)(yp1 - (h1 / 2.0)); | |
374 | right1 = (double)(xp1 + (w1 / 2.0)); | |
375 | bottom1 = (double)(yp1 + (h1 / 2.0)); | |
376 | ||
377 | left2 = (double)(xp2 - (w2 / 2.0)); | |
378 | top2 = (double)(yp2 - (h2 / 2.0)); | |
379 | right2 = (double)(xp2 + (w2 / 2.0)); | |
380 | bottom2 = (double)(yp2 + (h2 / 2.0)); | |
381 | ||
382 | return ((left1 <= left2) && (top1 <= top2) && (right1 >= right2) && (bottom1 >= bottom2)); | |
383 | } | |
384 | ||
385 | wxShape *wxShapeCanvas::FindShape(double x, double y, int *attachment, wxClassInfo *info, wxShape *notObject) | |
386 | { | |
387 | double nearest = 100000.0; | |
388 | int nearest_attachment = 0; | |
389 | wxShape *nearest_object = NULL; | |
390 | ||
391 | // Go backward through the object list, since we want: | |
392 | // (a) to have the control points drawn LAST to overlay | |
393 | // the other objects | |
394 | // (b) to find the control points FIRST if they exist | |
395 | ||
396 | wxObjectList::compatibility_iterator current = GetDiagram()->GetShapeList()->GetLast(); | |
397 | while (current) | |
398 | { | |
399 | wxShape *object = (wxShape *)current->GetData(); | |
400 | ||
401 | double dist; | |
402 | int temp_attachment; | |
403 | ||
404 | // First pass for lines, which might be inside a container, so we | |
405 | // want lines to take priority over containers. This first loop | |
406 | // could fail if we clickout side a line, so then we'll | |
407 | // try other shapes. | |
408 | if (object->IsShown() && | |
409 | object->IsKindOf(CLASSINFO(wxLineShape)) && | |
410 | object->HitTest(x, y, &temp_attachment, &dist) && | |
411 | ((info == NULL) || object->IsKindOf(info)) && | |
412 | (!notObject || !notObject->HasDescendant(object))) | |
413 | { | |
414 | // A line is trickier to spot than a normal object. | |
415 | // For a line, since it's the diagonal of the box | |
416 | // we use for the hit test, we may have several | |
417 | // lines in the box and therefore we need to be able | |
418 | // to specify the nearest point to the centre of the line | |
419 | // as our hit criterion, to give the user some room for | |
420 | // manouevre. | |
421 | if (dist < nearest) | |
422 | { | |
423 | nearest = dist; | |
424 | nearest_object = object; | |
425 | nearest_attachment = temp_attachment; | |
426 | } | |
427 | } | |
428 | if (current) | |
429 | current = current->GetPrevious(); | |
430 | } | |
431 | ||
432 | current = GetDiagram()->GetShapeList()->GetLast(); | |
433 | while (current) | |
434 | { | |
435 | wxShape *object = (wxShape *)current->GetData(); | |
436 | double dist; | |
437 | int temp_attachment; | |
438 | ||
439 | // On second pass, only ever consider non-composites or divisions. If children want to pass | |
440 | // up control to the composite, that's up to them. | |
441 | if (object->IsShown() && (object->IsKindOf(CLASSINFO(wxDivisionShape)) || !object->IsKindOf(CLASSINFO(wxCompositeShape))) | |
442 | && object->HitTest(x, y, &temp_attachment, &dist) && ((info == NULL) || object->IsKindOf(info)) && | |
443 | (!notObject || !notObject->HasDescendant(object))) | |
444 | { | |
445 | if (!object->IsKindOf(CLASSINFO(wxLineShape))) | |
446 | { | |
447 | // If we've hit a container, and we have already found a line in the | |
448 | // first pass, then ignore the container in case the line is in the container. | |
449 | // Check for division in case line straddles divisions (i.e. is not wholly contained). | |
450 | if (!nearest_object || !(object->IsKindOf(CLASSINFO(wxDivisionShape)) || WhollyContains(object, nearest_object))) | |
451 | { | |
452 | nearest_object = object; | |
453 | nearest_attachment = temp_attachment; | |
454 | current = GetDiagram()->GetShapeList()->GetFirst()->GetPrevious(); // finish loop | |
455 | } | |
456 | } | |
457 | } | |
458 | if (current) | |
459 | current = current->GetPrevious(); | |
460 | } | |
461 | ||
462 | *attachment = nearest_attachment; | |
463 | return nearest_object; | |
464 | } | |
465 | ||
466 | /* | |
467 | * Higher-level events called by OnEvent | |
468 | * | |
469 | */ | |
470 | ||
471 | void wxShapeCanvas::OnLeftClick(double WXUNUSED(x), double WXUNUSED(y), int WXUNUSED(keys)) | |
472 | { | |
473 | } | |
474 | ||
475 | void wxShapeCanvas::OnRightClick(double WXUNUSED(x), double WXUNUSED(y), int WXUNUSED(keys)) | |
476 | { | |
477 | } | |
478 | ||
479 | void wxShapeCanvas::OnDragLeft(bool WXUNUSED(draw), double WXUNUSED(x), double WXUNUSED(y), int WXUNUSED(keys)) | |
480 | { | |
481 | } | |
482 | ||
483 | void wxShapeCanvas::OnBeginDragLeft(double WXUNUSED(x), double WXUNUSED(y), int WXUNUSED(keys)) | |
484 | { | |
485 | } | |
486 | ||
487 | void wxShapeCanvas::OnEndDragLeft(double WXUNUSED(x), double WXUNUSED(y), int WXUNUSED(keys)) | |
488 | { | |
489 | } | |
490 | ||
491 | void wxShapeCanvas::OnDragRight(bool WXUNUSED(draw), double WXUNUSED(x), double WXUNUSED(y), int WXUNUSED(keys)) | |
492 | { | |
493 | } | |
494 | ||
495 | void wxShapeCanvas::OnBeginDragRight(double WXUNUSED(x), double WXUNUSED(y), int WXUNUSED(keys)) | |
496 | { | |
497 | } | |
498 | ||
499 | void wxShapeCanvas::OnEndDragRight(double WXUNUSED(x), double WXUNUSED(y), int WXUNUSED(keys)) | |
500 | { | |
501 | } | |
502 | ||
503 | void wxShapeCanvas::AddShape(wxShape *object, wxShape *addAfter) | |
504 | { GetDiagram()->AddShape(object, addAfter); } | |
505 | void wxShapeCanvas::InsertShape(wxShape *object) | |
506 | { GetDiagram()->InsertShape(object); } | |
507 | void wxShapeCanvas::RemoveShape(wxShape *object) | |
508 | { GetDiagram()->RemoveShape(object); } | |
509 | bool wxShapeCanvas::GetQuickEditMode() | |
510 | { return GetDiagram()->GetQuickEditMode(); } | |
511 | void wxShapeCanvas::Redraw(wxDC& dc) | |
512 | { GetDiagram()->Redraw(dc); } | |
513 | void wxShapeCanvas::Snap(double *x, double *y) | |
514 | { GetDiagram()->Snap(x, y); } |