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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/glcanvas.cpp | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWindows under MS Windows | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "glcanvas.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/wxprec.h" | |
17 | ||
18 | #if defined(__BORLANDC__) | |
19 | #pragma hdrstop | |
20 | #endif | |
21 | ||
22 | #if wxUSE_GLCANVAS | |
23 | ||
24 | #ifndef WX_PRECOMP | |
25 | #include "wx/frame.h" | |
26 | #include "wx/settings.h" | |
27 | #include "wx/intl.h" | |
28 | #include "wx/log.h" | |
29 | #endif | |
30 | ||
31 | #include "wx/msw/private.h" | |
32 | ||
33 | #include "wx/glcanvas.h" | |
34 | ||
35 | static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass"); | |
36 | static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR"); | |
37 | ||
38 | LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, | |
39 | WPARAM wParam, LPARAM lParam); | |
40 | ||
41 | /* | |
42 | * GLContext implementation | |
43 | */ | |
44 | ||
45 | wxGLContext::wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette) | |
46 | { | |
47 | m_window = win; | |
48 | ||
49 | m_hDC = win->GetHDC(); | |
50 | ||
51 | m_glContext = wglCreateContext((HDC) m_hDC); | |
52 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") ); | |
53 | ||
54 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
55 | } | |
56 | ||
57 | wxGLContext::wxGLContext( | |
58 | bool isRGB, wxGLCanvas *win, | |
59 | const wxPalette& palette, | |
60 | const wxGLContext *other /* for sharing display lists */ | |
61 | ) | |
62 | { | |
63 | m_window = win; | |
64 | ||
65 | m_hDC = win->GetHDC(); | |
66 | ||
67 | m_glContext = wglCreateContext((HDC) m_hDC); | |
68 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") ); | |
69 | ||
70 | if( other != 0 ) | |
71 | wglShareLists( other->m_glContext, m_glContext ); | |
72 | ||
73 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
74 | } | |
75 | ||
76 | wxGLContext::~wxGLContext() | |
77 | { | |
78 | if (m_glContext) | |
79 | { | |
80 | wglMakeCurrent(NULL, NULL); | |
81 | wglDeleteContext(m_glContext); | |
82 | } | |
83 | } | |
84 | ||
85 | void wxGLContext::SwapBuffers() | |
86 | { | |
87 | if (m_glContext) | |
88 | { | |
89 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
90 | ::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC | |
91 | } | |
92 | } | |
93 | ||
94 | void wxGLContext::SetCurrent() | |
95 | { | |
96 | if (m_glContext) | |
97 | { | |
98 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
99 | } | |
100 | ||
101 | /* | |
102 | setupPixelFormat(hDC); | |
103 | setupPalette(hDC); | |
104 | */ | |
105 | } | |
106 | ||
107 | void wxGLContext::SetColour(const char *colour) | |
108 | { | |
109 | float r = 0.0; | |
110 | float g = 0.0; | |
111 | float b = 0.0; | |
112 | wxColour *col = wxTheColourDatabase->FindColour(colour); | |
113 | if (col) | |
114 | { | |
115 | r = (float)(col->Red()/256.0); | |
116 | g = (float)(col->Green()/256.0); | |
117 | b = (float)(col->Blue()/256.0); | |
118 | glColor3f( r, g, b); | |
119 | } | |
120 | } | |
121 | ||
122 | ||
123 | /* | |
124 | * wxGLCanvas implementation | |
125 | */ | |
126 | ||
127 | IMPLEMENT_CLASS(wxGLCanvas, wxWindow) | |
128 | ||
129 | BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow) | |
130 | EVT_SIZE(wxGLCanvas::OnSize) | |
131 | EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged) | |
132 | EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette) | |
133 | END_EVENT_TABLE() | |
134 | ||
135 | wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, | |
136 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
137 | int *attribList, const wxPalette& palette) : wxWindow() | |
138 | { | |
139 | m_glContext = (wxGLContext*) NULL; | |
140 | ||
141 | bool ret = Create(parent, id, pos, size, style, name); | |
142 | ||
143 | if ( ret ) | |
144 | { | |
145 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
146 | SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
147 | } | |
148 | ||
149 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
150 | ||
151 | SetupPixelFormat(attribList); | |
152 | SetupPalette(palette); | |
153 | ||
154 | m_glContext = new wxGLContext(TRUE, this, palette); | |
155 | } | |
156 | ||
157 | wxGLCanvas::wxGLCanvas( wxWindow *parent, | |
158 | const wxGLContext *shared, wxWindowID id, | |
159 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
160 | int *attribList, const wxPalette& palette ) | |
161 | : wxWindow() | |
162 | { | |
163 | m_glContext = (wxGLContext*) NULL; | |
164 | ||
165 | bool ret = Create(parent, id, pos, size, style, name); | |
166 | ||
167 | if ( ret ) | |
168 | { | |
169 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
170 | SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
171 | } | |
172 | ||
173 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
174 | ||
175 | SetupPixelFormat(attribList); | |
176 | SetupPalette(palette); | |
177 | ||
178 | m_glContext = new wxGLContext(TRUE, this, palette, shared ); | |
179 | } | |
180 | ||
181 | // Not very useful for wxMSW, but this is to be wxGTK compliant | |
182 | ||
183 | wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id, | |
184 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
185 | int *attribList, const wxPalette& palette ): | |
186 | wxWindow() | |
187 | { | |
188 | m_glContext = (wxGLContext*) NULL; | |
189 | ||
190 | bool ret = Create(parent, id, pos, size, style, name); | |
191 | ||
192 | if ( ret ) | |
193 | { | |
194 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
195 | SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
196 | } | |
197 | ||
198 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
199 | ||
200 | SetupPixelFormat(attribList); | |
201 | SetupPalette(palette); | |
202 | ||
203 | wxGLContext *sharedContext=0; | |
204 | if (shared) sharedContext=shared->GetContext(); | |
205 | m_glContext = new wxGLContext(TRUE, this, palette, sharedContext ); | |
206 | } | |
207 | ||
208 | wxGLCanvas::~wxGLCanvas() | |
209 | { | |
210 | if (m_glContext) | |
211 | delete m_glContext; | |
212 | ||
213 | ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC); | |
214 | } | |
215 | ||
216 | // Replaces wxWindow::Create functionality, since we need to use a different | |
217 | // window class | |
218 | bool wxGLCanvas::Create(wxWindow *parent, | |
219 | wxWindowID id, | |
220 | const wxPoint& pos, | |
221 | const wxSize& size, | |
222 | long style, | |
223 | const wxString& name) | |
224 | { | |
225 | static bool s_registeredGLCanvasClass = FALSE; | |
226 | ||
227 | // We have to register a special window class because we need | |
228 | // the CS_OWNDC style for GLCanvas. | |
229 | ||
230 | /* | |
231 | From Angel Popov <jumpo@bitex.com> | |
232 | ||
233 | Here are two snips from a dicussion in the OpenGL Gamedev list that explains | |
234 | how this problem can be fixed: | |
235 | ||
236 | "There are 5 common DCs available in Win95. These are aquired when you call | |
237 | GetDC or GetDCEx from a window that does _not_ have the OWNDC flag. | |
238 | OWNDC flagged windows do not get their DC from the common DC pool, the issue | |
239 | is they require 800 bytes each from the limited 64Kb local heap for GDI." | |
240 | ||
241 | "The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps | |
242 | do), Win95 will actually "steal" it from you. MakeCurrent fails, | |
243 | apparently, because Windows re-assigns the HDC to a different window. The | |
244 | only way to prevent this, the only reliable means, is to set CS_OWNDC." | |
245 | */ | |
246 | ||
247 | if (!s_registeredGLCanvasClass) | |
248 | { | |
249 | WNDCLASS wndclass; | |
250 | ||
251 | // the fields which are common to all classes | |
252 | wndclass.lpfnWndProc = (WNDPROC)wxWndProc; | |
253 | wndclass.cbClsExtra = 0; | |
254 | wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? | |
255 | wndclass.hInstance = wxhInstance; | |
256 | wndclass.hIcon = (HICON) NULL; | |
257 | wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); | |
258 | wndclass.lpszMenuName = NULL; | |
259 | ||
260 | // Register the GLCanvas class name | |
261 | wndclass.hbrBackground = (HBRUSH)NULL; | |
262 | wndclass.lpszClassName = wxGLCanvasClassName; | |
263 | wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC; | |
264 | ||
265 | if ( !::RegisterClass(&wndclass) ) | |
266 | { | |
267 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClass)")); | |
268 | return FALSE; | |
269 | } | |
270 | ||
271 | // Register the GLCanvas class name for windows which don't do full repaint | |
272 | // on resize | |
273 | wndclass.lpszClassName = wxGLCanvasClassNameNoRedraw; | |
274 | wndclass.style &= ~(CS_HREDRAW | CS_VREDRAW); | |
275 | ||
276 | if ( !::RegisterClass(&wndclass) ) | |
277 | { | |
278 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClassNameNoRedraw)")); | |
279 | ||
280 | ::UnregisterClass(wxGLCanvasClassName, wxhInstance); | |
281 | ||
282 | return FALSE; | |
283 | } | |
284 | ||
285 | s_registeredGLCanvasClass = TRUE; | |
286 | } | |
287 | ||
288 | wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") ); | |
289 | ||
290 | if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
291 | return FALSE; | |
292 | ||
293 | parent->AddChild(this); | |
294 | ||
295 | DWORD msflags = 0; | |
296 | if ( style & wxBORDER ) | |
297 | msflags |= WS_BORDER; | |
298 | if ( style & wxTHICK_FRAME ) | |
299 | msflags |= WS_THICKFRAME; | |
300 | ||
301 | /* | |
302 | A general rule with OpenGL and Win32 is that any window that will have a | |
303 | HGLRC built for it must have two flags: WS_CLIPCHILDREN & WS_CLIPSIBLINGS. | |
304 | You can find references about this within the knowledge base and most OpenGL | |
305 | books that contain the wgl function descriptions. | |
306 | */ | |
307 | ||
308 | msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; | |
309 | ||
310 | bool want3D; | |
311 | WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D); | |
312 | ||
313 | // Even with extended styles, need to combine with WS_BORDER | |
314 | // for them to look right. | |
315 | if ( want3D || (m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) || | |
316 | (m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER)) | |
317 | { | |
318 | msflags |= WS_BORDER; | |
319 | } | |
320 | ||
321 | return MSWCreate(wxGLCanvasClassName, NULL, pos, size, msflags, exStyle); | |
322 | } | |
323 | ||
324 | static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList) | |
325 | { | |
326 | if (attribList) { | |
327 | pfd.dwFlags &= ~PFD_DOUBLEBUFFER; | |
328 | pfd.iPixelType = PFD_TYPE_COLORINDEX; | |
329 | pfd.cColorBits = 0; | |
330 | int arg=0; | |
331 | ||
332 | while( (attribList[arg]!=0) ) | |
333 | { | |
334 | switch( attribList[arg++] ) | |
335 | { | |
336 | case WX_GL_RGBA: | |
337 | pfd.iPixelType = PFD_TYPE_RGBA; | |
338 | break; | |
339 | case WX_GL_BUFFER_SIZE: | |
340 | pfd.cColorBits = attribList[arg++]; | |
341 | break; | |
342 | case WX_GL_LEVEL: | |
343 | // this member looks like it may be obsolete | |
344 | if (attribList[arg] > 0) { | |
345 | pfd.iLayerType = (BYTE)PFD_OVERLAY_PLANE; | |
346 | } else if (attribList[arg] < 0) { | |
347 | pfd.iLayerType = (BYTE)PFD_UNDERLAY_PLANE; | |
348 | } else { | |
349 | pfd.iLayerType = (BYTE)PFD_MAIN_PLANE; | |
350 | } | |
351 | arg++; | |
352 | break; | |
353 | case WX_GL_DOUBLEBUFFER: | |
354 | pfd.dwFlags |= PFD_DOUBLEBUFFER; | |
355 | break; | |
356 | case WX_GL_STEREO: | |
357 | pfd.dwFlags |= PFD_STEREO; | |
358 | break; | |
359 | case WX_GL_AUX_BUFFERS: | |
360 | pfd.cAuxBuffers = attribList[arg++]; | |
361 | break; | |
362 | case WX_GL_MIN_RED: | |
363 | pfd.cColorBits += (pfd.cRedBits = attribList[arg++]); | |
364 | break; | |
365 | case WX_GL_MIN_GREEN: | |
366 | pfd.cColorBits += (pfd.cGreenBits = attribList[arg++]); | |
367 | break; | |
368 | case WX_GL_MIN_BLUE: | |
369 | pfd.cColorBits += (pfd.cBlueBits = attribList[arg++]); | |
370 | break; | |
371 | case WX_GL_MIN_ALPHA: | |
372 | // doesn't count in cColorBits | |
373 | pfd.cAlphaBits = attribList[arg++]; | |
374 | break; | |
375 | case WX_GL_DEPTH_SIZE: | |
376 | pfd.cDepthBits = attribList[arg++]; | |
377 | break; | |
378 | case WX_GL_STENCIL_SIZE: | |
379 | pfd.cStencilBits = attribList[arg++]; | |
380 | break; | |
381 | case WX_GL_MIN_ACCUM_RED: | |
382 | pfd.cAccumBits += (pfd.cAccumRedBits = attribList[arg++]); | |
383 | break; | |
384 | case WX_GL_MIN_ACCUM_GREEN: | |
385 | pfd.cAccumBits += (pfd.cAccumGreenBits = attribList[arg++]); | |
386 | break; | |
387 | case WX_GL_MIN_ACCUM_BLUE: | |
388 | pfd.cAccumBits += (pfd.cAccumBlueBits = attribList[arg++]); | |
389 | break; | |
390 | case WX_GL_MIN_ACCUM_ALPHA: | |
391 | pfd.cAccumBits += (pfd.cAccumAlphaBits = attribList[arg++]); | |
392 | break; | |
393 | default: | |
394 | break; | |
395 | } | |
396 | } | |
397 | } | |
398 | } | |
399 | ||
400 | void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC) | |
401 | { | |
402 | int pixelFormat; | |
403 | PIXELFORMATDESCRIPTOR pfd = { | |
404 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
405 | 1, /* version */ | |
406 | PFD_SUPPORT_OPENGL | | |
407 | PFD_DRAW_TO_WINDOW | | |
408 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
409 | PFD_TYPE_RGBA, /* color type */ | |
410 | 16, /* prefered color depth */ | |
411 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
412 | 0, /* no alpha buffer */ | |
413 | 0, /* alpha bits (ignored) */ | |
414 | 0, /* no accumulation buffer */ | |
415 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
416 | 16, /* depth buffer */ | |
417 | 0, /* no stencil buffer */ | |
418 | 0, /* no auxiliary buffers */ | |
419 | PFD_MAIN_PLANE, /* main layer */ | |
420 | 0, /* reserved */ | |
421 | 0, 0, 0, /* no layer, visible, damage masks */ | |
422 | }; | |
423 | ||
424 | AdjustPFDForAttributes(pfd, attribList); | |
425 | ||
426 | pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd); | |
427 | if (pixelFormat == 0) { | |
428 | wxLogWarning(_("ChoosePixelFormat failed.")); | |
429 | } | |
430 | else { | |
431 | if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) { | |
432 | wxLogWarning(_("SetPixelFormat failed.")); | |
433 | } | |
434 | } | |
435 | } | |
436 | ||
437 | void wxGLCanvas::SetupPalette(const wxPalette& palette) | |
438 | { | |
439 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
440 | PIXELFORMATDESCRIPTOR pfd; | |
441 | ||
442 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
443 | ||
444 | if (pfd.dwFlags & PFD_NEED_PALETTE) | |
445 | { | |
446 | } | |
447 | else | |
448 | { | |
449 | return; | |
450 | } | |
451 | ||
452 | m_palette = palette; | |
453 | ||
454 | if ( !m_palette.Ok() ) | |
455 | { | |
456 | m_palette = CreateDefaultPalette(); | |
457 | } | |
458 | ||
459 | if (m_palette.Ok()) | |
460 | { | |
461 | SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE); | |
462 | RealizePalette((HDC) m_hDC); | |
463 | } | |
464 | } | |
465 | ||
466 | wxPalette wxGLCanvas::CreateDefaultPalette() | |
467 | { | |
468 | PIXELFORMATDESCRIPTOR pfd; | |
469 | int paletteSize; | |
470 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
471 | ||
472 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
473 | ||
474 | paletteSize = 1 << pfd.cColorBits; | |
475 | ||
476 | LOGPALETTE* pPal = | |
477 | (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY)); | |
478 | pPal->palVersion = 0x300; | |
479 | pPal->palNumEntries = paletteSize; | |
480 | ||
481 | /* build a simple RGB color palette */ | |
482 | { | |
483 | int redMask = (1 << pfd.cRedBits) - 1; | |
484 | int greenMask = (1 << pfd.cGreenBits) - 1; | |
485 | int blueMask = (1 << pfd.cBlueBits) - 1; | |
486 | int i; | |
487 | ||
488 | for (i=0; i<paletteSize; ++i) { | |
489 | pPal->palPalEntry[i].peRed = | |
490 | (((i >> pfd.cRedShift) & redMask) * 255) / redMask; | |
491 | pPal->palPalEntry[i].peGreen = | |
492 | (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; | |
493 | pPal->palPalEntry[i].peBlue = | |
494 | (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; | |
495 | pPal->palPalEntry[i].peFlags = 0; | |
496 | } | |
497 | } | |
498 | ||
499 | HPALETTE hPalette = CreatePalette(pPal); | |
500 | free(pPal); | |
501 | ||
502 | wxPalette palette; | |
503 | palette.SetHPALETTE((WXHPALETTE) hPalette); | |
504 | ||
505 | return palette; | |
506 | } | |
507 | ||
508 | void wxGLCanvas::SwapBuffers() | |
509 | { | |
510 | if (m_glContext) | |
511 | m_glContext->SwapBuffers(); | |
512 | } | |
513 | ||
514 | void wxGLCanvas::OnSize(wxSizeEvent& event) | |
515 | { | |
516 | } | |
517 | ||
518 | void wxGLCanvas::SetCurrent() | |
519 | { | |
520 | if (m_glContext) | |
521 | { | |
522 | m_glContext->SetCurrent(); | |
523 | } | |
524 | } | |
525 | ||
526 | void wxGLCanvas::SetColour(const char *colour) | |
527 | { | |
528 | if (m_glContext) | |
529 | m_glContext->SetColour(colour); | |
530 | } | |
531 | ||
532 | // TODO: Have to have this called by parent frame (?) | |
533 | // So we need wxFrame to call OnQueryNewPalette for all children... | |
534 | void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event) | |
535 | { | |
536 | /* realize palette if this is the current window */ | |
537 | if ( GetPalette()->Ok() ) { | |
538 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
539 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
540 | ::RealizePalette((HDC) GetHDC()); | |
541 | Refresh(); | |
542 | event.SetPaletteRealized(TRUE); | |
543 | } | |
544 | else | |
545 | event.SetPaletteRealized(FALSE); | |
546 | } | |
547 | ||
548 | // I think this doesn't have to be propagated to child windows. | |
549 | void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event) | |
550 | { | |
551 | /* realize palette if this is *not* the current window */ | |
552 | if ( GetPalette() && | |
553 | GetPalette()->Ok() && (this != event.GetChangedWindow()) ) | |
554 | { | |
555 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
556 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
557 | ::RealizePalette((HDC) GetHDC()); | |
558 | Refresh(); | |
559 | } | |
560 | } | |
561 | ||
562 | /* Give extensions proper function names. */ | |
563 | ||
564 | /* EXT_vertex_array */ | |
565 | void glArrayElementEXT(GLint i) | |
566 | { | |
567 | } | |
568 | ||
569 | void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
570 | { | |
571 | } | |
572 | ||
573 | void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count) | |
574 | { | |
575 | #ifdef GL_EXT_vertex_array | |
576 | static PFNGLDRAWARRAYSEXTPROC proc = 0; | |
577 | ||
578 | if ( !proc ) | |
579 | { | |
580 | proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT"); | |
581 | } | |
582 | ||
583 | if ( proc ) | |
584 | (* proc) (mode, first, count); | |
585 | #endif | |
586 | } | |
587 | ||
588 | void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer) | |
589 | { | |
590 | } | |
591 | ||
592 | void glGetPointervEXT(GLenum pname, GLvoid* *params) | |
593 | { | |
594 | } | |
595 | ||
596 | void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
597 | { | |
598 | } | |
599 | ||
600 | void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
601 | { | |
602 | #ifdef GL_EXT_vertex_array | |
603 | static PFNGLNORMALPOINTEREXTPROC proc = 0; | |
604 | ||
605 | if ( !proc ) | |
606 | { | |
607 | proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT"); | |
608 | } | |
609 | ||
610 | if ( proc ) | |
611 | (* proc) (type, stride, count, pointer); | |
612 | #endif | |
613 | } | |
614 | ||
615 | void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
616 | { | |
617 | } | |
618 | ||
619 | void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
620 | { | |
621 | #ifdef GL_EXT_vertex_array | |
622 | static PFNGLVERTEXPOINTEREXTPROC proc = 0; | |
623 | ||
624 | if ( !proc ) | |
625 | { | |
626 | proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT"); | |
627 | } | |
628 | if ( proc ) | |
629 | (* proc) (size, type, stride, count, pointer); | |
630 | #endif | |
631 | } | |
632 | ||
633 | /* EXT_color_subtable */ | |
634 | void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table) | |
635 | { | |
636 | } | |
637 | ||
638 | /* EXT_color_table */ | |
639 | void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) | |
640 | { | |
641 | } | |
642 | ||
643 | void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) | |
644 | { | |
645 | } | |
646 | ||
647 | void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table) | |
648 | { | |
649 | } | |
650 | ||
651 | void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params) | |
652 | { | |
653 | } | |
654 | ||
655 | void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params) | |
656 | { | |
657 | } | |
658 | ||
659 | /* SGI_compiled_vertex_array */ | |
660 | void glLockArraysSGI(GLint first, GLsizei count) | |
661 | { | |
662 | } | |
663 | ||
664 | void glUnlockArraysSGI() | |
665 | { | |
666 | } | |
667 | ||
668 | ||
669 | /* SGI_cull_vertex */ | |
670 | void glCullParameterdvSGI(GLenum pname, GLdouble* params) | |
671 | { | |
672 | } | |
673 | ||
674 | void glCullParameterfvSGI(GLenum pname, GLfloat* params) | |
675 | { | |
676 | } | |
677 | ||
678 | /* SGI_index_func */ | |
679 | void glIndexFuncSGI(GLenum func, GLclampf ref) | |
680 | { | |
681 | } | |
682 | ||
683 | /* SGI_index_material */ | |
684 | void glIndexMaterialSGI(GLenum face, GLenum mode) | |
685 | { | |
686 | } | |
687 | ||
688 | /* WIN_swap_hint */ | |
689 | void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height) | |
690 | { | |
691 | } | |
692 | ||
693 | ||
694 | //--------------------------------------------------------------------------- | |
695 | // wxGLApp | |
696 | //--------------------------------------------------------------------------- | |
697 | ||
698 | IMPLEMENT_CLASS(wxGLApp, wxApp) | |
699 | ||
700 | bool wxGLApp::InitGLVisual(int *attribList) | |
701 | { | |
702 | int pixelFormat; | |
703 | PIXELFORMATDESCRIPTOR pfd = { | |
704 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
705 | 1, /* version */ | |
706 | PFD_SUPPORT_OPENGL | | |
707 | PFD_DRAW_TO_WINDOW | | |
708 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
709 | PFD_TYPE_RGBA, /* color type */ | |
710 | 16, /* prefered color depth */ | |
711 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
712 | 0, /* no alpha buffer */ | |
713 | 0, /* alpha bits (ignored) */ | |
714 | 0, /* no accumulation buffer */ | |
715 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
716 | 16, /* depth buffer */ | |
717 | 0, /* no stencil buffer */ | |
718 | 0, /* no auxiliary buffers */ | |
719 | PFD_MAIN_PLANE, /* main layer */ | |
720 | 0, /* reserved */ | |
721 | 0, 0, 0, /* no layer, visible, damage masks */ | |
722 | }; | |
723 | ||
724 | AdjustPFDForAttributes(pfd, attribList); | |
725 | ||
726 | // use DC for whole (root) screen, since no windows have yet been created | |
727 | pixelFormat = ChoosePixelFormat(ScreenHDC(), &pfd); | |
728 | ||
729 | if (pixelFormat == 0) { | |
730 | wxLogError(_("Failed to initialize OpenGL")); | |
731 | return FALSE; | |
732 | } | |
733 | ||
734 | return TRUE; | |
735 | } | |
736 | ||
737 | wxGLApp::~wxGLApp() | |
738 | { | |
739 | } | |
740 | ||
741 | #endif | |
742 | // wxUSE_GLCANVAS |