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1\section{Constraints overview}\label{constraintsoverview}
2
3Classes: \helpref{wxLayoutConstraints}{wxlayoutconstraints}, \helpref{wxIndividualLayoutConstraint}{wxindividuallayoutconstraint}.
4
5{\bf Note:} constraints are now deprecated and you should use \helpref{sizers}{sizeroverview} instead.
6
7Objects of class wxLayoutConstraint can be associated with a window to define
8the way it is laid out, with respect to its siblings or the parent.
9
10The class consists of the following eight constraints of class wxIndividualLayoutConstraint,
11some or all of which should be accessed directly to set the appropriate
12constraints.
13
14\begin{itemize}\itemsep=0pt
15\item {\bf left:} represents the left hand edge of the window
16\item {\bf right:} represents the right hand edge of the window
17\item {\bf top:} represents the top edge of the window
18\item {\bf bottom:} represents the bottom edge of the window
19\item {\bf width:} represents the width of the window
20\item {\bf height:} represents the height of the window
21\item {\bf centreX:} represents the horizontal centre point of the window
22\item {\bf centreY:} represents the vertical centre point of the window
23\end{itemize}
24
25The constraints are initially set to have the relationship wxUnconstrained,
26which means that their values should be calculated by looking at known constraints.
27To calculate the position and size of the control, the layout algorithm needs to
28know exactly 4 constraints (as it has 4 numbers to calculate from them), so you
29should always set exactly 4 of the constraints from the above table.
30
31If you want the controls height or width to have the default value, you may use
32a special value for the constraint: wxAsIs. If the constraint is wxAsIs, the
33dimension will not be changed which is useful for the dialog controls which
34often have the default size (e.g. the buttons whose size is determined by their
35label).
36
37The constrains calculation is done in \helpref{wxWindow::Layout}{wxwindowlayout}
38function which evaluates constraints. To call it you can either call
39\helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} if the parent window
40is a frame, panel or a dialog to tell default OnSize handlers to call Layout
41automatically whenever the window size changes, or override OnSize and call
42Layout yourself (note that you do have to call
43\helpref{Layout}{wxwindowlayout} yourself if the parent window is not a
44frame, panel or dialog).
45
46\subsection{Constraint layout: more detail}
47
48By default, windows do not have a wxLayoutConstraints object. In this case, much layout
49must be done explicitly, by performing calculations in OnSize members, except
50for the case of frames that have exactly one subwindow (not counting toolbar and
51statusbar which are also positioned by the frame automatically), where wxFrame::OnSize
52takes care of resizing the child to always fill the frame.
53
54To avoid the need for these rather awkward calculations, the user can create
55a wxLayoutConstraints object and associate it with a window with wxWindow::SetConstraints.
56This object contains a constraint for each of the window edges, two for the centre point,
57and two for the window size. By setting some or all of these constraints appropriately,
58the user can achieve quite complex layout by defining relationships between windows.
59
60In wxWindows, each window can be constrained relative to either its {\it
61siblings} on the same window, or the {\it parent}. The layout algorithm
62therefore operates in a top-down manner, finding the correct layout for
63the children of a window, then the layout for the grandchildren, and so
64on. Note that this differs markedly from native Motif layout, where
65constraints can ripple upwards and can eventually change the frame
66window or dialog box size. We assume in wxWindows that the {\it user} is
67always `boss' and specifies the size of the outer window, to which
68subwindows must conform. Obviously, this might be a limitation in some
69circumstances, but it suffices for most situations, and the
70simplification avoids some of the nightmarish problems associated with
71programming Motif.
72
73When the user sets constraints, many of the constraints for windows
74edges and dimensions remain unconstrained. For a given window,
75the wxWindow::Layout algorithm first resets all constraints
76in all children to have unknown edge or dimension values, and then iterates through the constraints,
77evaluating them. For unconstrained edges and dimensions, it
78tries to find the value using known relationships that always hold. For example,
79an unconstrained {\it width} may be calculated from the {\it left} and {\it right edges}, if
80both are currently known. For edges and dimensions with user-supplied constraints, these
81constraints are evaluated if the inputs of the constraint are known.
82
83The algorithm stops when all child edges and dimension are known (success), or
84there are unknown edges or dimensions but there has been no change in this cycle (failure).
85
86It then sets all the window positions and sizes according to the values it has found.
87
88Because the algorithm is iterative, the order in which constraints are considered is
89irrelevant, however you may reduce the number of iterations (and thus speed up
90the layout calculations) by creating the controls in such order that as many
91constraints as possible can be calculated during the first iteration. For example, if
92you have 2 buttons which you'd like to position in the lower right corner, it is
93slightly more efficient to first create the second button and specify that its
94right border IsSameAs(parent, wxRight) and then create the first one by
95specifying that it should be LeftOf() the second one than to do in a more
96natural left-to-right order.
97
98\subsection{Window layout examples}\label{layoutexamples}
99
100\subsubsection{Example 1: subwindow layout}
101
102This example specifies a panel and a window side by side,
103with a text subwindow below it.
104
105\begin{verbatim}
106 frame->panel = new wxPanel(frame, -1, wxPoint(0, 0), wxSize(1000, 500), 0);
107 frame->scrollWindow = new MyScrolledWindow(frame, -1, wxPoint(0, 0), wxSize(400, 400), wxRETAINED);
108 frame->text_window = new MyTextWindow(frame, -1, wxPoint(0, 250), wxSize(400, 250));
109
110 // Set constraints for panel subwindow
111 wxLayoutConstraints *c1 = new wxLayoutConstraints;
112
113 c1->left.SameAs (frame, wxLeft);
114 c1->top.SameAs (frame, wxTop);
115 c1->right.PercentOf (frame, wxWidth, 50);
116 c1->height.PercentOf (frame, wxHeight, 50);
117
118 frame->panel->SetConstraints(c1);
119
120 // Set constraints for scrollWindow subwindow
121 wxLayoutConstraints *c2 = new wxLayoutConstraints;
122
123 c2->left.SameAs (frame->panel, wxRight);
124 c2->top.SameAs (frame, wxTop);
125 c2->right.SameAs (frame, wxRight);
126 c2->height.PercentOf (frame, wxHeight, 50);
127
128 frame->scrollWindow->SetConstraints(c2);
129
130 // Set constraints for text subwindow
131 wxLayoutConstraints *c3 = new wxLayoutConstraints;
132 c3->left.SameAs (frame, wxLeft);
133 c3->top.Below (frame->panel);
134 c3->right.SameAs (frame, wxRight);
135 c3->bottom.SameAs (frame, wxBottom);
136
137 frame->text_window->SetConstraints(c3);
138\end{verbatim}
139
140\subsubsection{Example 2: panel item layout}
141
142This example sizes a button width to 80 percent of the panel width, and centres
143it horizontally. A listbox and multitext item are placed below it. The listbox
144takes up 40 percent of the panel width, and the multitext item takes up
145the remainder of the width. Margins of 5 pixels are used.
146
147\begin{verbatim}
148 // Create some panel items
149 wxButton *btn1 = new wxButton(frame->panel, -1, "A button") ;
150
151 wxLayoutConstraints *b1 = new wxLayoutConstraints;
152 b1->centreX.SameAs (frame->panel, wxCentreX);
153 b1->top.SameAs (frame->panel, wxTop, 5);
154 b1->width.PercentOf (frame->panel, wxWidth, 80);
155 b1->height.PercentOf (frame->panel, wxHeight, 10);
156 btn1->SetConstraints(b1);
157
158 wxListBox *list = new wxListBox(frame->panel, -1, "A list",
159 wxPoint(-1, -1), wxSize(200, 100));
160
161 wxLayoutConstraints *b2 = new wxLayoutConstraints;
162 b2->top.Below (btn1, 5);
163 b2->left.SameAs (frame->panel, wxLeft, 5);
164 b2->width.PercentOf (frame->panel, wxWidth, 40);
165 b2->bottom.SameAs (frame->panel, wxBottom, 5);
166 list->SetConstraints(b2);
167
168 wxTextCtrl *mtext = new wxTextCtrl(frame->panel, -1, "Multiline text", "Some text",
169 wxPoint(-1, -1), wxSize(150, 100), wxTE_MULTILINE);
170
171 wxLayoutConstraints *b3 = new wxLayoutConstraints;
172 b3->top.Below (btn1, 5);
173 b3->left.RightOf (list, 5);
174 b3->right.SameAs (frame->panel, wxRight, 5);
175 b3->bottom.SameAs (frame->panel, wxBottom, 5);
176 mtext->SetConstraints(b3);
177\end{verbatim}
178
179