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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/xtistrm.h | |
3 | // Purpose: streaming runtime metadata information (extended class info) | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 27/07/03 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_XTISTRMH__ | |
13 | #define _WX_XTISTRMH__ | |
14 | ||
15 | #include "wx/defs.h" | |
16 | ||
17 | #if wxUSE_EXTENDED_RTTI | |
18 | ||
19 | #include "wx/object.h" | |
20 | ||
21 | const int wxInvalidObjectID = -2; | |
22 | const int wxNullObjectID = -3; | |
23 | ||
24 | // Filer contains the interfaces for streaming objects in and out of XML, | |
25 | // rendering them either to objects in memory, or to code. Note: We | |
26 | // consider the process of generating code to be one of *depersisting* the | |
27 | // object from xml, *not* of persisting the object to code from an object | |
28 | // in memory. This distinction can be confusing, and should be kept | |
29 | // in mind when looking at the property streamers and callback interfaces | |
30 | // listed below. | |
31 | ||
32 | ||
33 | // ---------------------------------------------------------------------------- | |
34 | // wxObjectWriterCallback | |
35 | // | |
36 | // This class will be asked during the streaming-out process about every single | |
37 | // property or object instance. It can veto streaming out by returning false | |
38 | // or modify the value before it is streamed-out. | |
39 | // ---------------------------------------------------------------------------- | |
40 | ||
41 | class WXDLLIMPEXP_BASE wxObjectWriter; | |
42 | class WXDLLIMPEXP_BASE wxObjectReader; | |
43 | class WXDLLIMPEXP_BASE wxClassInfo; | |
44 | class WXDLLIMPEXP_BASE wxAnyList; | |
45 | class WXDLLIMPEXP_BASE wxPropertyInfo; | |
46 | class WXDLLIMPEXP_BASE wxAny; | |
47 | class WXDLLIMPEXP_BASE wxObjectWriter; | |
48 | class WXDLLIMPEXP_BASE wxHandlerInfo; | |
49 | ||
50 | class WXDLLIMPEXP_BASE wxObjectWriterCallback | |
51 | { | |
52 | public: | |
53 | virtual ~wxObjectWriterCallback() {} | |
54 | ||
55 | // will be called before an object is written, may veto by returning false | |
56 | virtual bool BeforeWriteObject( wxObjectWriter *WXUNUSED(writer), | |
57 | const wxObject *WXUNUSED(object), | |
58 | const wxClassInfo *WXUNUSED(classInfo), | |
59 | const wxStringToAnyHashMap &WXUNUSED(metadata)) | |
60 | { return true; } | |
61 | ||
62 | // will be called after this object has been written, may be | |
63 | // needed for adjusting stacks | |
64 | virtual void AfterWriteObject( wxObjectWriter *WXUNUSED(writer), | |
65 | const wxObject *WXUNUSED(object), | |
66 | const wxClassInfo *WXUNUSED(classInfo) ) | |
67 | {} | |
68 | ||
69 | // will be called before a property gets written, may change the value, | |
70 | // eg replace a concrete wxSize by wxSize( wxDefaultCoord, wxDefaultCoord ) | |
71 | // or veto writing that property at all by returning false | |
72 | virtual bool BeforeWriteProperty( wxObjectWriter *WXUNUSED(writer), | |
73 | const wxObject *WXUNUSED(object), | |
74 | const wxPropertyInfo *WXUNUSED(propInfo), | |
75 | const wxAny &WXUNUSED(value) ) | |
76 | { return true; } | |
77 | ||
78 | // will be called before a property gets written, may change the value, | |
79 | // eg replace a concrete wxSize by wxSize( wxDefaultCoord, wxDefaultCoord ) | |
80 | // or veto writing that property at all by returning false | |
81 | virtual bool BeforeWriteProperty( wxObjectWriter *WXUNUSED(writer), | |
82 | const wxObject *WXUNUSED(object), | |
83 | const wxPropertyInfo *WXUNUSED(propInfo), | |
84 | const wxAnyList &WXUNUSED(value) ) | |
85 | { return true; } | |
86 | ||
87 | // will be called after a property has been written out, may be needed | |
88 | // for adjusting stacks | |
89 | virtual void AfterWriteProperty( wxObjectWriter *WXUNUSED(writer), | |
90 | const wxPropertyInfo *WXUNUSED(propInfo) ) | |
91 | {} | |
92 | ||
93 | // will be called before this delegate gets written | |
94 | virtual bool BeforeWriteDelegate( wxObjectWriter *WXUNUSED(writer), | |
95 | const wxObject *WXUNUSED(object), | |
96 | const wxClassInfo* WXUNUSED(classInfo), | |
97 | const wxPropertyInfo *WXUNUSED(propInfo), | |
98 | const wxObject *&WXUNUSED(eventSink), | |
99 | const wxHandlerInfo* &WXUNUSED(handlerInfo) ) | |
100 | { return true; } | |
101 | ||
102 | virtual void AfterWriteDelegate( wxObjectWriter *WXUNUSED(writer), | |
103 | const wxObject *WXUNUSED(object), | |
104 | const wxClassInfo* WXUNUSED(classInfo), | |
105 | const wxPropertyInfo *WXUNUSED(propInfo), | |
106 | const wxObject *&WXUNUSED(eventSink), | |
107 | const wxHandlerInfo* &WXUNUSED(handlerInfo) ) | |
108 | { } | |
109 | }; | |
110 | ||
111 | class WXDLLIMPEXP_BASE wxObjectWriterFunctor: public wxObjectFunctor | |
112 | { | |
113 | }; | |
114 | ||
115 | class WXDLLIMPEXP_BASE wxObjectWriter: public wxObject | |
116 | { | |
117 | friend class wxObjectWriterFunctor; | |
118 | public: | |
119 | wxObjectWriter(); | |
120 | virtual ~wxObjectWriter(); | |
121 | ||
122 | // with this call you start writing out a new top-level object | |
123 | void WriteObject(const wxObject *object, const wxClassInfo *classInfo, | |
124 | wxObjectWriterCallback *writercallback, const wxString &name, | |
125 | const wxStringToAnyHashMap &metadata); | |
126 | ||
127 | // Managing the object identity table a.k.a context | |
128 | // | |
129 | // these methods make sure that no object gets written twice, | |
130 | // because sometimes multiple calls to the WriteObject will be | |
131 | // made without wanting to have duplicate objects written, the | |
132 | // object identity table will be reset manually | |
133 | virtual void ClearObjectContext(); | |
134 | ||
135 | // gets the object Id for a passed in object in the context | |
136 | int GetObjectID(const wxObject *obj); | |
137 | ||
138 | // returns true if this object has already been written in this context | |
139 | bool IsObjectKnown( const wxObject *obj ); | |
140 | ||
141 | // | |
142 | // streaming callbacks | |
143 | // | |
144 | // these callbacks really write out the values in the stream format | |
145 | ||
146 | // begins writing out a new toplevel entry which has the indicated unique name | |
147 | virtual void DoBeginWriteTopLevelEntry( const wxString &name ) = 0; | |
148 | ||
149 | // ends writing out a new toplevel entry which has the indicated unique name | |
150 | virtual void DoEndWriteTopLevelEntry( const wxString &name ) = 0; | |
151 | ||
152 | // start of writing an object having the passed in ID | |
153 | virtual void DoBeginWriteObject(const wxObject *object, const wxClassInfo *classInfo, | |
154 | int objectID, const wxStringToAnyHashMap &metadata ) = 0; | |
155 | ||
156 | // end of writing an toplevel object name param is used for unique | |
157 | // identification within the container | |
158 | virtual void DoEndWriteObject(const wxObject *object, | |
159 | const wxClassInfo *classInfo, int objectID ) = 0; | |
160 | ||
161 | // writes a simple property in the stream format | |
162 | virtual void DoWriteSimpleType( const wxAny &value ) = 0; | |
163 | ||
164 | // start of writing a complex property into the stream ( | |
165 | virtual void DoBeginWriteProperty( const wxPropertyInfo *propInfo ) = 0; | |
166 | ||
167 | // end of writing a complex property into the stream | |
168 | virtual void DoEndWriteProperty( const wxPropertyInfo *propInfo ) = 0; | |
169 | ||
170 | virtual void DoBeginWriteElement() = 0; | |
171 | virtual void DoEndWriteElement() = 0; | |
172 | // insert an object reference to an already written object | |
173 | virtual void DoWriteRepeatedObject( int objectID ) = 0; | |
174 | ||
175 | // insert a null reference | |
176 | virtual void DoWriteNullObject() = 0; | |
177 | ||
178 | // writes a delegate in the stream format | |
179 | virtual void DoWriteDelegate( const wxObject *object, const wxClassInfo* classInfo, | |
180 | const wxPropertyInfo *propInfo, const wxObject *eventSink, | |
181 | int sinkObjectID, const wxClassInfo* eventSinkClassInfo, | |
182 | const wxHandlerInfo* handlerIndo ) = 0; | |
183 | ||
184 | void WriteObject(const wxObject *object, const wxClassInfo *classInfo, | |
185 | wxObjectWriterCallback *writercallback, bool isEmbedded, const wxStringToAnyHashMap &metadata ); | |
186 | ||
187 | protected: | |
188 | struct wxObjectWriterInternal; | |
189 | wxObjectWriterInternal* m_data; | |
190 | ||
191 | struct wxObjectWriterInternalPropertiesData; | |
192 | ||
193 | void WriteAllProperties( const wxObject * obj, const wxClassInfo* ci, | |
194 | wxObjectWriterCallback *writercallback, | |
195 | wxObjectWriterInternalPropertiesData * data ); | |
196 | ||
197 | void WriteOneProperty( const wxObject *obj, const wxClassInfo* ci, | |
198 | const wxPropertyInfo* pi, wxObjectWriterCallback *writercallback, | |
199 | wxObjectWriterInternalPropertiesData *data ); | |
200 | ||
201 | ||
202 | void FindConnectEntry(const wxEvtHandler * evSource, | |
203 | const wxEventSourceTypeInfo* dti, const wxObject* &sink, | |
204 | const wxHandlerInfo *&handler); | |
205 | }; | |
206 | ||
207 | ||
208 | /* | |
209 | Streaming callbacks for depersisting XML to code, or running objects | |
210 | */ | |
211 | ||
212 | class WXDLLIMPEXP_BASE wxObjectReaderCallback; | |
213 | ||
214 | /* | |
215 | wxObjectReader handles streaming in a class from a arbitrary format. | |
216 | While walking through it issues calls out to interfaces to readercallback | |
217 | the guts from the underlying storage format. | |
218 | */ | |
219 | ||
220 | class WXDLLIMPEXP_BASE wxObjectReader: public wxObject | |
221 | { | |
222 | public: | |
223 | wxObjectReader(); | |
224 | virtual ~wxObjectReader(); | |
225 | ||
226 | // the only thing wxObjectReader knows about is the class info by object ID | |
227 | wxClassInfo *GetObjectClassInfo(int objectID); | |
228 | bool HasObjectClassInfo( int objectID ); | |
229 | void SetObjectClassInfo(int objectID, wxClassInfo* classInfo); | |
230 | ||
231 | // Reads the component the reader is pointed at from the underlying format. | |
232 | // The return value is the root object ID, which can | |
233 | // then be used to ask the depersister about that object | |
234 | // if there was a problem you will get back wxInvalidObjectID and the current | |
235 | // error log will carry the problems encoutered | |
236 | virtual int ReadObject( const wxString &name, wxObjectReaderCallback *readercallback ) = 0; | |
237 | ||
238 | private: | |
239 | struct wxObjectReaderInternal; | |
240 | wxObjectReaderInternal *m_data; | |
241 | }; | |
242 | ||
243 | // This abstract class matches the allocate-init/create model of creation of objects. | |
244 | // At runtime, these will create actual instances, and manipulate them. | |
245 | // When generating code, these will just create statements of C++ | |
246 | // code to create the objects. | |
247 | ||
248 | class WXDLLIMPEXP_BASE wxObjectReaderCallback | |
249 | { | |
250 | public: | |
251 | virtual ~wxObjectReaderCallback() {} | |
252 | ||
253 | // allocate the new object on the heap, that object will have the passed in ID | |
254 | virtual void AllocateObject(int objectID, wxClassInfo *classInfo, | |
255 | wxStringToAnyHashMap &metadata) = 0; | |
256 | ||
257 | // initialize the already allocated object having the ID objectID with the Create method | |
258 | // creation parameters which are objects are having their Ids passed in objectIDValues | |
259 | // having objectId <> wxInvalidObjectID | |
260 | ||
261 | virtual void CreateObject(int objectID, | |
262 | const wxClassInfo *classInfo, | |
263 | int paramCount, | |
264 | wxAny *VariantValues, | |
265 | int *objectIDValues, | |
266 | const wxClassInfo **objectClassInfos, | |
267 | wxStringToAnyHashMap &metadata) = 0; | |
268 | ||
269 | // construct the new object on the heap, that object will have the passed in ID | |
270 | // (for objects that don't support allocate-create type of creation) | |
271 | // creation parameters which are objects are having their Ids passed in | |
272 | // objectIDValues having objectId <> wxInvalidObjectID | |
273 | ||
274 | virtual void ConstructObject(int objectID, | |
275 | const wxClassInfo *classInfo, | |
276 | int paramCount, | |
277 | wxAny *VariantValues, | |
278 | int *objectIDValues, | |
279 | const wxClassInfo **objectClassInfos, | |
280 | wxStringToAnyHashMap &metadata) = 0; | |
281 | ||
282 | // destroy the heap-allocated object having the ID objectID, this may be used | |
283 | // if an object is embedded in another object and set via value semantics, | |
284 | // so the intermediate object can be destroyed after safely | |
285 | virtual void DestroyObject(int objectID, wxClassInfo *classInfo) = 0; | |
286 | ||
287 | // set the corresponding property | |
288 | virtual void SetProperty(int objectID, | |
289 | const wxClassInfo *classInfo, | |
290 | const wxPropertyInfo* propertyInfo, | |
291 | const wxAny &VariantValue) = 0; | |
292 | ||
293 | // sets the corresponding property (value is an object) | |
294 | virtual void SetPropertyAsObject(int objectID, | |
295 | const wxClassInfo *classInfo, | |
296 | const wxPropertyInfo* propertyInfo, | |
297 | int valueObjectId) = 0; | |
298 | ||
299 | // adds an element to a property collection | |
300 | virtual void AddToPropertyCollection( int objectID, | |
301 | const wxClassInfo *classInfo, | |
302 | const wxPropertyInfo* propertyInfo, | |
303 | const wxAny &VariantValue) = 0; | |
304 | ||
305 | // sets the corresponding property (value is an object) | |
306 | virtual void AddToPropertyCollectionAsObject(int objectID, | |
307 | const wxClassInfo *classInfo, | |
308 | const wxPropertyInfo* propertyInfo, | |
309 | int valueObjectId) = 0; | |
310 | ||
311 | // sets the corresponding event handler | |
312 | virtual void SetConnect(int EventSourceObjectID, | |
313 | const wxClassInfo *EventSourceClassInfo, | |
314 | const wxPropertyInfo *delegateInfo, | |
315 | const wxClassInfo *EventSinkClassInfo, | |
316 | const wxHandlerInfo* handlerInfo, | |
317 | int EventSinkObjectID ) = 0; | |
318 | }; | |
319 | ||
320 | /* | |
321 | wxObjectRuntimeReaderCallback implements the callbacks that will bring back | |
322 | an object into a life memory instance | |
323 | */ | |
324 | ||
325 | class WXDLLIMPEXP_BASE wxObjectRuntimeReaderCallback: public wxObjectReaderCallback | |
326 | { | |
327 | struct wxObjectRuntimeReaderCallbackInternal; | |
328 | wxObjectRuntimeReaderCallbackInternal * m_data; | |
329 | ||
330 | public: | |
331 | wxObjectRuntimeReaderCallback(); | |
332 | virtual ~wxObjectRuntimeReaderCallback(); | |
333 | ||
334 | // returns the object having the corresponding ID fully constructed | |
335 | wxObject *GetObject(int objectID); | |
336 | ||
337 | // allocate the new object on the heap, that object will have the passed in ID | |
338 | virtual void AllocateObject(int objectID, wxClassInfo *classInfo, | |
339 | wxStringToAnyHashMap &metadata); | |
340 | ||
341 | // initialize the already allocated object having the ID objectID with | |
342 | // the Create method creation parameters which are objects are having | |
343 | // their Ids passed in objectIDValues having objectId <> wxInvalidObjectID | |
344 | ||
345 | virtual void CreateObject(int objectID, | |
346 | const wxClassInfo *classInfo, | |
347 | int paramCount, | |
348 | wxAny *VariantValues, | |
349 | int *objectIDValues, | |
350 | const wxClassInfo **objectClassInfos, | |
351 | wxStringToAnyHashMap &metadata | |
352 | ); | |
353 | ||
354 | // construct the new object on the heap, that object will have the | |
355 | // passed in ID (for objects that don't support allocate-create type of | |
356 | // creation) creation parameters which are objects are having their Ids | |
357 | // passed in objectIDValues having objectId <> wxInvalidObjectID | |
358 | ||
359 | virtual void ConstructObject(int objectID, | |
360 | const wxClassInfo *classInfo, | |
361 | int paramCount, | |
362 | wxAny *VariantValues, | |
363 | int *objectIDValues, | |
364 | const wxClassInfo **objectClassInfos, | |
365 | wxStringToAnyHashMap &metadata); | |
366 | ||
367 | // destroy the heap-allocated object having the ID objectID, this may be | |
368 | // used if an object is embedded in another object and set via value semantics, | |
369 | // so the intermediate object can be destroyed after safely | |
370 | virtual void DestroyObject(int objectID, wxClassInfo *classInfo); | |
371 | ||
372 | // set the corresponding property | |
373 | virtual void SetProperty(int objectID, | |
374 | const wxClassInfo *classInfo, | |
375 | const wxPropertyInfo* propertyInfo, | |
376 | const wxAny &variantValue); | |
377 | ||
378 | // sets the corresponding property (value is an object) | |
379 | virtual void SetPropertyAsObject(int objectId, | |
380 | const wxClassInfo *classInfo, | |
381 | const wxPropertyInfo* propertyInfo, | |
382 | int valueObjectId); | |
383 | ||
384 | // adds an element to a property collection | |
385 | virtual void AddToPropertyCollection( int objectID, | |
386 | const wxClassInfo *classInfo, | |
387 | const wxPropertyInfo* propertyInfo, | |
388 | const wxAny &VariantValue); | |
389 | ||
390 | // sets the corresponding property (value is an object) | |
391 | virtual void AddToPropertyCollectionAsObject(int objectID, | |
392 | const wxClassInfo *classInfo, | |
393 | const wxPropertyInfo* propertyInfo, | |
394 | int valueObjectId); | |
395 | ||
396 | // sets the corresponding event handler | |
397 | virtual void SetConnect(int eventSourceObjectID, | |
398 | const wxClassInfo *eventSourceClassInfo, | |
399 | const wxPropertyInfo *delegateInfo, | |
400 | const wxClassInfo *eventSinkClassInfo, | |
401 | const wxHandlerInfo* handlerInfo, | |
402 | int eventSinkObjectID ); | |
403 | }; | |
404 | ||
405 | #endif // wxUSE_EXTENDED_RTTI | |
406 | ||
407 | #endif |