| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: validate.h |
| 3 | // Purpose: wxValidator class |
| 4 | // Author: Julian Smart |
| 5 | // Modified by: |
| 6 | // Created: 29/01/98 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) 1998 Julian Smart |
| 9 | // Licence: wxWindows license |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | #ifndef _WX_VALIDATEH__ |
| 13 | #define _WX_VALIDATEH__ |
| 14 | |
| 15 | #ifdef __GNUG__ |
| 16 | #pragma interface "validate.h" |
| 17 | #endif |
| 18 | |
| 19 | #include "wx/event.h" |
| 20 | |
| 21 | #if defined(wxUSE_VALIDATORS) && !wxUSE_VALIDATORS |
| 22 | // wxWindows is compiled without support for wxValidator |
| 23 | class WXDLLEXPORT wxValidator; |
| 24 | #define wxDefaultValidator (*((wxValidator *)NULL)) |
| 25 | #else // wxUSE_VALIDATORS |
| 26 | |
| 27 | class WXDLLEXPORT wxWindow; |
| 28 | class WXDLLEXPORT wxWindowBase; |
| 29 | |
| 30 | /* |
| 31 | A validator has up to three purposes: |
| 32 | |
| 33 | 1) To validate the data in the window that's associated |
| 34 | with the validator. |
| 35 | 2) To transfer data to and from the window. |
| 36 | 3) To filter input, using its role as a wxEvtHandler |
| 37 | to intercept e.g. OnChar. |
| 38 | |
| 39 | Note that wxValidator and derived classes use reference counting. |
| 40 | */ |
| 41 | |
| 42 | class WXDLLEXPORT wxValidator : public wxEvtHandler |
| 43 | { |
| 44 | public: |
| 45 | wxValidator(); |
| 46 | virtual ~wxValidator(); |
| 47 | |
| 48 | // Make a clone of this validator (or return NULL) - currently necessary |
| 49 | // if you're passing a reference to a validator. |
| 50 | // Another possibility is to always pass a pointer to a new validator |
| 51 | // (so the calling code can use a copy constructor of the relevant class). |
| 52 | virtual wxObject *Clone() const |
| 53 | { return (wxValidator *)NULL; } |
| 54 | bool Copy(const wxValidator& val) |
| 55 | { m_validatorWindow = val.m_validatorWindow; return TRUE; } |
| 56 | |
| 57 | // Called when the value in the window must be validated. |
| 58 | // This function can pop up an error message. |
| 59 | virtual bool Validate(wxWindow *WXUNUSED(parent)) { return FALSE; }; |
| 60 | |
| 61 | // Called to transfer data to the window |
| 62 | virtual bool TransferToWindow() { return FALSE; } |
| 63 | |
| 64 | // Called to transfer data from the window |
| 65 | virtual bool TransferFromWindow() { return FALSE; }; |
| 66 | |
| 67 | // accessors |
| 68 | wxWindow *GetWindow() const { return (wxWindow *)m_validatorWindow; } |
| 69 | void SetWindow(wxWindowBase *win) { m_validatorWindow = win; } |
| 70 | |
| 71 | // validators beep by default if invalid key is pressed, these functions |
| 72 | // allow to change it |
| 73 | static bool IsSilent() { return ms_isSilent; } |
| 74 | static void SetBellOnError(bool doIt = TRUE) { ms_isSilent = doIt; } |
| 75 | |
| 76 | protected: |
| 77 | wxWindowBase *m_validatorWindow; |
| 78 | |
| 79 | private: |
| 80 | static bool ms_isSilent; |
| 81 | |
| 82 | DECLARE_DYNAMIC_CLASS(wxValidator) |
| 83 | }; |
| 84 | |
| 85 | #if defined(__VISAGECPP__) |
| 86 | WXDLLEXPORT_DATA(extern const wxValidator*) wxDefaultValidator; |
| 87 | #else |
| 88 | WXDLLEXPORT_DATA(extern const wxValidator) wxDefaultValidator; |
| 89 | #endif |
| 90 | |
| 91 | #endif // wxUSE_VALIDATORS |
| 92 | |
| 93 | #endif |
| 94 | // _WX_VALIDATEH__ |