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1%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2%% Name: region.tex
3%% Purpose: wxRegion documentation
4%% Author: wxTeam
5%% Created:
6%% RCS-ID: $Id$
7%% Copyright: (c) wxTeam
8%% License: wxWindows license
9%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
10
11\section{\class{wxRegion}}\label{wxregion}
12
13A wxRegion represents a simple or complex region on a device context or window.
14
15This class uses \helpref{reference counting and copy-on-write}{trefcount}
16internally so that assignments between two instances of this class are very
17cheap. You can therefore use actual objects instead of pointers without
18efficiency problems. If an instance of this class is changed it will create
19its own data internally so that other instances, which previously shared the
20data using the reference counting, are not affected.
21
22\wxheading{Derived from}
23
24\helpref{wxGDIObject}{wxgdiobject}\\
25\helpref{wxObject}{wxobject}
26
27\wxheading{Include files}
28
29<wx/region.h>
30
31\wxheading{See also}
32
33\helpref{wxRegionIterator}{wxregioniterator}
34
35\latexignore{\rtfignore{\wxheading{Members}}}
36
37
38\membersection{wxRegion::wxRegion}\label{wxregionctor}
39
40\func{}{wxRegion}{\void}
41
42Default constructor.
43
44\func{}{wxRegion}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
45
46Constructs a rectangular region with the given position and size.
47
48\func{}{wxRegion}{\param{const wxPoint\&}{ topLeft}, \param{const wxPoint\&}{ bottomRight}}
49
50Constructs a rectangular region from the top left point and the bottom right point.
51
52\func{}{wxRegion}{\param{const wxRect\&}{ rect}}
53
54Constructs a rectangular region a wxRect object.
55
56\func{}{wxRegion}{\param{const wxRegion\&}{ region}}
57
58Copy constructor, uses \helpref{reference counting}{trefcount}.
59
60\func{}{wxRegion}{\param{size\_t}{ n}, \param{const wxPoint }{*points}, \param{int }{fillStyle = wxWINDING\_RULE}}
61
62Constructs a region corresponding to the polygon made of {\it n} points in the
63provided array. {\it fillStyle} parameter may have values
64{\tt wxWINDING\_RULE} or {\tt wxODDEVEN\_RULE}.
65
66\func{}{wxRegion}{\param{const wxBitmap\&}{ bmp}}
67
68\func{}{wxRegion}{\param{const wxBitmap\&}{ bmp},
69 \param{const wxColour\&}{ transColour},
70 \param{int}{ tolerance = 0}}
71
72Constructs a region using the non-transparent pixels of a bitmap. See
73\helpref{Union}{wxregionunion} for more details.
74
75
76
77\membersection{wxRegion::\destruct{wxRegion}}\label{wxregiondtor}
78
79\func{}{\destruct{wxRegion}}{\void}
80
81Destructor.
82See \helpref{reference-counted object destruction}{refcountdestruct} for more info.
83
84
85\membersection{wxRegion::Clear}\label{wxregionclear}
86
87\func{void}{Clear}{\void}
88
89Clears the current region.
90
91
92\membersection{wxRegion::Contains}\label{wxregioncontains}
93
94\constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}}
95
96Returns a value indicating whether the given point is contained within the region.
97
98\constfunc{wxRegionContain}{Contains}{\param{const wxPoint\&}{ pt}}
99
100Returns a value indicating whether the given point is contained within the region.
101
102\constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}}
103
104Returns a value indicating whether the given rectangle is contained within the region.
105
106\constfunc{wxRegionContain}{Contains}{\param{const wxRect\& }{rect}}
107
108Returns a value indicating whether the given rectangle is contained within the region.
109
110\wxheading{Return value}
111
112The return value is one of wxOutRegion, wxPartRegion and wxInRegion.
113
114On Windows, only wxOutRegion and wxInRegion are returned; a value wxInRegion then indicates that
115all or some part of the region is contained in this region.
116
117
118\membersection{wxRegion::ConvertToBitmap}\label{wxregionconverttobitmap}
119
120\constfunc{wxBitmap}{ConvertToBitmap}{}
121
122Convert the region to a black and white bitmap with the white pixels
123being inside the region.
124
125
126\membersection{wxRegion::GetBox}\label{wxregiongetbox}
127
128\constfunc{void}{GetBox}{\param{wxCoord\& }{x}, \param{wxCoord\& }{y}, \param{wxCoord\& }{width}, \param{wxCoord\& }{height}}
129
130Returns the outer bounds of the region.
131
132\constfunc{wxRect}{GetBox}{\void}
133
134Returns the outer bounds of the region.
135
136
137\membersection{wxRegion::Intersect}\label{wxregionintersect}
138
139\func{bool}{Intersect}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
140
141Finds the intersection of this region and another, rectangular region, specified using position and size.
142
143\func{bool}{Intersect}{\param{const wxRect\&}{ rect}}
144
145Finds the intersection of this region and another, rectangular region.
146
147\func{bool}{Intersect}{\param{const wxRegion\&}{ region}}
148
149Finds the intersection of this region and another region.
150
151\wxheading{Return value}
152
153{\tt true} if successful, {\tt false} otherwise.
154
155\wxheading{Remarks}
156
157Creates the intersection of the two regions, that is, the parts which are in both regions. The result
158is stored in this region.
159
160
161\membersection{wxRegion::IsEmpty}\label{wxregionisempty}
162
163\constfunc{bool}{IsEmpty}{\void}
164
165Returns {\tt true} if the region is empty, {\tt false} otherwise.
166
167
168\membersection{wxRegion::IsEqual}\label{wxregionisequal}
169
170\constfunc{bool}{IsEqual}{\param{const wxRegion\& }{region}}
171
172Returns {\tt true} if the region is equal to, i.e. covers the same area as,
173another one. Note that if both this region and \arg{region} are invalid, they
174are considered to be equal.
175
176
177\membersection{wxRegion::Subtract}\label{wxregionsubtract}
178
179\func{bool}{Subtract}{\param{const wxRect\&}{ rect}}
180
181Subtracts a rectangular region from this region.
182
183\func{bool}{Subtract}{\param{const wxRegion\&}{ region}}
184
185Subtracts a region from this region.
186
187\wxheading{Return value}
188
189{\tt true} if successful, {\tt false} otherwise.
190
191\wxheading{Remarks}
192
193This operation combines the parts of 'this' region that are not part of the second region.
194The result is stored in this region.
195
196
197\membersection{wxRegion::Offset}\label{wxregionoffset}
198
199\func{bool}{Offset}{\param{wxCoord}{ x}, \param{wxCoord}{ y}}
200
201\func{bool}{Offset}{\param{const wxPoint\& }{ pt}}
202
203Moves the region by the specified offsets in horizontal and vertical
204directions.
205
206\wxheading{Return value}
207
208{\tt true} if successful, {\tt false} otherwise (the region is unchanged then).
209
210
211\membersection{wxRegion::Union}\label{wxregionunion}
212
213\func{bool}{Union}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
214
215Finds the union of this region and another, rectangular region, specified using position and size.
216
217\func{bool}{Union}{\param{const wxRect\&}{ rect}}
218
219Finds the union of this region and another, rectangular region.
220
221\func{bool}{Union}{\param{const wxRegion\&}{ region}}
222
223Finds the union of this region and another region.
224
225\func{bool}{Union}{\param{const wxBitmap\&}{ bmp}}
226
227Finds the union of this region and the non-transparent pixels of a
228bitmap. Bitmap's mask is used to determine transparency. If the bitmap doesn't
229have a mask, solid rectangle of bitmap's dimensions is used.
230
231\func{bool}{Union}{\param{const wxBitmap\&}{ bmp},
232 \param{const wxColour\&}{ transColour},
233 \param{int}{ tolerance = 0}}
234
235Finds the union of this region and the non-transparent pixels of a
236bitmap. Colour to be treated as transparent is specified in the
237\arg{transColour} argument, along with an
238optional colour tolerance value.
239
240\wxheading{Return value}
241
242{\tt true} if successful, {\tt false} otherwise.
243
244\wxheading{Remarks}
245
246This operation creates a region that combines all of this region and the second region.
247The result is stored in this region.
248
249
250\membersection{wxRegion::Xor}\label{wxregionxor}
251
252\func{bool}{Xor}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
253
254Finds the Xor of this region and another, rectangular region, specified using position and size.
255
256\func{bool}{Xor}{\param{const wxRect\&}{ rect}}
257
258Finds the Xor of this region and another, rectangular region.
259
260\func{bool}{Xor}{\param{const wxRegion\&}{ region}}
261
262Finds the Xor of this region and another region.
263
264\wxheading{Return value}
265
266{\tt true} if successful, {\tt false} otherwise.
267
268\wxheading{Remarks}
269
270This operation creates a region that combines all of this region and the second region, except
271for any overlapping areas. The result is stored in this region.
272
273
274\membersection{wxRegion::operator $=$}\label{wxregionassign}
275
276\func{void}{operator $=$}{\param{const wxRegion\&}{ region}}
277
278Assignment operator, using \helpref{reference counting}{trefcount}.
279
280
281
282\section{\class{wxRegionIterator}}\label{wxregioniterator}
283
284This class is used to iterate through the rectangles in a region,
285typically when examining the damaged regions of a window within an OnPaint call.
286
287To use it, construct an iterator object on the stack and loop through the
288regions, testing the object and incrementing the iterator at the end of the loop.
289
290See \helpref{wxPaintEvent}{wxpaintevent} for an example of use.
291
292\wxheading{Derived from}
293
294\helpref{wxObject}{wxobject}
295
296\wxheading{Include files}
297
298<wx/region.h>
299
300\wxheading{See also}
301
302\helpref{wxPaintEvent}{wxpaintevent}
303
304\latexignore{\rtfignore{\wxheading{Members}}}
305
306
307\membersection{wxRegionIterator::wxRegionIterator}\label{wxregioniteratorctor}
308
309\func{}{wxRegionIterator}{\void}
310
311Default constructor.
312
313\func{}{wxRegionIterator}{\param{const wxRegion\&}{ region}}
314
315Creates an iterator object given a region.
316
317
318\membersection{wxRegionIterator::GetX}\label{wxregioniteratorgetx}
319
320\constfunc{wxCoord}{GetX}{\void}
321
322Returns the x value for the current region.
323
324
325\membersection{wxRegionIterator::GetY}\label{wxregioniteratorgety}
326
327\constfunc{wxCoord}{GetY}{\void}
328
329Returns the y value for the current region.
330
331
332\membersection{wxRegionIterator::GetW}\label{wxregioniteratorgetw}
333
334\constfunc{wxCoord}{GetW}{\void}
335
336An alias for GetWidth.
337
338
339\membersection{wxRegionIterator::GetHeight}\label{wxregioniteratorgetheight}
340
341\constfunc{wxCoord}{GetHeight}{\void}
342
343Returns the height value for the current region.
344
345
346\membersection{wxRegionIterator::GetH}\label{wxregioniteratorgeth}
347
348\constfunc{wxCoord}{GetH}{\void}
349
350An alias for GetHeight.
351
352
353\membersection{wxRegionIterator::GetRect}\label{wxregioniteratorgetrect}
354
355\constfunc{wxRect}{GetRect}{\void}
356
357Returns the current rectangle.
358
359
360\membersection{wxRegionIterator::GetWidth}\label{wxregioniteratorgetwidth}
361
362\constfunc{wxCoord}{GetWidth}{\void}
363
364Returns the width value for the current region.
365
366
367\membersection{wxRegionIterator::HaveRects}\label{wxregioniteratorhaverects}
368
369\constfunc{bool}{HaveRects}{\void}
370
371Returns {\tt true} if there are still some rectangles; otherwise returns {\tt false}.
372
373
374\membersection{wxRegionIterator::Reset}\label{wxregioniteratorreset}
375
376\func{void}{Reset}{\void}
377
378Resets the iterator to the beginning of the rectangles.
379
380\func{void}{Reset}{\param{const wxRegion\&}{ region}}
381
382Resets the iterator to the given region.
383
384
385\membersection{wxRegionIterator::operator $++$}\label{wxregioniteratorinc}
386
387\func{void}{operator $++$}{\void}
388
389Increment operator. Increments the iterator to the next region.
390
391\pythonnote{A wxPython alias for this operator is called {\tt Next}.}
392
393
394\membersection{wxRegionIterator::operator bool}\label{wxregioniteratorbool}
395
396\constfunc{}{operator bool}{\void}
397
398Returns {\tt true} if there are still some rectangles; otherwise returns {\tt false}.
399
400You can use this to test the iterator object as if it were of type bool.
401