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1 | /* ------------------------------------------------------------------------- | |
2 | * Project: GSocket (Generic Socket) for WX | |
3 | * Name: gsockpm.c | |
4 | * Purpose: GSocket: PM part | |
5 | * Licence: The wxWindows licence | |
6 | * CVSID: $Id$ | |
7 | * ------------------------------------------------------------------------- */ | |
8 | ||
9 | // For compilers that support precompilation, includes "wx.h". | |
10 | #include "wx/wxprec.h" | |
11 | ||
12 | #if wxUSE_SOCKETS | |
13 | ||
14 | #include <stdlib.h> | |
15 | #include "wx/gsocket.h" | |
16 | #include "wx/app.h" | |
17 | #include "wx/apptrait.h" | |
18 | ||
19 | #define wxSockReadMask 0x01 | |
20 | #define wxSockWriteMask 0x02 | |
21 | ||
22 | static void _GSocket_PM_Input(void *data) | |
23 | { | |
24 | GSocket *socket = (GSocket *) data; | |
25 | socket->Detected_Read(); | |
26 | } | |
27 | ||
28 | static void _GSocket_PM_Output(void *data) | |
29 | { | |
30 | GSocket *socket = (GSocket *) data; | |
31 | socket->Detected_Write(); | |
32 | } | |
33 | ||
34 | class PMSocketManager : public GSocketInputBasedManager | |
35 | { | |
36 | public: | |
37 | virtual int AddInput(GSocket *socket, SocketDir d) | |
38 | { | |
39 | ||
40 | if (d == FD_OUTPUT) | |
41 | return wxTheApp->AddSocketHandler(socket->m_fd, wxSockWriteMask, | |
42 | _GSocket_PM_Output, (void *)socket); | |
43 | else | |
44 | return wxTheApp->AddSocketHandler(socket->m_fd, wxSockReadMask, | |
45 | _GSocket_PM_Input, (void *)socket); | |
46 | } | |
47 | ||
48 | virtual void RemoveInput(int fd) | |
49 | { | |
50 | wxTheApp->RemoveSocketHandler(fd); | |
51 | } | |
52 | }; | |
53 | ||
54 | GSocketManager *wxGUIAppTraits::GetSocketManager() | |
55 | { | |
56 | static PMSocketManager s_manager; | |
57 | return &s_manager; | |
58 | } | |
59 | ||
60 | ||
61 | #else /* !wxUSE_SOCKETS */ | |
62 | ||
63 | /* some compilers don't like having empty source files */ | |
64 | static int wxDummyGsockVar = 0; | |
65 | ||
66 | #endif /* wxUSE_SOCKETS/!wxUSE_SOCKETS */ |