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Don't define __STRICT_ANSI__, we should build both with and without it.
[wxWidgets.git] / include / wx / afterstd.h
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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/afterstd.h
3// Purpose: #include after STL headers
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 07/07/03
7// Copyright: (c) 2003 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
8// Licence: wxWindows licence
9///////////////////////////////////////////////////////////////////////////////
10
11/**
12 See the comments in beforestd.h.
13 */
14
15#if defined(__WINDOWS__)
16 #include "wx/msw/winundef.h"
17#endif
18
19// undo what we did in wx/beforestd.h
20#if defined(__VISUALC__) && __VISUALC__ <= 1201
21 // MSVC 5 does not have this
22 #if _MSC_VER > 1100
23 #pragma warning(pop)
24 #else
25 // 'expression' : signed/unsigned mismatch
26 #pragma warning(default:4018)
27
28 // 'identifier' : unreferenced formal parameter
29 #pragma warning(default:4100)
30
31 // 'conversion' : conversion from 'type1' to 'type2',
32 // possible loss of data
33 #pragma warning(default:4244)
34
35 // C++ language change: to explicitly specialize class template
36 // 'identifier' use the following syntax
37 #pragma warning(default:4663)
38 #endif
39#endif
40
41// see beforestd.h for explanation
42#if defined(HAVE_VISIBILITY) && defined(HAVE_BROKEN_LIBSTDCXX_VISIBILITY)
43 #pragma GCC visibility pop
44#endif