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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/osx/uiaction_osx.cpp | |
3 | // Purpose: wxUIActionSimulator implementation | |
4 | // Author: Kevin Ollivier, Steven Lamerton, Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 2010-03-06 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Kevin Ollivier | |
9 | // (c) 2010 Steven Lamerton | |
10 | // (c) 2010 Vadim Zeitlin | |
11 | // Licence: wxWindows licence | |
12 | ///////////////////////////////////////////////////////////////////////////// | |
13 | ||
14 | #include "wx/defs.h" | |
15 | ||
16 | #if wxUSE_UIACTIONSIMULATOR | |
17 | ||
18 | #include "wx/uiaction.h" | |
19 | ||
20 | #include "wx/log.h" | |
21 | ||
22 | #include "wx/osx/private.h" | |
23 | #include "wx/osx/core/cfref.h" | |
24 | ||
25 | namespace | |
26 | { | |
27 | ||
28 | CGEventTapLocation tap = kCGSessionEventTap; | |
29 | ||
30 | CGEventType CGEventTypeForMouseButton(int button, bool isDown) | |
31 | { | |
32 | switch ( button ) | |
33 | { | |
34 | case wxMOUSE_BTN_LEFT: | |
35 | return isDown ? kCGEventLeftMouseDown : kCGEventLeftMouseUp; | |
36 | ||
37 | case wxMOUSE_BTN_RIGHT: | |
38 | return isDown ? kCGEventRightMouseDown : kCGEventRightMouseUp; | |
39 | ||
40 | // All the other buttons use the constant OtherMouseDown but we still | |
41 | // want to check for invalid parameters so assert first | |
42 | default: | |
43 | wxFAIL_MSG("Unsupported button passed in."); | |
44 | // fall back to the only known remaining case | |
45 | ||
46 | case wxMOUSE_BTN_MIDDLE: | |
47 | return isDown ? kCGEventOtherMouseDown : kCGEventOtherMouseUp; | |
48 | } | |
49 | } | |
50 | ||
51 | CGPoint GetMousePosition() | |
52 | { | |
53 | int x, y; | |
54 | wxGetMousePosition(&x, &y); | |
55 | ||
56 | CGPoint pos; | |
57 | pos.x = x; | |
58 | pos.y = y; | |
59 | ||
60 | return pos; | |
61 | } | |
62 | ||
63 | } // anonymous namespace | |
64 | ||
65 | bool wxUIActionSimulator::MouseDown(int button) | |
66 | { | |
67 | CGEventType type = CGEventTypeForMouseButton(button, true); | |
68 | wxCFRef<CGEventRef> event( | |
69 | CGEventCreateMouseEvent(NULL, type, GetMousePosition(), button)); | |
70 | ||
71 | if ( !event ) | |
72 | return false; | |
73 | ||
74 | CGEventSetType(event, type); | |
75 | CGEventPost(tap, event); | |
76 | ||
77 | return true; | |
78 | } | |
79 | ||
80 | bool wxUIActionSimulator::MouseMove(long x, long y) | |
81 | { | |
82 | CGPoint pos; | |
83 | pos.x = x; | |
84 | pos.y = y; | |
85 | ||
86 | CGEventType type = kCGEventMouseMoved; | |
87 | wxCFRef<CGEventRef> event( | |
88 | CGEventCreateMouseEvent(NULL, type, pos, kCGMouseButtonLeft)); | |
89 | ||
90 | if ( !event ) | |
91 | return false; | |
92 | ||
93 | CGEventSetType(event, type); | |
94 | CGEventPost(tap, event); | |
95 | ||
96 | return true; | |
97 | } | |
98 | ||
99 | bool wxUIActionSimulator::MouseUp(int button) | |
100 | { | |
101 | CGEventType type = CGEventTypeForMouseButton(button, false); | |
102 | wxCFRef<CGEventRef> event( | |
103 | CGEventCreateMouseEvent(NULL, type, GetMousePosition(), button)); | |
104 | ||
105 | if ( !event ) | |
106 | return false; | |
107 | ||
108 | CGEventSetType(event, type); | |
109 | CGEventPost(tap, event); | |
110 | ||
111 | return true; | |
112 | } | |
113 | ||
114 | bool | |
115 | wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) | |
116 | { | |
117 | CGKeyCode cgcode = wxCharCodeWXToOSX((wxKeyCode)keycode); | |
118 | ||
119 | wxCFRef<CGEventRef> | |
120 | event(CGEventCreateKeyboardEvent(NULL, cgcode, isDown)); | |
121 | if ( !event ) | |
122 | return false; | |
123 | ||
124 | CGEventPost(kCGHIDEventTap, event); | |
125 | return true; | |
126 | } | |
127 | ||
128 | #endif // wxUSE_UIACTIONSIMULATOR | |
129 |