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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: see wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma implementation "socket.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_SOCKETS | |
28 | ||
29 | #include "wx/app.h" | |
30 | #include "wx/defs.h" | |
31 | #include "wx/object.h" | |
32 | #include "wx/string.h" | |
33 | #include "wx/timer.h" | |
34 | #include "wx/utils.h" | |
35 | #include "wx/module.h" | |
36 | #include "wx/log.h" | |
37 | #include "wx/intl.h" | |
38 | #include "wx/event.h" | |
39 | ||
40 | #if wxUSE_GUI | |
41 | #include "wx/gdicmn.h" // for wxPendingDelete | |
42 | #endif // wxUSE_GUI | |
43 | ||
44 | #include "wx/sckaddr.h" | |
45 | #include "wx/socket.h" | |
46 | ||
47 | // -------------------------------------------------------------------------- | |
48 | // macros and constants | |
49 | // -------------------------------------------------------------------------- | |
50 | ||
51 | // discard buffer | |
52 | #define MAX_DISCARD_SIZE (10 * 1024) | |
53 | ||
54 | // what to do within waits: in wxBase we don't do anything as we don't have | |
55 | // the event loop anyhow (for now). In GUI apps we have 2 cases: from the main | |
56 | // thread itself we have to call wxYield() to let the events (including the | |
57 | // GUI events and the low-level (not wxWindows) events from GSocket) be | |
58 | // processed. From another thread it is enough to just call wxThread::Yield() | |
59 | // which will give away the rest of our time slice: the explanation is that | |
60 | // the events will be processed by the main thread anyhow, without calling | |
61 | // wxYield(), but we don't want to eat the CPU time uselessly while sitting | |
62 | // in the loop waiting for the data | |
63 | #if wxUSE_GUI | |
64 | #if wxUSE_THREADS | |
65 | #define PROCESS_EVENTS() \ | |
66 | { \ | |
67 | if ( wxThread::IsMain() ) \ | |
68 | wxYield(); \ | |
69 | else \ | |
70 | wxThread::Yield(); \ | |
71 | } | |
72 | #else // !wxUSE_THREADS | |
73 | #define PROCESS_EVENTS() wxYield() | |
74 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
75 | #else // !wxUSE_GUI | |
76 | #define PROCESS_EVENTS() | |
77 | #endif // wxUSE_GUI/!wxUSE_GUI | |
78 | ||
79 | // -------------------------------------------------------------------------- | |
80 | // wxWin macros | |
81 | // -------------------------------------------------------------------------- | |
82 | ||
83 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
84 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
85 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
86 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
87 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
88 | ||
89 | // -------------------------------------------------------------------------- | |
90 | // private classes | |
91 | // -------------------------------------------------------------------------- | |
92 | ||
93 | class wxSocketState : public wxObject | |
94 | { | |
95 | public: | |
96 | wxSocketFlags m_flags; | |
97 | wxSocketEventFlags m_eventmask; | |
98 | bool m_notify; | |
99 | void *m_clientData; | |
100 | #if WXWIN_COMPATIBILITY | |
101 | wxSocketBase::wxSockCbk m_cbk; | |
102 | char *m_cdata; | |
103 | #endif // WXWIN_COMPATIBILITY | |
104 | ||
105 | public: | |
106 | wxSocketState() : wxObject() {} | |
107 | }; | |
108 | ||
109 | // ========================================================================== | |
110 | // wxSocketBase | |
111 | // ========================================================================== | |
112 | ||
113 | // -------------------------------------------------------------------------- | |
114 | // Initialization and shutdown | |
115 | // -------------------------------------------------------------------------- | |
116 | ||
117 | // FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses | |
118 | // to m_countInit with a crit section | |
119 | size_t wxSocketBase::m_countInit = 0; | |
120 | ||
121 | bool wxSocketBase::IsInitialized() | |
122 | { | |
123 | return m_countInit > 0; | |
124 | } | |
125 | ||
126 | bool wxSocketBase::Initialize() | |
127 | { | |
128 | if ( !m_countInit++ ) | |
129 | { | |
130 | if ( !GSocket_Init() ) | |
131 | { | |
132 | m_countInit--; | |
133 | ||
134 | return FALSE; | |
135 | } | |
136 | } | |
137 | ||
138 | return TRUE; | |
139 | } | |
140 | ||
141 | void wxSocketBase::Shutdown() | |
142 | { | |
143 | // we should be initialized | |
144 | wxASSERT_MSG( m_countInit, _T("extra call to Shutdown()") ); | |
145 | if ( !--m_countInit ) | |
146 | { | |
147 | GSocket_Cleanup(); | |
148 | } | |
149 | } | |
150 | ||
151 | // -------------------------------------------------------------------------- | |
152 | // Ctor and dtor | |
153 | // -------------------------------------------------------------------------- | |
154 | ||
155 | void wxSocketBase::Init() | |
156 | { | |
157 | m_socket = NULL; | |
158 | m_type = wxSOCKET_UNINIT; | |
159 | ||
160 | // state | |
161 | m_flags = 0; | |
162 | m_connected = | |
163 | m_establishing = | |
164 | m_reading = | |
165 | m_writing = | |
166 | m_error = FALSE; | |
167 | m_lcount = 0; | |
168 | m_timeout = 600; | |
169 | m_beingDeleted = FALSE; | |
170 | ||
171 | // pushback buffer | |
172 | m_unread = NULL; | |
173 | m_unrd_size = 0; | |
174 | m_unrd_cur = 0; | |
175 | ||
176 | // events | |
177 | m_id = -1; | |
178 | m_handler = NULL; | |
179 | m_clientData = NULL; | |
180 | m_notify = FALSE; | |
181 | m_eventmask = 0; | |
182 | #if WXWIN_COMPATIBILITY | |
183 | m_cbk = NULL; | |
184 | m_cdata = NULL; | |
185 | #endif // WXWIN_COMPATIBILITY | |
186 | ||
187 | if ( !IsInitialized() ) | |
188 | { | |
189 | // this Initialize() will be undone by wxSocketModule::OnExit(), all the | |
190 | // other calls to it should be matched by a call to Shutdown() | |
191 | Initialize(); | |
192 | } | |
193 | } | |
194 | ||
195 | wxSocketBase::wxSocketBase() | |
196 | { | |
197 | Init(); | |
198 | } | |
199 | ||
200 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
201 | { | |
202 | Init(); | |
203 | ||
204 | m_flags = flags; | |
205 | m_type = type; | |
206 | } | |
207 | ||
208 | wxSocketBase::~wxSocketBase() | |
209 | { | |
210 | // Just in case the app called Destroy() *and* then deleted | |
211 | // the socket immediately: don't leave dangling pointers. | |
212 | #if wxUSE_GUI | |
213 | wxPendingDelete.DeleteObject(this); | |
214 | #endif | |
215 | ||
216 | // Shutdown and close the socket | |
217 | if (!m_beingDeleted) | |
218 | Close(); | |
219 | ||
220 | // Destroy the GSocket object | |
221 | if (m_socket) | |
222 | GSocket_destroy(m_socket); | |
223 | ||
224 | // Free the pushback buffer | |
225 | if (m_unread) | |
226 | free(m_unread); | |
227 | } | |
228 | ||
229 | bool wxSocketBase::Destroy() | |
230 | { | |
231 | // Delayed destruction: the socket will be deleted during the next | |
232 | // idle loop iteration. This ensures that all pending events have | |
233 | // been processed. | |
234 | m_beingDeleted = TRUE; | |
235 | ||
236 | // Shutdown and close the socket | |
237 | Close(); | |
238 | ||
239 | // Supress events from now on | |
240 | Notify(FALSE); | |
241 | ||
242 | #if wxUSE_GUI | |
243 | if ( !wxPendingDelete.Member(this) ) | |
244 | wxPendingDelete.Append(this); | |
245 | #else | |
246 | delete this; | |
247 | #endif | |
248 | ||
249 | return TRUE; | |
250 | } | |
251 | ||
252 | // -------------------------------------------------------------------------- | |
253 | // Basic IO calls | |
254 | // -------------------------------------------------------------------------- | |
255 | ||
256 | // The following IO operations update m_error and m_lcount: | |
257 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
258 | // | |
259 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
260 | ||
261 | bool wxSocketBase::Close() | |
262 | { | |
263 | // Interrupt pending waits | |
264 | InterruptWait(); | |
265 | ||
266 | if (m_socket) | |
267 | { | |
268 | // Disable callbacks | |
269 | GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
270 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
271 | ||
272 | // Shutdown the connection | |
273 | GSocket_Shutdown(m_socket); | |
274 | } | |
275 | ||
276 | m_connected = FALSE; | |
277 | m_establishing = FALSE; | |
278 | return TRUE; | |
279 | } | |
280 | ||
281 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
282 | { | |
283 | // Mask read events | |
284 | m_reading = TRUE; | |
285 | ||
286 | m_lcount = _Read(buffer, nbytes); | |
287 | ||
288 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
289 | if (m_flags & wxSOCKET_WAITALL) | |
290 | m_error = (m_lcount != nbytes); | |
291 | else | |
292 | m_error = (m_lcount == 0); | |
293 | ||
294 | // Allow read events from now on | |
295 | m_reading = FALSE; | |
296 | ||
297 | return *this; | |
298 | } | |
299 | ||
300 | wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) | |
301 | { | |
302 | int total; | |
303 | int ret = 1; | |
304 | ||
305 | // Try the pushback buffer first | |
306 | total = GetPushback(buffer, nbytes, FALSE); | |
307 | nbytes -= total; | |
308 | buffer = (char *)buffer + total; | |
309 | ||
310 | // Return now in one of the following cases: | |
311 | // - the socket is invalid, | |
312 | // - we got all the data, | |
313 | // - we got *some* data and we are not using wxSOCKET_WAITALL. | |
314 | if ( !m_socket || | |
315 | !nbytes || | |
316 | ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) | |
317 | return total; | |
318 | ||
319 | // Possible combinations (they are checked in this order) | |
320 | // wxSOCKET_NOWAIT | |
321 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
322 | // wxSOCKET_BLOCK | |
323 | // wxSOCKET_NONE | |
324 | // | |
325 | if (m_flags & wxSOCKET_NOWAIT) | |
326 | { | |
327 | GSocket_SetNonBlocking(m_socket, 1); | |
328 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
329 | GSocket_SetNonBlocking(m_socket, 0); | |
330 | ||
331 | if (ret > 0) | |
332 | total += ret; | |
333 | } | |
334 | else | |
335 | { | |
336 | bool more = TRUE; | |
337 | ||
338 | while (more) | |
339 | { | |
340 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
341 | break; | |
342 | ||
343 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
344 | ||
345 | if (ret > 0) | |
346 | { | |
347 | total += ret; | |
348 | nbytes -= ret; | |
349 | buffer = (char *)buffer + ret; | |
350 | } | |
351 | ||
352 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
353 | // now. Otherwise, wait until we recv all the data or until there | |
354 | // is an error. | |
355 | // | |
356 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
357 | } | |
358 | } | |
359 | ||
360 | return total; | |
361 | } | |
362 | ||
363 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
364 | { | |
365 | wxUint32 len, len2, sig, total; | |
366 | bool error; | |
367 | int old_flags; | |
368 | struct | |
369 | { | |
370 | unsigned char sig[4]; | |
371 | unsigned char len[4]; | |
372 | } msg; | |
373 | ||
374 | // Mask read events | |
375 | m_reading = TRUE; | |
376 | ||
377 | total = 0; | |
378 | error = TRUE; | |
379 | old_flags = m_flags; | |
380 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
381 | ||
382 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
383 | goto exit; | |
384 | ||
385 | sig = (wxUint32)msg.sig[0]; | |
386 | sig |= (wxUint32)(msg.sig[1] << 8); | |
387 | sig |= (wxUint32)(msg.sig[2] << 16); | |
388 | sig |= (wxUint32)(msg.sig[3] << 24); | |
389 | ||
390 | if (sig != 0xfeeddead) | |
391 | { | |
392 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
393 | goto exit; | |
394 | } | |
395 | ||
396 | len = (wxUint32)msg.len[0]; | |
397 | len |= (wxUint32)(msg.len[1] << 8); | |
398 | len |= (wxUint32)(msg.len[2] << 16); | |
399 | len |= (wxUint32)(msg.len[3] << 24); | |
400 | ||
401 | if (len > nbytes) | |
402 | { | |
403 | len2 = len - nbytes; | |
404 | len = nbytes; | |
405 | } | |
406 | else | |
407 | len2 = 0; | |
408 | ||
409 | // Don't attemp to read if the msg was zero bytes long. | |
410 | if (len) | |
411 | { | |
412 | total = _Read(buffer, len); | |
413 | ||
414 | if (total != len) | |
415 | goto exit; | |
416 | } | |
417 | if (len2) | |
418 | { | |
419 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
420 | long discard_len; | |
421 | ||
422 | // NOTE: discarded bytes don't add to m_lcount. | |
423 | do | |
424 | { | |
425 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
426 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); | |
427 | len2 -= (wxUint32)discard_len; | |
428 | } | |
429 | while ((discard_len > 0) && len2); | |
430 | ||
431 | delete [] discard_buffer; | |
432 | ||
433 | if (len2 != 0) | |
434 | goto exit; | |
435 | } | |
436 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
437 | goto exit; | |
438 | ||
439 | sig = (wxUint32)msg.sig[0]; | |
440 | sig |= (wxUint32)(msg.sig[1] << 8); | |
441 | sig |= (wxUint32)(msg.sig[2] << 16); | |
442 | sig |= (wxUint32)(msg.sig[3] << 24); | |
443 | ||
444 | if (sig != 0xdeadfeed) | |
445 | { | |
446 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
447 | goto exit; | |
448 | } | |
449 | ||
450 | // everything was OK | |
451 | error = FALSE; | |
452 | ||
453 | exit: | |
454 | m_error = error; | |
455 | m_lcount = total; | |
456 | m_reading = FALSE; | |
457 | SetFlags(old_flags); | |
458 | ||
459 | return *this; | |
460 | } | |
461 | ||
462 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
463 | { | |
464 | // Mask read events | |
465 | m_reading = TRUE; | |
466 | ||
467 | m_lcount = _Read(buffer, nbytes); | |
468 | Pushback(buffer, m_lcount); | |
469 | ||
470 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
471 | if (m_flags & wxSOCKET_WAITALL) | |
472 | m_error = (m_lcount != nbytes); | |
473 | else | |
474 | m_error = (m_lcount == 0); | |
475 | ||
476 | // Allow read events again | |
477 | m_reading = FALSE; | |
478 | ||
479 | return *this; | |
480 | } | |
481 | ||
482 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
483 | { | |
484 | // Mask write events | |
485 | m_writing = TRUE; | |
486 | ||
487 | m_lcount = _Write(buffer, nbytes); | |
488 | ||
489 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
490 | if (m_flags & wxSOCKET_WAITALL) | |
491 | m_error = (m_lcount != nbytes); | |
492 | else | |
493 | m_error = (m_lcount == 0); | |
494 | ||
495 | // Allow write events again | |
496 | m_writing = FALSE; | |
497 | ||
498 | return *this; | |
499 | } | |
500 | ||
501 | wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) | |
502 | { | |
503 | wxUint32 total = 0; | |
504 | int ret = 1; | |
505 | ||
506 | // If the socket is invalid or parameters are ill, return immediately | |
507 | if (!m_socket || !buffer || !nbytes) | |
508 | return 0; | |
509 | ||
510 | // Possible combinations (they are checked in this order) | |
511 | // wxSOCKET_NOWAIT | |
512 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
513 | // wxSOCKET_BLOCK | |
514 | // wxSOCKET_NONE | |
515 | // | |
516 | if (m_flags & wxSOCKET_NOWAIT) | |
517 | { | |
518 | GSocket_SetNonBlocking(m_socket, 1); | |
519 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
520 | GSocket_SetNonBlocking(m_socket, 0); | |
521 | ||
522 | if (ret > 0) | |
523 | total = ret; | |
524 | } | |
525 | else | |
526 | { | |
527 | bool more = TRUE; | |
528 | ||
529 | while (more) | |
530 | { | |
531 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
532 | break; | |
533 | ||
534 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
535 | ||
536 | if (ret > 0) | |
537 | { | |
538 | total += ret; | |
539 | nbytes -= ret; | |
540 | buffer = (const char *)buffer + ret; | |
541 | } | |
542 | ||
543 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
544 | // now. Otherwise, wait until we send all the data or until there | |
545 | // is an error. | |
546 | // | |
547 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
548 | } | |
549 | } | |
550 | ||
551 | return total; | |
552 | } | |
553 | ||
554 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
555 | { | |
556 | wxUint32 total; | |
557 | bool error; | |
558 | int old_flags; | |
559 | struct | |
560 | { | |
561 | unsigned char sig[4]; | |
562 | unsigned char len[4]; | |
563 | } msg; | |
564 | ||
565 | // Mask write events | |
566 | m_writing = TRUE; | |
567 | ||
568 | error = TRUE; | |
569 | total = 0; | |
570 | old_flags = m_flags; | |
571 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
572 | ||
573 | msg.sig[0] = (unsigned char) 0xad; | |
574 | msg.sig[1] = (unsigned char) 0xde; | |
575 | msg.sig[2] = (unsigned char) 0xed; | |
576 | msg.sig[3] = (unsigned char) 0xfe; | |
577 | ||
578 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
579 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
580 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
581 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
582 | ||
583 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) | |
584 | goto exit; | |
585 | ||
586 | total = _Write(buffer, nbytes); | |
587 | ||
588 | if (total < nbytes) | |
589 | goto exit; | |
590 | ||
591 | msg.sig[0] = (unsigned char) 0xed; | |
592 | msg.sig[1] = (unsigned char) 0xfe; | |
593 | msg.sig[2] = (unsigned char) 0xad; | |
594 | msg.sig[3] = (unsigned char) 0xde; | |
595 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
596 | ||
597 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) | |
598 | goto exit; | |
599 | ||
600 | // everything was OK | |
601 | error = FALSE; | |
602 | ||
603 | exit: | |
604 | m_error = error; | |
605 | m_lcount = total; | |
606 | m_writing = FALSE; | |
607 | ||
608 | return *this; | |
609 | } | |
610 | ||
611 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
612 | { | |
613 | if (nbytes != 0) | |
614 | Pushback(buffer, nbytes); | |
615 | ||
616 | m_error = FALSE; | |
617 | m_lcount = nbytes; | |
618 | ||
619 | return *this; | |
620 | } | |
621 | ||
622 | wxSocketBase& wxSocketBase::Discard() | |
623 | { | |
624 | int old_flags; | |
625 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
626 | wxUint32 ret; | |
627 | wxUint32 total = 0; | |
628 | ||
629 | // Mask read events | |
630 | m_reading = TRUE; | |
631 | ||
632 | old_flags = m_flags; | |
633 | SetFlags(wxSOCKET_NOWAIT); | |
634 | ||
635 | do | |
636 | { | |
637 | ret = _Read(buffer, MAX_DISCARD_SIZE); | |
638 | total += ret; | |
639 | } | |
640 | while (ret == MAX_DISCARD_SIZE); | |
641 | ||
642 | delete[] buffer; | |
643 | m_lcount = total; | |
644 | m_error = FALSE; | |
645 | ||
646 | // Allow read events again | |
647 | m_reading = FALSE; | |
648 | ||
649 | return *this; | |
650 | } | |
651 | ||
652 | // -------------------------------------------------------------------------- | |
653 | // Wait functions | |
654 | // -------------------------------------------------------------------------- | |
655 | ||
656 | // All Wait functions poll the socket using GSocket_Select() to | |
657 | // check for the specified combination of conditions, until one | |
658 | // of these conditions become true, an error occurs, or the | |
659 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so | |
660 | // this won't block the GUI. | |
661 | ||
662 | bool wxSocketBase::_Wait(long seconds, | |
663 | long milliseconds, | |
664 | wxSocketEventFlags flags) | |
665 | { | |
666 | GSocketEventFlags result; | |
667 | long timeout; | |
668 | ||
669 | // Set this to TRUE to interrupt ongoing waits | |
670 | m_interrupt = FALSE; | |
671 | ||
672 | // Check for valid socket | |
673 | if (!m_socket) | |
674 | return FALSE; | |
675 | ||
676 | // Check for valid timeout value. | |
677 | if (seconds != -1) | |
678 | timeout = seconds * 1000 + milliseconds; | |
679 | else | |
680 | timeout = m_timeout * 1000; | |
681 | ||
682 | // Wait in an active polling loop. | |
683 | // | |
684 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't | |
685 | // hurt. It has to be here because the (GSocket) event might arrive | |
686 | // a bit delayed, and it has to be in OnRequest as well because we | |
687 | // don't know whether the Wait functions are being used. | |
688 | // | |
689 | // Do this at least once (important if timeout == 0, when | |
690 | // we are just polling). Also, if just polling, do not yield. | |
691 | ||
692 | wxStopWatch chrono; | |
693 | bool done = FALSE; | |
694 | ||
695 | while (!done) | |
696 | { | |
697 | result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG); | |
698 | ||
699 | // Incoming connection (server) or connection established (client) | |
700 | if (result & GSOCK_CONNECTION_FLAG) | |
701 | { | |
702 | m_connected = TRUE; | |
703 | m_establishing = FALSE; | |
704 | return TRUE; | |
705 | } | |
706 | ||
707 | // Data available or output buffer ready | |
708 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
709 | { | |
710 | return TRUE; | |
711 | } | |
712 | ||
713 | // Connection lost | |
714 | if (result & GSOCK_LOST_FLAG) | |
715 | { | |
716 | m_connected = FALSE; | |
717 | m_establishing = FALSE; | |
718 | return (flags & GSOCK_LOST_FLAG) != 0; | |
719 | } | |
720 | ||
721 | // Wait more? | |
722 | if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt)) | |
723 | done = TRUE; | |
724 | else | |
725 | PROCESS_EVENTS(); | |
726 | } | |
727 | ||
728 | return FALSE; | |
729 | } | |
730 | ||
731 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
732 | { | |
733 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
734 | GSOCK_OUTPUT_FLAG | | |
735 | GSOCK_CONNECTION_FLAG | | |
736 | GSOCK_LOST_FLAG); | |
737 | } | |
738 | ||
739 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
740 | { | |
741 | // Check pushback buffer before entering _Wait | |
742 | if (m_unread) | |
743 | return TRUE; | |
744 | ||
745 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to | |
746 | // _Wait becuase of the semantics of WaitForRead: a return | |
747 | // value of TRUE means that a GSocket_Read call will return | |
748 | // immediately, not that there is actually data to read. | |
749 | ||
750 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
751 | GSOCK_LOST_FLAG); | |
752 | } | |
753 | ||
754 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
755 | { | |
756 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
757 | } | |
758 | ||
759 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
760 | { | |
761 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
762 | } | |
763 | ||
764 | // -------------------------------------------------------------------------- | |
765 | // Miscellaneous | |
766 | // -------------------------------------------------------------------------- | |
767 | ||
768 | // | |
769 | // Get local or peer address | |
770 | // | |
771 | ||
772 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
773 | { | |
774 | GAddress *peer; | |
775 | ||
776 | if (!m_socket) | |
777 | return FALSE; | |
778 | ||
779 | peer = GSocket_GetPeer(m_socket); | |
780 | addr_man.SetAddress(peer); | |
781 | GAddress_destroy(peer); | |
782 | ||
783 | return TRUE; | |
784 | } | |
785 | ||
786 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
787 | { | |
788 | GAddress *local; | |
789 | ||
790 | if (!m_socket) | |
791 | return FALSE; | |
792 | ||
793 | local = GSocket_GetLocal(m_socket); | |
794 | addr_man.SetAddress(local); | |
795 | GAddress_destroy(local); | |
796 | ||
797 | return TRUE; | |
798 | } | |
799 | ||
800 | // | |
801 | // Save and restore socket state | |
802 | // | |
803 | ||
804 | void wxSocketBase::SaveState() | |
805 | { | |
806 | wxSocketState *state; | |
807 | ||
808 | state = new wxSocketState(); | |
809 | ||
810 | state->m_flags = m_flags; | |
811 | state->m_notify = m_notify; | |
812 | state->m_eventmask = m_eventmask; | |
813 | state->m_clientData = m_clientData; | |
814 | #if WXWIN_COMPATIBILITY | |
815 | state->m_cbk = m_cbk; | |
816 | state->m_cdata = m_cdata; | |
817 | #endif // WXWIN_COMPATIBILITY | |
818 | ||
819 | m_states.Append(state); | |
820 | } | |
821 | ||
822 | void wxSocketBase::RestoreState() | |
823 | { | |
824 | wxNode *node; | |
825 | wxSocketState *state; | |
826 | ||
827 | node = m_states.Last(); | |
828 | if (!node) | |
829 | return; | |
830 | ||
831 | state = (wxSocketState *)node->Data(); | |
832 | ||
833 | m_flags = state->m_flags; | |
834 | m_notify = state->m_notify; | |
835 | m_eventmask = state->m_eventmask; | |
836 | m_clientData = state->m_clientData; | |
837 | #if WXWIN_COMPATIBILITY | |
838 | m_cbk = state->m_cbk; | |
839 | m_cdata = state->m_cdata; | |
840 | #endif // WXWIN_COMPATIBILITY | |
841 | ||
842 | delete node; | |
843 | delete state; | |
844 | } | |
845 | ||
846 | // | |
847 | // Timeout and flags | |
848 | // | |
849 | ||
850 | void wxSocketBase::SetTimeout(long seconds) | |
851 | { | |
852 | m_timeout = seconds; | |
853 | ||
854 | if (m_socket) | |
855 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
856 | } | |
857 | ||
858 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
859 | { | |
860 | m_flags = flags; | |
861 | } | |
862 | ||
863 | ||
864 | // -------------------------------------------------------------------------- | |
865 | // Callbacks (now obsolete - use events instead) | |
866 | // -------------------------------------------------------------------------- | |
867 | ||
868 | #if WXWIN_COMPATIBILITY | |
869 | ||
870 | wxSocketBase::wxSockCbk wxSocketBase::Callback(wxSockCbk cbk_) | |
871 | { | |
872 | wxSockCbk old_cbk = cbk_; | |
873 | ||
874 | m_cbk = cbk_; | |
875 | return old_cbk; | |
876 | } | |
877 | ||
878 | char *wxSocketBase::CallbackData(char *data) | |
879 | { | |
880 | char *old_data = m_cdata; | |
881 | ||
882 | m_cdata = data; | |
883 | return old_data; | |
884 | } | |
885 | ||
886 | #endif // WXWIN_COMPATIBILITY | |
887 | ||
888 | // -------------------------------------------------------------------------- | |
889 | // Event handling | |
890 | // -------------------------------------------------------------------------- | |
891 | ||
892 | // A note on how events are processed, which is probably the most | |
893 | // difficult thing to get working right while keeping the same API | |
894 | // and functionality for all platforms. | |
895 | // | |
896 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
897 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
898 | // object. OnRequest does some housekeeping, and if the event is to be | |
899 | // propagated to the user, it creates a new wxSocketEvent object and | |
900 | // posts it. The event is not processed immediately, but delayed with | |
901 | // AddPendingEvent instead. This is necessary in order to decouple the | |
902 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
903 | // calls made from the user event handler would fail, as gtk callbacks | |
904 | // are not reentrant. | |
905 | // | |
906 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
907 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
908 | // of problems. Avoid them where possible and use events instead. | |
909 | ||
910 | extern "C" | |
911 | void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
912 | GSocketEvent notification, | |
913 | char *cdata) | |
914 | { | |
915 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
916 | ||
917 | sckobj->OnRequest((wxSocketNotify) notification); | |
918 | } | |
919 | ||
920 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
921 | { | |
922 | // NOTE: We duplicate some of the code in _Wait, but this doesn't | |
923 | // hurt. It has to be here because the (GSocket) event might arrive | |
924 | // a bit delayed, and it has to be in _Wait as well because we don't | |
925 | // know whether the Wait functions are being used. | |
926 | ||
927 | switch(notification) | |
928 | { | |
929 | case wxSOCKET_CONNECTION: | |
930 | m_establishing = FALSE; | |
931 | m_connected = TRUE; | |
932 | break; | |
933 | ||
934 | // If we are in the middle of a R/W operation, do not | |
935 | // propagate events to users. Also, filter 'late' events | |
936 | // which are no longer valid. | |
937 | ||
938 | case wxSOCKET_INPUT: | |
939 | if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG)) | |
940 | return; | |
941 | break; | |
942 | ||
943 | case wxSOCKET_OUTPUT: | |
944 | if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG)) | |
945 | return; | |
946 | break; | |
947 | ||
948 | case wxSOCKET_LOST: | |
949 | m_connected = FALSE; | |
950 | m_establishing = FALSE; | |
951 | break; | |
952 | ||
953 | default: | |
954 | break; | |
955 | } | |
956 | ||
957 | // Schedule the event | |
958 | ||
959 | wxSocketEventFlags flag = 0; | |
960 | switch (notification) | |
961 | { | |
962 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
963 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
964 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
965 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
966 | default: | |
967 | wxLogWarning(_("wxSocket: unknown event!.")); | |
968 | return; | |
969 | } | |
970 | ||
971 | if (((m_eventmask & flag) == flag) && m_notify) | |
972 | { | |
973 | if (m_handler) | |
974 | { | |
975 | wxSocketEvent event(m_id); | |
976 | event.m_event = notification; | |
977 | event.m_clientData = m_clientData; | |
978 | event.SetEventObject(this); | |
979 | ||
980 | m_handler->AddPendingEvent(event); | |
981 | } | |
982 | ||
983 | #if WXWIN_COMPATIBILITY | |
984 | if (m_cbk) | |
985 | m_cbk(*this, notification, m_cdata); | |
986 | #endif // WXWIN_COMPATIBILITY | |
987 | } | |
988 | } | |
989 | ||
990 | void wxSocketBase::Notify(bool notify) | |
991 | { | |
992 | m_notify = notify; | |
993 | } | |
994 | ||
995 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
996 | { | |
997 | m_eventmask = flags; | |
998 | } | |
999 | ||
1000 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
1001 | { | |
1002 | m_handler = &handler; | |
1003 | m_id = id; | |
1004 | } | |
1005 | ||
1006 | // -------------------------------------------------------------------------- | |
1007 | // Pushback buffer | |
1008 | // -------------------------------------------------------------------------- | |
1009 | ||
1010 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
1011 | { | |
1012 | if (!size) return; | |
1013 | ||
1014 | if (m_unread == NULL) | |
1015 | m_unread = malloc(size); | |
1016 | else | |
1017 | { | |
1018 | void *tmp; | |
1019 | ||
1020 | tmp = malloc(m_unrd_size + size); | |
1021 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
1022 | free(m_unread); | |
1023 | ||
1024 | m_unread = tmp; | |
1025 | } | |
1026 | ||
1027 | m_unrd_size += size; | |
1028 | ||
1029 | memcpy(m_unread, buffer, size); | |
1030 | } | |
1031 | ||
1032 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
1033 | { | |
1034 | if (!m_unrd_size) | |
1035 | return 0; | |
1036 | ||
1037 | if (size > (m_unrd_size-m_unrd_cur)) | |
1038 | size = m_unrd_size-m_unrd_cur; | |
1039 | ||
1040 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
1041 | ||
1042 | if (!peek) | |
1043 | { | |
1044 | m_unrd_cur += size; | |
1045 | if (m_unrd_size == m_unrd_cur) | |
1046 | { | |
1047 | free(m_unread); | |
1048 | m_unread = NULL; | |
1049 | m_unrd_size = 0; | |
1050 | m_unrd_cur = 0; | |
1051 | } | |
1052 | } | |
1053 | ||
1054 | return size; | |
1055 | } | |
1056 | ||
1057 | ||
1058 | // ========================================================================== | |
1059 | // wxSocketServer | |
1060 | // ========================================================================== | |
1061 | ||
1062 | // -------------------------------------------------------------------------- | |
1063 | // Ctor | |
1064 | // -------------------------------------------------------------------------- | |
1065 | ||
1066 | wxSocketServer::wxSocketServer(wxSockAddress& addr_man, | |
1067 | wxSocketFlags flags) | |
1068 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1069 | { | |
1070 | // Create the socket | |
1071 | m_socket = GSocket_new(); | |
1072 | ||
1073 | if (!m_socket) | |
1074 | return; | |
1075 | ||
1076 | // Setup the socket as server | |
1077 | GSocket_SetLocal(m_socket, addr_man.GetAddress()); | |
1078 | if (GSocket_SetServer(m_socket) != GSOCK_NOERROR) | |
1079 | { | |
1080 | GSocket_destroy(m_socket); | |
1081 | m_socket = NULL; | |
1082 | return; | |
1083 | } | |
1084 | ||
1085 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1086 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1087 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1088 | wx_socket_callback, (char *)this); | |
1089 | ||
1090 | } | |
1091 | ||
1092 | // -------------------------------------------------------------------------- | |
1093 | // Accept | |
1094 | // -------------------------------------------------------------------------- | |
1095 | ||
1096 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1097 | { | |
1098 | GSocket *child_socket; | |
1099 | ||
1100 | if (!m_socket) | |
1101 | return FALSE; | |
1102 | ||
1103 | // If wait == FALSE, then the call should be nonblocking. | |
1104 | // When we are finished, we put the socket to blocking mode | |
1105 | // again. | |
1106 | ||
1107 | if (!wait) | |
1108 | GSocket_SetNonBlocking(m_socket, 1); | |
1109 | ||
1110 | child_socket = GSocket_WaitConnection(m_socket); | |
1111 | ||
1112 | if (!wait) | |
1113 | GSocket_SetNonBlocking(m_socket, 0); | |
1114 | ||
1115 | if (!child_socket) | |
1116 | return FALSE; | |
1117 | ||
1118 | sock.m_type = wxSOCKET_BASE; | |
1119 | sock.m_socket = child_socket; | |
1120 | sock.m_connected = TRUE; | |
1121 | ||
1122 | GSocket_SetTimeout(sock.m_socket, sock.m_timeout * 1000); | |
1123 | GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1124 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1125 | wx_socket_callback, (char *)&sock); | |
1126 | ||
1127 | return TRUE; | |
1128 | } | |
1129 | ||
1130 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1131 | { | |
1132 | wxSocketBase* sock = new wxSocketBase(); | |
1133 | ||
1134 | sock->SetFlags(m_flags); | |
1135 | ||
1136 | if (!AcceptWith(*sock, wait)) | |
1137 | { | |
1138 | sock->Destroy(); | |
1139 | sock = NULL; | |
1140 | } | |
1141 | ||
1142 | return sock; | |
1143 | } | |
1144 | ||
1145 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1146 | { | |
1147 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1148 | } | |
1149 | ||
1150 | // ========================================================================== | |
1151 | // wxSocketClient | |
1152 | // ========================================================================== | |
1153 | ||
1154 | // -------------------------------------------------------------------------- | |
1155 | // Ctor and dtor | |
1156 | // -------------------------------------------------------------------------- | |
1157 | ||
1158 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1159 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1160 | { | |
1161 | } | |
1162 | ||
1163 | wxSocketClient::~wxSocketClient() | |
1164 | { | |
1165 | } | |
1166 | ||
1167 | // -------------------------------------------------------------------------- | |
1168 | // Connect | |
1169 | // -------------------------------------------------------------------------- | |
1170 | ||
1171 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) | |
1172 | { | |
1173 | GSocketError err; | |
1174 | ||
1175 | if (m_socket) | |
1176 | { | |
1177 | // Shutdown and destroy the socket | |
1178 | Close(); | |
1179 | GSocket_destroy(m_socket); | |
1180 | } | |
1181 | ||
1182 | m_socket = GSocket_new(); | |
1183 | m_connected = FALSE; | |
1184 | m_establishing = FALSE; | |
1185 | ||
1186 | if (!m_socket) | |
1187 | return FALSE; | |
1188 | ||
1189 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1190 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1191 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1192 | wx_socket_callback, (char *)this); | |
1193 | ||
1194 | // If wait == FALSE, then the call should be nonblocking. | |
1195 | // When we are finished, we put the socket to blocking mode | |
1196 | // again. | |
1197 | ||
1198 | if (!wait) | |
1199 | GSocket_SetNonBlocking(m_socket, 1); | |
1200 | ||
1201 | GSocket_SetPeer(m_socket, addr_man.GetAddress()); | |
1202 | err = GSocket_Connect(m_socket, GSOCK_STREAMED); | |
1203 | ||
1204 | if (!wait) | |
1205 | GSocket_SetNonBlocking(m_socket, 0); | |
1206 | ||
1207 | if (err != GSOCK_NOERROR) | |
1208 | { | |
1209 | if (err == GSOCK_WOULDBLOCK) | |
1210 | m_establishing = TRUE; | |
1211 | ||
1212 | return FALSE; | |
1213 | } | |
1214 | ||
1215 | m_connected = TRUE; | |
1216 | return TRUE; | |
1217 | } | |
1218 | ||
1219 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1220 | { | |
1221 | if (m_connected) // Already connected | |
1222 | return TRUE; | |
1223 | ||
1224 | if (!m_establishing || !m_socket) // No connection in progress | |
1225 | return FALSE; | |
1226 | ||
1227 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | | |
1228 | GSOCK_LOST_FLAG); | |
1229 | } | |
1230 | ||
1231 | // ========================================================================== | |
1232 | // wxDatagramSocket | |
1233 | // ========================================================================== | |
1234 | ||
1235 | /* NOTE: experimental stuff - might change */ | |
1236 | ||
1237 | wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, | |
1238 | wxSocketFlags flags ) | |
1239 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1240 | { | |
1241 | // Create the socket | |
1242 | m_socket = GSocket_new(); | |
1243 | ||
1244 | if(!m_socket) | |
1245 | return; | |
1246 | ||
1247 | // Setup the socket as non connection oriented | |
1248 | GSocket_SetLocal(m_socket, addr.GetAddress()); | |
1249 | if( GSocket_SetNonOriented(m_socket) != GSOCK_NOERROR ) | |
1250 | { | |
1251 | GSocket_destroy(m_socket); | |
1252 | m_socket = NULL; | |
1253 | return; | |
1254 | } | |
1255 | ||
1256 | // Initialize all stuff | |
1257 | m_connected = FALSE; | |
1258 | m_establishing = FALSE; | |
1259 | GSocket_SetTimeout( m_socket, m_timeout ); | |
1260 | GSocket_SetCallback( m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1261 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1262 | wx_socket_callback, (char*)this ); | |
1263 | ||
1264 | } | |
1265 | ||
1266 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1267 | void* buf, | |
1268 | wxUint32 nBytes ) | |
1269 | { | |
1270 | Read(buf, nBytes); | |
1271 | GetPeer(addr); | |
1272 | return (*this); | |
1273 | } | |
1274 | ||
1275 | wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr, | |
1276 | const void* buf, | |
1277 | wxUint32 nBytes ) | |
1278 | { | |
1279 | GSocket_SetPeer(m_socket, addr.GetAddress()); | |
1280 | Write(buf, nBytes); | |
1281 | return (*this); | |
1282 | } | |
1283 | ||
1284 | // ========================================================================== | |
1285 | // wxSocketModule | |
1286 | // ========================================================================== | |
1287 | ||
1288 | class WXDLLEXPORT wxSocketModule : public wxModule | |
1289 | { | |
1290 | public: | |
1291 | virtual bool OnInit() | |
1292 | { | |
1293 | // wxSocketBase will call GSocket_Init() itself when/if needed | |
1294 | return TRUE; | |
1295 | } | |
1296 | ||
1297 | virtual void OnExit() | |
1298 | { | |
1299 | if ( wxSocketBase::IsInitialized() ) | |
1300 | wxSocketBase::Shutdown(); | |
1301 | } | |
1302 | ||
1303 | private: | |
1304 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1305 | }; | |
1306 | ||
1307 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1308 | ||
1309 | #endif | |
1310 | // wxUSE_SOCKETS |