| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: _imaglist.i |
| 3 | // Purpose: SWIG interface defs for wxImageList and releated classes |
| 4 | // |
| 5 | // Author: Robin Dunn |
| 6 | // |
| 7 | // Created: 7-July-1997 |
| 8 | // RCS-ID: $Id$ |
| 9 | // Copyright: (c) 2003 by Total Control Software |
| 10 | // Licence: wxWindows license |
| 11 | ///////////////////////////////////////////////////////////////////////////// |
| 12 | |
| 13 | // Not a %module |
| 14 | |
| 15 | |
| 16 | //--------------------------------------------------------------------------- |
| 17 | |
| 18 | %{ |
| 19 | %} |
| 20 | |
| 21 | //--------------------------------------------------------------------------- |
| 22 | |
| 23 | %typemap(in) (int points, wxPoint* points_array ) { |
| 24 | $2 = wxPoint_LIST_helper($input, &$1); |
| 25 | if ($2 == NULL) SWIG_fail; |
| 26 | } |
| 27 | %typemap(freearg) (int points, wxPoint* points_array ) { |
| 28 | if ($2) delete [] $2; |
| 29 | } |
| 30 | |
| 31 | //--------------------------------------------------------------------------- |
| 32 | %newgroup |
| 33 | |
| 34 | |
| 35 | enum wxRegionContain |
| 36 | { |
| 37 | wxOutRegion = 0, |
| 38 | wxPartRegion = 1, |
| 39 | wxInRegion = 2 |
| 40 | }; |
| 41 | |
| 42 | |
| 43 | // // these constants are used with wxRegion::Combine() in the ports which have |
| 44 | // // this method |
| 45 | // enum wxRegionOp |
| 46 | // { |
| 47 | // // Creates the intersection of the two combined regions. |
| 48 | // wxRGN_AND, |
| 49 | |
| 50 | // // Creates a copy of the region |
| 51 | // wxRGN_COPY, |
| 52 | |
| 53 | // // Combines the parts of first region that are not in the second one |
| 54 | // wxRGN_DIFF, |
| 55 | |
| 56 | // // Creates the union of two combined regions. |
| 57 | // wxRGN_OR, |
| 58 | |
| 59 | // // Creates the union of two regions except for any overlapping areas. |
| 60 | // wxRGN_XOR |
| 61 | // }; |
| 62 | |
| 63 | |
| 64 | |
| 65 | MustHaveApp(wxRegion); |
| 66 | |
| 67 | class wxRegion : public wxGDIObject { |
| 68 | public: |
| 69 | wxRegion(wxCoord x=0, wxCoord y=0, wxCoord width=0, wxCoord height=0); |
| 70 | %RenameCtor(RegionFromBitmap, wxRegion(const wxBitmap& bmp)); |
| 71 | %RenameCtor(RegionFromBitmapColour, wxRegion(const wxBitmap& bmp, |
| 72 | const wxColour& transColour, |
| 73 | int tolerance = 0)); |
| 74 | %RenameCtor(RegionFromPoints, wxRegion(int points, wxPoint* points_array, |
| 75 | int fillStyle = wxWINDING_RULE)); |
| 76 | |
| 77 | ~wxRegion(); |
| 78 | |
| 79 | |
| 80 | void Clear(); |
| 81 | bool Offset(wxCoord x, wxCoord y); |
| 82 | |
| 83 | wxRegionContain Contains(wxCoord x, wxCoord y); |
| 84 | %Rename(ContainsPoint, wxRegionContain, Contains(const wxPoint& pt)); |
| 85 | %Rename(ContainsRect, wxRegionContain, Contains(const wxRect& rect)); |
| 86 | %Rename(ContainsRectDim, wxRegionContain, Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h)); |
| 87 | |
| 88 | wxRect GetBox(); |
| 89 | |
| 90 | bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height); |
| 91 | %Rename(IntersectRect, bool, Intersect(const wxRect& rect)); |
| 92 | %Rename(IntersectRegion, bool, Intersect(const wxRegion& region)); |
| 93 | |
| 94 | bool IsEmpty(); |
| 95 | |
| 96 | // Is region equal (i.e. covers the same area as another one)? |
| 97 | bool IsEqual(const wxRegion& region) const; |
| 98 | |
| 99 | bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height); |
| 100 | %Rename(UnionRect, bool, Union(const wxRect& rect)); |
| 101 | %Rename(UnionRegion, bool, Union(const wxRegion& region)); |
| 102 | |
| 103 | bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height); |
| 104 | %Rename(SubtractRect, bool, Subtract(const wxRect& rect)); |
| 105 | %Rename(SubtractRegion, bool, Subtract(const wxRegion& region)); |
| 106 | |
| 107 | bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height); |
| 108 | %Rename(XorRect, bool, Xor(const wxRect& rect)); |
| 109 | %Rename(XorRegion, bool, Xor(const wxRegion& region)); |
| 110 | |
| 111 | // Convert the region to a B&W bitmap with the white pixels being inside |
| 112 | // the region. |
| 113 | wxBitmap ConvertToBitmap(); |
| 114 | |
| 115 | // Use the non-transparent pixels of a wxBitmap for the region to combine |
| 116 | // with this region. If the bitmap has a mask then it will be used, |
| 117 | // otherwise the colour to be treated as transparent may be specified, |
| 118 | // along with an optional tolerance value. |
| 119 | %Rename(UnionBitmap, bool, Union(const wxBitmap& bmp)); |
| 120 | %Rename(UnionBitmapColour, bool, Union(const wxBitmap& bmp, |
| 121 | const wxColour& transColour, |
| 122 | int tolerance = 0)); |
| 123 | |
| 124 | |
| 125 | // bool Combine(wxCoord x, wxCoord y, wxCoord w, wxCoord h, wxRegionOp op); |
| 126 | // %Rename(CombineRect, bool , Combine(const wxRect& rect, wxRegionOp op)); |
| 127 | // %Rename(CombineRegion, bool , Combine(const wxRegion& region, wxRegionOp op)); |
| 128 | |
| 129 | %property(Box, GetBox, doc="See `GetBox`"); |
| 130 | }; |
| 131 | |
| 132 | |
| 133 | |
| 134 | MustHaveApp(wxRegionIterator); |
| 135 | |
| 136 | class wxRegionIterator : public wxObject { |
| 137 | public: |
| 138 | wxRegionIterator(const wxRegion& region); |
| 139 | ~wxRegionIterator(); |
| 140 | |
| 141 | wxCoord GetX(); |
| 142 | wxCoord GetY(); |
| 143 | wxCoord GetW(); |
| 144 | wxCoord GetWidth(); |
| 145 | wxCoord GetH(); |
| 146 | wxCoord GetHeight(); |
| 147 | wxRect GetRect(); |
| 148 | bool HaveRects(); |
| 149 | void Reset(); |
| 150 | |
| 151 | %extend { |
| 152 | void Next() { |
| 153 | (*self) ++; |
| 154 | } |
| 155 | |
| 156 | bool __nonzero__() { |
| 157 | return self->operator bool(); |
| 158 | } |
| 159 | }; |
| 160 | |
| 161 | %property(H, GetH, doc="See `GetH`"); |
| 162 | %property(Height, GetHeight, doc="See `GetHeight`"); |
| 163 | %property(Rect, GetRect, doc="See `GetRect`"); |
| 164 | %property(W, GetW, doc="See `GetW`"); |
| 165 | %property(Width, GetWidth, doc="See `GetWidth`"); |
| 166 | %property(X, GetX, doc="See `GetX`"); |
| 167 | %property(Y, GetY, doc="See `GetY`"); |
| 168 | }; |
| 169 | |
| 170 | |
| 171 | |
| 172 | //--------------------------------------------------------------------------- |
| 173 | //--------------------------------------------------------------------------- |