| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: socket.cpp |
| 3 | // Purpose: Socket handler classes |
| 4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia |
| 5 | // Created: April 1997 |
| 6 | // Copyright: (C) 1999-1997, Guilhem Lavaux |
| 7 | // (C) 2000-1999, Guillermo Rodriguez Garcia |
| 8 | // RCS_ID: $Id$ |
| 9 | // License: see wxWindows license |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | // ========================================================================== |
| 13 | // Declarations |
| 14 | // ========================================================================== |
| 15 | |
| 16 | #ifdef __GNUG__ |
| 17 | #pragma implementation "socket.h" |
| 18 | #endif |
| 19 | |
| 20 | // For compilers that support precompilation, includes "wx.h". |
| 21 | #include "wx/wxprec.h" |
| 22 | |
| 23 | #ifdef __BORLANDC__ |
| 24 | #pragma hdrstop |
| 25 | #endif |
| 26 | |
| 27 | #if wxUSE_SOCKETS |
| 28 | |
| 29 | #include "wx/app.h" |
| 30 | #include "wx/defs.h" |
| 31 | #include "wx/object.h" |
| 32 | #include "wx/string.h" |
| 33 | #include "wx/timer.h" |
| 34 | #include "wx/utils.h" |
| 35 | #include "wx/module.h" |
| 36 | #include "wx/log.h" |
| 37 | #include "wx/intl.h" |
| 38 | #include "wx/event.h" |
| 39 | |
| 40 | #if wxUSE_GUI |
| 41 | #include "wx/gdicmn.h" // for wxPendingDelete |
| 42 | #endif // wxUSE_GUI |
| 43 | |
| 44 | #include "wx/sckaddr.h" |
| 45 | #include "wx/socket.h" |
| 46 | |
| 47 | // -------------------------------------------------------------------------- |
| 48 | // macros and constants |
| 49 | // -------------------------------------------------------------------------- |
| 50 | |
| 51 | // discard buffer |
| 52 | #define MAX_DISCARD_SIZE (10 * 1024) |
| 53 | |
| 54 | // what to do within waits |
| 55 | #if wxUSE_GUI |
| 56 | #define PROCESS_EVENTS() wxYield() |
| 57 | #else |
| 58 | #define PROCESS_EVENTS() |
| 59 | #endif |
| 60 | |
| 61 | // -------------------------------------------------------------------------- |
| 62 | // wxWin macros |
| 63 | // -------------------------------------------------------------------------- |
| 64 | |
| 65 | IMPLEMENT_CLASS(wxSocketBase, wxObject) |
| 66 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) |
| 67 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) |
| 68 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) |
| 69 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) |
| 70 | |
| 71 | // -------------------------------------------------------------------------- |
| 72 | // private classes |
| 73 | // -------------------------------------------------------------------------- |
| 74 | |
| 75 | class wxSocketState : public wxObject |
| 76 | { |
| 77 | public: |
| 78 | wxSocketFlags m_flags; |
| 79 | wxSocketEventFlags m_eventmask; |
| 80 | bool m_notify; |
| 81 | void *m_clientData; |
| 82 | #if WXWIN_COMPATIBILITY |
| 83 | wxSocketBase::wxSockCbk m_cbk; |
| 84 | char *m_cdata; |
| 85 | #endif // WXWIN_COMPATIBILITY |
| 86 | |
| 87 | public: |
| 88 | wxSocketState() : wxObject() {} |
| 89 | }; |
| 90 | |
| 91 | // ========================================================================== |
| 92 | // wxSocketBase |
| 93 | // ========================================================================== |
| 94 | |
| 95 | // -------------------------------------------------------------------------- |
| 96 | // Ctor and dtor |
| 97 | // -------------------------------------------------------------------------- |
| 98 | |
| 99 | void wxSocketBase::Init() |
| 100 | { |
| 101 | m_socket = NULL; |
| 102 | m_type = wxSOCKET_UNINIT; |
| 103 | |
| 104 | // state |
| 105 | m_flags = 0; |
| 106 | m_connected = |
| 107 | m_establishing = |
| 108 | m_reading = |
| 109 | m_writing = |
| 110 | m_error = FALSE; |
| 111 | m_lcount = 0; |
| 112 | m_timeout = 600; |
| 113 | m_beingDeleted = FALSE; |
| 114 | |
| 115 | // pushback buffer |
| 116 | m_unread = NULL; |
| 117 | m_unrd_size = 0; |
| 118 | m_unrd_cur = 0; |
| 119 | |
| 120 | // events |
| 121 | m_id = -1; |
| 122 | m_handler = NULL; |
| 123 | m_clientData = NULL; |
| 124 | m_notify = FALSE; |
| 125 | m_eventmask = 0; |
| 126 | #if WXWIN_COMPATIBILITY |
| 127 | m_cbk = NULL; |
| 128 | m_cdata = NULL; |
| 129 | #endif // WXWIN_COMPATIBILITY |
| 130 | } |
| 131 | |
| 132 | wxSocketBase::wxSocketBase() |
| 133 | { |
| 134 | Init(); |
| 135 | } |
| 136 | |
| 137 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) |
| 138 | { |
| 139 | Init(); |
| 140 | |
| 141 | m_flags = flags; |
| 142 | m_type = type; |
| 143 | } |
| 144 | |
| 145 | wxSocketBase::~wxSocketBase() |
| 146 | { |
| 147 | // Just in case the app called Destroy() *and* then deleted |
| 148 | // the socket immediately: don't leave dangling pointers. |
| 149 | #if wxUSE_GUI |
| 150 | wxPendingDelete.DeleteObject(this); |
| 151 | #endif |
| 152 | |
| 153 | // Shutdown and close the socket |
| 154 | if (!m_beingDeleted) |
| 155 | Close(); |
| 156 | |
| 157 | // Destroy the GSocket object |
| 158 | if (m_socket) |
| 159 | GSocket_destroy(m_socket); |
| 160 | |
| 161 | // Free the pushback buffer |
| 162 | if (m_unread) |
| 163 | free(m_unread); |
| 164 | } |
| 165 | |
| 166 | bool wxSocketBase::Destroy() |
| 167 | { |
| 168 | // Delayed destruction: the socket will be deleted during the next |
| 169 | // idle loop iteration. This ensures that all pending events have |
| 170 | // been processed. |
| 171 | m_beingDeleted = TRUE; |
| 172 | |
| 173 | // Shutdown and close the socket |
| 174 | Close(); |
| 175 | |
| 176 | // Supress events from now on |
| 177 | Notify(FALSE); |
| 178 | |
| 179 | #if wxUSE_GUI |
| 180 | if ( !wxPendingDelete.Member(this) ) |
| 181 | wxPendingDelete.Append(this); |
| 182 | #else |
| 183 | delete this; |
| 184 | #endif |
| 185 | |
| 186 | return TRUE; |
| 187 | } |
| 188 | |
| 189 | // -------------------------------------------------------------------------- |
| 190 | // Basic IO calls |
| 191 | // -------------------------------------------------------------------------- |
| 192 | |
| 193 | // The following IO operations update m_error and m_lcount: |
| 194 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} |
| 195 | // |
| 196 | // TODO: Should Connect, Accept and AcceptWith update m_error? |
| 197 | |
| 198 | bool wxSocketBase::Close() |
| 199 | { |
| 200 | // Interrupt pending waits |
| 201 | InterruptWait(); |
| 202 | |
| 203 | if (m_socket) |
| 204 | { |
| 205 | // Disable callbacks |
| 206 | GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | |
| 207 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); |
| 208 | |
| 209 | // Shutdown the connection |
| 210 | GSocket_Shutdown(m_socket); |
| 211 | } |
| 212 | |
| 213 | m_connected = FALSE; |
| 214 | m_establishing = FALSE; |
| 215 | return TRUE; |
| 216 | } |
| 217 | |
| 218 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) |
| 219 | { |
| 220 | // Mask read events |
| 221 | m_reading = TRUE; |
| 222 | |
| 223 | m_lcount = _Read(buffer, nbytes); |
| 224 | |
| 225 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. |
| 226 | if (m_flags & wxSOCKET_WAITALL) |
| 227 | m_error = (m_lcount != nbytes); |
| 228 | else |
| 229 | m_error = (m_lcount == 0); |
| 230 | |
| 231 | // Allow read events from now on |
| 232 | m_reading = FALSE; |
| 233 | |
| 234 | return *this; |
| 235 | } |
| 236 | |
| 237 | wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) |
| 238 | { |
| 239 | int total; |
| 240 | int ret = 1; |
| 241 | |
| 242 | // Try the pushback buffer first |
| 243 | total = GetPushback(buffer, nbytes, FALSE); |
| 244 | nbytes -= total; |
| 245 | buffer = (char *)buffer + total; |
| 246 | |
| 247 | // Return now in one of the following cases: |
| 248 | // - the socket is invalid, |
| 249 | // - we got all the data, |
| 250 | // - we got *some* data and we are not using wxSOCKET_WAITALL. |
| 251 | if ( !m_socket || |
| 252 | !nbytes || |
| 253 | ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) |
| 254 | return total; |
| 255 | |
| 256 | // Possible combinations (they are checked in this order) |
| 257 | // wxSOCKET_NOWAIT |
| 258 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) |
| 259 | // wxSOCKET_BLOCK |
| 260 | // wxSOCKET_NONE |
| 261 | // |
| 262 | if (m_flags & wxSOCKET_NOWAIT) |
| 263 | { |
| 264 | GSocket_SetNonBlocking(m_socket, 1); |
| 265 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); |
| 266 | GSocket_SetNonBlocking(m_socket, 0); |
| 267 | |
| 268 | if (ret > 0) |
| 269 | total += ret; |
| 270 | } |
| 271 | else |
| 272 | { |
| 273 | bool more = TRUE; |
| 274 | |
| 275 | while (more) |
| 276 | { |
| 277 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) |
| 278 | break; |
| 279 | |
| 280 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); |
| 281 | |
| 282 | if (ret > 0) |
| 283 | { |
| 284 | total += ret; |
| 285 | nbytes -= ret; |
| 286 | buffer = (char *)buffer + ret; |
| 287 | } |
| 288 | |
| 289 | // If we got here and wxSOCKET_WAITALL is not set, we can leave |
| 290 | // now. Otherwise, wait until we recv all the data or until there |
| 291 | // is an error. |
| 292 | // |
| 293 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); |
| 294 | } |
| 295 | } |
| 296 | |
| 297 | return total; |
| 298 | } |
| 299 | |
| 300 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) |
| 301 | { |
| 302 | wxUint32 len, len2, sig, total; |
| 303 | bool error; |
| 304 | int old_flags; |
| 305 | struct |
| 306 | { |
| 307 | unsigned char sig[4]; |
| 308 | unsigned char len[4]; |
| 309 | } msg; |
| 310 | |
| 311 | // Mask read events |
| 312 | m_reading = TRUE; |
| 313 | |
| 314 | total = 0; |
| 315 | error = TRUE; |
| 316 | old_flags = m_flags; |
| 317 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); |
| 318 | |
| 319 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) |
| 320 | goto exit; |
| 321 | |
| 322 | sig = (wxUint32)msg.sig[0]; |
| 323 | sig |= (wxUint32)(msg.sig[1] << 8); |
| 324 | sig |= (wxUint32)(msg.sig[2] << 16); |
| 325 | sig |= (wxUint32)(msg.sig[3] << 24); |
| 326 | |
| 327 | if (sig != 0xfeeddead) |
| 328 | { |
| 329 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); |
| 330 | goto exit; |
| 331 | } |
| 332 | |
| 333 | len = (wxUint32)msg.len[0]; |
| 334 | len |= (wxUint32)(msg.len[1] << 8); |
| 335 | len |= (wxUint32)(msg.len[2] << 16); |
| 336 | len |= (wxUint32)(msg.len[3] << 24); |
| 337 | |
| 338 | if (len > nbytes) |
| 339 | { |
| 340 | len2 = len - nbytes; |
| 341 | len = nbytes; |
| 342 | } |
| 343 | else |
| 344 | len2 = 0; |
| 345 | |
| 346 | // Don't attemp to read if the msg was zero bytes long. |
| 347 | if (len) |
| 348 | { |
| 349 | total = _Read(buffer, len); |
| 350 | |
| 351 | if (total != len) |
| 352 | goto exit; |
| 353 | } |
| 354 | if (len2) |
| 355 | { |
| 356 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; |
| 357 | long discard_len; |
| 358 | |
| 359 | // NOTE: discarded bytes don't add to m_lcount. |
| 360 | do |
| 361 | { |
| 362 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); |
| 363 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); |
| 364 | len2 -= (wxUint32)discard_len; |
| 365 | } |
| 366 | while ((discard_len > 0) && len2); |
| 367 | |
| 368 | delete [] discard_buffer; |
| 369 | |
| 370 | if (len2 != 0) |
| 371 | goto exit; |
| 372 | } |
| 373 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) |
| 374 | goto exit; |
| 375 | |
| 376 | sig = (wxUint32)msg.sig[0]; |
| 377 | sig |= (wxUint32)(msg.sig[1] << 8); |
| 378 | sig |= (wxUint32)(msg.sig[2] << 16); |
| 379 | sig |= (wxUint32)(msg.sig[3] << 24); |
| 380 | |
| 381 | if (sig != 0xdeadfeed) |
| 382 | { |
| 383 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); |
| 384 | goto exit; |
| 385 | } |
| 386 | |
| 387 | // everything was OK |
| 388 | error = FALSE; |
| 389 | |
| 390 | exit: |
| 391 | m_error = error; |
| 392 | m_lcount = total; |
| 393 | m_reading = FALSE; |
| 394 | SetFlags(old_flags); |
| 395 | |
| 396 | return *this; |
| 397 | } |
| 398 | |
| 399 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) |
| 400 | { |
| 401 | // Mask read events |
| 402 | m_reading = TRUE; |
| 403 | |
| 404 | m_lcount = _Read(buffer, nbytes); |
| 405 | Pushback(buffer, m_lcount); |
| 406 | |
| 407 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. |
| 408 | if (m_flags & wxSOCKET_WAITALL) |
| 409 | m_error = (m_lcount != nbytes); |
| 410 | else |
| 411 | m_error = (m_lcount == 0); |
| 412 | |
| 413 | // Allow read events again |
| 414 | m_reading = FALSE; |
| 415 | |
| 416 | return *this; |
| 417 | } |
| 418 | |
| 419 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) |
| 420 | { |
| 421 | // Mask write events |
| 422 | m_writing = TRUE; |
| 423 | |
| 424 | m_lcount = _Write(buffer, nbytes); |
| 425 | |
| 426 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. |
| 427 | if (m_flags & wxSOCKET_WAITALL) |
| 428 | m_error = (m_lcount != nbytes); |
| 429 | else |
| 430 | m_error = (m_lcount == 0); |
| 431 | |
| 432 | // Allow write events again |
| 433 | m_writing = FALSE; |
| 434 | |
| 435 | return *this; |
| 436 | } |
| 437 | |
| 438 | wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) |
| 439 | { |
| 440 | wxUint32 total = 0; |
| 441 | int ret = 1; |
| 442 | |
| 443 | // If the socket is invalid or parameters are ill, return immediately |
| 444 | if (!m_socket || !buffer || !nbytes) |
| 445 | return 0; |
| 446 | |
| 447 | // Possible combinations (they are checked in this order) |
| 448 | // wxSOCKET_NOWAIT |
| 449 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) |
| 450 | // wxSOCKET_BLOCK |
| 451 | // wxSOCKET_NONE |
| 452 | // |
| 453 | if (m_flags & wxSOCKET_NOWAIT) |
| 454 | { |
| 455 | GSocket_SetNonBlocking(m_socket, 1); |
| 456 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); |
| 457 | GSocket_SetNonBlocking(m_socket, 0); |
| 458 | |
| 459 | if (ret > 0) |
| 460 | total = ret; |
| 461 | } |
| 462 | else |
| 463 | { |
| 464 | bool more = TRUE; |
| 465 | |
| 466 | while (more) |
| 467 | { |
| 468 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) |
| 469 | break; |
| 470 | |
| 471 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); |
| 472 | |
| 473 | if (ret > 0) |
| 474 | { |
| 475 | total += ret; |
| 476 | nbytes -= ret; |
| 477 | buffer = (const char *)buffer + ret; |
| 478 | } |
| 479 | |
| 480 | // If we got here and wxSOCKET_WAITALL is not set, we can leave |
| 481 | // now. Otherwise, wait until we send all the data or until there |
| 482 | // is an error. |
| 483 | // |
| 484 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); |
| 485 | } |
| 486 | } |
| 487 | |
| 488 | return total; |
| 489 | } |
| 490 | |
| 491 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) |
| 492 | { |
| 493 | wxUint32 total; |
| 494 | bool error; |
| 495 | int old_flags; |
| 496 | struct |
| 497 | { |
| 498 | unsigned char sig[4]; |
| 499 | unsigned char len[4]; |
| 500 | } msg; |
| 501 | |
| 502 | // Mask write events |
| 503 | m_writing = TRUE; |
| 504 | |
| 505 | error = TRUE; |
| 506 | total = 0; |
| 507 | old_flags = m_flags; |
| 508 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); |
| 509 | |
| 510 | msg.sig[0] = (unsigned char) 0xad; |
| 511 | msg.sig[1] = (unsigned char) 0xde; |
| 512 | msg.sig[2] = (unsigned char) 0xed; |
| 513 | msg.sig[3] = (unsigned char) 0xfe; |
| 514 | |
| 515 | msg.len[0] = (unsigned char) (nbytes & 0xff); |
| 516 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); |
| 517 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); |
| 518 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); |
| 519 | |
| 520 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) |
| 521 | goto exit; |
| 522 | |
| 523 | total = _Write(buffer, nbytes); |
| 524 | |
| 525 | if (total < nbytes) |
| 526 | goto exit; |
| 527 | |
| 528 | msg.sig[0] = (unsigned char) 0xed; |
| 529 | msg.sig[1] = (unsigned char) 0xfe; |
| 530 | msg.sig[2] = (unsigned char) 0xad; |
| 531 | msg.sig[3] = (unsigned char) 0xde; |
| 532 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; |
| 533 | |
| 534 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) |
| 535 | goto exit; |
| 536 | |
| 537 | // everything was OK |
| 538 | error = FALSE; |
| 539 | |
| 540 | exit: |
| 541 | m_error = error; |
| 542 | m_lcount = total; |
| 543 | m_writing = FALSE; |
| 544 | |
| 545 | return *this; |
| 546 | } |
| 547 | |
| 548 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) |
| 549 | { |
| 550 | if (nbytes != 0) |
| 551 | Pushback(buffer, nbytes); |
| 552 | |
| 553 | m_error = FALSE; |
| 554 | m_lcount = nbytes; |
| 555 | |
| 556 | return *this; |
| 557 | } |
| 558 | |
| 559 | wxSocketBase& wxSocketBase::Discard() |
| 560 | { |
| 561 | int old_flags; |
| 562 | char *buffer = new char[MAX_DISCARD_SIZE]; |
| 563 | wxUint32 ret; |
| 564 | wxUint32 total = 0; |
| 565 | |
| 566 | // Mask read events |
| 567 | m_reading = TRUE; |
| 568 | |
| 569 | old_flags = m_flags; |
| 570 | SetFlags(wxSOCKET_NOWAIT); |
| 571 | |
| 572 | do |
| 573 | { |
| 574 | ret = _Read(buffer, MAX_DISCARD_SIZE); |
| 575 | total += ret; |
| 576 | } |
| 577 | while (ret == MAX_DISCARD_SIZE); |
| 578 | |
| 579 | delete[] buffer; |
| 580 | m_lcount = total; |
| 581 | m_error = FALSE; |
| 582 | |
| 583 | // Allow read events again |
| 584 | m_reading = FALSE; |
| 585 | |
| 586 | return *this; |
| 587 | } |
| 588 | |
| 589 | // -------------------------------------------------------------------------- |
| 590 | // Wait functions |
| 591 | // -------------------------------------------------------------------------- |
| 592 | |
| 593 | // All Wait functions poll the socket using GSocket_Select() to |
| 594 | // check for the specified combination of conditions, until one |
| 595 | // of these conditions become true, an error occurs, or the |
| 596 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so |
| 597 | // this won't block the GUI. |
| 598 | |
| 599 | bool wxSocketBase::_Wait(long seconds, |
| 600 | long milliseconds, |
| 601 | wxSocketEventFlags flags) |
| 602 | { |
| 603 | GSocketEventFlags result; |
| 604 | long timeout; |
| 605 | |
| 606 | // Set this to TRUE to interrupt ongoing waits |
| 607 | m_interrupt = FALSE; |
| 608 | |
| 609 | // Check for valid socket |
| 610 | if (!m_socket) |
| 611 | return FALSE; |
| 612 | |
| 613 | // Check for valid timeout value. |
| 614 | if (seconds != -1) |
| 615 | timeout = seconds * 1000 + milliseconds; |
| 616 | else |
| 617 | timeout = m_timeout * 1000; |
| 618 | |
| 619 | // Wait in an active polling loop. |
| 620 | // |
| 621 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't |
| 622 | // hurt. It has to be here because the (GSocket) event might arrive |
| 623 | // a bit delayed, and it has to be in OnRequest as well because we |
| 624 | // don't know whether the Wait functions are being used. |
| 625 | // |
| 626 | // Do this at least once (important if timeout == 0, when |
| 627 | // we are just polling). Also, if just polling, do not yield. |
| 628 | |
| 629 | wxStopWatch chrono; |
| 630 | bool done = FALSE; |
| 631 | |
| 632 | while (!done) |
| 633 | { |
| 634 | result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG); |
| 635 | |
| 636 | // Incoming connection (server) or connection established (client) |
| 637 | if (result & GSOCK_CONNECTION_FLAG) |
| 638 | { |
| 639 | m_connected = TRUE; |
| 640 | m_establishing = FALSE; |
| 641 | return TRUE; |
| 642 | } |
| 643 | |
| 644 | // Data available or output buffer ready |
| 645 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) |
| 646 | { |
| 647 | return TRUE; |
| 648 | } |
| 649 | |
| 650 | // Connection lost |
| 651 | if (result & GSOCK_LOST_FLAG) |
| 652 | { |
| 653 | m_connected = FALSE; |
| 654 | m_establishing = FALSE; |
| 655 | return (flags & GSOCK_LOST_FLAG) != 0; |
| 656 | } |
| 657 | |
| 658 | // Wait more? |
| 659 | if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt)) |
| 660 | done = TRUE; |
| 661 | else |
| 662 | PROCESS_EVENTS(); |
| 663 | } |
| 664 | |
| 665 | return FALSE; |
| 666 | } |
| 667 | |
| 668 | bool wxSocketBase::Wait(long seconds, long milliseconds) |
| 669 | { |
| 670 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | |
| 671 | GSOCK_OUTPUT_FLAG | |
| 672 | GSOCK_CONNECTION_FLAG | |
| 673 | GSOCK_LOST_FLAG); |
| 674 | } |
| 675 | |
| 676 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) |
| 677 | { |
| 678 | // Check pushback buffer before entering _Wait |
| 679 | if (m_unread) |
| 680 | return TRUE; |
| 681 | |
| 682 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to |
| 683 | // _Wait becuase of the semantics of WaitForRead: a return |
| 684 | // value of TRUE means that a GSocket_Read call will return |
| 685 | // immediately, not that there is actually data to read. |
| 686 | |
| 687 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | |
| 688 | GSOCK_LOST_FLAG); |
| 689 | } |
| 690 | |
| 691 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) |
| 692 | { |
| 693 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); |
| 694 | } |
| 695 | |
| 696 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) |
| 697 | { |
| 698 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); |
| 699 | } |
| 700 | |
| 701 | // -------------------------------------------------------------------------- |
| 702 | // Miscellaneous |
| 703 | // -------------------------------------------------------------------------- |
| 704 | |
| 705 | // |
| 706 | // Get local or peer address |
| 707 | // |
| 708 | |
| 709 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const |
| 710 | { |
| 711 | GAddress *peer; |
| 712 | |
| 713 | if (!m_socket) |
| 714 | return FALSE; |
| 715 | |
| 716 | peer = GSocket_GetPeer(m_socket); |
| 717 | addr_man.SetAddress(peer); |
| 718 | GAddress_destroy(peer); |
| 719 | |
| 720 | return TRUE; |
| 721 | } |
| 722 | |
| 723 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const |
| 724 | { |
| 725 | GAddress *local; |
| 726 | |
| 727 | if (!m_socket) |
| 728 | return FALSE; |
| 729 | |
| 730 | local = GSocket_GetLocal(m_socket); |
| 731 | addr_man.SetAddress(local); |
| 732 | GAddress_destroy(local); |
| 733 | |
| 734 | return TRUE; |
| 735 | } |
| 736 | |
| 737 | // |
| 738 | // Save and restore socket state |
| 739 | // |
| 740 | |
| 741 | void wxSocketBase::SaveState() |
| 742 | { |
| 743 | wxSocketState *state; |
| 744 | |
| 745 | state = new wxSocketState(); |
| 746 | |
| 747 | state->m_flags = m_flags; |
| 748 | state->m_notify = m_notify; |
| 749 | state->m_eventmask = m_eventmask; |
| 750 | state->m_clientData = m_clientData; |
| 751 | #if WXWIN_COMPATIBILITY |
| 752 | state->m_cbk = m_cbk; |
| 753 | state->m_cdata = m_cdata; |
| 754 | #endif // WXWIN_COMPATIBILITY |
| 755 | |
| 756 | m_states.Append(state); |
| 757 | } |
| 758 | |
| 759 | void wxSocketBase::RestoreState() |
| 760 | { |
| 761 | wxNode *node; |
| 762 | wxSocketState *state; |
| 763 | |
| 764 | node = m_states.Last(); |
| 765 | if (!node) |
| 766 | return; |
| 767 | |
| 768 | state = (wxSocketState *)node->Data(); |
| 769 | |
| 770 | m_flags = state->m_flags; |
| 771 | m_notify = state->m_notify; |
| 772 | m_eventmask = state->m_eventmask; |
| 773 | m_clientData = state->m_clientData; |
| 774 | #if WXWIN_COMPATIBILITY |
| 775 | m_cbk = state->m_cbk; |
| 776 | m_cdata = state->m_cdata; |
| 777 | #endif // WXWIN_COMPATIBILITY |
| 778 | |
| 779 | delete node; |
| 780 | delete state; |
| 781 | } |
| 782 | |
| 783 | // |
| 784 | // Timeout and flags |
| 785 | // |
| 786 | |
| 787 | void wxSocketBase::SetTimeout(long seconds) |
| 788 | { |
| 789 | m_timeout = seconds; |
| 790 | |
| 791 | if (m_socket) |
| 792 | GSocket_SetTimeout(m_socket, m_timeout * 1000); |
| 793 | } |
| 794 | |
| 795 | void wxSocketBase::SetFlags(wxSocketFlags flags) |
| 796 | { |
| 797 | m_flags = flags; |
| 798 | } |
| 799 | |
| 800 | |
| 801 | // -------------------------------------------------------------------------- |
| 802 | // Callbacks (now obsolete - use events instead) |
| 803 | // -------------------------------------------------------------------------- |
| 804 | |
| 805 | #if WXWIN_COMPATIBILITY |
| 806 | |
| 807 | wxSocketBase::wxSockCbk wxSocketBase::Callback(wxSockCbk cbk_) |
| 808 | { |
| 809 | wxSockCbk old_cbk = cbk_; |
| 810 | |
| 811 | m_cbk = cbk_; |
| 812 | return old_cbk; |
| 813 | } |
| 814 | |
| 815 | char *wxSocketBase::CallbackData(char *data) |
| 816 | { |
| 817 | char *old_data = m_cdata; |
| 818 | |
| 819 | m_cdata = data; |
| 820 | return old_data; |
| 821 | } |
| 822 | |
| 823 | #endif // WXWIN_COMPATIBILITY |
| 824 | |
| 825 | // -------------------------------------------------------------------------- |
| 826 | // Event handling |
| 827 | // -------------------------------------------------------------------------- |
| 828 | |
| 829 | // A note on how events are processed, which is probably the most |
| 830 | // difficult thing to get working right while keeping the same API |
| 831 | // and functionality for all platforms. |
| 832 | // |
| 833 | // When GSocket detects an event, it calls wx_socket_callback, which in |
| 834 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket |
| 835 | // object. OnRequest does some housekeeping, and if the event is to be |
| 836 | // propagated to the user, it creates a new wxSocketEvent object and |
| 837 | // posts it. The event is not processed immediately, but delayed with |
| 838 | // AddPendingEvent instead. This is necessary in order to decouple the |
| 839 | // event processing from wx_socket_callback; otherwise, subsequent IO |
| 840 | // calls made from the user event handler would fail, as gtk callbacks |
| 841 | // are not reentrant. |
| 842 | // |
| 843 | // Note that, unlike events, user callbacks (now deprecated) are _not_ |
| 844 | // decoupled from wx_socket_callback and thus they suffer from a variety |
| 845 | // of problems. Avoid them where possible and use events instead. |
| 846 | |
| 847 | static void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), |
| 848 | GSocketEvent notification, |
| 849 | char *cdata) |
| 850 | { |
| 851 | wxSocketBase *sckobj = (wxSocketBase *)cdata; |
| 852 | |
| 853 | sckobj->OnRequest((wxSocketNotify) notification); |
| 854 | } |
| 855 | |
| 856 | void wxSocketBase::OnRequest(wxSocketNotify notification) |
| 857 | { |
| 858 | // NOTE: We duplicate some of the code in _Wait, but this doesn't |
| 859 | // hurt. It has to be here because the (GSocket) event might arrive |
| 860 | // a bit delayed, and it has to be in _Wait as well because we don't |
| 861 | // know whether the Wait functions are being used. |
| 862 | |
| 863 | switch(notification) |
| 864 | { |
| 865 | case wxSOCKET_CONNECTION: |
| 866 | m_establishing = FALSE; |
| 867 | m_connected = TRUE; |
| 868 | break; |
| 869 | |
| 870 | // If we are in the middle of a R/W operation, do not |
| 871 | // propagate events to users. Also, filter 'late' events |
| 872 | // which are no longer valid. |
| 873 | |
| 874 | case wxSOCKET_INPUT: |
| 875 | if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG)) |
| 876 | return; |
| 877 | break; |
| 878 | |
| 879 | case wxSOCKET_OUTPUT: |
| 880 | if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG)) |
| 881 | return; |
| 882 | break; |
| 883 | |
| 884 | case wxSOCKET_LOST: |
| 885 | m_connected = FALSE; |
| 886 | m_establishing = FALSE; |
| 887 | break; |
| 888 | |
| 889 | default: |
| 890 | break; |
| 891 | } |
| 892 | |
| 893 | // Schedule the event |
| 894 | |
| 895 | wxSocketEventFlags flag = 0; |
| 896 | switch (notification) |
| 897 | { |
| 898 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; |
| 899 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; |
| 900 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; |
| 901 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; |
| 902 | default: |
| 903 | wxLogWarning(_("wxSocket: unknown event!.")); |
| 904 | return; |
| 905 | } |
| 906 | |
| 907 | if (((m_eventmask & flag) == flag) && m_notify) |
| 908 | { |
| 909 | if (m_handler) |
| 910 | { |
| 911 | wxSocketEvent event(m_id); |
| 912 | event.m_event = notification; |
| 913 | event.m_clientData = m_clientData; |
| 914 | event.SetEventObject(this); |
| 915 | |
| 916 | m_handler->AddPendingEvent(event); |
| 917 | } |
| 918 | |
| 919 | #if WXWIN_COMPATIBILITY |
| 920 | if (m_cbk) |
| 921 | m_cbk(*this, notification, m_cdata); |
| 922 | #endif // WXWIN_COMPATIBILITY |
| 923 | } |
| 924 | } |
| 925 | |
| 926 | void wxSocketBase::Notify(bool notify) |
| 927 | { |
| 928 | m_notify = notify; |
| 929 | } |
| 930 | |
| 931 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) |
| 932 | { |
| 933 | m_eventmask = flags; |
| 934 | } |
| 935 | |
| 936 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) |
| 937 | { |
| 938 | m_handler = &handler; |
| 939 | m_id = id; |
| 940 | } |
| 941 | |
| 942 | // -------------------------------------------------------------------------- |
| 943 | // Pushback buffer |
| 944 | // -------------------------------------------------------------------------- |
| 945 | |
| 946 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) |
| 947 | { |
| 948 | if (!size) return; |
| 949 | |
| 950 | if (m_unread == NULL) |
| 951 | m_unread = malloc(size); |
| 952 | else |
| 953 | { |
| 954 | void *tmp; |
| 955 | |
| 956 | tmp = malloc(m_unrd_size + size); |
| 957 | memcpy((char *)tmp + size, m_unread, m_unrd_size); |
| 958 | free(m_unread); |
| 959 | |
| 960 | m_unread = tmp; |
| 961 | } |
| 962 | |
| 963 | m_unrd_size += size; |
| 964 | |
| 965 | memcpy(m_unread, buffer, size); |
| 966 | } |
| 967 | |
| 968 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) |
| 969 | { |
| 970 | if (!m_unrd_size) |
| 971 | return 0; |
| 972 | |
| 973 | if (size > (m_unrd_size-m_unrd_cur)) |
| 974 | size = m_unrd_size-m_unrd_cur; |
| 975 | |
| 976 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); |
| 977 | |
| 978 | if (!peek) |
| 979 | { |
| 980 | m_unrd_cur += size; |
| 981 | if (m_unrd_size == m_unrd_cur) |
| 982 | { |
| 983 | free(m_unread); |
| 984 | m_unread = NULL; |
| 985 | m_unrd_size = 0; |
| 986 | m_unrd_cur = 0; |
| 987 | } |
| 988 | } |
| 989 | |
| 990 | return size; |
| 991 | } |
| 992 | |
| 993 | |
| 994 | // ========================================================================== |
| 995 | // wxSocketServer |
| 996 | // ========================================================================== |
| 997 | |
| 998 | // -------------------------------------------------------------------------- |
| 999 | // Ctor |
| 1000 | // -------------------------------------------------------------------------- |
| 1001 | |
| 1002 | wxSocketServer::wxSocketServer(wxSockAddress& addr_man, |
| 1003 | wxSocketFlags flags) |
| 1004 | : wxSocketBase(flags, wxSOCKET_SERVER) |
| 1005 | { |
| 1006 | // Create the socket |
| 1007 | m_socket = GSocket_new(); |
| 1008 | |
| 1009 | if (!m_socket) |
| 1010 | return; |
| 1011 | |
| 1012 | // Setup the socket as server |
| 1013 | GSocket_SetLocal(m_socket, addr_man.GetAddress()); |
| 1014 | if (GSocket_SetServer(m_socket) != GSOCK_NOERROR) |
| 1015 | { |
| 1016 | GSocket_destroy(m_socket); |
| 1017 | m_socket = NULL; |
| 1018 | return; |
| 1019 | } |
| 1020 | |
| 1021 | GSocket_SetTimeout(m_socket, m_timeout * 1000); |
| 1022 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | |
| 1023 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, |
| 1024 | wx_socket_callback, (char *)this); |
| 1025 | |
| 1026 | } |
| 1027 | |
| 1028 | // -------------------------------------------------------------------------- |
| 1029 | // Accept |
| 1030 | // -------------------------------------------------------------------------- |
| 1031 | |
| 1032 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) |
| 1033 | { |
| 1034 | GSocket *child_socket; |
| 1035 | |
| 1036 | if (!m_socket) |
| 1037 | return FALSE; |
| 1038 | |
| 1039 | // If wait == FALSE, then the call should be nonblocking. |
| 1040 | // When we are finished, we put the socket to blocking mode |
| 1041 | // again. |
| 1042 | |
| 1043 | if (!wait) |
| 1044 | GSocket_SetNonBlocking(m_socket, 1); |
| 1045 | |
| 1046 | child_socket = GSocket_WaitConnection(m_socket); |
| 1047 | |
| 1048 | if (!wait) |
| 1049 | GSocket_SetNonBlocking(m_socket, 0); |
| 1050 | |
| 1051 | if (!child_socket) |
| 1052 | return FALSE; |
| 1053 | |
| 1054 | sock.m_type = wxSOCKET_BASE; |
| 1055 | sock.m_socket = child_socket; |
| 1056 | sock.m_connected = TRUE; |
| 1057 | |
| 1058 | GSocket_SetTimeout(sock.m_socket, sock.m_timeout * 1000); |
| 1059 | GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | |
| 1060 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, |
| 1061 | wx_socket_callback, (char *)&sock); |
| 1062 | |
| 1063 | return TRUE; |
| 1064 | } |
| 1065 | |
| 1066 | wxSocketBase *wxSocketServer::Accept(bool wait) |
| 1067 | { |
| 1068 | wxSocketBase* sock = new wxSocketBase(); |
| 1069 | |
| 1070 | sock->SetFlags(m_flags); |
| 1071 | |
| 1072 | if (!AcceptWith(*sock, wait)) |
| 1073 | return NULL; |
| 1074 | |
| 1075 | return sock; |
| 1076 | } |
| 1077 | |
| 1078 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) |
| 1079 | { |
| 1080 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); |
| 1081 | } |
| 1082 | |
| 1083 | // ========================================================================== |
| 1084 | // wxSocketClient |
| 1085 | // ========================================================================== |
| 1086 | |
| 1087 | // -------------------------------------------------------------------------- |
| 1088 | // Ctor and dtor |
| 1089 | // -------------------------------------------------------------------------- |
| 1090 | |
| 1091 | wxSocketClient::wxSocketClient(wxSocketFlags flags) |
| 1092 | : wxSocketBase(flags, wxSOCKET_CLIENT) |
| 1093 | { |
| 1094 | } |
| 1095 | |
| 1096 | wxSocketClient::~wxSocketClient() |
| 1097 | { |
| 1098 | } |
| 1099 | |
| 1100 | // -------------------------------------------------------------------------- |
| 1101 | // Connect |
| 1102 | // -------------------------------------------------------------------------- |
| 1103 | |
| 1104 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) |
| 1105 | { |
| 1106 | GSocketError err; |
| 1107 | |
| 1108 | if (m_socket) |
| 1109 | { |
| 1110 | // Shutdown and destroy the socket |
| 1111 | Close(); |
| 1112 | GSocket_destroy(m_socket); |
| 1113 | } |
| 1114 | |
| 1115 | m_socket = GSocket_new(); |
| 1116 | m_connected = FALSE; |
| 1117 | m_establishing = FALSE; |
| 1118 | |
| 1119 | if (!m_socket) |
| 1120 | return FALSE; |
| 1121 | |
| 1122 | GSocket_SetTimeout(m_socket, m_timeout * 1000); |
| 1123 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | |
| 1124 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, |
| 1125 | wx_socket_callback, (char *)this); |
| 1126 | |
| 1127 | // If wait == FALSE, then the call should be nonblocking. |
| 1128 | // When we are finished, we put the socket to blocking mode |
| 1129 | // again. |
| 1130 | |
| 1131 | if (!wait) |
| 1132 | GSocket_SetNonBlocking(m_socket, 1); |
| 1133 | |
| 1134 | GSocket_SetPeer(m_socket, addr_man.GetAddress()); |
| 1135 | err = GSocket_Connect(m_socket, GSOCK_STREAMED); |
| 1136 | |
| 1137 | if (!wait) |
| 1138 | GSocket_SetNonBlocking(m_socket, 0); |
| 1139 | |
| 1140 | if (err != GSOCK_NOERROR) |
| 1141 | { |
| 1142 | if (err == GSOCK_WOULDBLOCK) |
| 1143 | m_establishing = TRUE; |
| 1144 | |
| 1145 | return FALSE; |
| 1146 | } |
| 1147 | |
| 1148 | m_connected = TRUE; |
| 1149 | return TRUE; |
| 1150 | } |
| 1151 | |
| 1152 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) |
| 1153 | { |
| 1154 | if (m_connected) // Already connected |
| 1155 | return TRUE; |
| 1156 | |
| 1157 | if (!m_establishing || !m_socket) // No connection in progress |
| 1158 | return FALSE; |
| 1159 | |
| 1160 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | |
| 1161 | GSOCK_LOST_FLAG); |
| 1162 | } |
| 1163 | |
| 1164 | // ========================================================================== |
| 1165 | // wxDatagramSocket |
| 1166 | // ========================================================================== |
| 1167 | |
| 1168 | /* NOTE: experimental stuff - might change */ |
| 1169 | |
| 1170 | wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, |
| 1171 | wxSocketFlags flags ) |
| 1172 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) |
| 1173 | { |
| 1174 | // Create the socket |
| 1175 | m_socket = GSocket_new(); |
| 1176 | |
| 1177 | if(!m_socket) |
| 1178 | return; |
| 1179 | |
| 1180 | // Setup the socket as non connection oriented |
| 1181 | GSocket_SetLocal(m_socket, addr.GetAddress()); |
| 1182 | if( GSocket_SetNonOriented(m_socket) != GSOCK_NOERROR ) |
| 1183 | { |
| 1184 | GSocket_destroy(m_socket); |
| 1185 | m_socket = NULL; |
| 1186 | return; |
| 1187 | } |
| 1188 | |
| 1189 | // Initialize all stuff |
| 1190 | m_connected = FALSE; |
| 1191 | m_establishing = FALSE; |
| 1192 | GSocket_SetTimeout( m_socket, m_timeout ); |
| 1193 | GSocket_SetCallback( m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | |
| 1194 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, |
| 1195 | wx_socket_callback, (char*)this ); |
| 1196 | |
| 1197 | } |
| 1198 | |
| 1199 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, |
| 1200 | void* buf, |
| 1201 | wxUint32 nBytes ) |
| 1202 | { |
| 1203 | Read(buf, nBytes); |
| 1204 | GetPeer(addr); |
| 1205 | return (*this); |
| 1206 | } |
| 1207 | |
| 1208 | wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr, |
| 1209 | const void* buf, |
| 1210 | wxUint32 nBytes ) |
| 1211 | { |
| 1212 | GSocket_SetPeer(m_socket, addr.GetAddress()); |
| 1213 | Write(buf, nBytes); |
| 1214 | return (*this); |
| 1215 | } |
| 1216 | |
| 1217 | // ========================================================================== |
| 1218 | // wxSocketEvent |
| 1219 | // ========================================================================== |
| 1220 | |
| 1221 | wxSocketEvent::wxSocketEvent(int id) : wxEvent(id) |
| 1222 | { |
| 1223 | SetEventType( (wxEventType)wxEVT_SOCKET ); |
| 1224 | } |
| 1225 | |
| 1226 | void wxSocketEvent::CopyObject(wxObject& object_dest) const |
| 1227 | { |
| 1228 | wxSocketEvent *event = (wxSocketEvent *)&object_dest; |
| 1229 | |
| 1230 | wxEvent::CopyObject(object_dest); |
| 1231 | |
| 1232 | event->m_event = m_event; |
| 1233 | event->m_clientData = m_clientData; |
| 1234 | } |
| 1235 | |
| 1236 | // ========================================================================== |
| 1237 | // wxSocketModule |
| 1238 | // ========================================================================== |
| 1239 | |
| 1240 | class WXDLLEXPORT wxSocketModule : public wxModule |
| 1241 | { |
| 1242 | DECLARE_DYNAMIC_CLASS(wxSocketModule) |
| 1243 | |
| 1244 | public: |
| 1245 | bool OnInit() { return GSocket_Init() != 0; } |
| 1246 | void OnExit() { GSocket_Cleanup(); } |
| 1247 | }; |
| 1248 | |
| 1249 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) |
| 1250 | |
| 1251 | #endif |
| 1252 | // wxUSE_SOCKETS |