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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: common/toplvcmn.cpp | |
3 | // Purpose: common (for all platforms) wxTopLevelWindow functions | |
4 | // Author: Julian Smart, Vadim Zeitlin | |
5 | // Created: 01/02/97 | |
6 | // Id: $Id$ | |
7 | // Copyright: (c) 1998 Robert Roebling and Julian Smart | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #include "wx/toplevel.h" | |
28 | #include "wx/dcclient.h" | |
29 | #include "wx/app.h" | |
30 | #endif // WX_PRECOMP | |
31 | ||
32 | #include "wx/display.h" | |
33 | ||
34 | // ---------------------------------------------------------------------------- | |
35 | // event table | |
36 | // ---------------------------------------------------------------------------- | |
37 | ||
38 | BEGIN_EVENT_TABLE(wxTopLevelWindowBase, wxWindow) | |
39 | EVT_CLOSE(wxTopLevelWindowBase::OnCloseWindow) | |
40 | EVT_SIZE(wxTopLevelWindowBase::OnSize) | |
41 | END_EVENT_TABLE() | |
42 | ||
43 | // ============================================================================ | |
44 | // implementation | |
45 | // ============================================================================ | |
46 | ||
47 | IMPLEMENT_ABSTRACT_CLASS(wxTopLevelWindow, wxWindow) | |
48 | ||
49 | // ---------------------------------------------------------------------------- | |
50 | // construction/destruction | |
51 | // ---------------------------------------------------------------------------- | |
52 | ||
53 | wxTopLevelWindowBase::wxTopLevelWindowBase() | |
54 | { | |
55 | // Unlike windows, top level windows are created hidden by default. | |
56 | m_isShown = false; | |
57 | } | |
58 | ||
59 | wxTopLevelWindowBase::~wxTopLevelWindowBase() | |
60 | { | |
61 | // don't let wxTheApp keep any stale pointers to us | |
62 | if ( wxTheApp && wxTheApp->GetTopWindow() == this ) | |
63 | wxTheApp->SetTopWindow(NULL); | |
64 | ||
65 | bool shouldExit = IsLastBeforeExit(); | |
66 | ||
67 | wxTopLevelWindows.DeleteObject(this); | |
68 | ||
69 | if ( shouldExit ) | |
70 | { | |
71 | // then do it | |
72 | wxTheApp->ExitMainLoop(); | |
73 | } | |
74 | } | |
75 | ||
76 | bool wxTopLevelWindowBase::Destroy() | |
77 | { | |
78 | // delayed destruction: the frame will be deleted during the next idle | |
79 | // loop iteration | |
80 | if ( !wxPendingDelete.Member(this) ) | |
81 | wxPendingDelete.Append(this); | |
82 | ||
83 | if (wxTopLevelWindows.GetCount() > 1) | |
84 | { | |
85 | // Hide it immediately. This should | |
86 | // not be done if this TLW is the | |
87 | // only one left since we then would | |
88 | // risk not to get any idle events | |
89 | // at all anymore during which we | |
90 | // could delete any pending events. | |
91 | Hide(); | |
92 | } | |
93 | ||
94 | return true; | |
95 | } | |
96 | ||
97 | bool wxTopLevelWindowBase::IsLastBeforeExit() const | |
98 | { | |
99 | // we exit the application if there are no more top level windows left | |
100 | // normally but wxApp can prevent this from happening | |
101 | return wxTopLevelWindows.GetCount() == 1 && | |
102 | wxTopLevelWindows.GetFirst()->GetData() == (wxWindow *)this && | |
103 | wxTheApp && wxTheApp->GetExitOnFrameDelete(); | |
104 | } | |
105 | ||
106 | // ---------------------------------------------------------------------------- | |
107 | // wxTopLevelWindow geometry | |
108 | // ---------------------------------------------------------------------------- | |
109 | ||
110 | void wxTopLevelWindowBase::GetRectForTopLevelChildren(int *x, int *y, int *w, int *h) | |
111 | { | |
112 | GetPosition(x,y); | |
113 | GetSize(w,h); | |
114 | } | |
115 | ||
116 | wxSize wxTopLevelWindowBase::GetMaxSize() const | |
117 | { | |
118 | wxSize size( GetMaxWidth(), GetMaxHeight() ); | |
119 | int w, h; | |
120 | ||
121 | wxClientDisplayRect( 0, 0, &w, &h ); | |
122 | ||
123 | if( size.GetWidth() == wxDefaultCoord ) | |
124 | size.SetWidth( w ); | |
125 | ||
126 | if( size.GetHeight() == wxDefaultCoord ) | |
127 | size.SetHeight( h ); | |
128 | ||
129 | return size; | |
130 | } | |
131 | ||
132 | /* static */ | |
133 | wxSize wxTopLevelWindowBase::GetDefaultSize() | |
134 | { | |
135 | wxSize size = wxGetClientDisplayRect().GetSize(); | |
136 | ||
137 | // create proportionally bigger windows on small screens | |
138 | if ( size.x >= 1024 ) | |
139 | size.x = 400; | |
140 | else if ( size.x >= 800 ) | |
141 | size.x = 300; | |
142 | else if ( size.x >= 320 ) | |
143 | size.x = 240; | |
144 | ||
145 | if ( size.y >= 768 ) | |
146 | size.y = 250; | |
147 | else if ( size.y > 200 ) | |
148 | { | |
149 | size.y *= 2; | |
150 | size.y /= 3; | |
151 | } | |
152 | ||
153 | return size; | |
154 | } | |
155 | ||
156 | void wxTopLevelWindowBase::DoCentre(int dir) | |
157 | { | |
158 | wxRect rectCentre; | |
159 | if ( !(dir & wxCENTRE_ON_SCREEN) && GetParent() ) | |
160 | { | |
161 | // centre on parent window | |
162 | rectCentre = GetParent()->GetRect(); | |
163 | } | |
164 | else | |
165 | { | |
166 | // we were explicitely asked to centre this window on the entire screen | |
167 | // or if we have no parent anyhow and so can't centre on it | |
168 | #if wxUSE_DISPLAY | |
169 | const int nDisplay = wxDisplay::GetFromWindow(this); | |
170 | if ( nDisplay != wxNOT_FOUND ) | |
171 | { | |
172 | rectCentre = wxDisplay(nDisplay).GetGeometry(); | |
173 | } | |
174 | else | |
175 | #endif // wxUSE_DISPLAY | |
176 | { | |
177 | wxDisplaySize(&rectCentre.width, &rectCentre.height); | |
178 | } | |
179 | } | |
180 | ||
181 | // window may be at -1 if it's centered on a secondary display, for example | |
182 | SetSize(GetRect().CentreIn(rectCentre, dir), wxSIZE_ALLOW_MINUS_ONE); | |
183 | } | |
184 | ||
185 | // ---------------------------------------------------------------------------- | |
186 | // wxTopLevelWindow size management: we exclude the areas taken by | |
187 | // menu/status/toolbars from the client area, so the client area is what's | |
188 | // really available for the frame contents | |
189 | // ---------------------------------------------------------------------------- | |
190 | ||
191 | void wxTopLevelWindowBase::DoScreenToClient(int *x, int *y) const | |
192 | { | |
193 | wxWindow::DoScreenToClient(x, y); | |
194 | ||
195 | // translate the wxWindow client coords to our client coords | |
196 | wxPoint pt(GetClientAreaOrigin()); | |
197 | if ( x ) | |
198 | *x -= pt.x; | |
199 | if ( y ) | |
200 | *y -= pt.y; | |
201 | } | |
202 | ||
203 | void wxTopLevelWindowBase::DoClientToScreen(int *x, int *y) const | |
204 | { | |
205 | // our client area origin (0, 0) may be really something like (0, 30) for | |
206 | // wxWindow if we have a toolbar, account for it before translating | |
207 | wxPoint pt(GetClientAreaOrigin()); | |
208 | if ( x ) | |
209 | *x += pt.x; | |
210 | if ( y ) | |
211 | *y += pt.y; | |
212 | ||
213 | wxWindow::DoClientToScreen(x, y); | |
214 | } | |
215 | ||
216 | ||
217 | // ---------------------------------------------------------------------------- | |
218 | // event handlers | |
219 | // ---------------------------------------------------------------------------- | |
220 | ||
221 | // default resizing behaviour - if only ONE subwindow, resize to fill the | |
222 | // whole client area | |
223 | void wxTopLevelWindowBase::DoLayout() | |
224 | { | |
225 | // if we're using constraints or sizers - do use them | |
226 | if ( GetAutoLayout() ) | |
227 | { | |
228 | Layout(); | |
229 | } | |
230 | else | |
231 | { | |
232 | // do we have _exactly_ one child? | |
233 | wxWindow *child = (wxWindow *)NULL; | |
234 | for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); | |
235 | node; | |
236 | node = node->GetNext() ) | |
237 | { | |
238 | wxWindow *win = node->GetData(); | |
239 | ||
240 | // exclude top level and managed windows (status bar isn't | |
241 | // currently in the children list except under wxMac anyhow, but | |
242 | // it makes no harm to test for it) | |
243 | if ( !win->IsTopLevel() && !IsOneOfBars(win) ) | |
244 | { | |
245 | if ( child ) | |
246 | { | |
247 | return; // it's our second subwindow - nothing to do | |
248 | } | |
249 | ||
250 | child = win; | |
251 | } | |
252 | } | |
253 | ||
254 | // do we have any children at all? | |
255 | if ( child ) | |
256 | { | |
257 | // exactly one child - set it's size to fill the whole frame | |
258 | int clientW, clientH; | |
259 | DoGetClientSize(&clientW, &clientH); | |
260 | ||
261 | // for whatever reasons, wxGTK wants to have a small offset - it | |
262 | // probably looks better with it? | |
263 | #ifdef __WXGTK__ | |
264 | static const int ofs = 1; | |
265 | #else | |
266 | static const int ofs = 0; | |
267 | #endif | |
268 | ||
269 | child->SetSize(ofs, ofs, clientW - 2*ofs, clientH - 2*ofs); | |
270 | } | |
271 | } | |
272 | } | |
273 | ||
274 | // The default implementation for the close window event. | |
275 | void wxTopLevelWindowBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) | |
276 | { | |
277 | Destroy(); | |
278 | } | |
279 | ||
280 | bool wxTopLevelWindowBase::SendIconizeEvent(bool iconized) | |
281 | { | |
282 | wxIconizeEvent event(GetId(), iconized); | |
283 | event.SetEventObject(this); | |
284 | ||
285 | return GetEventHandler()->ProcessEvent(event); | |
286 | } | |
287 | ||
288 | // do the window-specific processing after processing the update event | |
289 | void wxTopLevelWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) | |
290 | { | |
291 | // call inherited, but skip the wxControl's version, and call directly the | |
292 | // wxWindow's one instead, because the only reason why we are overriding this | |
293 | // function is that we want to use SetTitle() instead of wxControl::SetLabel() | |
294 | wxWindowBase::DoUpdateWindowUI(event); | |
295 | ||
296 | // update title | |
297 | if ( event.GetSetText() ) | |
298 | { | |
299 | if ( event.GetText() != GetTitle() ) | |
300 | SetTitle(event.GetText()); | |
301 | } | |
302 | } | |
303 | ||
304 | void wxTopLevelWindowBase::RequestUserAttention(int WXUNUSED(flags)) | |
305 | { | |
306 | // it's probably better than do nothing, isn't it? | |
307 | Raise(); | |
308 | } | |
309 |