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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: univ/scrolbar.cpp | |
3 | // Purpose: wxScrollBar implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "univscrolbar.h" | |
22 | #endif | |
23 | ||
24 | #include "wx/wxprec.h" | |
25 | ||
26 | #ifdef __BORLANDC__ | |
27 | #pragma hdrstop | |
28 | #endif | |
29 | ||
30 | #if wxUSE_SCROLLBAR | |
31 | ||
32 | #ifndef WX_PRECOMP | |
33 | #include "wx/timer.h" | |
34 | ||
35 | #include "wx/dcclient.h" | |
36 | #include "wx/scrolbar.h" | |
37 | #include "wx/validate.h" | |
38 | #endif | |
39 | ||
40 | #include "wx/univ/scrtimer.h" | |
41 | ||
42 | #include "wx/univ/renderer.h" | |
43 | #include "wx/univ/inphand.h" | |
44 | #include "wx/univ/theme.h" | |
45 | ||
46 | #define WXDEBUG_SCROLLBAR | |
47 | ||
48 | #ifndef __WXDEBUG__ | |
49 | #undef WXDEBUG_SCROLLBAR | |
50 | #endif // !__WXDEBUG__ | |
51 | ||
52 | #if defined(WXDEBUG_SCROLLBAR) && defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
53 | #include "wx/msw/private.h" | |
54 | #endif | |
55 | ||
56 | // ---------------------------------------------------------------------------- | |
57 | // wxScrollBarTimer: this class is used to repeatedly scroll the scrollbar | |
58 | // when the mouse is help pressed on the arrow or on the bar. It generates the | |
59 | // given scroll action command periodically. | |
60 | // ---------------------------------------------------------------------------- | |
61 | ||
62 | class wxScrollBarTimer : public wxScrollTimer | |
63 | { | |
64 | public: | |
65 | wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
66 | const wxControlAction& action, | |
67 | wxScrollBar *control); | |
68 | ||
69 | protected: | |
70 | virtual bool DoNotify(); | |
71 | ||
72 | private: | |
73 | wxStdScrollBarInputHandler *m_handler; | |
74 | wxControlAction m_action; | |
75 | wxScrollBar *m_control; | |
76 | }; | |
77 | ||
78 | // ============================================================================ | |
79 | // implementation | |
80 | // ============================================================================ | |
81 | ||
82 | IMPLEMENT_DYNAMIC_CLASS(wxScrollBar, wxControl) | |
83 | ||
84 | BEGIN_EVENT_TABLE(wxScrollBar, wxScrollBarBase) | |
85 | EVT_IDLE(wxScrollBar::OnIdle) | |
86 | END_EVENT_TABLE() | |
87 | ||
88 | // ---------------------------------------------------------------------------- | |
89 | // creation | |
90 | // ---------------------------------------------------------------------------- | |
91 | ||
92 | #ifdef __VISUALC__ | |
93 | // warning C4355: 'this' : used in base member initializer list | |
94 | #pragma warning(disable:4355) // so what? disable it... | |
95 | #endif | |
96 | ||
97 | wxScrollBar::wxScrollBar() | |
98 | : m_arrows(this) | |
99 | { | |
100 | Init(); | |
101 | } | |
102 | ||
103 | wxScrollBar::wxScrollBar(wxWindow *parent, | |
104 | wxWindowID id, | |
105 | const wxPoint& pos, | |
106 | const wxSize& size, | |
107 | long style, | |
108 | const wxValidator& validator, | |
109 | const wxString& name) | |
110 | : m_arrows(this) | |
111 | { | |
112 | Init(); | |
113 | ||
114 | (void)Create(parent, id, pos, size, style, validator, name); | |
115 | } | |
116 | ||
117 | #ifdef __VISUALC__ | |
118 | // warning C4355: 'this' : used in base member initializer list | |
119 | #pragma warning(default:4355) | |
120 | #endif | |
121 | ||
122 | void wxScrollBar::Init() | |
123 | { | |
124 | m_range = | |
125 | m_thumbSize = | |
126 | m_thumbPos = | |
127 | m_pageSize = 0; | |
128 | ||
129 | m_thumbPosOld = -1; | |
130 | ||
131 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
132 | { | |
133 | m_elementsState[n] = 0; | |
134 | } | |
135 | ||
136 | m_dirty = FALSE; | |
137 | } | |
138 | ||
139 | bool wxScrollBar::Create(wxWindow *parent, | |
140 | wxWindowID id, | |
141 | const wxPoint &pos, | |
142 | const wxSize &size, | |
143 | long style, | |
144 | const wxValidator& validator, | |
145 | const wxString &name) | |
146 | { | |
147 | // the scrollbars never have the border | |
148 | style &= ~wxBORDER_MASK; | |
149 | ||
150 | if ( !wxControl::Create(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
151 | return FALSE; | |
152 | ||
153 | SetBestSize(size); | |
154 | ||
155 | // override the cursor of the target window (if any) | |
156 | SetCursor(wxCURSOR_ARROW); | |
157 | ||
158 | CreateInputHandler(wxINP_HANDLER_SCROLLBAR); | |
159 | ||
160 | return TRUE; | |
161 | } | |
162 | ||
163 | wxScrollBar::~wxScrollBar() | |
164 | { | |
165 | } | |
166 | ||
167 | // ---------------------------------------------------------------------------- | |
168 | // scrollbar API | |
169 | // ---------------------------------------------------------------------------- | |
170 | ||
171 | void wxScrollBar::DoSetThumb(int pos) | |
172 | { | |
173 | // don't assert hecks here, we're a private function which is meant to be | |
174 | // called with any args at all | |
175 | if ( pos < 0 ) | |
176 | { | |
177 | pos = 0; | |
178 | } | |
179 | else if ( pos > m_range - m_thumbSize ) | |
180 | { | |
181 | pos = m_range - m_thumbSize; | |
182 | } | |
183 | ||
184 | if ( m_thumbPos == pos ) | |
185 | { | |
186 | // nothing changed, avoid refreshes which would provoke flicker | |
187 | return; | |
188 | } | |
189 | ||
190 | if ( m_thumbPosOld == -1 ) | |
191 | { | |
192 | // remember the old thumb position | |
193 | m_thumbPosOld = m_thumbPos; | |
194 | } | |
195 | ||
196 | m_thumbPos = pos; | |
197 | ||
198 | // we have to refresh the part of the bar which was under the thumb and the | |
199 | // thumb itself | |
200 | m_elementsState[Element_Thumb] |= wxCONTROL_DIRTY; | |
201 | m_elementsState[m_thumbPos > m_thumbPosOld | |
202 | ? Element_Bar_1 : Element_Bar_2] |= wxCONTROL_DIRTY; | |
203 | m_dirty = TRUE; | |
204 | } | |
205 | ||
206 | int wxScrollBar::GetThumbPosition() const | |
207 | { | |
208 | return m_thumbPos; | |
209 | } | |
210 | ||
211 | int wxScrollBar::GetThumbSize() const | |
212 | { | |
213 | return m_thumbSize; | |
214 | } | |
215 | ||
216 | int wxScrollBar::GetPageSize() const | |
217 | { | |
218 | return m_pageSize; | |
219 | } | |
220 | ||
221 | int wxScrollBar::GetRange() const | |
222 | { | |
223 | return m_range; | |
224 | } | |
225 | ||
226 | void wxScrollBar::SetThumbPosition(int pos) | |
227 | { | |
228 | wxCHECK_RET( pos >= 0 && pos <= m_range, _T("thumb position out of range") ); | |
229 | ||
230 | DoSetThumb(pos); | |
231 | } | |
232 | ||
233 | void wxScrollBar::SetScrollbar(int position, int thumbSize, | |
234 | int range, int pageSize, | |
235 | bool refresh) | |
236 | { | |
237 | // we only refresh everythign when the range changes, thumb position | |
238 | // changes are handled in OnIdle | |
239 | bool needsRefresh = (range != m_range) || | |
240 | (thumbSize != m_thumbSize) || | |
241 | (pageSize != m_pageSize); | |
242 | ||
243 | // set all parameters | |
244 | m_range = range; | |
245 | m_thumbSize = thumbSize; | |
246 | SetThumbPosition(position); | |
247 | m_pageSize = pageSize; | |
248 | ||
249 | // ignore refresh parameter unless we really need to refresh everything - | |
250 | // there ir a lot of existing code which just calls SetScrollbar() without | |
251 | // specifying the last parameter even though it doesn't need at all to | |
252 | // refresh the window immediately | |
253 | if ( refresh && needsRefresh ) | |
254 | { | |
255 | // and update the window | |
256 | Refresh(); | |
257 | Update(); | |
258 | } | |
259 | } | |
260 | ||
261 | // ---------------------------------------------------------------------------- | |
262 | // geometry | |
263 | // ---------------------------------------------------------------------------- | |
264 | ||
265 | wxSize wxScrollBar::DoGetBestClientSize() const | |
266 | { | |
267 | // this dimension is completely arbitrary | |
268 | static const wxCoord SIZE = 140; | |
269 | ||
270 | wxSize size = m_renderer->GetScrollbarArrowSize(); | |
271 | if ( IsVertical() ) | |
272 | { | |
273 | size.y = SIZE; | |
274 | } | |
275 | else // horizontal | |
276 | { | |
277 | size.x = SIZE; | |
278 | } | |
279 | ||
280 | return size; | |
281 | } | |
282 | ||
283 | wxScrollArrows::Arrow wxScrollBar::HitTest(const wxPoint& pt) const | |
284 | { | |
285 | switch ( m_renderer->HitTestScrollbar(this, pt) ) | |
286 | { | |
287 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
288 | return wxScrollArrows::Arrow_First; | |
289 | ||
290 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
291 | return wxScrollArrows::Arrow_Second; | |
292 | ||
293 | default: | |
294 | return wxScrollArrows::Arrow_None; | |
295 | } | |
296 | } | |
297 | ||
298 | // ---------------------------------------------------------------------------- | |
299 | // drawing | |
300 | // ---------------------------------------------------------------------------- | |
301 | ||
302 | void wxScrollBar::OnIdle(wxIdleEvent& event) | |
303 | { | |
304 | if ( m_dirty ) | |
305 | { | |
306 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
307 | { | |
308 | if ( m_elementsState[n] & wxCONTROL_DIRTY ) | |
309 | { | |
310 | wxRect rect = GetRenderer()->GetScrollbarRect(this, (Element)n); | |
311 | ||
312 | if ( rect.width && rect.height ) | |
313 | { | |
314 | // we try to avoid redrawing the entire shaft (which might | |
315 | // be quite long) if possible by only redrawing the area | |
316 | // wich really changed | |
317 | if ( (n == Element_Bar_1 || n == Element_Bar_2) && | |
318 | (m_thumbPosOld != -1) ) | |
319 | { | |
320 | // the less efficient but more reliable (i.e. this will | |
321 | // probably work everywhere) version: refresh the | |
322 | // distance covered by thumb since the last update | |
323 | #if 0 | |
324 | wxRect rectOld = | |
325 | GetRenderer()->GetScrollbarRect(this, | |
326 | (Element)n, | |
327 | m_thumbPosOld); | |
328 | if ( IsVertical() ) | |
329 | { | |
330 | if ( n == Element_Bar_1 ) | |
331 | rect.SetTop(rectOld.GetBottom()); | |
332 | else | |
333 | rect.SetBottom(rectOld.GetBottom()); | |
334 | } | |
335 | else // horizontal | |
336 | { | |
337 | if ( n == Element_Bar_1 ) | |
338 | rect.SetLeft(rectOld.GetRight()); | |
339 | else | |
340 | rect.SetRight(rectOld.GetRight()); | |
341 | } | |
342 | #else // efficient version: only repaint the area occupied by | |
343 | // the thumb previously - we can't do better than this | |
344 | rect = GetRenderer()->GetScrollbarRect(this, | |
345 | Element_Thumb, | |
346 | m_thumbPosOld); | |
347 | #endif // 0/1 | |
348 | } | |
349 | ||
350 | #ifdef WXDEBUG_SCROLLBAR | |
351 | static bool s_refreshDebug = FALSE; | |
352 | if ( s_refreshDebug ) | |
353 | { | |
354 | wxClientDC dc(this); | |
355 | dc.SetBrush(*wxCYAN_BRUSH); | |
356 | dc.SetPen(*wxTRANSPARENT_PEN); | |
357 | dc.DrawRectangle(rect); | |
358 | ||
359 | // under Unix we use "--sync" X option for this | |
360 | #if defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
361 | ::GdiFlush(); | |
362 | ::Sleep(200); | |
363 | #endif // __WXMSW__ | |
364 | } | |
365 | #endif // WXDEBUG_SCROLLBAR | |
366 | ||
367 | Refresh(TRUE, &rect); | |
368 | } | |
369 | ||
370 | m_elementsState[n] &= ~wxCONTROL_DIRTY; | |
371 | } | |
372 | } | |
373 | ||
374 | m_dirty = FALSE; | |
375 | } | |
376 | ||
377 | event.Skip(); | |
378 | } | |
379 | ||
380 | void wxScrollBar::DoDraw(wxControlRenderer *renderer) | |
381 | { | |
382 | renderer->DrawScrollbar(this, m_thumbPosOld); | |
383 | ||
384 | // clear all dirty flags | |
385 | m_dirty = FALSE; | |
386 | m_thumbPosOld = -1; | |
387 | } | |
388 | ||
389 | // ---------------------------------------------------------------------------- | |
390 | // state flags | |
391 | // ---------------------------------------------------------------------------- | |
392 | ||
393 | static inline wxScrollBar::Element ElementForArrow(wxScrollArrows::Arrow arrow) | |
394 | { | |
395 | return arrow == wxScrollArrows::Arrow_First | |
396 | ? wxScrollBar::Element_Arrow_Line_1 | |
397 | : wxScrollBar::Element_Arrow_Line_2; | |
398 | } | |
399 | ||
400 | int wxScrollBar::GetArrowState(wxScrollArrows::Arrow arrow) const | |
401 | { | |
402 | return GetState(ElementForArrow(arrow)); | |
403 | } | |
404 | ||
405 | void wxScrollBar::SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set) | |
406 | { | |
407 | Element which = ElementForArrow(arrow); | |
408 | int state = GetState(which); | |
409 | if ( set ) | |
410 | state |= flag; | |
411 | else | |
412 | state &= ~flag; | |
413 | ||
414 | SetState(which, state); | |
415 | } | |
416 | ||
417 | int wxScrollBar::GetState(Element which) const | |
418 | { | |
419 | // if the entire scrollbar is disabled, all of its elements are too | |
420 | int flags = m_elementsState[which]; | |
421 | if ( !IsEnabled() ) | |
422 | flags |= wxCONTROL_DISABLED; | |
423 | ||
424 | return flags; | |
425 | } | |
426 | ||
427 | void wxScrollBar::SetState(Element which, int flags) | |
428 | { | |
429 | if ( (int)(m_elementsState[which] & ~wxCONTROL_DIRTY) != flags ) | |
430 | { | |
431 | m_elementsState[which] = flags | wxCONTROL_DIRTY; | |
432 | ||
433 | m_dirty = TRUE; | |
434 | } | |
435 | } | |
436 | ||
437 | // ---------------------------------------------------------------------------- | |
438 | // input processing | |
439 | // ---------------------------------------------------------------------------- | |
440 | ||
441 | bool wxScrollBar::OnArrow(wxScrollArrows::Arrow arrow) | |
442 | { | |
443 | int oldThumbPos = GetThumbPosition(); | |
444 | PerformAction(arrow == wxScrollArrows::Arrow_First | |
445 | ? wxACTION_SCROLL_LINE_UP | |
446 | : wxACTION_SCROLL_LINE_DOWN); | |
447 | ||
448 | // did we scroll till the end? | |
449 | return GetThumbPosition() != oldThumbPos; | |
450 | } | |
451 | ||
452 | bool wxScrollBar::PerformAction(const wxControlAction& action, | |
453 | long numArg, | |
454 | const wxString& strArg) | |
455 | { | |
456 | int thumbOld = m_thumbPos; | |
457 | ||
458 | bool notify = FALSE; // send an event about the change? | |
459 | ||
460 | wxEventType scrollType; | |
461 | ||
462 | // test for thumb move first as these events happen in quick succession | |
463 | if ( action == wxACTION_SCROLL_THUMB_MOVE ) | |
464 | { | |
465 | DoSetThumb(numArg); | |
466 | ||
467 | scrollType = wxEVT_SCROLLWIN_THUMBTRACK; | |
468 | } | |
469 | else if ( action == wxACTION_SCROLL_LINE_UP ) | |
470 | { | |
471 | scrollType = wxEVT_SCROLLWIN_LINEUP; | |
472 | ScrollLines(-1); | |
473 | } | |
474 | else if ( action == wxACTION_SCROLL_LINE_DOWN ) | |
475 | { | |
476 | scrollType = wxEVT_SCROLLWIN_LINEDOWN; | |
477 | ScrollLines(1); | |
478 | } | |
479 | else if ( action == wxACTION_SCROLL_PAGE_UP ) | |
480 | { | |
481 | scrollType = wxEVT_SCROLLWIN_PAGEUP; | |
482 | ScrollPages(-1); | |
483 | } | |
484 | else if ( action == wxACTION_SCROLL_PAGE_DOWN ) | |
485 | { | |
486 | scrollType = wxEVT_SCROLLWIN_PAGEDOWN; | |
487 | ScrollPages(1); | |
488 | } | |
489 | else if ( action == wxACTION_SCROLL_START ) | |
490 | { | |
491 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
492 | ScrollToStart(); | |
493 | } | |
494 | else if ( action == wxACTION_SCROLL_END ) | |
495 | { | |
496 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
497 | ScrollToEnd(); | |
498 | } | |
499 | else if ( action == wxACTION_SCROLL_THUMB_DRAG ) | |
500 | { | |
501 | // we won't use it but this line suppresses the compiler | |
502 | // warning about "variable may be used without having been | |
503 | // initialized" | |
504 | scrollType = wxEVT_NULL; | |
505 | } | |
506 | else if ( action == wxACTION_SCROLL_THUMB_RELEASE ) | |
507 | { | |
508 | // always notify about this | |
509 | notify = TRUE; | |
510 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; | |
511 | } | |
512 | else | |
513 | return wxControl::PerformAction(action, numArg, strArg); | |
514 | ||
515 | // has scrollbar position changed? | |
516 | bool changed = m_thumbPos != thumbOld; | |
517 | if ( notify || changed ) | |
518 | { | |
519 | wxScrollWinEvent event(scrollType, m_thumbPos, | |
520 | IsVertical() ? wxVERTICAL : wxHORIZONTAL); | |
521 | event.SetEventObject(this); | |
522 | GetParent()->GetEventHandler()->ProcessEvent(event); | |
523 | } | |
524 | ||
525 | return TRUE; | |
526 | } | |
527 | ||
528 | void wxScrollBar::ScrollToStart() | |
529 | { | |
530 | DoSetThumb(0); | |
531 | } | |
532 | ||
533 | void wxScrollBar::ScrollToEnd() | |
534 | { | |
535 | DoSetThumb(m_range - m_thumbSize); | |
536 | } | |
537 | ||
538 | bool wxScrollBar::ScrollLines(int nLines) | |
539 | { | |
540 | DoSetThumb(m_thumbPos + nLines); | |
541 | return TRUE; | |
542 | } | |
543 | ||
544 | bool wxScrollBar::ScrollPages(int nPages) | |
545 | { | |
546 | DoSetThumb(m_thumbPos + nPages*m_pageSize); | |
547 | return TRUE; | |
548 | } | |
549 | ||
550 | // ============================================================================ | |
551 | // scroll bar input handler | |
552 | // ============================================================================ | |
553 | ||
554 | // ---------------------------------------------------------------------------- | |
555 | // wxScrollBarTimer | |
556 | // ---------------------------------------------------------------------------- | |
557 | ||
558 | wxScrollBarTimer::wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
559 | const wxControlAction& action, | |
560 | wxScrollBar *control) | |
561 | { | |
562 | m_handler = handler; | |
563 | m_action = action; | |
564 | m_control = control; | |
565 | } | |
566 | ||
567 | bool wxScrollBarTimer::DoNotify() | |
568 | { | |
569 | return m_handler->OnScrollTimer(m_control, m_action); | |
570 | } | |
571 | ||
572 | // ---------------------------------------------------------------------------- | |
573 | // wxStdScrollBarInputHandler | |
574 | // ---------------------------------------------------------------------------- | |
575 | ||
576 | wxStdScrollBarInputHandler::wxStdScrollBarInputHandler(wxRenderer *renderer, | |
577 | wxInputHandler *handler) | |
578 | : wxStdInputHandler(handler) | |
579 | { | |
580 | m_renderer = renderer; | |
581 | m_winCapture = NULL; | |
582 | m_htLast = wxHT_NOWHERE; | |
583 | m_timerScroll = NULL; | |
584 | } | |
585 | ||
586 | wxStdScrollBarInputHandler::~wxStdScrollBarInputHandler() | |
587 | { | |
588 | // normally, it's NULL by now but just in case the user somehow managed to | |
589 | // keep the mouse captured until now... | |
590 | delete m_timerScroll; | |
591 | } | |
592 | ||
593 | void wxStdScrollBarInputHandler::SetElementState(wxScrollBar *control, | |
594 | int flag, | |
595 | bool doIt) | |
596 | { | |
597 | if ( m_htLast > wxHT_SCROLLBAR_FIRST && m_htLast < wxHT_SCROLLBAR_LAST ) | |
598 | { | |
599 | wxScrollBar::Element | |
600 | elem = (wxScrollBar::Element)(m_htLast - wxHT_SCROLLBAR_FIRST - 1); | |
601 | ||
602 | int flags = control->GetState(elem); | |
603 | if ( doIt ) | |
604 | flags |= flag; | |
605 | else | |
606 | flags &= ~flag; | |
607 | control->SetState(elem, flags); | |
608 | } | |
609 | } | |
610 | ||
611 | bool wxStdScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, | |
612 | const wxControlAction& action) | |
613 | { | |
614 | int oldThumbPos = scrollbar->GetThumbPosition(); | |
615 | scrollbar->PerformAction(action); | |
616 | if ( scrollbar->GetThumbPosition() != oldThumbPos ) | |
617 | return TRUE; | |
618 | ||
619 | // we scrolled till the end | |
620 | m_timerScroll->Stop(); | |
621 | ||
622 | return FALSE; | |
623 | } | |
624 | ||
625 | void wxStdScrollBarInputHandler::StopScrolling(wxScrollBar *control) | |
626 | { | |
627 | // return everything to the normal state | |
628 | if ( m_winCapture ) | |
629 | { | |
630 | m_winCapture->ReleaseMouse(); | |
631 | m_winCapture = NULL; | |
632 | } | |
633 | ||
634 | m_btnCapture = -1; | |
635 | ||
636 | if ( m_timerScroll ) | |
637 | { | |
638 | delete m_timerScroll; | |
639 | m_timerScroll = NULL; | |
640 | } | |
641 | ||
642 | // unpress the arrow and highlight the current element | |
643 | Press(control, FALSE); | |
644 | } | |
645 | ||
646 | wxCoord | |
647 | wxStdScrollBarInputHandler::GetMouseCoord(const wxScrollBar *scrollbar, | |
648 | const wxMouseEvent& event) const | |
649 | { | |
650 | wxPoint pt = event.GetPosition(); | |
651 | return scrollbar->GetWindowStyle() & wxVERTICAL ? pt.y : pt.x; | |
652 | } | |
653 | ||
654 | void wxStdScrollBarInputHandler::HandleThumbMove(wxScrollBar *scrollbar, | |
655 | const wxMouseEvent& event) | |
656 | { | |
657 | int thumbPos = GetMouseCoord(scrollbar, event) - m_ofsMouse; | |
658 | thumbPos = m_renderer->PixelToScrollbar(scrollbar, thumbPos); | |
659 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_MOVE, thumbPos); | |
660 | } | |
661 | ||
662 | bool wxStdScrollBarInputHandler::HandleKey(wxInputConsumer *consumer, | |
663 | const wxKeyEvent& event, | |
664 | bool pressed) | |
665 | { | |
666 | // we only react to the key presses here | |
667 | if ( pressed ) | |
668 | { | |
669 | wxControlAction action; | |
670 | switch ( event.GetKeyCode() ) | |
671 | { | |
672 | case WXK_DOWN: | |
673 | case WXK_RIGHT: action = wxACTION_SCROLL_LINE_DOWN; break; | |
674 | case WXK_UP: | |
675 | case WXK_LEFT: action = wxACTION_SCROLL_LINE_UP; break; | |
676 | case WXK_HOME: action = wxACTION_SCROLL_START; break; | |
677 | case WXK_END: action = wxACTION_SCROLL_END; break; | |
678 | case WXK_PRIOR: action = wxACTION_SCROLL_PAGE_UP; break; | |
679 | case WXK_NEXT: action = wxACTION_SCROLL_PAGE_DOWN; break; | |
680 | } | |
681 | ||
682 | if ( !!action ) | |
683 | { | |
684 | consumer->PerformAction(action); | |
685 | ||
686 | return TRUE; | |
687 | } | |
688 | } | |
689 | ||
690 | return wxStdInputHandler::HandleKey(consumer, event, pressed); | |
691 | } | |
692 | ||
693 | bool wxStdScrollBarInputHandler::HandleMouse(wxInputConsumer *consumer, | |
694 | const wxMouseEvent& event) | |
695 | { | |
696 | // is this a click event from an acceptable button? | |
697 | int btn = event.GetButton(); | |
698 | if ( (btn != -1) && IsAllowedButton(btn) ) | |
699 | { | |
700 | // determine which part of the window mouse is in | |
701 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); | |
702 | wxHitTest ht = m_renderer->HitTestScrollbar | |
703 | ( | |
704 | scrollbar, | |
705 | event.GetPosition() | |
706 | ); | |
707 | ||
708 | // when the mouse is pressed on any scrollbar element, we capture it | |
709 | // and hold capture until the same mouse button is released | |
710 | if ( event.ButtonDown() || event.ButtonDClick() ) | |
711 | { | |
712 | if ( !m_winCapture ) | |
713 | { | |
714 | m_btnCapture = btn; | |
715 | m_winCapture = consumer->GetInputWindow(); | |
716 | m_winCapture->CaptureMouse(); | |
717 | ||
718 | // generate the command | |
719 | bool hasAction = TRUE; | |
720 | wxControlAction action; | |
721 | switch ( ht ) | |
722 | { | |
723 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
724 | action = wxACTION_SCROLL_LINE_UP; | |
725 | break; | |
726 | ||
727 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
728 | action = wxACTION_SCROLL_LINE_DOWN; | |
729 | break; | |
730 | ||
731 | case wxHT_SCROLLBAR_BAR_1: | |
732 | action = wxACTION_SCROLL_PAGE_UP; | |
733 | m_ptStartScrolling = event.GetPosition(); | |
734 | break; | |
735 | ||
736 | case wxHT_SCROLLBAR_BAR_2: | |
737 | action = wxACTION_SCROLL_PAGE_DOWN; | |
738 | m_ptStartScrolling = event.GetPosition(); | |
739 | break; | |
740 | ||
741 | case wxHT_SCROLLBAR_THUMB: | |
742 | consumer->PerformAction(wxACTION_SCROLL_THUMB_DRAG); | |
743 | m_ofsMouse = GetMouseCoord(scrollbar, event) - | |
744 | m_renderer->ScrollbarToPixel(scrollbar); | |
745 | ||
746 | // fall through: there is no immediate action | |
747 | ||
748 | default: | |
749 | hasAction = FALSE; | |
750 | } | |
751 | ||
752 | // remove highlighting | |
753 | Highlight(scrollbar, FALSE); | |
754 | m_htLast = ht; | |
755 | ||
756 | // and press the arrow or highlight thumb now instead | |
757 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
758 | Highlight(scrollbar, TRUE); | |
759 | else | |
760 | Press(scrollbar, TRUE); | |
761 | ||
762 | // start dragging | |
763 | if ( hasAction ) | |
764 | { | |
765 | m_timerScroll = new wxScrollBarTimer(this, action, | |
766 | scrollbar); | |
767 | m_timerScroll->StartAutoScroll(); | |
768 | } | |
769 | //else: no (immediate) action | |
770 | ||
771 | } | |
772 | //else: mouse already captured, nothing to do | |
773 | } | |
774 | // release mouse if the *same* button went up | |
775 | else if ( btn == m_btnCapture ) | |
776 | { | |
777 | if ( m_winCapture ) | |
778 | { | |
779 | StopScrolling(scrollbar); | |
780 | ||
781 | // if we were dragging the thumb, send the last event | |
782 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
783 | { | |
784 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_RELEASE); | |
785 | } | |
786 | ||
787 | m_htLast = ht; | |
788 | Highlight(scrollbar, TRUE); | |
789 | } | |
790 | else | |
791 | { | |
792 | // this is not supposed to happen as the button can't go up | |
793 | // without going down previously and then we'd have | |
794 | // m_winCapture by now | |
795 | wxFAIL_MSG( _T("logic error in mouse capturing code") ); | |
796 | } | |
797 | } | |
798 | } | |
799 | ||
800 | return wxStdInputHandler::HandleMouse(consumer, event); | |
801 | } | |
802 | ||
803 | bool wxStdScrollBarInputHandler::HandleMouseMove(wxInputConsumer *consumer, | |
804 | const wxMouseEvent& event) | |
805 | { | |
806 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); | |
807 | ||
808 | if ( m_winCapture ) | |
809 | { | |
810 | if ( (m_htLast == wxHT_SCROLLBAR_THUMB) && event.Moving() ) | |
811 | { | |
812 | // make the thumb follow the mouse by keeping the same offset | |
813 | // between the mouse position and the top/left of the thumb | |
814 | HandleThumbMove(scrollbar, event); | |
815 | ||
816 | return TRUE; | |
817 | } | |
818 | ||
819 | // no other changes are possible while the mouse is captured | |
820 | return FALSE; | |
821 | } | |
822 | ||
823 | bool isArrow = scrollbar->GetArrows().HandleMouseMove(event); | |
824 | ||
825 | if ( event.Moving() ) | |
826 | { | |
827 | wxHitTest ht = m_renderer->HitTestScrollbar | |
828 | ( | |
829 | scrollbar, | |
830 | event.GetPosition() | |
831 | ); | |
832 | if ( ht == m_htLast ) | |
833 | { | |
834 | // nothing changed | |
835 | return FALSE; | |
836 | } | |
837 | ||
838 | #ifdef DEBUG_MOUSE | |
839 | wxLogDebug("Scrollbar::OnMouseMove: ht = %d", ht); | |
840 | #endif // DEBUG_MOUSE | |
841 | ||
842 | Highlight(scrollbar, FALSE); | |
843 | m_htLast = ht; | |
844 | ||
845 | if ( !isArrow ) | |
846 | Highlight(scrollbar, TRUE); | |
847 | //else: already done by wxScrollArrows::HandleMouseMove | |
848 | } | |
849 | else if ( event.Leaving() ) | |
850 | { | |
851 | if ( !isArrow ) | |
852 | Highlight(scrollbar, FALSE); | |
853 | ||
854 | m_htLast = wxHT_NOWHERE; | |
855 | } | |
856 | else // event.Entering() | |
857 | { | |
858 | // we don't process this event | |
859 | return FALSE; | |
860 | } | |
861 | ||
862 | // we did something | |
863 | return TRUE; | |
864 | } | |
865 | ||
866 | #endif // wxUSE_SCROLLBAR | |
867 | ||
868 | // ---------------------------------------------------------------------------- | |
869 | // wxScrollTimer | |
870 | // ---------------------------------------------------------------------------- | |
871 | ||
872 | wxScrollTimer::wxScrollTimer() | |
873 | { | |
874 | m_skipNext = FALSE; | |
875 | } | |
876 | ||
877 | void wxScrollTimer::StartAutoScroll() | |
878 | { | |
879 | // start scrolling immediately | |
880 | if ( !DoNotify() ) | |
881 | { | |
882 | // ... and end it too | |
883 | return; | |
884 | } | |
885 | ||
886 | // there is an initial delay before the scrollbar starts scrolling - | |
887 | // implement it by ignoring the first timer expiration and only start | |
888 | // scrolling from the second one | |
889 | m_skipNext = TRUE; | |
890 | Start(200); // FIXME: hardcoded delay | |
891 | } | |
892 | ||
893 | void wxScrollTimer::Notify() | |
894 | { | |
895 | if ( m_skipNext ) | |
896 | { | |
897 | // scroll normally now - reduce the delay | |
898 | Stop(); | |
899 | Start(50); // FIXME: hardcoded delay | |
900 | ||
901 | m_skipNext = FALSE; | |
902 | } | |
903 | else | |
904 | { | |
905 | // if DoNotify() returns false, we're already deleted by the timer | |
906 | // event handler, so don't do anything else here | |
907 | (void)DoNotify(); | |
908 | } | |
909 | } | |
910 |