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1/////////////////////////////////////////////////////////////////////////////
2// Name: exec.cpp
3// Purpose: exec sample demonstrates wxExecute and related functions
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 15.01.00
7// RCS-ID: $Id$
8// Copyright: (c) Vadim Zeitlin
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "exec.cpp"
22 #pragma interface "exec.cpp"
23#endif
24
25// For compilers that support precompilation, includes "wx/wx.h".
26#include "wx/wxprec.h"
27
28#ifdef __BORLANDC__
29 #pragma hdrstop
30#endif
31
32// for all others, include the necessary headers (this file is usually all you
33// need because it includes almost all "standard" wxWindows headers
34#ifndef WX_PRECOMP
35 #include "wx/app.h"
36 #include "wx/frame.h"
37 #include "wx/utils.h"
38 #include "wx/menu.h"
39 #include "wx/msgdlg.h"
40 #include "wx/textdlg.h"
41 #include "wx/listbox.h"
42 #include "wx/filedlg.h"
43 #include "wx/choicdlg.h"
44#endif
45
46#include "wx/txtstrm.h"
47
48#include "wx/process.h"
49
50#include "wx/mimetype.h"
51
52#ifdef __WINDOWS__
53 #include "wx/dde.h"
54#endif // __WINDOWS__
55
56// ----------------------------------------------------------------------------
57// private classes
58// ----------------------------------------------------------------------------
59
60// Define a new application type, each program should derive a class from wxApp
61class MyApp : public wxApp
62{
63public:
64 // override base class virtuals
65 // ----------------------------
66
67 // this one is called on application startup and is a good place for the app
68 // initialization (doing it here and not in the ctor allows to have an error
69 // return: if OnInit() returns false, the application terminates)
70 virtual bool OnInit();
71};
72
73// Define an array of process pointers used by MyFrame
74class MyPipedProcess;
75WX_DEFINE_ARRAY(MyPipedProcess *, MyProcessesArray);
76
77// Define a new frame type: this is going to be our main frame
78class MyFrame : public wxFrame
79{
80public:
81 // ctor(s)
82 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
83
84 // event handlers (these functions should _not_ be virtual)
85 void OnQuit(wxCommandEvent& event);
86
87 void OnKill(wxCommandEvent& event);
88
89 void OnClear(wxCommandEvent& event);
90
91 void OnSyncExec(wxCommandEvent& event);
92 void OnAsyncExec(wxCommandEvent& event);
93 void OnShell(wxCommandEvent& event);
94 void OnExecWithRedirect(wxCommandEvent& event);
95 void OnExecWithPipe(wxCommandEvent& event);
96
97 void OnFileExec(wxCommandEvent& event);
98
99 void OnAbout(wxCommandEvent& event);
100
101 // polling output of async processes
102 void OnIdle(wxIdleEvent& event);
103
104 // for MyPipedProcess
105 void OnProcessTerminated(MyPipedProcess *process);
106 wxListBox *GetLogListBox() const { return m_lbox; }
107
108private:
109 void ShowOutput(const wxString& cmd,
110 const wxArrayString& output,
111 const wxString& title);
112
113 void DoAsyncExec(const wxString& cmd);
114
115 // the PID of the last process we launched asynchronously
116 int m_pidLast;
117
118 // last command we executed
119 wxString m_cmdLast;
120
121#ifdef __WINDOWS__
122 void OnDDEExec(wxCommandEvent& event);
123 void OnDDERequest(wxCommandEvent& event);
124
125 bool GetDDEServer();
126
127 // last params of a DDE transaction
128 wxString m_server,
129 m_topic,
130 m_cmdDde;
131#endif // __WINDOWS__
132
133 wxListBox *m_lbox;
134
135 MyProcessesArray m_running;
136
137 // any class wishing to process wxWindows events must use this macro
138 DECLARE_EVENT_TABLE()
139};
140
141// This is the handler for process termination events
142class MyProcess : public wxProcess
143{
144public:
145 MyProcess(MyFrame *parent, const wxString& cmd)
146 : wxProcess(parent), m_cmd(cmd)
147 {
148 m_parent = parent;
149 }
150
151 // instead of overriding this virtual function we might as well process the
152 // event from it in the frame class - this might be more convenient in some
153 // cases
154 virtual void OnTerminate(int pid, int status);
155
156protected:
157 MyFrame *m_parent;
158 wxString m_cmd;
159};
160
161// A specialization of MyProcess for redirecting the output
162class MyPipedProcess : public MyProcess
163{
164public:
165 MyPipedProcess(MyFrame *parent, const wxString& cmd)
166 : MyProcess(parent, cmd)
167 {
168 Redirect();
169 }
170
171 virtual void OnTerminate(int pid, int status);
172
173 virtual bool HasInput();
174};
175
176// A version of MyPipedProcess which also sends input to the stdin of the
177// child process
178class MyPipedProcess2 : public MyPipedProcess
179{
180public:
181 MyPipedProcess2(MyFrame *parent, const wxString& cmd, const wxString& input)
182 : MyPipedProcess(parent, cmd), m_input(input)
183 {
184 }
185
186 virtual bool HasInput();
187
188private:
189 wxString m_input;
190};
191
192// ----------------------------------------------------------------------------
193// constants
194// ----------------------------------------------------------------------------
195
196// IDs for the controls and the menu commands
197enum
198{
199 // menu items
200 Exec_Quit = 100,
201 Exec_Kill,
202 Exec_ClearLog,
203 Exec_SyncExec = 200,
204 Exec_AsyncExec,
205 Exec_Shell,
206 Exec_OpenFile,
207 Exec_DDEExec,
208 Exec_DDERequest,
209 Exec_Redirect,
210 Exec_Pipe,
211 Exec_About = 300
212};
213
214static const wxChar *DIALOG_TITLE = _T("Exec sample");
215
216// ----------------------------------------------------------------------------
217// event tables and other macros for wxWindows
218// ----------------------------------------------------------------------------
219
220// the event tables connect the wxWindows events with the functions (event
221// handlers) which process them. It can be also done at run-time, but for the
222// simple menu events like this the static method is much simpler.
223BEGIN_EVENT_TABLE(MyFrame, wxFrame)
224 EVT_MENU(Exec_Quit, MyFrame::OnQuit)
225 EVT_MENU(Exec_Kill, MyFrame::OnKill)
226 EVT_MENU(Exec_ClearLog, MyFrame::OnClear)
227
228 EVT_MENU(Exec_SyncExec, MyFrame::OnSyncExec)
229 EVT_MENU(Exec_AsyncExec, MyFrame::OnAsyncExec)
230 EVT_MENU(Exec_Shell, MyFrame::OnShell)
231 EVT_MENU(Exec_Redirect, MyFrame::OnExecWithRedirect)
232 EVT_MENU(Exec_Pipe, MyFrame::OnExecWithPipe)
233
234 EVT_MENU(Exec_OpenFile, MyFrame::OnFileExec)
235
236#ifdef __WINDOWS__
237 EVT_MENU(Exec_DDEExec, MyFrame::OnDDEExec)
238 EVT_MENU(Exec_DDERequest, MyFrame::OnDDERequest)
239#endif // __WINDOWS__
240
241 EVT_MENU(Exec_About, MyFrame::OnAbout)
242
243 EVT_IDLE(MyFrame::OnIdle)
244END_EVENT_TABLE()
245
246// Create a new application object: this macro will allow wxWindows to create
247// the application object during program execution (it's better than using a
248// static object for many reasons) and also declares the accessor function
249// wxGetApp() which will return the reference of the right type (i.e. MyApp and
250// not wxApp)
251IMPLEMENT_APP(MyApp)
252
253// ============================================================================
254// implementation
255// ============================================================================
256
257// ----------------------------------------------------------------------------
258// the application class
259// ----------------------------------------------------------------------------
260
261// `Main program' equivalent: the program execution "starts" here
262bool MyApp::OnInit()
263{
264 // Create the main application window
265 MyFrame *frame = new MyFrame(_T("Exec wxWindows sample"),
266 wxDefaultPosition, wxSize(500, 140));
267
268 // Show it and tell the application that it's our main window
269 frame->Show(TRUE);
270 SetTopWindow(frame);
271
272 // success: wxApp::OnRun() will be called which will enter the main message
273 // loop and the application will run. If we returned FALSE here, the
274 // application would exit immediately.
275 return TRUE;
276}
277
278// ----------------------------------------------------------------------------
279// main frame
280// ----------------------------------------------------------------------------
281
282// frame constructor
283MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
284 : wxFrame((wxFrame *)NULL, -1, title, pos, size)
285{
286 m_pidLast = 0;
287
288#ifdef __WXMAC__
289 // we need this in order to allow the about menu relocation, since ABOUT is
290 // not the default id of the about menu
291 wxApp::s_macAboutMenuItemId = Exec_About;
292#endif
293
294 // create a menu bar
295 wxMenu *menuFile = new wxMenu(_T(""), wxMENU_TEAROFF);
296 menuFile->Append(Exec_Kill, _T("&Kill process...\tCtrl-K"),
297 _T("Kill a process by PID"));
298 menuFile->AppendSeparator();
299 menuFile->Append(Exec_ClearLog, _T("&Clear log\tCtrl-C"),
300 _T("Clear the log window"));
301 menuFile->AppendSeparator();
302 menuFile->Append(Exec_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
303
304 wxMenu *execMenu = new wxMenu;
305 execMenu->Append(Exec_SyncExec, _T("Sync &execution...\tCtrl-E"),
306 _T("Launch a program and return when it terminates"));
307 execMenu->Append(Exec_AsyncExec, _T("&Async execution...\tCtrl-A"),
308 _T("Launch a program and return immediately"));
309 execMenu->Append(Exec_Shell, _T("Execute &shell command...\tCtrl-S"),
310 _T("Launch a shell and execute a command in it"));
311 execMenu->AppendSeparator();
312 execMenu->Append(Exec_Redirect, _T("Capture command &output...\tCtrl-O"),
313 _T("Launch a program and capture its output"));
314 execMenu->Append(Exec_Pipe, _T("&Pipe through command...\tCtrl-P"),
315 _T("Pipe a string through a filter"));
316
317 execMenu->AppendSeparator();
318 execMenu->Append(Exec_OpenFile, _T("Open &file...\tCtrl-F"),
319 _T("Launch the command to open this kind of files"));
320#ifdef __WINDOWS__
321 execMenu->AppendSeparator();
322 execMenu->Append(Exec_DDEExec, _T("Execute command via &DDE...\tCtrl-D"));
323 execMenu->Append(Exec_DDERequest, _T("Send DDE &request...\tCtrl-R"));
324#endif
325
326 wxMenu *helpMenu = new wxMenu(_T(""), wxMENU_TEAROFF);
327 helpMenu->Append(Exec_About, _T("&About...\tF1"), _T("Show about dialog"));
328
329 // now append the freshly created menu to the menu bar...
330 wxMenuBar *menuBar = new wxMenuBar();
331 menuBar->Append(menuFile, _T("&File"));
332 menuBar->Append(execMenu, _T("&Exec"));
333 menuBar->Append(helpMenu, _T("&Help"));
334
335 // ... and attach this menu bar to the frame
336 SetMenuBar(menuBar);
337
338 // create the listbox in which we will show misc messages as they come
339 m_lbox = new wxListBox(this, -1);
340 wxFont font(12, wxFONTFAMILY_TELETYPE, wxFONTSTYLE_NORMAL,
341 wxFONTWEIGHT_NORMAL);
342 if ( font.Ok() )
343 m_lbox->SetFont(font);
344
345#if wxUSE_STATUSBAR
346 // create a status bar just for fun (by default with 1 pane only)
347 CreateStatusBar();
348 SetStatusText(_T("Welcome to wxWindows exec sample!"));
349#endif // wxUSE_STATUSBAR
350}
351
352// ----------------------------------------------------------------------------
353// event handlers: file and help menu
354// ----------------------------------------------------------------------------
355
356void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
357{
358 // TRUE is to force the frame to close
359 Close(TRUE);
360}
361
362void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event))
363{
364 m_lbox->Clear();
365}
366
367void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
368{
369