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1\section{\class{wxThread}}\label{wxthread}
2
3A thread is basically a path of execution through a program. Threads are
4sometimes called {\it light-weight processes}, but the fundamental difference
5between threads and processes is that memory spaces of different processes are
6separated while all threads share the same address space. While it makes it
7much easier to share common data between several threads, it also makes it much
8easier to shoot oneself in the foot, so careful use of synchronization objects
9such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
10
11There are two types of threads in wxWidgets: {\it detached} and {\it joinable}
12ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
13are joinable). The difference between the two is that only joinable threads
14can return a return code -- this is returned by the Wait() function. Detached
15threads (the default type) cannot be waited for.
16
17You shouldn't hurry to create all the threads joinable, however, because this
18has a disadvantage as well: you {\bf must} Wait() for a joinable thread or the
19system resources used by it will never be freed, and you also must delete the
20corresponding wxThread object yourself. In contrast, detached threads are of the
21"fire-and-forget" kind: you only have to start a detached thread and it will
22terminate and destroy itself.
23
24This means, of course, that all detached threads {\bf must} be created on the
25heap because the thread will call {\tt delete this;} upon termination. Joinable
26threads may be created on the stack although more usually they will be created
27on the heap as well. Don't create global thread objects because they allocate
28memory in their constructor, which will cause problems for the memory checking
29system. Finally, another consequence of the handling of the above is that you
30should never delete a detached thread yourself, as this will be done by the
31thread itself when it terminates.
32
33\wxheading{Derived from}
34
35None.
36
37\wxheading{Include files}
38
39<wx/thread.h>
40
41\wxheading{See also}
42
43\helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
44
45\latexignore{\rtfignore{\wxheading{Members}}}
46
47
48\membersection{wxThread::wxThread}\label{wxthreadctor}
49
50\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
51
52This constructor creates a new detached (default) or joinable C++ thread object. It
53does not create or start execution of the real thread -- for this you should
54use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
55
56The possible values for {\it kind} parameters are:
57
58\twocolwidtha{7cm}
59\begin{twocollist}\itemsep=0pt
60\twocolitem{{\bf wxTHREAD\_DETACHED}}{Create a detached thread.}
61\twocolitem{{\bf wxTHREAD\_JOINABLE}}{Create a joinable thread}
62\end{twocollist}
63
64
65\membersection{wxThread::\destruct{wxThread}}\label{wxthreaddtor}
66
67\func{}{\destruct{wxThread}}{\void}
68
69The destructor frees the resources associated with the thread. Notice that you
70should never delete a detached thread -- you may only call
71\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
72destructs) itself. Because the detached threads delete themselves, they can
73only be allocated on the heap.
74
75Joinable threads should be deleted explicitly. The \helpref{Delete}{wxthreaddelete} and \helpref{Kill}{wxthreadkill} functions
76will not delete the C++ thread object. It is also safe to allocate them on
77stack.
78
79
80\membersection{wxThread::Create}\label{wxthreadcreate}
81
82\func{wxThreadError}{Create}{\param{unsigned int }{stackSize = 0}}
83
84Creates a new thread. The thread object is created in the suspended state, and you
85should call \helpref{Run}{wxthreadrun} to start running it. You may optionally
86specify the stack size to be allocated to it (Ignored on platforms that don't
87support setting it explicitly, eg. Unix system without
88\texttt{pthread\_attr\_setstacksize}). If you do not specify the stack size,
89the system's default value is used.
90
91{\bf Warning:} It is a good idea to explicitly specify a value as systems'
92default values vary from just a couple of KB on some systems (BSD and
93OS/2 systems) to one or several MB (Windows, Solaris, Linux). So, if you
94have a thread that requires more than just a few KB of memory, you will
95have mysterious problems on some platforms but not on the common ones. On the
96other hand, just indicating a large stack size by default will give you
97performance issues on those systems with small default stack since those
98typically use fully committed memory for the stack. On the contrary, if
99use a lot of threads (say several hundred), virtual adress space can get tight
100unless you explicitly specify a smaller amount of thread stack space for each
101thread.
102
103
104\wxheading{Return value}
105
106One of:
107
108\twocolwidtha{7cm}
109\begin{twocollist}\itemsep=0pt
110\twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.}
111\twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.}
112\twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
113\end{twocollist}
114
115
116\membersection{wxThread::Delete}\label{wxthreaddelete}
117
118\func{void}{Delete}{\void}
119
120Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the
121thread. It asks the thread to terminate and, if the thread code is well
122written, the thread will terminate after the next call to
123\helpref{TestDestroy}{wxthreadtestdestroy} which should happen quite soon.
124
125However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy}
126often enough (or at all), the function will not return immediately, but wait
127until the thread terminates. As it may take a long time, and the message processing
128is not stopped during this function execution, message handlers may be
129called from inside it!
130
131Delete() may be called for a thread in any state: running, paused or even not
132yet created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
133\helpref{Run}{wxthreadrun} fail in order to free the memory occupied by the
134thread object. However, you should not call Delete() on a detached thread which
135already terminated -- doing so will probably result in a crash because the
136thread object doesn't exist any more.
137
138For detached threads Delete() will also delete the C++ thread object, but it
139will not do this for joinable ones.
140
141This function can only be called from another thread context.
142
143
144\membersection{wxThread::Entry}\label{wxthreadentry}
145
146\func{virtual ExitCode}{Entry}{\void}
147
148This is the entry point of the thread. This function is pure virtual and must
149be implemented by any derived class. The thread execution will start here.
150
151The returned value is the thread exit code which is only useful for
152joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}.
153
154This function is called by wxWidgets itself and should never be called
155directly.
156
157
158\membersection{wxThread::Exit}\label{wxthreadexit}
159
160\func{void}{Exit}{\param{ExitCode }{exitcode = 0}}
161
162This is a protected function of the wxThread class and thus can only be called
163from a derived class. It also can only be called in the context of this
164thread, i.e. a thread can only exit from itself, not from another thread.
165
166This function will terminate the OS thread (i.e. stop the associated path of
167execution) and also delete the associated C++ object for detached threads.
168\helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting.
169
170
171\membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount}
172
173\func{static int}{GetCPUCount}{\void}
174
175Returns the number of system CPUs or -1 if the value is unknown.
176
177\wxheading{See also}
178
179\helpref{SetConcurrency}{wxthreadsetconcurrency}
180
181
182\membersection{wxThread::GetCurrentId}\label{wxthreadgetcurrentid}
183
184\func{static unsigned long}{GetCurrentId}{\void}
185
186Returns the platform specific thread ID of the current thread as a
187long. This can be used to uniquely identify threads, even if they are
188not wxThreads.
189
190
191\membersection{wxThread::GetId}\label{wxthreadgetid}
192
193\constfunc{unsigned long}{GetId}{\void}
194
195Gets the thread identifier: this is a platform dependent number that uniquely identifies the
196thread throughout the system during its existence (i.e. the thread identifiers may be reused).
197
198
199\membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
200
201\constfunc{int}{GetPriority}{\void}
202
203Gets the priority of the thread, between zero and 100.
204
205The following priorities are defined:
206
207\twocolwidtha{7cm}
208\begin{twocollist}\itemsep=0pt
209\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
210\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
211\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
212\end{twocollist}
213
214
215\membersection{wxThread::IsAlive}\label{wxthreadisalive}
216
217\constfunc{bool}{IsAlive}{\void}
218
219Returns \true if the thread is alive (i.e. started and not terminating).
220
221Note that this function can only safely be used with joinable threads, not
222detached ones as the latter delete themselves and so when the real thread is
223no longer alive, it is not possible to call this function because
224the wxThread object no longer exists.
225
226\membersection{wxThread::IsDetached}\label{wxthreadisdetached}
227
228\constfunc{bool}{IsDetached}{\void}
229
230Returns \true if the thread is of the detached kind, \false if it is a joinable
231one.
232
233
234\membersection{wxThread::IsMain}\label{wxthreadismain}
235
236\func{static bool}{IsMain}{\void}
237
238Returns \true if the calling thread is the main application thread.
239
240
241\membersection{wxThread::IsPaused}\label{wxthreadispaused}
242
243\constfunc{bool}{IsPaused}{\void}
244
245Returns \true if the thread is paused.
246
247
248\membersection{wxThread::IsRunning}\label{wxthreadisrunning}
249
250\constfunc{bool}{IsRunning}{\void}
251
252Returns \true if the thread is running.
253
254This method may only be safely used for joinable threads, see the remark in
255\helpref{IsAlive}{wxthreadisalive}.
256
257
258\membersection{wxThread::Kill}\label{wxthreadkill}
259
260\func{wxThreadError}{Kill}{\void}
261
262Immediately terminates the target thread. {\bf This function is dangerous and should
263be used with extreme care (and not used at all whenever possible)!} The resources
264allocated to the thread will not be freed and the state of the C runtime library
265may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead.
266
267For detached threads Kill() will also delete the associated C++ object.
268However this will not happen for joinable threads and this means that you will
269still have to delete the wxThread object yourself to avoid memory leaks.
270In neither case \helpref{OnExit}{wxthreadonexit} of the dying thread will be
271called, so no thread-specific cleanup will be performed.
272
273This function can only be called from another thread context, i.e. a thread
274cannot kill itself.
275
276It is also an error to call this function for a thread which is not running or
277paused (in the latter case, the thread will be resumed first) -- if you do it,
278a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
279
280
281\membersection{wxThread::OnExit}\label{wxthreadonexit}
282
283\func{void}{OnExit}{\void}
284
285Called when the thread exits. This function is called in the context of the
286thread associated with the wxThread object, not in the context of the main
287thread. This function will not be called if the thread was
288\helpref{killed}{wxthreadkill}.
289
290This function should never be called directly.
291
292
293\membersection{wxThread::Pause}\label{wxthreadpause}
294
295\func{wxThreadError}{Pause}{\void}
296
297Suspends the thread. Under some implementations (Win32), the thread is
298suspended immediately, under others it will only be suspended when it calls
299\helpref{TestDestroy}{wxthreadtestdestroy} for the next time (hence, if the
300thread doesn't call it at all, it won't be suspended).
301
302This function can only be called from another thread context.
303
304
305\membersection{wxThread::Run}\label{wxthreadrun}
306
307\func{wxThreadError}{Run}{\void}
308
309Starts the thread execution. Should be called after
310\helpref{Create}{wxthreadcreate}.
311
312This function can only be called from another thread context.
313
314
315\membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
316
317\func{void}{SetPriority}{\param{int}{ priority}}
318
319Sets the priority of the thread, between $0$ and $100$. It can only be set
320after calling \helpref{Create()}{wxthreadcreate} but before calling
321\helpref{Run()}{wxthreadrun}.
322
323The following priorities are already defined:
324
325\twocolwidtha{7cm}
326\begin{twocollist}\itemsep=0pt
327\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
328\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
329\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
330\end{twocollist}
331
332
333\membersection{wxThread::Sleep}\label{wxthreadsleep}
334
335\func{static void}{Sleep}{\param{unsigned long }{milliseconds}}
336
337Pauses the thread execution for the given amount of time.
338
339This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
340threads (i.e. all except the main one).
341
342
343\membersection{wxThread::Resume}\label{wxthreadresume}
344
345\func{wxThreadError}{Resume}{\void}
346
347Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}.
348
349This function can only be called from another thread context.
350
351
352\membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency}
353
354\func{static bool}{SetConcurrency}{\param{size\_t }{level}}
355
356Sets the thread concurrency level for this process. This is, roughly, the
357number of threads that the system tries to schedule to run in parallel.
358The value of $0$ for {\it level} may be used to set the default one.
359
360Returns \true on success or false otherwise (for example, if this function is
361not implemented for this platform -- currently everything except Solaris).
362
363
364\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
365
366\func{virtual bool}{TestDestroy}{\void}
367
368This function should be called periodically by the thread to ensure that calls
369to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will
370work. If it returns \true, the thread should exit as soon as possible.
371
372Notice that under some platforms (POSIX), implementation of
373\helpref{Pause}{wxthreadpause} also relies on this function being called, so
374not calling it would prevent both stopping and suspending thread from working.
375
376
377\membersection{wxThread::This}\label{wxthreadthis}
378
379\func{static wxThread *}{This}{\void}
380
381Return the thread object for the calling thread. NULL is returned if the calling thread
382is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test
383whether the thread is really the main one because NULL may also be returned for the thread
384not created with wxThread class. Generally speaking, the return value for such a thread
385is undefined.
386
387
388\membersection{wxThread::Yield}\label{wxthreadyield}
389
390\func{void}{Yield}{\void}
391
392Give the rest of the thread time slice to the system allowing the other threads to run.
393See also \helpref{Sleep()}{wxthreadsleep}.
394
395
396\membersection{wxThread::Wait}\label{wxthreadwait}
397
398\constfunc{ExitCode}{Wait}{\void}
399
400Waits until the thread terminates and returns its exit code or {\tt (ExitCode)-1} on error.
401
402You can only Wait() for joinable (not detached) threads.
403
404This function can only be called from another thread context.
405