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implementing rollover and pressed image for bitmapbutton on osx_cocoa
[wxWidgets.git] / include / wx / imaggif.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/imaggif.h
3// Purpose: wxImage GIF handler
4// Author: Vaclav Slavik & Guillermo Rodriguez Garcia
5// RCS-ID: $Id$
6// Copyright: (c) Guillermo Rodriguez Garcia
7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10#ifndef _WX_IMAGGIF_H_
11#define _WX_IMAGGIF_H_
12
13#include "wx/image.h"
14
15
16//-----------------------------------------------------------------------------
17// wxGIFHandler
18//-----------------------------------------------------------------------------
19
20#if wxUSE_GIF
21
22class WXDLLIMPEXP_CORE wxGIFHandler : public wxImageHandler
23{
24public:
25 inline wxGIFHandler()
26 {
27 m_name = wxT("GIF file");
28 m_extension = wxT("gif");
29 m_type = wxBITMAP_TYPE_GIF;
30 m_mime = wxT("image/gif");
31 }
32
33#if wxUSE_STREAMS
34 virtual bool LoadFile(wxImage *image, wxInputStream& stream,
35 bool verbose = true, int index = -1);
36 virtual bool SaveFile(wxImage *image, wxOutputStream& stream,
37 bool verbose=true);
38
39protected:
40 virtual int DoGetImageCount(wxInputStream& stream);
41 virtual bool DoCanRead(wxInputStream& stream);
42#endif // wxUSE_STREAMS
43
44private:
45 DECLARE_DYNAMIC_CLASS(wxGIFHandler)
46};
47
48#endif // wxUSE_GIF
49
50#endif // _WX_IMAGGIF_H_
51