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1 | \section{\class{wxScrolledWindow}}\label{wxscrolledwindow} | |
2 | ||
3 | The wxScrolledWindow class manages scrolling for its client area, transforming | |
4 | the coordinates according to the scrollbar positions, and setting the | |
5 | scroll positions, thumb sizes and ranges according to the area in view. | |
6 | ||
7 | As with all windows, an application can draw onto a wxScrolledWindow using a \helpref{device context}{dcoverview}. | |
8 | ||
9 | You have the option of handling the OnPaint handler | |
10 | or overriding the \helpref{OnDraw}{wxscrolledwindowondraw} function, which is passed | |
11 | a pre-scrolled device context (prepared by \helpref{PrepareDC}{wxscrolledwindowpreparedc}). | |
12 | ||
13 | If you don't wish to calculate your own scrolling, you must call PrepareDC when not drawing from | |
14 | within OnDraw, to set the device origin for the device context according to the current | |
15 | scroll position. | |
16 | ||
17 | A wxScrolledWindow will normally scroll itself and therefore its child windows as well. It | |
18 | might however be desired to scroll a different window than itself: e.g. when designing a | |
19 | spreadsheet, you will normally only have to scroll the (usually white) cell area, whereas the | |
20 | (usually grey) label area will scroll very differently. For this special purpose, you can | |
21 | call \helpref{SetTargetWindow}{wxscrolledwindowsettargetwindow} which means that pressing | |
22 | the scrollbars will scroll a different window. | |
23 | ||
24 | Note that the underlying system knows nothing about scrolling coordinates, so that all system | |
25 | functions (mouse events, expose events, refresh calls etc) as well as the position of subwindows | |
26 | are relative to the "physical" origin of the scrolled window. If the user insert a child window at | |
27 | position (10,10) and scrolls the window down 100 pixels (moving the child window out of the visible | |
28 | area), the child window will report a position of (10,-90). | |
29 | ||
30 | ||
31 | \wxheading{Derived from} | |
32 | ||
33 | \helpref{wxPanel}{wxpanel}\\ | |
34 | \helpref{wxWindow}{wxwindow}\\ | |
35 | \helpref{wxEvtHandler}{wxevthandler}\\ | |
36 | \helpref{wxObject}{wxobject} | |
37 | ||
38 | \wxheading{Include files} | |
39 | ||
40 | <wx/scrolwin.h> | |
41 | ||
42 | \wxheading{Window styles} | |
43 | ||
44 | \twocolwidtha{5cm} | |
45 | \begin{twocollist}\itemsep=0pt | |
46 | \twocolitem{\windowstyle{wxRETAINED}}{Uses a backing pixmap to speed refreshes. Motif only.} | |
47 | \end{twocollist} | |
48 | ||
49 | See also \helpref{window styles overview}{windowstyles}. | |
50 | ||
51 | \wxheading{Remarks} | |
52 | ||
53 | Use wxScrolledWindow for applications where the user scrolls by a fixed amount, and | |
54 | where a `page' can be interpreted to be the current visible portion of the window. For | |
55 | more sophisticated applications, use the wxScrolledWindow implementation as a guide | |
56 | to build your own scroll behaviour. | |
57 | ||
58 | \wxheading{See also} | |
59 | ||
60 | \helpref{wxScrollBar}{wxscrollbar}, \helpref{wxClientDC}{wxclientdc}, \helpref{wxPaintDC}{wxpaintdc} | |
61 | ||
62 | \latexignore{\rtfignore{\wxheading{Members}}} | |
63 | ||
64 | \membersection{wxScrolledWindow::wxScrolledWindow}\label{wxscrolledwindowconstr} | |
65 | ||
66 | \func{}{wxScrolledWindow}{\void} | |
67 | ||
68 | Default constructor. | |
69 | ||
70 | \func{}{wxScrolledWindow}{\param{wxWindow*}{ parent}, \param{wxWindowID }{id = -1},\rtfsp | |
71 | \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp | |
72 | \param{long}{ style = wxHSCROLL \pipe wxVSCROLL}, \param{const wxString\& }{name = ``scrolledWindow"}} | |
73 | ||
74 | Constructor. | |
75 | ||
76 | \wxheading{Parameters} | |
77 | ||
78 | \docparam{parent}{Parent window.} | |
79 | ||
80 | \docparam{id}{Window identifier. A value of -1 indicates a default value.} | |
81 | ||
82 | \docparam{pos}{Window position. If a position of (-1, -1) is specified then a default position | |
83 | is chosen.} | |
84 | ||
85 | \docparam{size}{Window size. If a size of (-1, -1) is specified then the window is sized | |
86 | appropriately.} | |
87 | ||
88 | \docparam{style}{Window style. See \helpref{wxScrolledWindow}{wxscrolledwindow}.} | |
89 | ||
90 | \docparam{name}{Window name.} | |
91 | ||
92 | \wxheading{Remarks} | |
93 | ||
94 | The window is initially created without visible scrollbars. | |
95 | Call \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars} to | |
96 | specify how big the virtual window size should be. | |
97 | ||
98 | \membersection{wxScrolledWindow::\destruct{wxScrolledWindow}} | |
99 | ||
100 | \func{}{\destruct{wxScrolledWindow}}{\void} | |
101 | ||
102 | Destructor. | |
103 | ||
104 | \membersection{wxScrolledWindow::CalcScrolledPosition}\label{wxscrolledwindowcalcscrolledposition} | |
105 | ||
106 | \constfunc{void}{CalcScrolledPosition}{ | |
107 | \param{int }{x}, | |
108 | \param{int }{y}, | |
109 | \param{int *}{xx} | |
110 | \param{int *}{yy}} | |
111 | ||
112 | Translates the logical coordinates to the device ones. For example, if a window is | |
113 | scrolled 10 pixels to the bottom, the device coordinates of the origin are (0, 0) | |
114 | (as always), but the logical coordinates are (0, 10) and so the call to | |
115 | CalcScrolledPosition(0, 10, \&xx, \&yy) will return 0 in yy. | |
116 | ||
117 | \wxheading{See also} | |
118 | ||
119 | \helpref{CalcUnscrolledPosition}{wxscrolledwindowcalcunscrolledposition} | |
120 | ||
121 | \pythonnote{The wxPython version of this methods accepts only two | |
122 | parameters and returns xx and yy as a tuple of values.} | |
123 | ||
124 | \perlnote{In wxPerl this method takes two parameters and returns a | |
125 | 2-element list {\tt ( xx, yy )}.} | |
126 | ||
127 | \membersection{wxScrolledWindow::CalcUnscrolledPosition}\label{wxscrolledwindowcalcunscrolledposition} | |
128 | ||
129 | \constfunc{void}{CalcUnscrolledPosition}{ | |
130 | \param{int }{x}, | |
131 | \param{int }{y}, | |
132 | \param{int *}{xx} | |
133 | \param{int *}{yy}} | |
134 | ||
135 | Translates the device coordinates to the logical ones. For example, if a window is | |
136 | scrolled 10 pixels to the bottom, the device coordinates of the origin are (0, 0) | |
137 | (as always), but the logical coordinates are (0, 10) and so the call to | |
138 | CalcUnscrolledPosition(0, 0, \&xx, \&yy) will return 10 in yy. | |
139 | ||
140 | \wxheading{See also} | |
141 | ||
142 | \helpref{CalcScrolledPosition}{wxscrolledwindowcalcscrolledposition} | |
143 | ||
144 | \pythonnote{The wxPython version of this methods accepts only two | |
145 | parameters and returns xx and yy as a tuple of values.} | |
146 | ||
147 | \perlnote{In wxPerl this method takes two parameters and returns a | |
148 | 2-element list {\tt ( xx, yy )}.} | |
149 | ||
150 | \membersection{wxScrolledWindow::Create}\label{wxscrolledwindowcreate} | |
151 | ||
152 | \func{bool}{Create}{\param{wxWindow*}{ parent}, \param{wxWindowID }{id = -1},\rtfsp | |
153 | \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp | |
154 | \param{long}{ style = wxHSCROLL \pipe wxVSCROLL}, \param{const wxString\& }{name = ``scrolledWindow"}} | |
155 | ||
156 | Creates the window for two-step construction. Derived classes | |
157 | should call or replace this function. See \helpref{wxScrolledWindow::wxScrolledWindow}{wxscrolledwindowconstr}\rtfsp | |
158 | for details. | |
159 | ||
160 | \membersection{wxScrolledWindow::EnableScrolling}\label{wxscrolledwindowenablescrolling} | |
161 | ||
162 | \func{void}{EnableScrolling}{\param{const bool}{ xScrolling}, \param{const bool}{ yScrolling}} | |
163 | ||
164 | Enable or disable physical scrolling in the given direction. Physical | |
165 | scrolling is the physical transfer of bits up or down the | |
166 | screen when a scroll event occurs. If the application scrolls by a | |
167 | variable amount (e.g. if there are different font sizes) then physical | |
168 | scrolling will not work, and you should switch it off. Note that you | |
169 | will have to reposition child windows yourself, if physical scrolling | |
170 | is disabled. | |
171 | ||
172 | \wxheading{Parameters} | |
173 | ||
174 | \docparam{xScrolling}{If TRUE, enables physical scrolling in the x direction.} | |
175 | ||
176 | \docparam{yScrolling}{If TRUE, enables physical scrolling in the y direction.} | |
177 | ||
178 | \wxheading{Remarks} | |
179 | ||
180 | Physical scrolling may not be available on all platforms. Where it is available, it is enabled | |
181 | by default. | |
182 | ||
183 | \membersection{wxScrolledWindow::GetScrollPixelsPerUnit}\label{wxscrolledwindowgetscrollpixelsperunit} | |
184 | ||
185 | \constfunc{void}{GetScrollPixelsPerUnit}{\param{int* }{xUnit}, \param{int* }{yUnit}} | |
186 | ||
187 | Get the number of pixels per scroll unit (line), in each direction, as set | |
188 | by \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars}. A value of zero indicates no | |
189 | scrolling in that direction. | |
190 | ||
191 | \wxheading{Parameters} | |
192 | ||
193 | \docparam{xUnit}{Receives the number of pixels per horizontal unit.} | |
194 | ||
195 | \docparam{yUnit}{Receives the number of pixels per vertical unit.} | |
196 | ||
197 | \wxheading{See also} | |
198 | ||
199 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
200 | \helpref{wxScrolledWindow::GetVirtualSize}{wxscrolledwindowgetvirtualsize} | |
201 | ||
202 | \pythonnote{The wxPython version of this methods accepts no | |
203 | parameters and returns a tuple of values for xUnit and yUnit.} | |
204 | ||
205 | \perlnote{In wxPerl this method takes no parameters and returns a | |
206 | 2-element list {\tt ( xUnit, yUnit )}.} | |
207 | ||
208 | \membersection{wxScrolledWindow::GetVirtualSize}\label{wxscrolledwindowgetvirtualsize} | |
209 | ||
210 | \constfunc{void}{GetVirtualSize}{\param{int* }{x}, \param{int* }{y}} | |
211 | ||
212 | Gets the size in device units of the scrollable window area (as | |
213 | opposed to the client size, which is the area of the window currently | |
214 | visible). | |
215 | ||
216 | \wxheading{Parameters} | |
217 | ||
218 | \docparam{x}{Receives the length of the scrollable window, in pixels.} | |
219 | ||
220 | \docparam{y}{Receives the height of the scrollable window, in pixels.} | |
221 | ||
222 | \wxheading{Remarks} | |
223 | ||
224 | Use \helpref{wxDC::DeviceToLogicalX}{wxdcdevicetologicalx} and \helpref{wxDC::DeviceToLogicalY}{wxdcdevicetologicaly}\rtfsp | |
225 | to translate these units to logical units. | |
226 | ||
227 | \wxheading{See also} | |
228 | ||
229 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
230 | \helpref{wxScrolledWindow::GetScrollPixelsPerUnit}{wxscrolledwindowgetscrollpixelsperunit} | |
231 | ||
232 | \pythonnote{The wxPython version of this methods accepts no | |
233 | parameters and returns a tuple of values for x and y.} | |
234 | ||
235 | \perlnote{In wxPerl this method takes no parameters and returns a | |
236 | 2-element list {\tt ( x, y )}.} | |
237 | ||
238 | \membersection{wxScrolledWindow::IsRetained}\label{wxscrolledwindowisretained} | |
239 | ||
240 | \constfunc{bool}{IsRetained}{\void} | |
241 | ||
242 | Motif only: TRUE if the window has a backing bitmap. | |
243 | ||
244 | \membersection{wxScrolledWindow::PrepareDC}\label{wxscrolledwindowpreparedc} | |
245 | ||
246 | \func{void}{PrepareDC}{\param{wxDC\& }{dc}} | |
247 | ||
248 | Call this function to prepare the device context for drawing a scrolled image. It | |
249 | sets the device origin according to the current scroll position. | |
250 | ||
251 | PrepareDC is called automatically within the default wxScrolledWindow::OnPaint event | |
252 | handler, so your \helpref{wxScrolledWindow::OnDraw}{wxscrolledwindowondraw} override | |
253 | will be passed a 'pre-scrolled' device context. However, if you wish to draw from | |
254 | outside of OnDraw (via OnPaint), or you wish to implement OnPaint yourself, you must | |
255 | call this function yourself. For example: | |
256 | ||
257 | \begin{verbatim} | |
258 | void MyWindow::OnEvent(wxMouseEvent& event) | |
259 | { | |
260 | wxClientDC dc(this); | |
261 | PrepareDC(dc); | |
262 | ||
263 | dc.SetPen(*wxBLACK_PEN); | |
264 | float x, y; | |
265 | event.Position(&x, &y); | |
266 | if (xpos > -1 && ypos > -1 && event.Dragging()) | |
267 | { | |
268 | dc.DrawLine(xpos, ypos, x, y); | |
269 | } | |
270 | xpos = x; | |
271 | ypos = y; | |
272 | } | |
273 | \end{verbatim} | |
274 | ||
275 | \membersection{wxScrolledWindow::OnDraw}\label{wxscrolledwindowondraw} | |
276 | ||
277 | \func{virtual void}{OnDraw}{\param{wxDC\& }{dc}} | |
278 | ||
279 | Called by the default paint event handler to allow the application to define | |
280 | painting behaviour without having to worry about calling | |
281 | \helpref{wxScrolledWindow::PrepareDC}{wxscrolledwindowpreparedc}. | |
282 | ||
283 | Instead of overriding this function you may also just process the paint event | |
284 | in the derived class as usual, but then you will have to call PrepareDC() | |
285 | yourself. | |
286 | ||
287 | \membersection{wxScrolledWindow::Scroll}\label{wxscrolledwindowscroll} | |
288 | ||
289 | \func{void}{Scroll}{\param{int}{ x}, \param{int}{ y}} | |
290 | ||
291 | Scrolls a window so the view start is at the given point. | |
292 | ||
293 | \wxheading{Parameters} | |
294 | ||
295 | \docparam{x}{The x position to scroll to, in scroll units.} | |
296 | ||
297 | \docparam{y}{The y position to scroll to, in scroll units.} | |
298 | ||
299 | \wxheading{Remarks} | |
300 | ||
301 | The positions are in scroll units, not pixels, so to convert to pixels you | |
302 | will have to multiply by the number of pixels per scroll increment. | |
303 | If either parameter is -1, that position will be ignored (no change in | |
304 | that direction). | |
305 | ||
306 | \wxheading{See also} | |
307 | ||
308 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
309 | \helpref{wxScrolledWindow::GetScrollPixelsPerUnit}{wxscrolledwindowgetscrollpixelsperunit} | |
310 | ||
311 | \membersection{wxScrolledWindow::SetScrollbars}\label{wxscrolledwindowsetscrollbars} | |
312 | ||
313 | \func{void}{SetScrollbars}{\param{int}{ pixelsPerUnitX}, \param{int}{ pixelsPerUnitY},\rtfsp | |
314 | \param{int}{ noUnitsX}, \param{int}{ noUnitsY},\rtfsp | |
315 | \param{int }{xPos = 0}, \param{int}{ yPos = 0},\rtfsp | |
316 | \param{bool }{noRefresh = FALSE}} | |
317 | ||
318 | Sets up vertical and/or horizontal scrollbars. | |
319 | ||
320 | \wxheading{Parameters} | |
321 | ||
322 | \docparam{pixelsPerUnitX}{Pixels per scroll unit in the horizontal direction.} | |
323 | ||
324 | \docparam{pixelsPerUnitY}{Pixels per scroll unit in the vertical direction.} | |
325 | ||
326 | \docparam{noUnitsX}{Number of units in the horizontal direction.} | |
327 | ||
328 | \docparam{noUnitsY}{Number of units in the vertical direction.} | |
329 | ||
330 | \docparam{xPos}{Position to initialize the scrollbars in the horizontal direction, in scroll units.} | |
331 | ||
332 | \docparam{yPos}{Position to initialize the scrollbars in the vertical direction, in scroll units.} | |
333 | ||
334 | \docparam{noRefresh}{Will not refresh window if TRUE.} | |
335 | ||
336 | \wxheading{Remarks} | |
337 | ||
338 | The first pair of parameters give the number of pixels per `scroll step', i.e. amount | |
339 | moved when the up or down scroll arrows are pressed. | |
340 | The second pair gives the length of scrollbar in scroll steps, which sets the size of the virtual | |
341 | window. | |
342 | ||
343 | {\it xPos} and {\it yPos} optionally specify a position to scroll to immediately. | |
344 | ||
345 | For example, the following gives a window horizontal and vertical | |
346 | scrollbars with 20 pixels per scroll step, and a size of 50 steps (1000 | |
347 | pixels) in each direction. | |
348 | ||
349 | \begin{verbatim} | |
350 | window->SetScrollbars(20, 20, 50, 50); | |
351 | \end{verbatim} | |
352 | ||
353 | wxScrolledWindow manages the page size itself, | |
354 | using the current client window size as the page size. | |
355 | ||
356 | Note that for more sophisticated scrolling applications, for example where | |
357 | scroll steps may be variable according to the position in the document, it will be | |
358 | necessary to derive a new class from wxWindow, overriding {\bf OnSize} and | |
359 | adjusting the scrollbars appropriately. | |
360 | ||
361 | \membersection{wxScrolledWindow::SetTargetWindow}\label{wxscrolledwindowsettargetwindow} | |
362 | ||
363 | \func{void}{SetTargetWindow}{\param{wxWindow* }{window}} | |
364 | ||
365 | Call this function to tell wxScrolledWindow to perform the actually scrolling on | |
366 | a different window (not on itself). | |
367 | ||
368 | \membersection{wxScrolledWindow::GetViewStart}\label{wxscrolledwindowgetviewstart} | |
369 | ||
370 | \constfunc{void}{GetViewStart}{\param{int* }{x}, \param{int* }{ y}} | |
371 | ||
372 | Get the position at which the visible portion of the window starts. | |
373 | ||
374 | \wxheading{Parameters} | |
375 | ||
376 | \docparam{x}{Receives the first visible x position in scroll units.} | |
377 | ||
378 | \docparam{y}{Receives the first visible y position in scroll units.} | |
379 | ||
380 | \wxheading{Remarks} | |
381 | ||
382 | If either of the scrollbars is not at the home position, {\it x} and/or | |
383 | \rtfsp{\it y} will be greater than zero. Combined with \helpref{wxWindow::GetClientSize}{wxwindowgetclientsize}, | |
384 | the application can use this function to efficiently redraw only the | |
385 | visible portion of the window. The positions are in logical scroll | |
386 | units, not pixels, so to convert to pixels you will have to multiply | |
387 | by the number of pixels per scroll increment. | |
388 | ||
389 | \wxheading{See also} | |
390 | ||
391 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars} | |
392 | ||
393 | \pythonnote{The wxPython version of this methods accepts no | |
394 | parameters and returns a tuple of values for x and y.} | |
395 | ||
396 | \perlnote{In wxPerl this method takes no parameters and returns a | |
397 | 2-element list {\tt ( x, y )}.} | |
398 |