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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/osx/iphone/glcanvas.mm | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under iPhone | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 1998-01-01 | |
7 | // Copyright: (c) Stefan Csomor | |
8 | // Licence: wxWindows licence | |
9 | /////////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | #include "wx/wxprec.h" | |
20 | ||
21 | #if defined(__BORLANDC__) | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
25 | #if wxUSE_GLCANVAS | |
26 | ||
27 | #include "wx/glcanvas.h" | |
28 | ||
29 | #ifndef WX_PRECOMP | |
30 | #include "wx/frame.h" | |
31 | #include "wx/log.h" | |
32 | #include "wx/settings.h" | |
33 | #endif | |
34 | ||
35 | #include "wx/osx/private.h" | |
36 | ||
37 | #import <OpenGLES/EAGL.h> | |
38 | #import <OpenGLES/EAGLDrawable.h> | |
39 | #import <QuartzCore/QuartzCore.h> | |
40 | ||
41 | // a lot of the code is from the OpenGL ES Template | |
42 | ||
43 | // can be turned on for ES 2.0 only | |
44 | #define USE_DEPTH_BUFFER 0 | |
45 | ||
46 | @interface wxUICustomOpenGLView : UIView | |
47 | { | |
48 | CGRect oldRect; | |
49 | EAGLContext* context; | |
50 | ||
51 | /* The pixel dimensions of the backbuffer */ | |
52 | GLint backingWidth; | |
53 | GLint backingHeight; | |
54 | ||
55 | /* OpenGL names for the renderbuffer and framebuffers used to render to this view */ | |
56 | GLuint viewRenderbuffer, viewFramebuffer; | |
57 | ||
58 | /* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */ | |
59 | GLuint depthRenderbuffer; | |
60 | } | |
61 | ||
62 | - (BOOL) createFramebuffer; | |
63 | - (void) destroyFramebuffer; | |
64 | - (id) initWithFrame:(CGRect) rect; | |
65 | ||
66 | @end | |
67 | ||
68 | @implementation wxUICustomOpenGLView | |
69 | ||
70 | + (Class)layerClass { | |
71 | return [CAEAGLLayer class]; | |
72 | } | |
73 | ||
74 | + (void)initialize | |
75 | { | |
76 | static BOOL initialized = NO; | |
77 | if (!initialized) | |
78 | { | |
79 | initialized = YES; | |
80 | wxOSXIPhoneClassAddWXMethods( self ); | |
81 | } | |
82 | } | |
83 | ||
84 | - (id) initWithFrame:(CGRect)rect | |
85 | { | |
86 | if ( !(self=[super initWithFrame:rect]) ) | |
87 | return nil; | |
88 | ||
89 | oldRect = rect; | |
90 | return self; | |
91 | } | |
92 | ||
93 | - (BOOL)isOpaque | |
94 | { | |
95 | return YES; | |
96 | } | |
97 | ||
98 | - (BOOL)createFramebuffer { | |
99 | ||
100 | glGenFramebuffersOES(1, &viewFramebuffer); | |
101 | glGenRenderbuffersOES(1, &viewRenderbuffer); | |
102 | glEnable(GL_CULL_FACE); | |
103 | ||
104 | glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); | |
105 | glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); | |
106 | [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(CAEAGLLayer*)self.layer]; | |
107 | glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer); | |
108 | ||
109 | glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); | |
110 | glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); | |
111 | ||
112 | if (USE_DEPTH_BUFFER) { | |
113 | glGenRenderbuffersOES(1, &depthRenderbuffer); | |
114 | glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer); | |
115 | glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight); | |
116 | glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer); | |
117 | } | |
118 | ||
119 | if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { | |
120 | NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); | |
121 | return NO; | |
122 | } | |
123 | ||
124 | return YES; | |
125 | } | |
126 | ||
127 | ||
128 | - (void)destroyFramebuffer { | |
129 | ||
130 | glDeleteFramebuffersOES(1, &viewFramebuffer); | |
131 | viewFramebuffer = 0; | |
132 | glDeleteRenderbuffersOES(1, &viewRenderbuffer); | |
133 | viewRenderbuffer = 0; | |
134 | ||
135 | if(depthRenderbuffer) { | |
136 | glDeleteRenderbuffersOES(1, &depthRenderbuffer); | |
137 | depthRenderbuffer = 0; | |
138 | } | |
139 | } | |
140 | ||
141 | - (void) setContext:(EAGLContext*) ctx { | |
142 | context = ctx; | |
143 | [EAGLContext setCurrentContext:ctx]; | |
144 | ||
145 | if ( viewFramebuffer == 0 ) | |
146 | { | |
147 | [self destroyFramebuffer]; | |
148 | [self createFramebuffer]; | |
149 | } | |
150 | ||
151 | glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); | |
152 | } | |
153 | ||
154 | - (void) swapBuffers { | |
155 | glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); | |
156 | [context presentRenderbuffer:GL_RENDERBUFFER_OES]; | |
157 | } | |
158 | ||
159 | - (void)layoutSubviews { | |
160 | [EAGLContext setCurrentContext:context]; | |
161 | [self destroyFramebuffer]; | |
162 | [self createFramebuffer]; | |
163 | } | |
164 | ||
165 | @end | |
166 | ||
167 | ||
168 | WXGLContext WXGLCreateContext( WXGLPixelFormat pixelFormat, WXGLContext shareContext ) | |
169 | { | |
170 | WXGLContext context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1]; | |
171 | ||
172 | // [[EAGLContext alloc] initWithFormat:pixelFormat shareContext: shareContext]; | |
173 | if ( !context ) | |
174 | wxFAIL_MSG("NSOpenGLContext creation failed"); | |
175 | return context ; | |
176 | } | |
177 | ||
178 | void WXGLDestroyContext( WXGLContext context ) | |
179 | { | |
180 | if ( context ) | |
181 | { | |
182 | [context release]; | |
183 | } | |
184 | } | |
185 | ||
186 | WXGLContext WXGLGetCurrentContext() | |
187 | { | |
188 | return [EAGLContext currentContext]; | |
189 | } | |
190 | ||
191 | bool WXGLSetCurrentContext(WXGLContext context) | |
192 | { | |
193 | [EAGLContext setCurrentContext:context]; | |
194 | return true; | |
195 | } | |
196 | ||
197 | void WXGLDestroyPixelFormat( WXGLPixelFormat pixelFormat ) | |
198 | { | |
199 | /* | |
200 | if ( pixelFormat ) | |
201 | { | |
202 | [pixelFormat release]; | |
203 | } | |
204 | */ | |
205 | } | |
206 | ||
207 | ||
208 | WXGLPixelFormat WXGLChoosePixelFormat(const int *attribList) | |
209 | { | |
210 | #if 0 | |
211 | NSOpenGLPixelFormatAttribute data[512]; | |
212 | const NSOpenGLPixelFormatAttribute defaultAttribs[] = | |
213 | { | |
214 | NSOpenGLPFADoubleBuffer, | |
215 | NSOpenGLPFAMinimumPolicy, | |
216 | NSOpenGLPFAColorSize,(NSOpenGLPixelFormatAttribute)8, | |
217 | NSOpenGLPFAAlphaSize,(NSOpenGLPixelFormatAttribute)0, | |
218 | NSOpenGLPFADepthSize,(NSOpenGLPixelFormatAttribute)8, | |
219 | (NSOpenGLPixelFormatAttribute)nil | |
220 | }; | |
221 | ||
222 | const NSOpenGLPixelFormatAttribute *attribs; | |
223 | if ( !attribList ) | |
224 | { | |
225 | attribs = defaultAttribs; | |
226 | } | |
227 | else | |
228 | { | |
229 | unsigned p = 0; | |
230 | data[p++] = NSOpenGLPFAMinimumPolicy; // make _SIZE tags behave more like GLX | |
231 | ||
232 | for ( unsigned arg = 0; attribList[arg] !=0 && p < WXSIZEOF(data); ) | |
233 | { | |
234 | switch ( attribList[arg++] ) | |
235 | { | |
236 | case WX_GL_RGBA: | |
237 | //data[p++] = AGL_RGBA; | |
238 | break; | |
239 | ||
240 | case WX_GL_BUFFER_SIZE: | |
241 | //data[p++] = AGL_BUFFER_SIZE; | |
242 | //data[p++] = attribList[arg++]; | |
243 | break; | |
244 | ||
245 | case WX_GL_LEVEL: | |
246 | //data[p++]=AGL_LEVEL; | |
247 | //data[p++]=attribList[arg++]; | |
248 | break; | |
249 | ||
250 | case WX_GL_DOUBLEBUFFER: | |
251 | data[p++] = NSOpenGLPFADoubleBuffer; | |
252 | break; | |
253 | ||
254 | case WX_GL_STEREO: | |
255 | data[p++] = NSOpenGLPFAStereo; | |
256 | break; | |
257 | ||
258 | case WX_GL_AUX_BUFFERS: | |
259 | data[p++] = NSOpenGLPFAAuxBuffers; | |
260 | data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++]; | |
261 | break; | |
262 | ||
263 | case WX_GL_MIN_RED: | |
264 | data[p++] = NSOpenGLPFAColorSize; | |
265 | data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++]; | |
266 | break; | |
267 | ||
268 | case WX_GL_MIN_GREEN: | |
269 | //data[p++] = AGL_GREEN_SIZE; | |
270 | //data[p++] = attribList[arg++]; | |
271 | break; | |
272 | ||
273 | case WX_GL_MIN_BLUE: | |
274 | //data[p++] = AGL_BLUE_SIZE; | |
275 | //data[p++] = attribList[arg++]; | |
276 | break; | |
277 | ||
278 | case WX_GL_MIN_ALPHA: | |
279 | data[p++] = NSOpenGLPFAAlphaSize; | |
280 | data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++]; | |
281 | break; | |
282 | ||
283 | case WX_GL_DEPTH_SIZE: | |
284 | data[p++] = NSOpenGLPFADepthSize; | |
285 | data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++]; | |
286 | break; | |
287 | ||
288 | case WX_GL_STENCIL_SIZE: | |
289 | data[p++] = NSOpenGLPFAStencilSize; | |
290 | data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++]; | |
291 | break; | |
292 | ||
293 | case WX_GL_MIN_ACCUM_RED: | |
294 | data[p++] = NSOpenGLPFAAccumSize; | |
295 | data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++]; | |
296 | break; | |
297 | ||
298 | case WX_GL_MIN_ACCUM_GREEN: | |
299 | //data[p++] = AGL_ACCUM_GREEN_SIZE; | |
300 | //data[p++] = attribList[arg++]; | |
301 | break; | |
302 | ||
303 | case WX_GL_MIN_ACCUM_BLUE: | |
304 | //data[p++] = AGL_ACCUM_BLUE_SIZE; | |
305 | //data[p++] = attribList[arg++]; | |
306 | break; | |
307 | ||
308 | case WX_GL_MIN_ACCUM_ALPHA: | |
309 | //data[p++] = AGL_ACCUM_ALPHA_SIZE; | |
310 | //data[p++] = attribList[arg++]; | |
311 | break; | |
312 | ||
313 | case WX_GL_SAMPLE_BUFFERS: | |
314 | if ( !wxGLCanvas::IsAGLMultiSampleAvailable() ) | |
315 | { | |
316 | if ( !attribList[arg++] ) | |
317 | break; | |
318 | ||
319 | return false; | |
320 | } | |
321 | ||
322 | data[p++] = NSOpenGLPFASampleBuffers; | |
323 | if ( (data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++]) == true ) | |
324 | { | |
325 | // don't use software fallback | |
326 | data[p++] = NSOpenGLPFANoRecovery; | |
327 | } | |
328 | break; | |
329 | ||
330 | case WX_GL_SAMPLES: | |
331 | if ( !wxGLCanvas::IsAGLMultiSampleAvailable() ) | |
332 | { | |
333 | if ( !attribList[arg++] ) | |
334 | break; | |
335 | ||
336 | return false; | |
337 | } | |
338 | ||
339 | data[p++] = NSOpenGLPFASamples; | |
340 | data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++]; | |
341 | break; | |
342 | } | |
343 | } | |
344 | ||
345 | data[p] = (NSOpenGLPixelFormatAttribute)nil; | |
346 | ||
347 | attribs = data; | |
348 | } | |
349 | ||
350 | return [[NSOpenGLPixelFormat alloc] initWithAttributes:(NSOpenGLPixelFormatAttribute*) attribs]; | |
351 | #endif | |
352 | return NULL; | |
353 | } | |
354 | ||
355 | bool wxGLContext::SetCurrent(const wxGLCanvas& win) const | |
356 | { | |
357 | if ( !m_glContext ) | |
358 | return false; | |
359 | ||
360 | wxUICustomOpenGLView* v = (wxUICustomOpenGLView*) win.GetPeer()->GetWXWidget(); | |
361 | [v setContext:m_glContext]; | |
362 | return true; | |
363 | } | |
364 | ||
365 | #define USE_SEPARATE_VIEW 1 | |
366 | ||
367 | bool wxGLCanvas::Create(wxWindow *parent, | |
368 | wxWindowID id, | |
369 | const wxPoint& pos, | |
370 | const wxSize& size, | |
371 | long style, | |
372 | const wxString& name, | |
373 | const int *attribList, | |
374 | const wxPalette& WXUNUSED(palette)) | |
375 | { | |
376 | /* | |
377 | m_glFormat = WXGLChoosePixelFormat(attribList); | |
378 | if ( !m_glFormat ) | |
379 | return false; | |
380 | */ | |
381 | #if USE_SEPARATE_VIEW | |
382 | DontCreatePeer(); | |
383 | #endif | |
384 | ||
385 | if ( !wxWindow::Create(parent, id, pos, size, style, name) ) | |
386 | return false; | |
387 | ||
388 | #if USE_SEPARATE_VIEW | |
389 | CGRect r = wxOSXGetFrameForControl( this, pos , size ) ; | |
390 | wxUICustomOpenGLView* v = [[wxUICustomOpenGLView alloc] initWithFrame:r]; | |
391 | CAEAGLLayer* eaglLayer = (CAEAGLLayer*) v.layer; | |
392 | eaglLayer.opaque = YES; | |
393 | eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: | |
394 | [NSNumber numberWithBool:NO], kEAGLDrawablePropertyRetainedBacking, | |
395 | kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; | |
396 | ||
397 | SetPeer(new wxWidgetIPhoneImpl( this, v )); | |
398 | ||
399 | MacPostControlCreate(pos, size) ; | |
400 | #endif | |
401 | return true; | |
402 | } | |
403 | ||
404 | wxGLCanvas::~wxGLCanvas() | |
405 | { | |
406 | if ( m_glFormat ) | |
407 | WXGLDestroyPixelFormat(m_glFormat); | |
408 | } | |
409 | ||
410 | bool wxGLCanvas::SwapBuffers() | |
411 | { | |
412 | WXGLContext context = WXGLGetCurrentContext(); | |
413 | wxCHECK_MSG(context, false, wxT("should have current context")); | |
414 | ||
415 | wxUICustomOpenGLView* v = (wxUICustomOpenGLView*) GetPeer()->GetWXWidget(); | |
416 | [v swapBuffers]; | |
417 | return true; | |
418 | } | |
419 | ||
420 | ||
421 | #endif // wxUSE_GLCANVAS |