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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/button.cpp | |
3 | // Purpose: wxButton | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_BUTTON | |
28 | ||
29 | #include "wx/button.h" | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/app.h" | |
33 | #include "wx/brush.h" | |
34 | #include "wx/panel.h" | |
35 | #include "wx/bmpbuttn.h" | |
36 | #include "wx/settings.h" | |
37 | #include "wx/dcscreen.h" | |
38 | #include "wx/dcclient.h" | |
39 | #endif | |
40 | ||
41 | #include "wx/stockitem.h" | |
42 | #include "wx/tokenzr.h" | |
43 | #include "wx/msw/private.h" | |
44 | ||
45 | // ---------------------------------------------------------------------------- | |
46 | // macros | |
47 | // ---------------------------------------------------------------------------- | |
48 | ||
49 | #if wxUSE_EXTENDED_RTTI | |
50 | ||
51 | WX_DEFINE_FLAGS( wxButtonStyle ) | |
52 | ||
53 | wxBEGIN_FLAGS( wxButtonStyle ) | |
54 | // new style border flags, we put them first to | |
55 | // use them for streaming out | |
56 | wxFLAGS_MEMBER(wxBORDER_SIMPLE) | |
57 | wxFLAGS_MEMBER(wxBORDER_SUNKEN) | |
58 | wxFLAGS_MEMBER(wxBORDER_DOUBLE) | |
59 | wxFLAGS_MEMBER(wxBORDER_RAISED) | |
60 | wxFLAGS_MEMBER(wxBORDER_STATIC) | |
61 | wxFLAGS_MEMBER(wxBORDER_NONE) | |
62 | ||
63 | // old style border flags | |
64 | wxFLAGS_MEMBER(wxSIMPLE_BORDER) | |
65 | wxFLAGS_MEMBER(wxSUNKEN_BORDER) | |
66 | wxFLAGS_MEMBER(wxDOUBLE_BORDER) | |
67 | wxFLAGS_MEMBER(wxRAISED_BORDER) | |
68 | wxFLAGS_MEMBER(wxSTATIC_BORDER) | |
69 | wxFLAGS_MEMBER(wxBORDER) | |
70 | ||
71 | // standard window styles | |
72 | wxFLAGS_MEMBER(wxTAB_TRAVERSAL) | |
73 | wxFLAGS_MEMBER(wxCLIP_CHILDREN) | |
74 | wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW) | |
75 | wxFLAGS_MEMBER(wxWANTS_CHARS) | |
76 | wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE) | |
77 | wxFLAGS_MEMBER(wxALWAYS_SHOW_SB ) | |
78 | wxFLAGS_MEMBER(wxVSCROLL) | |
79 | wxFLAGS_MEMBER(wxHSCROLL) | |
80 | ||
81 | wxFLAGS_MEMBER(wxBU_LEFT) | |
82 | wxFLAGS_MEMBER(wxBU_RIGHT) | |
83 | wxFLAGS_MEMBER(wxBU_TOP) | |
84 | wxFLAGS_MEMBER(wxBU_BOTTOM) | |
85 | wxFLAGS_MEMBER(wxBU_EXACTFIT) | |
86 | wxEND_FLAGS( wxButtonStyle ) | |
87 | ||
88 | IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton, wxControl,"wx/button.h") | |
89 | ||
90 | wxBEGIN_PROPERTIES_TABLE(wxButton) | |
91 | wxEVENT_PROPERTY( Click , wxEVT_COMMAND_BUTTON_CLICKED , wxCommandEvent) | |
92 | ||
93 | wxPROPERTY( Font , wxFont , SetFont , GetFont , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) | |
94 | wxPROPERTY( Label, wxString , SetLabel, GetLabel, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") ) | |
95 | ||
96 | wxPROPERTY_FLAGS( WindowStyle , wxButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style | |
97 | ||
98 | wxEND_PROPERTIES_TABLE() | |
99 | ||
100 | wxBEGIN_HANDLERS_TABLE(wxButton) | |
101 | wxEND_HANDLERS_TABLE() | |
102 | ||
103 | wxCONSTRUCTOR_6( wxButton , wxWindow* , Parent , wxWindowID , Id , wxString , Label , wxPoint , Position , wxSize , Size , long , WindowStyle ) | |
104 | ||
105 | ||
106 | #else | |
107 | IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl) | |
108 | #endif | |
109 | ||
110 | // this macro tries to adjust the default button height to a reasonable value | |
111 | // using the char height as the base | |
112 | #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10) | |
113 | ||
114 | // ============================================================================ | |
115 | // implementation | |
116 | // ============================================================================ | |
117 | ||
118 | // ---------------------------------------------------------------------------- | |
119 | // creation/destruction | |
120 | // ---------------------------------------------------------------------------- | |
121 | ||
122 | bool wxButton::Create(wxWindow *parent, | |
123 | wxWindowID id, | |
124 | const wxString& lbl, | |
125 | const wxPoint& pos, | |
126 | const wxSize& size, | |
127 | long style, | |
128 | const wxValidator& validator, | |
129 | const wxString& name) | |
130 | { | |
131 | wxString label(lbl); | |
132 | if (label.empty() && wxIsStockID(id)) | |
133 | { | |
134 | // On Windows, some buttons aren't supposed to have | |
135 | // mnemonics, so strip them out. | |
136 | ||
137 | label = wxGetStockLabel(id | |
138 | #if defined(__WXMSW__) || defined(__WXWINCE__) | |
139 | , ( id != wxID_OK && | |
140 | id != wxID_CANCEL && | |
141 | id != wxID_CLOSE ) | |
142 | #endif | |
143 | ); | |
144 | } | |
145 | ||
146 | if ( !CreateControl(parent, id, pos, size, style, validator, name) ) | |
147 | return false; | |
148 | ||
149 | WXDWORD exstyle; | |
150 | WXDWORD msStyle = MSWGetStyle(style, &exstyle); | |
151 | ||
152 | #ifdef __WIN32__ | |
153 | // if the label contains several lines we must explicitly tell the button | |
154 | // about it or it wouldn't draw it correctly ("\n"s would just appear as | |
155 | // black boxes) | |
156 | // | |
157 | // NB: we do it here and not in MSWGetStyle() because we need the label | |
158 | // value and m_label is not set yet when MSWGetStyle() is called; | |
159 | // besides changing BS_MULTILINE during run-time is pointless anyhow | |
160 | if ( label.find(_T('\n')) != wxString::npos ) | |
161 | { | |
162 | msStyle |= BS_MULTILINE; | |
163 | } | |
164 | #endif // __WIN32__ | |
165 | ||
166 | return MSWCreateControl(_T("BUTTON"), msStyle, pos, size, label, exstyle); | |
167 | } | |
168 | ||
169 | wxButton::~wxButton() | |
170 | { | |
171 | } | |
172 | ||
173 | // ---------------------------------------------------------------------------- | |
174 | // flags | |
175 | // ---------------------------------------------------------------------------- | |
176 | ||
177 | WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const | |
178 | { | |
179 | // buttons never have an external border, they draw their own one | |
180 | WXDWORD msStyle = wxControl::MSWGetStyle | |
181 | ( | |
182 | (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle | |
183 | ); | |
184 | ||
185 | // we must use WS_CLIPSIBLINGS with the buttons or they would draw over | |
186 | // each other in any resizeable dialog which has more than one button in | |
187 | // the bottom | |
188 | msStyle |= WS_CLIPSIBLINGS; | |
189 | ||
190 | #ifdef __WIN32__ | |
191 | // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT | |
192 | // and wxBU_RIGHT to get BS_CENTER! | |
193 | if ( style & wxBU_LEFT ) | |
194 | msStyle |= BS_LEFT; | |
195 | if ( style & wxBU_RIGHT ) | |
196 | msStyle |= BS_RIGHT; | |
197 | if ( style & wxBU_TOP ) | |
198 | msStyle |= BS_TOP; | |
199 | if ( style & wxBU_BOTTOM ) | |
200 | msStyle |= BS_BOTTOM; | |
201 | #ifndef __WXWINCE__ | |
202 | // flat 2d buttons | |
203 | if ( style & wxNO_BORDER ) | |
204 | msStyle |= BS_FLAT; | |
205 | #endif // __WXWINCE__ | |
206 | #endif // __WIN32__ | |
207 | ||
208 | return msStyle; | |
209 | } | |
210 | ||
211 | // ---------------------------------------------------------------------------- | |
212 | // size management including autosizing | |
213 | // ---------------------------------------------------------------------------- | |
214 | ||
215 | wxSize wxButton::DoGetBestSize() const | |
216 | { | |
217 | wxClientDC dc(wx_const_cast(wxButton *, this)); | |
218 | dc.SetFont(GetFont()); | |
219 | ||
220 | wxCoord wBtn, | |
221 | hBtn; | |
222 | dc.GetMultiLineTextExtent(wxStripMenuCodes(GetLabel()), &wBtn, &hBtn); | |
223 | ||
224 | // add a margin -- the button is wider than just its label | |
225 | wBtn += 3*GetCharWidth(); | |
226 | hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hBtn); | |
227 | ||
228 | // all buttons have at least the standard size unless the user explicitly | |
229 | // wants them to be of smaller size and used wxBU_EXACTFIT style when | |
230 | // creating the button | |
231 | if ( !HasFlag(wxBU_EXACTFIT) ) | |
232 | { | |
233 | wxSize sz = GetDefaultSize(); | |
234 | if (wBtn > sz.x) | |
235 | sz.x = wBtn; | |
236 | if (hBtn > sz.y) | |
237 | sz.y = hBtn; | |
238 | ||
239 | return sz; | |
240 | } | |
241 | ||
242 | wxSize best(wBtn, hBtn); | |
243 | CacheBestSize(best); | |
244 | return best; | |
245 | } | |
246 | ||
247 | /* static */ | |
248 | wxSize wxButtonBase::GetDefaultSize() | |
249 | { | |
250 | static wxSize s_sizeBtn; | |
251 | ||
252 | if ( s_sizeBtn.x == 0 ) | |
253 | { | |
254 | wxScreenDC dc; | |
255 | dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
256 | ||
257 | // the size of a standard button in the dialog units is 50x14, | |
258 | // translate this to pixels | |
259 | // NB1: the multipliers come from the Windows convention | |
260 | // NB2: the extra +1/+2 were needed to get the size be the same as the | |
261 | // size of the buttons in the standard dialog - I don't know how | |
262 | // this happens, but on my system this size is 75x23 in pixels and | |
263 | // 23*8 isn't even divisible by 14... Would be nice to understand | |
264 | // why these constants are needed though! | |
265 | s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4; | |
266 | s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8; | |
267 | } | |
268 | ||
269 | return s_sizeBtn; | |
270 | } | |
271 | ||
272 | // ---------------------------------------------------------------------------- | |
273 | // default button handling | |
274 | // ---------------------------------------------------------------------------- | |
275 | ||
276 | /* | |
277 | "Everything you ever wanted to know about the default buttons" or "Why do we | |
278 | have to do all this?" | |
279 | ||
280 | In MSW the default button should be activated when the user presses Enter | |
281 | and the current control doesn't process Enter itself somehow. This is | |
282 | handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID | |
283 | Another aspect of "defaultness" is that the default button has different | |
284 | appearance: this is due to BS_DEFPUSHBUTTON style which is completely | |
285 | separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should | |
286 | be unset if our parent window is not active so it should be unset whenever | |
287 | we lose activation and set back when we regain it. | |
288 | ||
289 | Final complication is that when a button is active, it should be the default | |
290 | one, i.e. pressing Enter on a button always activates it and not another | |
291 | one. | |
292 | ||
293 | We handle this by maintaining a permanent and a temporary default items in | |
294 | wxControlContainer (both may be NULL). When a button becomes the current | |
295 | control (i.e. gets focus) it sets itself as the temporary default which | |
296 | ensures that it has the right appearance and that Enter will be redirected | |
297 | to it. When the button loses focus, it unsets the temporary default and so | |
298 | the default item will be the permanent default -- that is the default button | |
299 | if any had been set or none otherwise, which is just what we want. | |
300 | ||
301 | NB: all this is quite complicated by now and the worst is that normally | |
302 | it shouldn't be necessary at all as for the normal Windows programs | |
303 | DefWindowProc() and IsDialogMessage() take care of all this | |
304 | automatically -- however in wxWidgets programs this doesn't work for | |
305 | nested hierarchies (i.e. a notebook inside a notebook) for unknown | |
306 | reason and so we have to reproduce all this code ourselves. It would be | |
307 | very nice if we could avoid doing it. | |
308 | */ | |
309 | ||
310 | // set this button as the (permanently) default one in its panel | |
311 | void wxButton::SetDefault() | |
312 | { | |
313 | wxWindow *parent = GetParent(); | |
314 | ||
315 | wxCHECK_RET( parent, _T("button without parent?") ); | |
316 | ||
317 | // set this one as the default button both for wxWidgets ... | |
318 | wxWindow *winOldDefault = parent->SetDefaultItem(this); | |
319 | ||
320 | // ... and Windows | |
321 | SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false); | |
322 | SetDefaultStyle(this, true); | |
323 | } | |
324 | ||
325 | // set this button as being currently default | |
326 | void wxButton::SetTmpDefault() | |
327 | { | |
328 | wxWindow *parent = GetParent(); | |
329 | ||
330 | wxCHECK_RET( parent, _T("button without parent?") ); | |
331 | ||
332 | wxWindow *winOldDefault = parent->GetDefaultItem(); | |
333 | parent->SetTmpDefaultItem(this); | |
334 | ||
335 | SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false); | |
336 | SetDefaultStyle(this, true); | |
337 | } | |
338 | ||
339 | // unset this button as currently default, it may still stay permanent default | |
340 | void wxButton::UnsetTmpDefault() | |
341 | { | |
342 | wxWindow *parent = GetParent(); | |
343 | ||
344 | wxCHECK_RET( parent, _T("button without parent?") ); | |
345 | ||
346 | parent->SetTmpDefaultItem(NULL); | |
347 | ||
348 | wxWindow *winOldDefault = parent->GetDefaultItem(); | |
349 | ||
350 | SetDefaultStyle(this, false); | |
351 | SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), true); | |
352 | } | |
353 | ||
354 | /* static */ | |
355 | void | |
356 | wxButton::SetDefaultStyle(wxButton *btn, bool on) | |
357 | { | |
358 | // we may be called with NULL pointer -- simpler to do the check here than | |
359 | // in the caller which does wxDynamicCast() | |
360 | if ( !btn ) | |
361 | return; | |
362 | ||
363 | // first, let DefDlgProc() know about the new default button | |
364 | if ( on ) | |
365 | { | |
366 | // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have | |
367 | // focus at all any more | |
368 | if ( !wxTheApp->IsActive() ) | |
369 | return; | |
370 | ||
371 | // look for a panel-like window | |
372 | wxWindow *win = btn->GetParent(); | |
373 | while ( win && !win->HasFlag(wxTAB_TRAVERSAL) ) | |
374 | win = win->GetParent(); | |
375 | ||
376 | if ( win ) | |
377 | { | |
378 | ::SendMessage(GetHwndOf(win), DM_SETDEFID, btn->GetId(), 0L); | |
379 | ||
380 | // sending DM_SETDEFID also changes the button style to | |
381 | // BS_DEFPUSHBUTTON so there is nothing more to do | |
382 | } | |
383 | } | |
384 | ||
385 | // then also change the style as needed | |
386 | long style = ::GetWindowLong(GetHwndOf(btn), GWL_STYLE); | |
387 | if ( !(style & BS_DEFPUSHBUTTON) == on ) | |
388 | { | |
389 | // don't do it with the owner drawn buttons because it will | |
390 | // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW & | |
391 | // BS_DEFPUSHBUTTON != 0)! | |
392 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
393 | { | |
394 | ::SendMessage(GetHwndOf(btn), BM_SETSTYLE, | |
395 | on ? style | BS_DEFPUSHBUTTON | |
396 | : style & ~BS_DEFPUSHBUTTON, | |
397 | 1L /* redraw */); | |
398 | } | |
399 | else // owner drawn | |
400 | { | |
401 | // redraw the button - it will notice itself that it's | |
402 | // [not] the default one [any longer] | |
403 | btn->Refresh(); | |
404 | } | |
405 | } | |
406 | //else: already has correct style | |
407 | } | |
408 | ||
409 | // ---------------------------------------------------------------------------- | |
410 | // helpers | |
411 | // ---------------------------------------------------------------------------- | |
412 | ||
413 | bool wxButton::SendClickEvent() | |
414 | { | |
415 | wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId()); | |
416 | event.SetEventObject(this); | |
417 | ||
418 | return ProcessCommand(event); | |
419 | } | |
420 | ||
421 | void wxButton::Command(wxCommandEvent & event) | |
422 | { | |
423 | ProcessCommand(event); | |
424 | } | |
425 | ||
426 | // ---------------------------------------------------------------------------- | |
427 | // event/message handlers | |
428 | // ---------------------------------------------------------------------------- | |
429 | ||
430 | bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id)) | |
431 | { | |
432 | bool processed = false; | |
433 | switch ( param ) | |
434 | { | |
435 | // NOTE: Apparently older versions (NT 4?) of the common controls send | |
436 | // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn | |
437 | // buttons, so in order to send two EVT_BUTTON events we should | |
438 | // catch both types. Currently (Feb 2003) up-to-date versions of | |
439 | // win98, win2k and winXP all send two BN_CLICKED messages for | |
440 | // all button types, so we don't catch BN_DOUBLECLICKED anymore | |
441 | // in order to not get 3 EVT_BUTTON events. If this is a problem | |
442 | // then we need to figure out which version of the comctl32 changed | |
443 | // this behaviour and test for it. | |
444 | ||
445 | case 1: // message came from an accelerator | |
446 | case BN_CLICKED: // normal buttons send this | |
447 | processed = SendClickEvent(); | |
448 | break; | |
449 | } | |
450 | ||
451 | return processed; | |
452 | } | |
453 | ||
454 | WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) | |
455 | { | |
456 | // when we receive focus, we want to temporarily become the default button in | |
457 | // our parent panel so that pressing "Enter" would activate us -- and when | |
458 | // losing it we should restore the previous default button as well | |
459 | if ( nMsg == WM_SETFOCUS ) | |
460 | { | |
461 | SetTmpDefault(); | |
462 | ||
463 | // let the default processing take place too | |
464 | } | |
465 | else if ( nMsg == WM_KILLFOCUS ) | |
466 | { | |
467 | UnsetTmpDefault(); | |
468 | } | |
469 | else if ( nMsg == WM_LBUTTONDBLCLK ) | |
470 | { | |
471 | // emulate a click event to force an owner-drawn button to change its | |
472 | // appearance - without this, it won't do it | |
473 | (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam); | |
474 | ||
475 | // and continue with processing the message normally as well | |
476 | } | |
477 | ||
478 | // let the base class do all real processing | |
479 | return wxControl::MSWWindowProc(nMsg, wParam, lParam); | |
480 | } | |
481 | ||
482 | // ---------------------------------------------------------------------------- | |
483 | // owner-drawn buttons support | |
484 | // ---------------------------------------------------------------------------- | |
485 | ||
486 | #ifdef __WIN32__ | |
487 | ||
488 | // drawing helpers | |
489 | ||
490 | static void DrawButtonText(HDC hdc, | |
491 | RECT *pRect, | |
492 | const wxString& text, | |
493 | COLORREF col) | |
494 | { | |
495 | COLORREF colOld = SetTextColor(hdc, col); | |
496 | int modeOld = SetBkMode(hdc, TRANSPARENT); | |
497 | ||
498 | if ( text.find(_T('\n')) != wxString::npos ) | |
499 | { | |
500 | // draw multiline label | |
501 | ||
502 | // first we need to compute its bounding rect | |
503 | RECT rc; | |
504 | ::CopyRect(&rc, pRect); | |
505 | ::DrawText(hdc, text, text.length(), &rc, DT_CENTER | DT_CALCRECT); | |
506 | ||
507 | // now center this rect inside the entire button area | |
508 | const LONG w = rc.right - rc.left; | |
509 | const LONG h = rc.bottom - rc.top; | |
510 | rc.left = (pRect->right - pRect->left)/2 - w/2; | |
511 | rc.right = rc.left+w; | |
512 | rc.top = (pRect->bottom - pRect->top)/2 - h/2; | |
513 | rc.bottom = rc.top+h; | |
514 | ||
515 | ::DrawText(hdc, text, text.length(), &rc, DT_CENTER); | |
516 | } | |
517 | else // single line label | |
518 | { | |
519 | // Note: we must have DT_SINGLELINE for DT_VCENTER to work. | |
520 | ::DrawText(hdc, text, text.length(), pRect, | |
521 | DT_SINGLELINE | DT_CENTER | DT_VCENTER); | |
522 | } | |
523 | ||
524 | SetBkMode(hdc, modeOld); | |
525 | SetTextColor(hdc, colOld); | |
526 | } | |
527 | ||
528 | static void DrawRect(HDC hdc, const RECT& r) | |
529 | { | |
530 | wxDrawLine(hdc, r.left, r.top, r.right, r.top); | |
531 | wxDrawLine(hdc, r.right, r.top, r.right, r.bottom); | |
532 | wxDrawLine(hdc, r.right, r.bottom, r.left, r.bottom); | |
533 | wxDrawLine(hdc, r.left, r.bottom, r.left, r.top); | |
534 | } | |
535 | ||
536 | void wxButton::MakeOwnerDrawn() | |
537 | { | |
538 | long style = GetWindowLong(GetHwnd(), GWL_STYLE); | |
539 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
540 | { | |
541 | // make it so | |
542 | style |= BS_OWNERDRAW; | |
543 | SetWindowLong(GetHwnd(), GWL_STYLE, style); | |
544 | } | |
545 | } | |
546 | ||
547 | bool wxButton::SetBackgroundColour(const wxColour &colour) | |
548 | { | |
549 | if ( !wxControl::SetBackgroundColour(colour) ) | |
550 | { | |
551 | // nothing to do | |
552 | return false; | |
553 | } | |
554 | ||
555 | MakeOwnerDrawn(); | |
556 | ||
557 | Refresh(); | |
558 | ||
559 | return true; | |
560 | } | |
561 | ||
562 | bool wxButton::SetForegroundColour(const wxColour &colour) | |
563 | { | |
564 | if ( !wxControl::SetForegroundColour(colour) ) | |
565 | { | |
566 | // nothing to do | |
567 | return false; | |
568 | } | |
569 | ||
570 | MakeOwnerDrawn(); | |
571 | ||
572 | Refresh(); | |
573 | ||
574 | return true; | |
575 | } | |
576 | ||
577 | /* | |
578 | The button frame looks like this normally: | |
579 | ||
580 | WWWWWWWWWWWWWWWWWWB | |
581 | WHHHHHHHHHHHHHHHHGB W = white (HILIGHT) | |
582 | WH GB H = light grey (LIGHT) | |
583 | WH GB G = dark grey (SHADOW) | |
584 | WH GB B = black (DKSHADOW) | |
585 | WH GB | |
586 | WGGGGGGGGGGGGGGGGGB | |
587 | BBBBBBBBBBBBBBBBBBB | |
588 | ||
589 | When the button is selected, the button becomes like this (the total button | |
590 | size doesn't change): | |
591 | ||
592 | BBBBBBBBBBBBBBBBBBB | |
593 | BWWWWWWWWWWWWWWWWBB | |
594 | BWHHHHHHHHHHHHHHGBB | |
595 | BWH GBB | |
596 | BWH GBB | |
597 | BWGGGGGGGGGGGGGGGBB | |
598 | BBBBBBBBBBBBBBBBBBB | |
599 | BBBBBBBBBBBBBBBBBBB | |
600 | ||
601 | When the button is pushed (while selected) it is like: | |
602 | ||
603 | BBBBBBBBBBBBBBBBBBB | |
604 | BGGGGGGGGGGGGGGGGGB | |
605 | BG GB | |
606 | BG GB | |
607 | BG GB | |
608 | BG GB | |
609 | BGGGGGGGGGGGGGGGGGB | |
610 | BBBBBBBBBBBBBBBBBBB | |
611 | */ | |
612 | ||
613 | static void DrawButtonFrame(HDC hdc, const RECT& rectBtn, | |
614 | bool selected, bool pushed) | |
615 | { | |
616 | RECT r; | |
617 | CopyRect(&r, &rectBtn); | |
618 | ||
619 | HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)), | |
620 | hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)), | |
621 | hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)), | |
622 | hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT)); | |
623 | ||
624 | HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack); | |
625 | ||
626 | r.right--; | |
627 | r.bottom--; | |
628 | ||
629 | if ( pushed ) | |
630 | { | |
631 | DrawRect(hdc, r); | |
632 | ||
633 | (void)SelectObject(hdc, hpenGrey); | |
634 | ::InflateRect(&r, -1, -1); | |
635 | ||
636 | DrawRect(hdc, r); | |
637 | } | |
638 | else // !pushed | |
639 | { | |
640 | if ( selected ) | |
641 | { | |
642 | DrawRect(hdc, r); | |
643 | ||
644 | ::InflateRect(&r, -1, -1); | |
645 | } | |
646 | ||
647 | wxDrawLine(hdc, r.left, r.bottom, r.right, r.bottom); | |
648 | wxDrawLine(hdc, r.right, r.bottom, r.right, r.top - 1); | |
649 | ||
650 | (void)SelectObject(hdc, hpenWhite); | |
651 | wxDrawLine(hdc, r.left, r.bottom - 1, r.left, r.top); | |
652 | wxDrawLine(hdc, r.left, r.top, r.right, r.top); | |
653 | ||
654 | (void)SelectObject(hdc, hpenLightGr); | |
655 | wxDrawLine(hdc, r.left + 1, r.bottom - 2, r.left + 1, r.top + 1); | |
656 | wxDrawLine(hdc, r.left + 1, r.top + 1, r.right - 1, r.top + 1); | |
657 | ||
658 | (void)SelectObject(hdc, hpenGrey); | |
659 | wxDrawLine(hdc, r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1); | |
660 | wxDrawLine(hdc, r.right - 1, r.bottom - 1, r.right - 1, r.top); | |
661 | } | |
662 | ||
663 | (void)SelectObject(hdc, hpenOld); | |
664 | DeleteObject(hpenWhite); | |
665 | DeleteObject(hpenLightGr); | |
666 | DeleteObject(hpenGrey); | |
667 | DeleteObject(hpenBlack); | |
668 | } | |
669 | ||
670 | bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis) | |
671 | { | |
672 | LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis; | |
673 | ||
674 | RECT rectBtn; | |
675 | CopyRect(&rectBtn, &lpDIS->rcItem); | |
676 | ||
677 | COLORREF colBg = wxColourToRGB(GetBackgroundColour()), | |
678 | colFg = wxColourToRGB(GetForegroundColour()); | |
679 | ||
680 | HDC hdc = lpDIS->hDC; | |
681 | UINT state = lpDIS->itemState; | |
682 | ||
683 | // first, draw the background | |
684 | HBRUSH hbrushBackground = ::CreateSolidBrush(colBg); | |
685 | ||
686 | FillRect(hdc, &rectBtn, hbrushBackground); | |
687 | ||
688 | // draw the border for the current state | |
689 | bool selected = (state & ODS_SELECTED) != 0; | |
690 | if ( !selected ) | |
691 | { | |
692 | wxPanel *panel = wxDynamicCast(GetParent(), wxPanel); | |
693 | if ( panel ) | |
694 | { | |
695 | selected = panel->GetDefaultItem() == this; | |
696 | } | |
697 | } | |
698 | bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; | |
699 | ||
700 | DrawButtonFrame(hdc, rectBtn, selected, pushed); | |
701 | ||
702 | // draw the focus rect if needed | |
703 | if ( state & ODS_FOCUS ) | |
704 | { | |
705 | RECT rectFocus; | |
706 | CopyRect(&rectFocus, &rectBtn); | |
707 | ||
708 | // I don't know where does this constant come from, but this is how | |
709 | // Windows draws them | |
710 | InflateRect(&rectFocus, -4, -4); | |
711 | ||
712 | DrawFocusRect(hdc, &rectFocus); | |
713 | } | |
714 | ||
715 | if ( pushed ) | |
716 | { | |
717 | // the label is shifted by 1 pixel to create "pushed" effect | |
718 | OffsetRect(&rectBtn, 1, 1); | |
719 | } | |
720 | ||
721 | DrawButtonText(hdc, &rectBtn, GetLabel(), | |
722 | state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT) | |
723 | : colFg); | |
724 | ||
725 | ::DeleteObject(hbrushBackground); | |
726 | ||
727 | return true; | |
728 | } | |
729 | ||
730 | #endif // __WIN32__ | |
731 | ||
732 | #endif // wxUSE_BUTTON |