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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/msw/evtloop.h | |
3 | // Purpose: wxEventLoop class for MSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 2004-07-31 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003-2004 Vadim Zeitlin <vadim@wxwindows.org> | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_MSW_EVTLOOP_H_ | |
13 | #define _WX_MSW_EVTLOOP_H_ | |
14 | ||
15 | #if wxUSE_GUI | |
16 | #include "wx/window.h" | |
17 | #endif | |
18 | ||
19 | // ---------------------------------------------------------------------------- | |
20 | // wxEventLoop | |
21 | // ---------------------------------------------------------------------------- | |
22 | ||
23 | class WXDLLIMPEXP_BASE wxMSWEventLoopBase : public wxEventLoopManual | |
24 | { | |
25 | public: | |
26 | wxMSWEventLoopBase(); | |
27 | ||
28 | // implement base class pure virtuals | |
29 | virtual bool Pending() const; | |
30 | ||
31 | protected: | |
32 | // get the next message from queue and return true or return false if we | |
33 | // got WM_QUIT or an error occurred | |
34 | bool GetNextMessage(WXMSG *msg); | |
35 | }; | |
36 | ||
37 | #if wxUSE_GUI | |
38 | ||
39 | class WXDLLIMPEXP_CORE wxGUIEventLoop : public wxMSWEventLoopBase | |
40 | { | |
41 | public: | |
42 | wxGUIEventLoop() { } | |
43 | ||
44 | // process a single message: calls PreProcessMessage() before dispatching | |
45 | // it | |
46 | virtual void ProcessMessage(WXMSG *msg); | |
47 | ||
48 | // preprocess a message, return true if processed (i.e. no further | |
49 | // dispatching required) | |
50 | virtual bool PreProcessMessage(WXMSG *msg); | |
51 | ||
52 | // set the critical window: this is the window such that all the events | |
53 | // except those to this window (and its children) stop to be processed | |
54 | // (typical examples: assert or crash report dialog) | |
55 | // | |
56 | // calling this function with NULL argument restores the normal event | |
57 | // handling | |
58 | static void SetCriticalWindow(wxWindowMSW *win) { ms_winCritical = win; } | |
59 | ||
60 | // return true if there is no critical window or if this window is [a child | |
61 | // of] the critical one | |
62 | static bool AllowProcessing(wxWindowMSW *win) | |
63 | { | |
64 | return !ms_winCritical || IsChildOfCriticalWindow(win); | |
65 | } | |
66 | ||
67 | // override/implement base class virtuals | |
68 | virtual bool Dispatch(); | |
69 | virtual void WakeUp(); | |
70 | ||
71 | protected: | |
72 | virtual void OnNextIteration(); | |
73 | ||
74 | private: | |
75 | // check if the given window is a child of ms_winCritical (which must be | |
76 | // non NULL) | |
77 | static bool IsChildOfCriticalWindow(wxWindowMSW *win); | |
78 | ||
79 | ||
80 | // critical window or NULL | |
81 | static wxWindowMSW *ms_winCritical; | |
82 | }; | |
83 | ||
84 | #else // !wxUSE_GUI | |
85 | ||
86 | #if wxUSE_CONSOLE_EVENTLOOP | |
87 | ||
88 | class WXDLLIMPEXP_BASE wxConsoleEventLoop : public wxMSWEventLoopBase | |
89 | { | |
90 | public: | |
91 | wxConsoleEventLoop() { } | |
92 | ||
93 | // override/implement base class virtuals | |
94 | virtual bool Dispatch(); | |
95 | virtual void WakeUp(); | |
96 | ||
97 | protected: | |
98 | virtual void OnNextIteration(); | |
99 | }; | |
100 | ||
101 | #endif // wxUSE_CONSOLE_EVENTLOOP | |
102 | ||
103 | #endif // wxUSE_GUI/!wxUSE_GUI | |
104 | ||
105 | #endif // _WX_MSW_EVTLOOP_H_ |