| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: msgqueue.h |
| 3 | // Purpose: interface of wxMessageQueue<T> |
| 4 | // Author: wxWidgets team |
| 5 | // RCS-ID: $Id$ |
| 6 | // Licence: wxWindows license |
| 7 | ///////////////////////////////////////////////////////////////////////////// |
| 8 | |
| 9 | /** |
| 10 | wxMessageQueue allows passing messages between threads. |
| 11 | |
| 12 | This class should be typically used to communicate between the main and worker |
| 13 | threads. The main thread calls wxMessageQueue::Post and the worker thread |
| 14 | calls wxMessageQueue::Receive. |
| 15 | |
| 16 | @tparam T |
| 17 | For this class a message is an object of arbitrary type T. |
| 18 | |
| 19 | Notice that often there is a some special message indicating that the thread |
| 20 | should terminate as there is no other way to gracefully shutdown a thread |
| 21 | waiting on the message queue. |
| 22 | |
| 23 | @nolibrary |
| 24 | @category{threading} |
| 25 | |
| 26 | @see wxThread |
| 27 | */ |
| 28 | template <typename T> |
| 29 | class wxMessageQueue<T> |
| 30 | { |
| 31 | public: |
| 32 | /** |
| 33 | Default and only constructor. |
| 34 | Use wxMessageQueue::IsOk to check if the object was successfully initialized. |
| 35 | */ |
| 36 | wxMessageQueue(); |
| 37 | |
| 38 | /** |
| 39 | Returns @true if the object had been initialized successfully, @false |
| 40 | if an error occurred. |
| 41 | */ |
| 42 | bool IsOk() const; |
| 43 | |
| 44 | /** |
| 45 | Add a message to this queue and signal the threads waiting for messages |
| 46 | (i.e. the threads which called wxMessageQueue::Receive or |
| 47 | wxMessageQueue::ReceiveTimeout). |
| 48 | |
| 49 | This method is safe to call from multiple threads in parallel. |
| 50 | */ |
| 51 | wxMessageQueueError Post(T const& msg); |
| 52 | |
| 53 | /** |
| 54 | Block until a message becomes available in the queue. |
| 55 | Waits indefinitely long or until an error occurs. |
| 56 | |
| 57 | The message is returned in @a msg. |
| 58 | */ |
| 59 | wxMessageQueueError Receive(T& msg); |
| 60 | |
| 61 | /** |
| 62 | Block until a message becomes available in the queue, but no more than |
| 63 | @a timeout milliseconds has elapsed. |
| 64 | |
| 65 | If no message is available after @a timeout milliseconds then returns |
| 66 | @b wxMSGQUEUE_TIMEOUT. |
| 67 | |
| 68 | If @a timeout is 0 then checks for any messages present in the queue |
| 69 | and returns immediately without waiting. |
| 70 | |
| 71 | The message is returned in @a msg. |
| 72 | */ |
| 73 | wxMessageQueueError ReceiveTimeout(long timeout, T& msg); |
| 74 | }; |
| 75 | |