| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: univ/checkbox.cpp |
| 3 | // Purpose: wxCheckBox implementation |
| 4 | // Author: Vadim Zeitlin |
| 5 | // Modified by: |
| 6 | // Created: 25.08.00 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) |
| 9 | // Licence: wxWindows licence |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | // ============================================================================ |
| 13 | // declarations |
| 14 | // ============================================================================ |
| 15 | |
| 16 | // ---------------------------------------------------------------------------- |
| 17 | // headers |
| 18 | // ---------------------------------------------------------------------------- |
| 19 | |
| 20 | #ifdef __GNUG__ |
| 21 | #pragma implementation "univcheckbox.h" |
| 22 | #endif |
| 23 | |
| 24 | #include "wx/wxprec.h" |
| 25 | |
| 26 | #ifdef __BORLANDC__ |
| 27 | #pragma hdrstop |
| 28 | #endif |
| 29 | |
| 30 | #if wxUSE_CHECKBOX |
| 31 | |
| 32 | #ifndef WX_PRECOMP |
| 33 | #include "wx/dcclient.h" |
| 34 | #include "wx/checkbox.h" |
| 35 | #include "wx/validate.h" |
| 36 | |
| 37 | #include "wx/button.h" // for wxACTION_BUTTON_XXX |
| 38 | #endif |
| 39 | |
| 40 | #include "wx/univ/theme.h" |
| 41 | #include "wx/univ/renderer.h" |
| 42 | #include "wx/univ/inphand.h" |
| 43 | #include "wx/univ/colschem.h" |
| 44 | |
| 45 | // ============================================================================ |
| 46 | // implementation |
| 47 | // ============================================================================ |
| 48 | |
| 49 | IMPLEMENT_DYNAMIC_CLASS(wxCheckBox, wxControl) |
| 50 | |
| 51 | // ---------------------------------------------------------------------------- |
| 52 | // wxCheckBox |
| 53 | // ---------------------------------------------------------------------------- |
| 54 | |
| 55 | void wxCheckBox::Init() |
| 56 | { |
| 57 | m_isPressed = FALSE; |
| 58 | m_status = Status_Unchecked; |
| 59 | } |
| 60 | |
| 61 | bool wxCheckBox::Create(wxWindow *parent, |
| 62 | wxWindowID id, |
| 63 | const wxString &label, |
| 64 | const wxPoint &pos, |
| 65 | const wxSize &size, |
| 66 | long style, |
| 67 | const wxValidator& validator, |
| 68 | const wxString &name) |
| 69 | { |
| 70 | if ( !wxControl::Create(parent, id, pos, size, style, wxDefaultValidator, name) ) |
| 71 | return FALSE; |
| 72 | |
| 73 | SetLabel(label); |
| 74 | SetBestSize(size); |
| 75 | |
| 76 | CreateInputHandler(wxINP_HANDLER_CHECKBOX); |
| 77 | |
| 78 | return TRUE; |
| 79 | } |
| 80 | |
| 81 | // ---------------------------------------------------------------------------- |
| 82 | // checkbox interface |
| 83 | // ---------------------------------------------------------------------------- |
| 84 | |
| 85 | bool wxCheckBox::GetValue() const |
| 86 | { |
| 87 | return m_status == Status_Checked; |
| 88 | } |
| 89 | |
| 90 | void wxCheckBox::SetValue(bool value) |
| 91 | { |
| 92 | Status status = value ? Status_Checked : Status_Unchecked; |
| 93 | if ( status != m_status ) |
| 94 | { |
| 95 | m_status = status; |
| 96 | |
| 97 | if ( m_status == Status_Checked ) |
| 98 | { |
| 99 | // invoke the hook |
| 100 | OnCheck(); |
| 101 | } |
| 102 | |
| 103 | Refresh(); |
| 104 | } |
| 105 | } |
| 106 | |
| 107 | void wxCheckBox::OnCheck() |
| 108 | { |
| 109 | // we do nothing here |
| 110 | } |
| 111 | |
| 112 | // ---------------------------------------------------------------------------- |
| 113 | // indicator bitmaps |
| 114 | // ---------------------------------------------------------------------------- |
| 115 | |
| 116 | wxBitmap wxCheckBox::GetBitmap(State state, Status status) const |
| 117 | { |
| 118 | wxBitmap bmp = m_bitmaps[state][status]; |
| 119 | if ( !bmp.Ok() ) |
| 120 | bmp = m_bitmaps[State_Normal][status]; |
| 121 | |
| 122 | return bmp; |
| 123 | } |
| 124 | |
| 125 | void wxCheckBox::SetBitmap(const wxBitmap& bmp, State state, Status status) |
| 126 | { |
| 127 | m_bitmaps[state][status] = bmp; |
| 128 | } |
| 129 | |
| 130 | // ---------------------------------------------------------------------------- |
| 131 | // drawing |
| 132 | // ---------------------------------------------------------------------------- |
| 133 | |
| 134 | wxCheckBox::State wxCheckBox::GetState(int flags) const |
| 135 | { |
| 136 | if ( flags & wxCONTROL_DISABLED ) |
| 137 | return State_Disabled; |
| 138 | else if ( flags & wxCONTROL_PRESSED ) |
| 139 | return State_Pressed; |
| 140 | else if ( flags & wxCONTROL_CURRENT ) |
| 141 | return State_Current; |
| 142 | else |
| 143 | return State_Normal; |
| 144 | } |
| 145 | |
| 146 | void wxCheckBox::DoDraw(wxControlRenderer *renderer) |
| 147 | { |
| 148 | int flags = GetStateFlags(); |
| 149 | |
| 150 | wxDC& dc = renderer->GetDC(); |
| 151 | dc.SetFont(GetFont()); |
| 152 | dc.SetTextForeground(GetForegroundColour()); |
| 153 | |
| 154 | if ( m_status == Status_Checked ) |
| 155 | flags |= wxCONTROL_CHECKED; |
| 156 | |
| 157 | wxBitmap bitmap(GetBitmap(GetState(flags), m_status)); |
| 158 | |
| 159 | renderer->GetRenderer()-> |
| 160 | DrawCheckButton(dc, |
| 161 | GetLabel(), |
| 162 | bitmap, |
| 163 | renderer->GetRect(), |
| 164 | flags, |
| 165 | GetWindowStyle() & wxALIGN_RIGHT ? wxALIGN_RIGHT |
| 166 | : wxALIGN_LEFT, |
| 167 | GetAccelIndex()); |
| 168 | } |
| 169 | |
| 170 | // ---------------------------------------------------------------------------- |
| 171 | // geometry calculations |
| 172 | // ---------------------------------------------------------------------------- |
| 173 | |
| 174 | wxSize wxCheckBox::GetBitmapSize() const |
| 175 | { |
| 176 | wxBitmap bmp = GetBitmap(State_Normal, Status_Checked); |
| 177 | return bmp.Ok() ? wxSize(bmp.GetWidth(), bmp.GetHeight()) |
| 178 | : GetRenderer()->GetCheckBitmapSize(); |
| 179 | } |
| 180 | |
| 181 | wxSize wxCheckBox::DoGetBestClientSize() const |
| 182 | { |
| 183 | wxClientDC dc(wxConstCast(this, wxCheckBox)); |
| 184 | dc.SetFont(GetFont()); |
| 185 | wxCoord width, height; |
| 186 | dc.GetMultiLineTextExtent(GetLabel(), &width, &height); |
| 187 | |
| 188 | wxSize sizeBmp = GetBitmapSize(); |
| 189 | if ( height < sizeBmp.y ) |
| 190 | height = sizeBmp.y; |
| 191 | |
| 192 | #if wxUNIV_COMPATIBLE_MSW |
| 193 | // this looks better but is different from what wxMSW does |
| 194 | height += GetCharHeight()/2; |
| 195 | #endif // wxUNIV_COMPATIBLE_MSW |
| 196 | |
| 197 | width += sizeBmp.x + 2*GetCharWidth(); |
| 198 | |
| 199 | return wxSize(width, height); |
| 200 | } |
| 201 | |
| 202 | // ---------------------------------------------------------------------------- |
| 203 | // checkbox actions |
| 204 | // ---------------------------------------------------------------------------- |
| 205 | |
| 206 | void wxCheckBox::Press() |
| 207 | { |
| 208 | if ( !m_isPressed ) |
| 209 | { |
| 210 | m_isPressed = TRUE; |
| 211 | |
| 212 | Refresh(); |
| 213 | } |
| 214 | } |
| 215 | |
| 216 | void wxCheckBox::Release() |
| 217 | { |
| 218 | if ( m_isPressed ) |
| 219 | { |
| 220 | m_isPressed = FALSE; |
| 221 | |
| 222 | Refresh(); |
| 223 | } |
| 224 | } |
| 225 | |
| 226 | void wxCheckBox::Toggle() |
| 227 | { |
| 228 | m_isPressed = FALSE; |
| 229 | |
| 230 | ChangeValue(!GetValue()); |
| 231 | } |
| 232 | |
| 233 | void wxCheckBox::ChangeValue(bool value) |
| 234 | { |
| 235 | SetValue(value); |
| 236 | |
| 237 | SendEvent(); |
| 238 | } |
| 239 | |
| 240 | void wxCheckBox::SendEvent() |
| 241 | { |
| 242 | wxCommandEvent event(wxEVT_COMMAND_CHECKBOX_CLICKED, GetId()); |
| 243 | InitCommandEvent(event); |
| 244 | event.SetInt(IsChecked()); |
| 245 | Command(event); |
| 246 | } |
| 247 | |
| 248 | // ---------------------------------------------------------------------------- |
| 249 | // input handling |
| 250 | // ---------------------------------------------------------------------------- |
| 251 | |
| 252 | bool wxCheckBox::PerformAction(const wxControlAction& action, |
| 253 | long numArg, |
| 254 | const wxString& strArg) |
| 255 | { |
| 256 | if ( action == wxACTION_BUTTON_PRESS ) |
| 257 | Press(); |
| 258 | else if ( action == wxACTION_BUTTON_RELEASE ) |
| 259 | Release(); |
| 260 | if ( action == wxACTION_CHECKBOX_CHECK ) |
| 261 | ChangeValue(TRUE); |
| 262 | else if ( action == wxACTION_CHECKBOX_CLEAR ) |
| 263 | ChangeValue(FALSE); |
| 264 | else if ( action == wxACTION_CHECKBOX_TOGGLE ) |
| 265 | Toggle(); |
| 266 | else |
| 267 | return wxControl::PerformAction(action, numArg, strArg); |
| 268 | |
| 269 | return TRUE; |
| 270 | } |
| 271 | |
| 272 | // ---------------------------------------------------------------------------- |
| 273 | // wxStdCheckboxInputHandler |
| 274 | // ---------------------------------------------------------------------------- |
| 275 | |
| 276 | wxStdCheckboxInputHandler::wxStdCheckboxInputHandler(wxInputHandler *inphand) |
| 277 | : wxStdButtonInputHandler(inphand) |
| 278 | { |
| 279 | } |
| 280 | |
| 281 | bool wxStdCheckboxInputHandler::HandleActivation(wxInputConsumer *consumer, |
| 282 | bool activated) |
| 283 | { |
| 284 | // only the focused checkbox appearance changes when the app gains/loses |
| 285 | // activation |
| 286 | return consumer->GetInputWindow()->IsFocused(); |
| 287 | } |
| 288 | |
| 289 | #endif // wxUSE_CHECKBOX |