| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: canvas.cpp |
| 3 | // Purpose: Forty Thieves patience game |
| 4 | // Author: Chris Breeze |
| 5 | // Modified by: |
| 6 | // Created: 21/07/97 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) 1993-1998 Chris Breeze |
| 9 | // Licence: wxWindows licence |
| 10 | //--------------------------------------------------------------------------- |
| 11 | // Last modified: 22nd July 1998 - ported to wxWidgets 2.0 |
| 12 | ///////////////////////////////////////////////////////////////////////////// |
| 13 | |
| 14 | #ifdef __GNUG__ |
| 15 | #pragma implementation |
| 16 | #pragma interface |
| 17 | #endif |
| 18 | |
| 19 | // For compilers that support precompilation, includes "wx/wx.h". |
| 20 | #include "wx/wxprec.h" |
| 21 | |
| 22 | #ifdef __BORLANDC__ |
| 23 | #pragma hdrstop |
| 24 | #endif |
| 25 | |
| 26 | #ifndef WX_PRECOMP |
| 27 | #include "wx/wx.h" |
| 28 | #endif |
| 29 | |
| 30 | #include "forty.h" |
| 31 | #include "card.h" |
| 32 | #include "game.h" |
| 33 | #include "scorefil.h" |
| 34 | #include "playerdg.h" |
| 35 | #include "canvas.h" |
| 36 | |
| 37 | BEGIN_EVENT_TABLE(FortyCanvas, wxScrolledWindow) |
| 38 | EVT_MOUSE_EVENTS(FortyCanvas::OnMouseEvent) |
| 39 | END_EVENT_TABLE() |
| 40 | |
| 41 | FortyCanvas::FortyCanvas(wxWindow* parent, const wxPoint& pos, const wxSize& size) : |
| 42 | wxScrolledWindow(parent, wxID_ANY, pos, size), |
| 43 | m_helpingHand(true), |
| 44 | m_rightBtnUndo(true), |
| 45 | m_playerDialog(0), |
| 46 | m_leftBtnDown(false) |
| 47 | { |
| 48 | #ifdef __WXGTK__ |
| 49 | m_font = wxTheFontList->FindOrCreateFont(12, wxROMAN, wxNORMAL, wxNORMAL); |
| 50 | #else |
| 51 | m_font = wxTheFontList->FindOrCreateFont(10, wxSWISS, wxNORMAL, wxNORMAL); |
| 52 | #endif |
| 53 | SetBackgroundColour(FortyApp::BackgroundColour()); |
| 54 | |
| 55 | m_handCursor = new wxCursor(wxCURSOR_HAND); |
| 56 | m_arrowCursor = new wxCursor(wxCURSOR_ARROW); |
| 57 | |
| 58 | wxString name = wxTheApp->GetAppName(); |
| 59 | if (name.Length() <= 0) name = _T("forty"); |
| 60 | m_scoreFile = new ScoreFile(name); |
| 61 | m_game = new Game(0, 0, 0); |
| 62 | m_game->Deal(); |
| 63 | } |
| 64 | |
| 65 | |
| 66 | FortyCanvas::~FortyCanvas() |
| 67 | { |
| 68 | UpdateScores(); |
| 69 | delete m_game; |
| 70 | delete m_scoreFile; |
| 71 | delete m_handCursor; |
| 72 | delete m_arrowCursor; |
| 73 | } |
| 74 | |
| 75 | |
| 76 | /* |
| 77 | Write the current player's score back to the score file |
| 78 | */ |
| 79 | void FortyCanvas::UpdateScores() |
| 80 | { |
| 81 | if (m_player.Length() > 0 && m_scoreFile && m_game) |
| 82 | { |
| 83 | m_scoreFile->WritePlayersScore( |
| 84 | m_player, |
| 85 | m_game->GetNumWins(), |
| 86 | m_game->GetNumGames(), |
| 87 | m_game->GetScore() |
| 88 | ); |
| 89 | } |
| 90 | } |
| 91 | |
| 92 | |
| 93 | void FortyCanvas::OnDraw(wxDC& dc) |
| 94 | { |
| 95 | dc.SetFont(* m_font); |
| 96 | m_game->Redraw(dc); |
| 97 | #if 0 |
| 98 | // if player name not set (and selection dialog is not displayed) |
| 99 | // then ask the player for their name |
| 100 | if (m_player.Length() == 0 && !m_playerDialog) |
| 101 | { |
| 102 | m_playerDialog = new PlayerSelectionDialog(this, m_scoreFile); |
| 103 | m_playerDialog->ShowModal(); |
| 104 | m_player = m_playerDialog->GetPlayersName(); |
| 105 | if (m_player.Length() > 0) |
| 106 | { |
| 107 | // user entered a name - lookup their score |
| 108 | int wins, games, score; |
| 109 | m_scoreFile->ReadPlayersScore(m_player, wins, games, score); |
| 110 | m_game->NewPlayer(wins, games, score); |
| 111 | m_game->DisplayScore(dc); |
| 112 | m_playerDialog->Destroy(); |
| 113 | m_playerDialog = 0; |
| 114 | Refresh(false); |
| 115 | } |
| 116 | else |
| 117 | { |
| 118 | // user cancelled the dialog - exit the app |
| 119 | ((wxFrame*)GetParent())->Close(true); |
| 120 | } |
| 121 | } |
| 122 | #endif |
| 123 | } |
| 124 | |
| 125 | void FortyCanvas::ShowPlayerDialog() |
| 126 | { |
| 127 | // if player name not set (and selection dialog is not displayed) |
| 128 | // then ask the player for their name |
| 129 | if (m_player.Length() == 0 && !m_playerDialog) |
| 130 | { |
| 131 | m_playerDialog = new PlayerSelectionDialog(this, m_scoreFile); |
| 132 | m_playerDialog->ShowModal(); |
| 133 | m_player = m_playerDialog->GetPlayersName(); |
| 134 | if (m_player.Length() > 0) |
| 135 | { |
| 136 | // user entered a name - lookup their score |
| 137 | int wins, games, score; |
| 138 | m_scoreFile->ReadPlayersScore(m_player, wins, games, score); |
| 139 | m_game->NewPlayer(wins, games, score); |
| 140 | |
| 141 | wxClientDC dc(this); |
| 142 | dc.SetFont(* m_font); |
| 143 | m_game->DisplayScore(dc); |
| 144 | m_playerDialog->Destroy(); |
| 145 | m_playerDialog = 0; |
| 146 | Refresh(false); |
| 147 | } |
| 148 | else |
| 149 | { |
| 150 | // user cancelled the dialog - exit the app |
| 151 | ((wxFrame*)GetParent())->Close(true); |
| 152 | } |
| 153 | } |
| 154 | } |
| 155 | |
| 156 | /* |
| 157 | Called when the main frame is closed |
| 158 | */ |
| 159 | bool FortyCanvas::OnCloseCanvas() |
| 160 | { |
| 161 | if (m_game->InPlay() && |
| 162 | wxMessageBox(_T("Are you sure you want to\nabandon the current game?"), |
| 163 | _T("Warning"), wxYES_NO | wxICON_QUESTION) == wxNO) |
| 164 | { |
| 165 | return false; |
| 166 | } |
| 167 | return true; |
| 168 | } |
| 169 | |
| 170 | void FortyCanvas::OnMouseEvent(wxMouseEvent& event) |
| 171 | { |
| 172 | int mouseX = (int)event.GetX(); |
| 173 | int mouseY = (int)event.GetY(); |
| 174 | |
| 175 | wxClientDC dc(this); |
| 176 | PrepareDC(dc); |
| 177 | dc.SetFont(* m_font); |
| 178 | |
| 179 | if (event.LeftDClick()) |
| 180 | { |
| 181 | if (m_leftBtnDown) |
| 182 | { |
| 183 | m_leftBtnDown = false; |
| 184 | ReleaseMouse(); |
| 185 | m_game->LButtonUp(dc, mouseX, mouseY); |
| 186 | } |
| 187 | m_game->LButtonDblClk(dc, mouseX, mouseY); |
| 188 | } |
| 189 | else if (event.LeftDown()) |
| 190 | { |
| 191 | if (!m_leftBtnDown) |
| 192 | { |
| 193 | m_leftBtnDown = true; |
| 194 | CaptureMouse(); |
| 195 | m_game->LButtonDown(dc, mouseX, mouseY); |
| 196 | } |
| 197 | } |
| 198 | else if (event.LeftUp()) |
| 199 | { |
| 200 | if (m_leftBtnDown) |
| 201 | { |
| 202 | m_leftBtnDown = false; |
| 203 | ReleaseMouse(); |
| 204 | m_game->LButtonUp(dc, mouseX, mouseY); |
| 205 | } |
| 206 | } |
| 207 | else if (event.RightDown() && !event.LeftIsDown()) |
| 208 | { |
| 209 | // only allow right button undo if m_rightBtnUndo is true |
| 210 | if (m_rightBtnUndo) |
| 211 | { |
| 212 | if (event.ControlDown() || event.ShiftDown()) |
| 213 | { |
| 214 | m_game->Redo(dc); |
| 215 | } |
| 216 | else |
| 217 | { |
| 218 | m_game->Undo(dc); |
| 219 | } |
| 220 | } |
| 221 | } |
| 222 | else if (event.Dragging()) |
| 223 | { |
| 224 | m_game->MouseMove(dc, mouseX, mouseY); |
| 225 | } |
| 226 | |
| 227 | if (!event.LeftIsDown()) |
| 228 | { |
| 229 | SetCursorStyle(mouseX, mouseY); |
| 230 | } |
| 231 | } |
| 232 | |
| 233 | void FortyCanvas::SetCursorStyle(int x, int y) |
| 234 | { |
| 235 | // Only set cursor to a hand if 'helping hand' is enabled and |
| 236 | // the card under the cursor can go somewhere |
| 237 | if (m_game->CanYouGo(x, y) && m_helpingHand) |
| 238 | { |
| 239 | SetCursor(* m_handCursor); |
| 240 | } |
| 241 | else |
| 242 | { |
| 243 | SetCursor(* m_arrowCursor); |
| 244 | } |
| 245 | |
| 246 | } |
| 247 | |
| 248 | void FortyCanvas::NewGame() |
| 249 | { |
| 250 | m_game->Deal(); |
| 251 | Refresh(); |
| 252 | } |
| 253 | |
| 254 | void FortyCanvas::Undo() |
| 255 | { |
| 256 | wxClientDC dc(this); |
| 257 | PrepareDC(dc); |
| 258 | dc.SetFont(* m_font); |
| 259 | m_game->Undo(dc); |
| 260 | } |
| 261 | |
| 262 | void FortyCanvas::Redo() |
| 263 | { |
| 264 | wxClientDC dc(this); |
| 265 | PrepareDC(dc); |
| 266 | dc.SetFont(* m_font); |
| 267 | m_game->Redo(dc); |
| 268 | } |
| 269 | |
| 270 | void FortyCanvas::LayoutGame() |
| 271 | { |
| 272 | m_game->Layout(); |
| 273 | } |