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1 | // -------------------------------------------------------------------------- | |
2 | // Name: sndfile.cpp | |
3 | // Purpose: | |
4 | // Date: 08/11/1999 | |
5 | // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999, 2000 | |
6 | // CVSID: $Id$ | |
7 | // -------------------------------------------------------------------------- | |
8 | #include "wx/wxprec.h" | |
9 | ||
10 | #ifndef WX_PRECOMP | |
11 | #include <wx/defs.h> | |
12 | #include <wx/stream.h> | |
13 | #endif | |
14 | ||
15 | #include "wx/mmedia/sndbase.h" | |
16 | #include "wx/mmedia/sndcodec.h" | |
17 | #include "wx/mmedia/sndfile.h" | |
18 | #include "wx/mmedia/sndcpcm.h" | |
19 | #include "wx/mmedia/sndulaw.h" | |
20 | #include "wx/mmedia/sndg72x.h" | |
21 | #include "wx/mmedia/sndmsad.h" | |
22 | ||
23 | // -------------------------------------------------------------------------- | |
24 | // Sound codec router | |
25 | // A very important class: it ensures that everybody is satisfied. | |
26 | // It is supposed to create as many codec as it is necessary to transform | |
27 | // a signal in a specific format in an another. | |
28 | // -------------------------------------------------------------------------- | |
29 | wxSoundRouterStream::wxSoundRouterStream(wxSoundStream& sndio) | |
30 | : wxSoundStreamCodec(sndio) | |
31 | { | |
32 | m_router = NULL; | |
33 | } | |
34 | ||
35 | wxSoundRouterStream::~wxSoundRouterStream() | |
36 | { | |
37 | if (m_router) | |
38 | delete m_router; | |
39 | } | |
40 | ||
41 | // -------------------------------------------------------------------------- | |
42 | // Read(void *buffer, wxUint32 len): It reads data synchronously. See sndbase.h | |
43 | // for possible errors and behaviours ... | |
44 | // -------------------------------------------------------------------------- | |
45 | wxSoundStream& wxSoundRouterStream::Read(void *buffer, wxUint32 len) | |
46 | { | |
47 | if (m_router) { | |
48 | m_router->Read(buffer, len); | |
49 | m_snderror = m_router->GetError(); | |
50 | m_lastcount = m_router->GetLastAccess(); | |
51 | } else { | |
52 | m_sndio->Read(buffer, len); | |
53 | m_snderror = m_sndio->GetError(); | |
54 | m_lastcount = m_sndio->GetLastAccess(); | |
55 | } | |
56 | return *this; | |
57 | } | |
58 | ||
59 | // -------------------------------------------------------------------------- | |
60 | // Write(const void *buffer, wxUint32 len): It writes data synchronously | |
61 | // -------------------------------------------------------------------------- | |
62 | wxSoundStream& wxSoundRouterStream::Write(const void *buffer, wxUint32 len) | |
63 | { | |
64 | if (m_router) { | |
65 | m_router->Write(buffer, len); | |
66 | m_snderror = m_router->GetError(); | |
67 | m_lastcount = m_router->GetLastAccess(); | |
68 | } else { | |
69 | m_sndio->Write(buffer, len); | |
70 | m_snderror = m_sndio->GetError(); | |
71 | m_lastcount = m_sndio->GetLastAccess(); | |
72 | } | |
73 | return *this; | |
74 | } | |
75 | ||
76 | // -------------------------------------------------------------------------- | |
77 | // SetSoundFormat(const wxSoundFormatBase& format) first tries to setup the | |
78 | // sound driver using the specified format. If this fails, it uses personnal | |
79 | // codec converters: for the moment there is a PCM converter (PCM to PCM: | |
80 | // with optional resampling, ...), an ULAW converter (ULAW to PCM), a G72X | |
81 | // converter (G72X to PCM). If nothing works, it returns FALSE. | |
82 | // -------------------------------------------------------------------------- | |
83 | bool wxSoundRouterStream::SetSoundFormat(const wxSoundFormatBase& format) | |
84 | { | |
85 | if (m_router) | |
86 | delete m_router; | |
87 | ||
88 | // First, we try to setup the sound device | |
89 | if (m_sndio->SetSoundFormat(format)) { | |
90 | // We are lucky, it is working. | |
91 | wxSoundStream::SetSoundFormat(m_sndio->GetSoundFormat()); | |
92 | return TRUE; | |
93 | } | |
94 | ||
95 | switch(format.GetType()) { | |
96 | case wxSOUND_NOFORMAT: | |
97 | return FALSE; | |
98 | case wxSOUND_PCM: | |
99 | m_router = new wxSoundStreamPcm(*m_sndio); | |
100 | m_router->SetSoundFormat(format); | |
101 | break; | |
102 | case wxSOUND_ULAW: | |
103 | m_router = new wxSoundStreamUlaw(*m_sndio); | |
104 | m_router->SetSoundFormat(format); | |
105 | break; | |
106 | case wxSOUND_G72X: | |
107 | m_router = new wxSoundStreamG72X(*m_sndio); | |
108 | m_router->SetSoundFormat(format); | |
109 | break; | |
110 | case wxSOUND_MSADPCM: | |
111 | m_router = new wxSoundStreamMSAdpcm(*m_sndio); | |
112 | m_router->SetSoundFormat(format); | |
113 | break; | |
114 | default: | |
115 | return FALSE; | |
116 | ||
117 | } | |
118 | wxSoundStream::SetSoundFormat(m_router->GetSoundFormat()); | |
119 | return TRUE; | |
120 | } | |
121 | ||
122 | // -------------------------------------------------------------------------- | |
123 | // GetBestSize() returns the specific best buffer size a sound driver | |
124 | // can manage. It means that it will be easier for it to manage the buffer | |
125 | // and so it will be faster and in some case more accurate for real-time event. | |
126 | // -------------------------------------------------------------------------- | |
127 | wxUint32 wxSoundRouterStream::GetBestSize() const | |
128 | { | |
129 | if (m_router) | |
130 | return m_router->GetBestSize(); | |
131 | else | |
132 | return m_sndio->GetBestSize(); | |
133 | } | |
134 | ||
135 | // -------------------------------------------------------------------------- | |
136 | // StartProduction(int evt). See sndbase.h | |
137 | // -------------------------------------------------------------------------- | |
138 | bool wxSoundRouterStream::StartProduction(int evt) | |
139 | { | |
140 | if (!m_router) { | |
141 | if (m_sndio->StartProduction(evt)) | |
142 | return TRUE; | |
143 | ||
144 | m_snderror = m_sndio->GetError(); | |
145 | m_lastcount = m_sndio->GetLastAccess(); | |
146 | return FALSE; | |
147 | } | |
148 | ||
149 | if (m_router->StartProduction(evt)) | |
150 | return TRUE; | |
151 | ||
152 | m_snderror = m_router->GetError(); | |
153 | m_lastcount = m_router->GetLastAccess(); | |
154 | return FALSE; | |
155 | } | |
156 | ||
157 | // -------------------------------------------------------------------------- | |
158 | // StopProduction(). See sndbase.h | |
159 | // -------------------------------------------------------------------------- | |
160 | bool wxSoundRouterStream::StopProduction() | |
161 | { | |
162 | if (!m_router) { | |
163 | if (m_sndio->StopProduction()) | |
164 | return TRUE; | |
165 | ||
166 | m_snderror = m_sndio->GetError(); | |
167 | m_lastcount = m_sndio->GetLastAccess(); | |
168 | return FALSE; | |
169 | } | |
170 | ||
171 | if (m_router->StopProduction()) | |
172 | return TRUE; | |
173 | ||
174 | m_snderror = m_router->GetError(); | |
175 | m_lastcount = m_router->GetLastAccess(); | |
176 | return FALSE; | |
177 | } | |
178 | ||
179 | // -------------------------------------------------------------------------- | |
180 | // wxSoundFileStream: generic reader | |
181 | // -------------------------------------------------------------------------- | |
182 | ||
183 | wxSoundFileStream::wxSoundFileStream(wxInputStream& stream, | |
184 | wxSoundStream& io_sound) | |
185 | : m_codec(io_sound), m_sndio(&io_sound), | |
186 | m_input(&stream), m_output(NULL), m_state(wxSOUND_FILE_STOPPED) | |
187 | { | |
188 | m_length = 0; | |
189 | m_bytes_left = 0; | |
190 | m_prepared = FALSE; | |
191 | } | |
192 | ||
193 | wxSoundFileStream::wxSoundFileStream(wxOutputStream& stream, | |
194 | wxSoundStream& io_sound) | |
195 | : m_codec(io_sound), m_sndio(&io_sound), | |
196 | m_input(NULL), m_output(&stream), m_state(wxSOUND_FILE_STOPPED) | |
197 | { | |
198 | m_length = 0; | |
199 | m_bytes_left = 0; | |
200 | m_prepared = FALSE; | |
201 | } | |
202 | ||
203 | wxSoundFileStream::~wxSoundFileStream() | |
204 | { | |
205 | if (m_state != wxSOUND_FILE_STOPPED) | |
206 | Stop(); | |
207 | } | |
208 | ||
209 | bool wxSoundFileStream::Play() | |
210 | { | |
211 | if (m_state != wxSOUND_FILE_STOPPED) | |
212 | return FALSE; | |
213 | ||
214 | if (!m_prepared) | |
215 | if (!PrepareToPlay()) | |
216 | return FALSE; | |
217 | ||
218 | m_state = wxSOUND_FILE_PLAYING; | |
219 | ||
220 | if (!StartProduction(wxSOUND_OUTPUT)) | |
221 | return FALSE; | |
222 | ||
223 | return TRUE; | |
224 | } | |
225 | ||
226 | bool wxSoundFileStream::Record(wxUint32 time) | |
227 | { | |
228 | if (m_state != wxSOUND_FILE_STOPPED) | |
229 | return FALSE; | |
230 | ||
231 | if (!PrepareToRecord(time)) | |
232 | return FALSE; | |
233 | ||
234 | FinishPreparation(m_sndformat->GetBytesFromTime(time)); | |
235 | ||
236 | m_state = wxSOUND_FILE_RECORDING; | |
237 | if (!StartProduction(wxSOUND_INPUT)) | |
238 | return FALSE; | |
239 | ||
240 | return TRUE; | |
241 | } | |
242 | ||
243 | bool wxSoundFileStream::Stop() | |
244 | { | |
245 | if (m_state == wxSOUND_FILE_STOPPED) | |
246 | return FALSE; | |
247 | ||
248 | if (!StopProduction()) | |
249 | return FALSE; | |
250 | ||
251 | m_prepared = FALSE; | |
252 | ||
253 | if (m_state == wxSOUND_FILE_RECORDING) | |
254 | if (!FinishRecording()) { | |
255 | m_state = wxSOUND_FILE_STOPPED; | |
256 | return FALSE; | |
257 | } | |
258 | ||
259 | if (m_input) | |
260 | m_input->SeekI(0, wxFromStart); | |
261 | ||
262 | if (m_output) | |
263 | m_output->SeekO(0, wxFromStart); | |
264 | ||
265 | m_state = wxSOUND_FILE_STOPPED; | |
266 | return TRUE; | |
267 | } | |
268 | ||
269 | bool wxSoundFileStream::Pause() | |
270 | { | |
271 | if (m_state == wxSOUND_FILE_PAUSED || m_state == wxSOUND_FILE_STOPPED) | |
272 | return FALSE; | |
273 | ||
274 | if (!StopProduction()) | |
275 | return FALSE; | |
276 | ||
277 | m_oldstate = m_state; | |
278 | m_state = wxSOUND_FILE_PAUSED; | |
279 | return TRUE; | |
280 | } | |
281 | ||
282 | bool wxSoundFileStream::Resume() | |
283 | { | |
284 | if (m_state == wxSOUND_FILE_PLAYING || m_state == wxSOUND_FILE_RECORDING || | |
285 | m_state == wxSOUND_FILE_STOPPED) | |
286 | return FALSE; | |
287 | ||
288 | if (!StartProduction( (m_oldstate == wxSOUND_FILE_PLAYING) ? | |
289 | wxSOUND_OUTPUT : wxSOUND_INPUT)) | |
290 | return FALSE; | |
291 | ||
292 | m_state = m_oldstate; | |
293 | ||
294 | return TRUE; | |
295 | } | |
296 | ||
297 | wxSoundStream& wxSoundFileStream::Read(void *buffer, wxUint32 len) | |
298 | { | |
299 | if (!m_prepared || m_state != wxSOUND_FILE_PLAYING) { | |
300 | m_snderror = wxSOUND_NOTSTARTED; | |
301 | m_lastcount = 0; | |
302 | return *this; | |
303 | } | |
304 | m_lastcount = GetData(buffer, len); | |
305 | return *this; | |
306 | } | |
307 | ||
308 | wxSoundStream& wxSoundFileStream::Write(const void *buffer, wxUint32 len) | |
309 | { | |
310 | if (!m_prepared || m_state != wxSOUND_FILE_RECORDING) { | |
311 | m_snderror = wxSOUND_NOTSTARTED; | |
312 | m_lastcount = 0; | |
313 | return *this; | |
314 | } | |
315 | m_lastcount = PutData(buffer, len); | |
316 | return *this; | |
317 | } | |
318 | ||
319 | bool wxSoundFileStream::StartProduction(int evt) | |
320 | { | |
321 | m_sndio->SetEventHandler(this); | |
322 | ||
323 | if (!m_codec.StartProduction(evt)) | |
324 | return FALSE; | |
325 | ||
326 | return TRUE; | |
327 | } | |
328 | ||
329 | bool wxSoundFileStream::StopProduction() | |
330 | { | |
331 | return m_codec.StopProduction(); | |
332 | } | |
333 | ||
334 | void wxSoundFileStream::FinishPreparation(wxUint32 len) | |
335 | { | |
336 | m_bytes_left = m_length = len; | |
337 | m_prepared = TRUE; | |
338 | } | |
339 | ||
340 | wxString wxSoundFileStream::GetCodecName() const | |
341 | { | |
342 | return wxString(wxT("wxSoundFileStream base codec")); | |
343 | } | |
344 | ||
345 | wxUint32 wxSoundFileStream::GetLength() | |
346 | { | |
347 | if (m_input && !m_prepared && GetError() == wxSOUND_NOERROR) | |
348 | return (PrepareToPlay()) ? m_length : 0; | |
349 | ||
350 | return m_length; | |
351 | } | |
352 | ||
353 | wxUint32 wxSoundFileStream::GetPosition() | |
354 | { | |
355 | if (!m_prepared && m_input != NULL && GetError() == wxSOUND_NOERROR) | |
356 | PrepareToPlay(); | |
357 | ||
358 | return m_length-m_bytes_left; | |
359 | } | |
360 | ||
361 | wxUint32 wxSoundFileStream::SetPosition(wxUint32 new_position) | |
362 | { | |
363 | if (!m_prepared && m_input != NULL && GetError() == wxSOUND_NOERROR) | |
364 | PrepareToPlay(); | |
365 | ||
366 | if (!m_prepared) | |
367 | return 0; | |
368 | ||
369 | if (!RepositionStream(new_position)) | |
370 | return m_length-m_bytes_left; | |
371 | ||
372 | if (new_position >= m_length) { | |
373 | m_bytes_left = 0; | |
374 | return m_length; | |
375 | } | |
376 | ||
377 | m_bytes_left = m_length-new_position; | |
378 | return new_position; | |
379 | } | |
380 | ||
381 | void wxSoundFileStream::OnSoundEvent(int evt) | |
382 | { | |
383 | wxUint32 len = m_codec.GetBestSize(); | |
384 | char *buffer; | |
385 | ||
386 | buffer = new char[len]; | |
387 | wxSoundStream::OnSoundEvent(evt); | |
388 | ||
389 | while (!m_sndio->QueueFilled()) { | |
390 | switch(evt) { | |
391 | case wxSOUND_INPUT: | |
392 | if (len > m_bytes_left) | |
393 | len = m_bytes_left; | |
394 | ||
395 | len = m_codec.Read(buffer, len).GetLastAccess(); | |
396 | PutData(buffer, len); | |
397 | m_bytes_left -= len; | |
398 | if (m_bytes_left == 0) { | |
399 | Stop(); | |
400 | delete[] buffer; | |
401 | return; | |
402 | } | |
403 | break; | |
404 | case wxSOUND_OUTPUT: | |
405 | if (len > m_bytes_left) | |
406 | len = m_bytes_left; | |
407 | ||
408 | len = GetData(buffer, len); | |
409 | m_bytes_left -= len; | |
410 | if (m_bytes_left == 0) { | |
411 | Stop(); | |
412 | delete[] buffer; | |
413 | return; | |
414 | } | |
415 | m_codec.Write(buffer, len); | |
416 | break; | |
417 | } | |
418 | } | |
419 | delete[] buffer; | |
420 | } | |
421 | ||
422 | bool wxSoundFileStream::SetSoundFormat(const wxSoundFormatBase& format) | |
423 | { | |
424 | wxSoundStream::SetSoundFormat(format); | |
425 | return m_codec.SetSoundFormat(format); | |
426 | } |