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Implement deep copy of wxBitmapRefData
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/dcbuffer.h
3// Purpose: wxBufferedDC class
4// Author: Ron Lee <ron@debian.org>
5// Modified by: Vadim Zeitlin (refactored, added bg preservation)
6// Created: 16/03/02
7// RCS-ID: $Id$
8// Copyright: (c) Ron Lee
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_DCBUFFER_H_
13#define _WX_DCBUFFER_H_
14
15#include "wx/dcmemory.h"
16#include "wx/dcclient.h"
17#include "wx/window.h"
18
19// Split platforms into two groups - those which have well-working
20// double-buffering by default, and those which do not.
21#if defined(__WXMAC__) || defined(__WXGTK20__) || defined(__WXDFB__)
22 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 1
23#else
24 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 0
25#endif
26
27
28// ----------------------------------------------------------------------------
29// Double buffering helper.
30// ----------------------------------------------------------------------------
31
32// Assumes the buffer bitmap covers the entire scrolled window,
33// and prepares the window DC accordingly
34#define wxBUFFER_VIRTUAL_AREA 0x01
35
36// Assumes the buffer bitmap only covers the client area;
37// does not prepare the window DC
38#define wxBUFFER_CLIENT_AREA 0x02
39
40class WXDLLEXPORT wxBufferedDC : public wxMemoryDC
41{
42public:
43 // Default ctor, must subsequently call Init for two stage construction.
44 wxBufferedDC()
45 : m_dc(NULL),
46 m_buffer(NULL),
47 m_style(0)
48 {
49 }
50
51 // Construct a wxBufferedDC using a user supplied buffer.
52 wxBufferedDC(wxDC *dc,
53 wxBitmap& buffer = wxNullBitmap,
54 int style = wxBUFFER_CLIENT_AREA)
55 : m_dc(NULL), m_buffer(NULL)
56 {
57 Init(dc, buffer, style);
58 }
59
60 // Construct a wxBufferedDC with an internal buffer of 'area'
61 // (where area is usually something like the size of the window
62 // being buffered)
63 wxBufferedDC(wxDC *dc, const wxSize& area, int style = wxBUFFER_CLIENT_AREA)
64 : m_dc(NULL), m_buffer(NULL)
65 {
66 Init(dc, area, style);
67 }
68
69 // The usually desired action in the dtor is to blit the buffer.
70 virtual ~wxBufferedDC()
71 {
72 if ( m_dc )
73 UnMask();
74 }
75
76 // These reimplement the actions of the ctors for two stage creation
77 void Init(wxDC *dc,
78 wxBitmap& buffer = wxNullBitmap,
79 int style = wxBUFFER_CLIENT_AREA)
80 {
81 InitCommon(dc, style);
82
83 m_buffer = &buffer;
84
85 UseBuffer();
86 }
87
88 void Init(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA)
89 {
90 InitCommon(dc, style);
91
92 UseBuffer(area.x, area.y);
93 }
94
95 // Blits the buffer to the dc, and detaches the dc from the buffer (so it
96 // can be effectively used once only).
97 //
98 // Usually called in the dtor or by the dtor of derived classes if the
99 // BufferedDC must blit before the derived class (which may own the dc it's
100 // blitting to) is destroyed.
101 void UnMask()
102 {
103 wxCHECK_RET( m_dc, _T("no underlying wxDC?") );
104 wxASSERT_MSG( m_buffer && m_buffer->IsOk(), _T("invalid backing store") );
105
106 wxCoord x = 0,
107 y = 0;
108
109 if ( m_style & wxBUFFER_CLIENT_AREA )
110 GetDeviceOrigin(&x, &y);
111
112 m_dc->Blit(0, 0, m_buffer->GetWidth(), m_buffer->GetHeight(),
113 this, -x, -y );
114 m_dc = NULL;
115 }
116
117 // Set and get the style
118 void SetStyle(int style) { m_style = style; }
119 int GetStyle() const { return m_style; }
120
121private:
122 // common part of Init()s
123 void InitCommon(wxDC *dc, int style)
124 {
125 wxASSERT_MSG( !m_dc, _T("wxBufferedDC already initialised") );
126
127 m_dc = dc;
128 m_style = style;
129
130 // inherit the same layout direction as the original DC
131 if (dc && dc->IsOk())
132 SetLayoutDirection(dc->GetLayoutDirection());
133 }
134
135 // check that the bitmap is valid and use it
136 void UseBuffer(wxCoord w = -1, wxCoord h = -1);
137
138 // the underlying DC to which we copy everything drawn on this one in
139 // UnMask()
140 //
141 // NB: Without the existence of a wxNullDC, this must be a pointer, else it
142 // could probably be a reference.
143 wxDC *m_dc;
144
145 // the buffer (selected in this DC), initially invalid
146 wxBitmap *m_buffer;
147
148 // the buffering style
149 int m_style;
150
151 DECLARE_DYNAMIC_CLASS(wxBufferedDC)
152 DECLARE_NO_COPY_CLASS(wxBufferedDC)
153};
154
155
156// ----------------------------------------------------------------------------
157// Double buffered PaintDC.
158// ----------------------------------------------------------------------------
159
160// Creates a double buffered wxPaintDC, optionally allowing the
161// user to specify their own buffer to use.
162class WXDLLEXPORT wxBufferedPaintDC : public wxBufferedDC
163{
164public:
165 // If no bitmap is supplied by the user, a temporary one will be created.
166 wxBufferedPaintDC(wxWindow *window, wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA)
167 : m_paintdc(window)
168 {
169 // If we're buffering the virtual window, scale the paint DC as well
170 if (style & wxBUFFER_VIRTUAL_AREA)
171 window->PrepareDC( m_paintdc );
172
173 if( buffer.IsOk() )
174 Init(&m_paintdc, buffer, style);
175 else
176 Init(&m_paintdc, window->GetClientSize(), style);
177 }
178
179 // If no bitmap is supplied by the user, a temporary one will be created.
180 wxBufferedPaintDC(wxWindow *window, int style = wxBUFFER_CLIENT_AREA)
181 : m_paintdc(window)
182 {
183 // If we're using the virtual window, scale the paint DC as well
184 if (style & wxBUFFER_VIRTUAL_AREA)
185 window->PrepareDC( m_paintdc );
186
187 Init(&m_paintdc, window->GetClientSize(), style);
188 }
189
190 // default copy ctor ok.
191
192 virtual ~wxBufferedPaintDC()
193 {
194 // We must UnMask here, else by the time the base class
195 // does it, the PaintDC will have already been destroyed.
196 UnMask();
197 }
198
199private:
200 wxPaintDC m_paintdc;
201
202 DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC)
203 DECLARE_NO_COPY_CLASS(wxBufferedPaintDC)
204};
205
206
207
208//
209// wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double-
210// buffering by default. Otherwise it is a wxBufferedPaintDC. Thus,
211// you can only expect it work with a simple constructor that
212// accepts single wxWindow* argument.
213//
214#if wxALWAYS_NATIVE_DOUBLE_BUFFER
215 #define wxAutoBufferedPaintDCBase wxPaintDC
216#else
217 #define wxAutoBufferedPaintDCBase wxBufferedPaintDC
218#endif
219
220
221#ifdef __WXDEBUG__
222
223class wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
224{
225public:
226
227 wxAutoBufferedPaintDC(wxWindow* win)
228 : wxAutoBufferedPaintDCBase(win)
229 {
230 TestWinStyle(win);
231 }
232
233 virtual ~wxAutoBufferedPaintDC() { }
234
235private:
236
237 void TestWinStyle(wxWindow* win)
238 {
239 // Help the user to get the double-buffering working properly.
240 wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_CUSTOM,
241 wxT("In constructor, you need to call SetBackgroundStyle(wxBG_STYLE_CUSTOM), ")
242 wxT("and also, if needed, paint the background manually in the paint event handler."));
243 }
244
245 DECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC)
246};
247
248#else // !__WXDEBUG__
249
250// In release builds, just use typedef
251typedef wxAutoBufferedPaintDCBase wxAutoBufferedPaintDC;
252
253#endif
254
255
256// Check if the window is natively double buffered and will return a wxPaintDC
257// if it is, a wxBufferedPaintDC otherwise. It is the caller's responsibility
258// to delete the wxDC pointer when finished with it.
259inline wxDC* wxAutoBufferedPaintDCFactory(wxWindow* window)
260{
261 if ( window->IsDoubleBuffered() )
262 return new wxPaintDC(window);
263 else
264 return new wxBufferedPaintDC(window);
265}
266
267#endif // _WX_DCBUFFER_H_