| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: wave.h |
| 3 | // Purpose: wxWave class |
| 4 | // Author: Julian Smart |
| 5 | // Modified by: |
| 6 | // Created: 01/02/97 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) Julian Smart |
| 9 | // Licence: wxWindows licence |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | #ifndef _WX_WAVE_H_ |
| 13 | #define _WX_WAVE_H_ |
| 14 | |
| 15 | #ifdef __GNUG__ |
| 16 | #pragma interface "wave.h" |
| 17 | #endif |
| 18 | |
| 19 | #if wxUSE_WAVE |
| 20 | |
| 21 | #include "wx/object.h" |
| 22 | |
| 23 | class WXDLLEXPORT wxWave : public wxObject |
| 24 | { |
| 25 | public: |
| 26 | wxWave(); |
| 27 | wxWave(const wxString& fileName, bool isResource = FALSE); |
| 28 | wxWave(int size, const wxByte* data); |
| 29 | ~wxWave(); |
| 30 | |
| 31 | public: |
| 32 | // Create from resource or file |
| 33 | bool Create(const wxString& fileName, bool isResource = FALSE); |
| 34 | // Create from data |
| 35 | bool Create(int size, const wxByte* data); |
| 36 | |
| 37 | bool IsOk() const { return (m_waveData ? TRUE : FALSE); }; |
| 38 | bool Play(bool async = TRUE, bool looped = FALSE) const; |
| 39 | |
| 40 | protected: |
| 41 | bool Free(); |
| 42 | |
| 43 | private: |
| 44 | wxByte* m_waveData; |
| 45 | int m_waveLength; |
| 46 | bool m_isResource; |
| 47 | }; |
| 48 | #endif |
| 49 | #endif |
| 50 | |